Media Galleries API Metadata: Fix bugs in utility process cleanup.
[chromium-blink-merge.git] / ui / events / gesture_detection / velocity_tracker.h
bloba82ed34a100a37a646355a717b9f62c1b0b09f58
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_EVENTS_GESTURE_DETECTION_VELOCITY_TRACKER_H_
6 #define UI_EVENTS_GESTURE_DETECTION_VELOCITY_TRACKER_H_
8 #include "base/basictypes.h"
9 #include "base/memory/scoped_ptr.h"
10 #include "base/time/time.h"
11 #include "ui/events/gesture_detection/bitset_32.h"
13 namespace ui {
15 class MotionEvent;
16 class VelocityTrackerStrategy;
18 namespace {
19 struct Estimator;
20 struct Position;
23 // Port of VelocityTracker from Android
24 // * platform/frameworks/native/include/input/VelocityTracker.h
25 // * Change-Id: I4983db61b53e28479fc90d9211fafff68f7f49a6
26 // * Please update the Change-Id as upstream Android changes are pulled.
27 class VelocityTracker {
28 public:
29 enum {
30 // The maximum number of pointers to use when computing the velocity.
31 // Note that the supplied MotionEvent may expose more than 16 pointers, but
32 // at most |MAX_POINTERS| will be used.
33 MAX_POINTERS = 16,
36 enum Strategy {
37 // 1st order least squares. Quality: POOR.
38 // Frequently underfits the touch data especially when the finger
39 // accelerates or changes direction. Often underestimates velocity. The
40 // direction is overly influenced by historical touch points.
41 LSQ1,
43 // 2nd order least squares. Quality: VERY GOOD.
44 // Pretty much ideal, but can be confused by certain kinds of touch data,
45 // particularly if the panel has a tendency to generate delayed,
46 // duplicate or jittery touch coordinates when the finger is released.
47 LSQ2,
49 // 3rd order least squares. Quality: UNUSABLE.
50 // Frequently overfits the touch data yielding wildly divergent estimates
51 // of the velocity when the finger is released.
52 LSQ3,
54 // 2nd order weighted least squares, delta weighting.
55 // Quality: EXPERIMENTAL
56 WLSQ2_DELTA,
58 // 2nd order weighted least squares, central weighting.
59 // Quality: EXPERIMENTAL
60 WLSQ2_CENTRAL,
62 // 2nd order weighted least squares, recent weighting.
63 // Quality: EXPERIMENTAL
64 WLSQ2_RECENT,
66 // 1st order integrating filter. Quality: GOOD.
67 // Not as good as 'lsq2' because it cannot estimate acceleration but it is
68 // more tolerant of errors. Like 'lsq1', this strategy tends to
69 // underestimate
70 // the velocity of a fling but this strategy tends to respond to changes in
71 // direction more quickly and accurately.
72 INT1,
74 // 2nd order integrating filter. Quality: EXPERIMENTAL.
75 // For comparison purposes only. Unlike 'int1' this strategy can compensate
76 // for acceleration but it typically overestimates the effect.
77 INT2,
78 STRATEGY_MAX = INT2,
80 // The default velocity tracker strategy.
81 // Although other strategies are available for testing and comparison
82 // purposes, this is the strategy that applications will actually use. Be
83 // very careful when adjusting the default strategy because it can
84 // dramatically affect (often in a bad way) the user experience.
85 STRATEGY_DEFAULT = LSQ2,
88 // Creates a velocity tracker using the default strategy for the platform.
89 VelocityTracker();
91 // Creates a velocity tracker using the specified strategy.
92 // If strategy is NULL, uses the default strategy for the platform.
93 explicit VelocityTracker(Strategy strategy);
95 ~VelocityTracker();
97 // Resets the velocity tracker state.
98 void Clear();
100 // Adds movement information for all pointers in a MotionEvent, including
101 // historical samples.
102 void AddMovement(const MotionEvent& event);
104 // Gets the velocity of the specified pointer id in position units per second.
105 // Returns false and sets the velocity components to zero if there is
106 // insufficient movement information for the pointer.
107 bool GetVelocity(uint32_t id, float* outVx, float* outVy) const;
109 // Gets the active pointer id, or -1 if none.
110 inline int32_t GetActivePointerId() const { return active_pointer_id_; }
112 // Gets a bitset containing all pointer ids from the most recent movement.
113 inline BitSet32 GetCurrentPointerIdBits() const {
114 return current_pointer_id_bits_;
117 private:
118 // Resets the velocity tracker state for specific pointers.
119 // Call this method when some pointers have changed and may be reusing
120 // an id that was assigned to a different pointer earlier.
121 void ClearPointers(BitSet32 id_bits);
123 // Adds movement information for a set of pointers.
124 // The id_bits bitfield specifies the pointer ids of the pointers whose
125 // positions
126 // are included in the movement.
127 // The positions array contains position information for each pointer in order
128 // by
129 // increasing id. Its size should be equal to the number of one bits in
130 // id_bits.
131 void AddMovement(const base::TimeTicks& event_time,
132 BitSet32 id_bits,
133 const Position* positions);
135 // Gets an estimator for the recent movements of the specified pointer id.
136 // Returns false and clears the estimator if there is no information available
137 // about the pointer.
138 bool GetEstimator(uint32_t id, Estimator* out_estimator) const;
140 base::TimeTicks last_event_time_;
141 BitSet32 current_pointer_id_bits_;
142 int32_t active_pointer_id_;
143 scoped_ptr<VelocityTrackerStrategy> strategy_;
146 } // namespace ui
148 #endif // UI_EVENTS_GESTURE_DETECTION_VELOCITY_TRACKER_H_