Cleanup GPU lifetime event histograms.
[chromium-blink-merge.git] / ipc / ipc_sync_channel.cc
blob682286f7a57cb239b43397de701a5095ca477fa6
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ipc/ipc_sync_channel.h"
7 #include "base/bind.h"
8 #include "base/lazy_instance.h"
9 #include "base/location.h"
10 #include "base/logging.h"
11 #include "base/synchronization/waitable_event.h"
12 #include "base/synchronization/waitable_event_watcher.h"
13 #include "base/thread_task_runner_handle.h"
14 #include "base/threading/thread_local.h"
15 #include "ipc/ipc_sync_message.h"
17 using base::TimeDelta;
18 using base::TimeTicks;
19 using base::WaitableEvent;
21 namespace IPC {
22 // When we're blocked in a Send(), we need to process incoming synchronous
23 // messages right away because it could be blocking our reply (either
24 // directly from the same object we're calling, or indirectly through one or
25 // more other channels). That means that in SyncContext's OnMessageReceived,
26 // we need to process sync message right away if we're blocked. However a
27 // simple check isn't sufficient, because the listener thread can be in the
28 // process of calling Send.
29 // To work around this, when SyncChannel filters a sync message, it sets
30 // an event that the listener thread waits on during its Send() call. This
31 // allows us to dispatch incoming sync messages when blocked. The race
32 // condition is handled because if Send is in the process of being called, it
33 // will check the event. In case the listener thread isn't sending a message,
34 // we queue a task on the listener thread to dispatch the received messages.
35 // The messages are stored in this queue object that's shared among all
36 // SyncChannel objects on the same thread (since one object can receive a
37 // sync message while another one is blocked).
39 class SyncChannel::ReceivedSyncMsgQueue :
40 public base::RefCountedThreadSafe<ReceivedSyncMsgQueue> {
41 public:
42 // Returns the ReceivedSyncMsgQueue instance for this thread, creating one
43 // if necessary. Call RemoveContext on the same thread when done.
44 static ReceivedSyncMsgQueue* AddContext() {
45 // We want one ReceivedSyncMsgQueue per listener thread (i.e. since multiple
46 // SyncChannel objects can block the same thread).
47 ReceivedSyncMsgQueue* rv = lazy_tls_ptr_.Pointer()->Get();
48 if (!rv) {
49 rv = new ReceivedSyncMsgQueue();
50 ReceivedSyncMsgQueue::lazy_tls_ptr_.Pointer()->Set(rv);
52 rv->listener_count_++;
53 return rv;
56 // Called on IPC thread when a synchronous message or reply arrives.
57 void QueueMessage(const Message& msg, SyncChannel::SyncContext* context) {
58 bool was_task_pending;
60 base::AutoLock auto_lock(message_lock_);
62 was_task_pending = task_pending_;
63 task_pending_ = true;
65 // We set the event in case the listener thread is blocked (or is about
66 // to). In case it's not, the PostTask dispatches the messages.
67 message_queue_.push_back(QueuedMessage(new Message(msg), context));
68 message_queue_version_++;
71 dispatch_event_.Signal();
72 if (!was_task_pending) {
73 listener_task_runner_->PostTask(
74 FROM_HERE, base::Bind(&ReceivedSyncMsgQueue::DispatchMessagesTask,
75 this, scoped_refptr<SyncContext>(context)));
79 void QueueReply(const Message &msg, SyncChannel::SyncContext* context) {
80 received_replies_.push_back(QueuedMessage(new Message(msg), context));
83 // Called on the listener's thread to process any queues synchronous
84 // messages.
85 void DispatchMessagesTask(SyncContext* context) {
87 base::AutoLock auto_lock(message_lock_);
88 task_pending_ = false;
90 context->DispatchMessages();
93 void DispatchMessages(SyncContext* dispatching_context) {
94 bool first_time = true;
95 uint32 expected_version = 0;
96 SyncMessageQueue::iterator it;
97 while (true) {
98 Message* message = NULL;
99 scoped_refptr<SyncChannel::SyncContext> context;
101 base::AutoLock auto_lock(message_lock_);
102 if (first_time || message_queue_version_ != expected_version) {
103 it = message_queue_.begin();
104 first_time = false;
106 for (; it != message_queue_.end(); it++) {
107 int message_group = it->context->restrict_dispatch_group();
108 if (message_group == kRestrictDispatchGroup_None ||
109 message_group == dispatching_context->restrict_dispatch_group()) {
110 message = it->message;
111 context = it->context;
112 it = message_queue_.erase(it);
113 message_queue_version_++;
114 expected_version = message_queue_version_;
115 break;
120 if (message == NULL)
121 break;
122 context->OnDispatchMessage(*message);
123 delete message;
127 // SyncChannel calls this in its destructor.
128 void RemoveContext(SyncContext* context) {
129 base::AutoLock auto_lock(message_lock_);
131 SyncMessageQueue::iterator iter = message_queue_.begin();
132 while (iter != message_queue_.end()) {
133 if (iter->context == context) {
134 delete iter->message;
135 iter = message_queue_.erase(iter);
136 message_queue_version_++;
137 } else {
138 iter++;
142 if (--listener_count_ == 0) {
143 DCHECK(lazy_tls_ptr_.Pointer()->Get());
144 lazy_tls_ptr_.Pointer()->Set(NULL);
148 WaitableEvent* dispatch_event() { return &dispatch_event_; }
149 base::SingleThreadTaskRunner* listener_task_runner() {
150 return listener_task_runner_;
153 // Holds a pointer to the per-thread ReceivedSyncMsgQueue object.
154 static base::LazyInstance<base::ThreadLocalPointer<ReceivedSyncMsgQueue> >
155 lazy_tls_ptr_;
157 // Called on the ipc thread to check if we can unblock any current Send()
158 // calls based on a queued reply.
159 void DispatchReplies() {
160 for (size_t i = 0; i < received_replies_.size(); ++i) {
161 Message* message = received_replies_[i].message;
162 if (received_replies_[i].context->TryToUnblockListener(message)) {
163 delete message;
164 received_replies_.erase(received_replies_.begin() + i);
165 return;
170 base::WaitableEventWatcher* top_send_done_watcher() {
171 return top_send_done_watcher_;
174 void set_top_send_done_watcher(base::WaitableEventWatcher* watcher) {
175 top_send_done_watcher_ = watcher;
178 private:
179 friend class base::RefCountedThreadSafe<ReceivedSyncMsgQueue>;
181 // See the comment in SyncChannel::SyncChannel for why this event is created
182 // as manual reset.
183 ReceivedSyncMsgQueue() :
184 message_queue_version_(0),
185 dispatch_event_(true, false),
186 listener_task_runner_(base::ThreadTaskRunnerHandle::Get()),
187 task_pending_(false),
188 listener_count_(0),
189 top_send_done_watcher_(NULL) {
192 ~ReceivedSyncMsgQueue() {}
194 // Holds information about a queued synchronous message or reply.
195 struct QueuedMessage {
196 QueuedMessage(Message* m, SyncContext* c) : message(m), context(c) { }
197 Message* message;
198 scoped_refptr<SyncChannel::SyncContext> context;
201 typedef std::list<QueuedMessage> SyncMessageQueue;
202 SyncMessageQueue message_queue_;
203 uint32 message_queue_version_; // Used to signal DispatchMessages to rescan
205 std::vector<QueuedMessage> received_replies_;
207 // Set when we got a synchronous message that we must respond to as the
208 // sender needs its reply before it can reply to our original synchronous
209 // message.
210 WaitableEvent dispatch_event_;
211 scoped_refptr<base::SingleThreadTaskRunner> listener_task_runner_;
212 base::Lock message_lock_;
213 bool task_pending_;
214 int listener_count_;
216 // The current send done event watcher for this thread. Used to maintain
217 // a local global stack of send done watchers to ensure that nested sync
218 // message loops complete correctly.
219 base::WaitableEventWatcher* top_send_done_watcher_;
222 base::LazyInstance<base::ThreadLocalPointer<SyncChannel::ReceivedSyncMsgQueue> >
223 SyncChannel::ReceivedSyncMsgQueue::lazy_tls_ptr_ =
224 LAZY_INSTANCE_INITIALIZER;
226 SyncChannel::SyncContext::SyncContext(
227 Listener* listener,
228 base::SingleThreadTaskRunner* ipc_task_runner,
229 WaitableEvent* shutdown_event)
230 : ChannelProxy::Context(listener, ipc_task_runner),
231 received_sync_msgs_(ReceivedSyncMsgQueue::AddContext()),
232 shutdown_event_(shutdown_event),
233 restrict_dispatch_group_(kRestrictDispatchGroup_None) {
236 SyncChannel::SyncContext::~SyncContext() {
237 while (!deserializers_.empty())
238 Pop();
241 // Adds information about an outgoing sync message to the context so that
242 // we know how to deserialize the reply. Returns a handle that's set when
243 // the reply has arrived.
244 void SyncChannel::SyncContext::Push(SyncMessage* sync_msg) {
245 // Create the tracking information for this message. This object is stored
246 // by value since all members are pointers that are cheap to copy. These
247 // pointers are cleaned up in the Pop() function.
249 // The event is created as manual reset because in between Signal and
250 // OnObjectSignalled, another Send can happen which would stop the watcher
251 // from being called. The event would get watched later, when the nested
252 // Send completes, so the event will need to remain set.
253 PendingSyncMsg pending(SyncMessage::GetMessageId(*sync_msg),
254 sync_msg->GetReplyDeserializer(),
255 new WaitableEvent(true, false));
256 base::AutoLock auto_lock(deserializers_lock_);
257 deserializers_.push_back(pending);
260 bool SyncChannel::SyncContext::Pop() {
261 bool result;
263 base::AutoLock auto_lock(deserializers_lock_);
264 PendingSyncMsg msg = deserializers_.back();
265 delete msg.deserializer;
266 delete msg.done_event;
267 msg.done_event = NULL;
268 deserializers_.pop_back();
269 result = msg.send_result;
272 // We got a reply to a synchronous Send() call that's blocking the listener
273 // thread. However, further down the call stack there could be another
274 // blocking Send() call, whose reply we received after we made this last
275 // Send() call. So check if we have any queued replies available that
276 // can now unblock the listener thread.
277 ipc_task_runner()->PostTask(
278 FROM_HERE, base::Bind(&ReceivedSyncMsgQueue::DispatchReplies,
279 received_sync_msgs_.get()));
281 return result;
284 WaitableEvent* SyncChannel::SyncContext::GetSendDoneEvent() {
285 base::AutoLock auto_lock(deserializers_lock_);
286 return deserializers_.back().done_event;
289 WaitableEvent* SyncChannel::SyncContext::GetDispatchEvent() {
290 return received_sync_msgs_->dispatch_event();
293 void SyncChannel::SyncContext::DispatchMessages() {
294 received_sync_msgs_->DispatchMessages(this);
297 bool SyncChannel::SyncContext::TryToUnblockListener(const Message* msg) {
298 base::AutoLock auto_lock(deserializers_lock_);
299 if (deserializers_.empty() ||
300 !SyncMessage::IsMessageReplyTo(*msg, deserializers_.back().id)) {
301 return false;
304 // TODO(bauerb): Remove logging once investigation of http://crbug.com/141055
305 // has finished.
306 if (!msg->is_reply_error()) {
307 bool send_result = deserializers_.back().deserializer->
308 SerializeOutputParameters(*msg);
309 deserializers_.back().send_result = send_result;
310 LOG_IF(ERROR, !send_result) << "Couldn't deserialize reply message";
311 } else {
312 LOG(ERROR) << "Received error reply";
314 deserializers_.back().done_event->Signal();
316 return true;
319 void SyncChannel::SyncContext::Clear() {
320 CancelPendingSends();
321 received_sync_msgs_->RemoveContext(this);
322 Context::Clear();
325 bool SyncChannel::SyncContext::OnMessageReceived(const Message& msg) {
326 // Give the filters a chance at processing this message.
327 if (TryFilters(msg))
328 return true;
330 if (TryToUnblockListener(&msg))
331 return true;
333 if (msg.is_reply()) {
334 received_sync_msgs_->QueueReply(msg, this);
335 return true;
338 if (msg.should_unblock()) {
339 received_sync_msgs_->QueueMessage(msg, this);
340 return true;
343 return Context::OnMessageReceivedNoFilter(msg);
346 void SyncChannel::SyncContext::OnChannelError() {
347 CancelPendingSends();
348 shutdown_watcher_.StopWatching();
349 Context::OnChannelError();
352 void SyncChannel::SyncContext::OnChannelOpened() {
353 shutdown_watcher_.StartWatching(shutdown_event_, this);
354 Context::OnChannelOpened();
357 void SyncChannel::SyncContext::OnChannelClosed() {
358 CancelPendingSends();
359 shutdown_watcher_.StopWatching();
360 Context::OnChannelClosed();
363 void SyncChannel::SyncContext::OnSendTimeout(int message_id) {
364 base::AutoLock auto_lock(deserializers_lock_);
365 PendingSyncMessageQueue::iterator iter;
366 LOG(ERROR) << "Send timeout";
367 for (iter = deserializers_.begin(); iter != deserializers_.end(); iter++) {
368 if (iter->id == message_id) {
369 iter->done_event->Signal();
370 break;
375 void SyncChannel::SyncContext::CancelPendingSends() {
376 base::AutoLock auto_lock(deserializers_lock_);
377 PendingSyncMessageQueue::iterator iter;
378 LOG(ERROR) << "Canceling pending sends";
379 for (iter = deserializers_.begin(); iter != deserializers_.end(); iter++)
380 iter->done_event->Signal();
383 void SyncChannel::SyncContext::OnWaitableEventSignaled(WaitableEvent* event) {
384 if (event == shutdown_event_) {
385 // Process shut down before we can get a reply to a synchronous message.
386 // Cancel pending Send calls, which will end up setting the send done event.
387 CancelPendingSends();
388 } else {
389 // We got the reply, timed out or the process shutdown.
390 DCHECK_EQ(GetSendDoneEvent(), event);
391 MessageLoop::current()->QuitNow();
396 SyncChannel::SyncChannel(
397 const IPC::ChannelHandle& channel_handle,
398 Channel::Mode mode,
399 Listener* listener,
400 base::SingleThreadTaskRunner* ipc_task_runner,
401 bool create_pipe_now,
402 WaitableEvent* shutdown_event)
403 : ChannelProxy(new SyncContext(listener, ipc_task_runner, shutdown_event)),
404 sync_messages_with_no_timeout_allowed_(true) {
405 ChannelProxy::Init(channel_handle, mode, create_pipe_now);
406 StartWatching();
409 SyncChannel::SyncChannel(
410 Listener* listener,
411 base::SingleThreadTaskRunner* ipc_task_runner,
412 WaitableEvent* shutdown_event)
413 : ChannelProxy(new SyncContext(listener, ipc_task_runner, shutdown_event)),
414 sync_messages_with_no_timeout_allowed_(true) {
415 StartWatching();
418 SyncChannel::~SyncChannel() {
421 void SyncChannel::SetRestrictDispatchChannelGroup(int group) {
422 sync_context()->set_restrict_dispatch_group(group);
425 bool SyncChannel::Send(Message* message) {
426 return SendWithTimeout(message, base::kNoTimeout);
429 bool SyncChannel::SendWithTimeout(Message* message, int timeout_ms) {
430 if (!message->is_sync()) {
431 ChannelProxy::Send(message);
432 return true;
435 // *this* might get deleted in WaitForReply.
436 scoped_refptr<SyncContext> context(sync_context());
437 if (context->shutdown_event()->IsSignaled()) {
438 LOG(ERROR) << "shutdown event is signaled";
439 delete message;
440 return false;
443 DCHECK(sync_messages_with_no_timeout_allowed_ ||
444 timeout_ms != base::kNoTimeout);
445 SyncMessage* sync_msg = static_cast<SyncMessage*>(message);
446 context->Push(sync_msg);
447 int message_id = SyncMessage::GetMessageId(*sync_msg);
448 WaitableEvent* pump_messages_event = sync_msg->pump_messages_event();
450 ChannelProxy::Send(message);
452 if (timeout_ms != base::kNoTimeout) {
453 // We use the sync message id so that when a message times out, we don't
454 // confuse it with another send that is either above/below this Send in
455 // the call stack.
456 context->ipc_task_runner()->PostDelayedTask(
457 FROM_HERE,
458 base::Bind(&SyncContext::OnSendTimeout, context.get(), message_id),
459 base::TimeDelta::FromMilliseconds(timeout_ms));
462 // Wait for reply, or for any other incoming synchronous messages.
463 // *this* might get deleted, so only call static functions at this point.
464 WaitForReply(context, pump_messages_event);
466 return context->Pop();
469 void SyncChannel::WaitForReply(
470 SyncContext* context, WaitableEvent* pump_messages_event) {
471 context->DispatchMessages();
472 while (true) {
473 WaitableEvent* objects[] = {
474 context->GetDispatchEvent(),
475 context->GetSendDoneEvent(),
476 pump_messages_event
479 unsigned count = pump_messages_event ? 3: 2;
480 size_t result = WaitableEvent::WaitMany(objects, count);
481 if (result == 0 /* dispatch event */) {
482 // We're waiting for a reply, but we received a blocking synchronous
483 // call. We must process it or otherwise a deadlock might occur.
484 context->GetDispatchEvent()->Reset();
485 context->DispatchMessages();
486 continue;
489 if (result == 2 /* pump_messages_event */)
490 WaitForReplyWithNestedMessageLoop(context); // Run a nested message loop.
492 break;
496 void SyncChannel::WaitForReplyWithNestedMessageLoop(SyncContext* context) {
497 base::WaitableEventWatcher send_done_watcher;
499 ReceivedSyncMsgQueue* sync_msg_queue = context->received_sync_msgs();
500 DCHECK(sync_msg_queue != NULL);
502 base::WaitableEventWatcher* old_send_done_event_watcher =
503 sync_msg_queue->top_send_done_watcher();
505 base::WaitableEventWatcher::Delegate* old_delegate = NULL;
506 base::WaitableEvent* old_event = NULL;
508 // Maintain a local global stack of send done delegates to ensure that
509 // nested sync calls complete in the correct sequence, i.e. the
510 // outermost call completes first, etc.
511 if (old_send_done_event_watcher) {
512 old_delegate = old_send_done_event_watcher->delegate();
513 old_event = old_send_done_event_watcher->GetWatchedEvent();
514 old_send_done_event_watcher->StopWatching();
517 sync_msg_queue->set_top_send_done_watcher(&send_done_watcher);
519 send_done_watcher.StartWatching(context->GetSendDoneEvent(), context);
522 MessageLoop::ScopedNestableTaskAllower allow(MessageLoop::current());
523 MessageLoop::current()->Run();
526 sync_msg_queue->set_top_send_done_watcher(old_send_done_event_watcher);
527 if (old_send_done_event_watcher && old_event) {
528 old_send_done_event_watcher->StartWatching(old_event, old_delegate);
532 void SyncChannel::OnWaitableEventSignaled(WaitableEvent* event) {
533 DCHECK(event == sync_context()->GetDispatchEvent());
534 // The call to DispatchMessages might delete this object, so reregister
535 // the object watcher first.
536 event->Reset();
537 dispatch_watcher_.StartWatching(event, this);
538 sync_context()->DispatchMessages();
541 void SyncChannel::StartWatching() {
542 // Ideally we only want to watch this object when running a nested message
543 // loop. However, we don't know when it exits if there's another nested
544 // message loop running under it or not, so we wouldn't know whether to
545 // stop or keep watching. So we always watch it, and create the event as
546 // manual reset since the object watcher might otherwise reset the event
547 // when we're doing a WaitMany.
548 dispatch_watcher_.StartWatching(sync_context()->GetDispatchEvent(), this);
551 } // namespace IPC