base: Change DCHECK_IS_ON to a macro DCHECK_IS_ON().
[chromium-blink-merge.git] / ui / events / event_processor.h
blob8e6305148ba5d5dca5d8f3a1bdb03a6ac5a06038
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_EVENTS_EVENT_PROCESSOR_H_
6 #define UI_EVENTS_EVENT_PROCESSOR_H_
8 #include "ui/events/event_dispatcher.h"
9 #include "ui/events/event_source.h"
11 namespace ui {
13 // EventProcessor receives an event from an EventSource and dispatches it to a
14 // tree of EventTargets.
15 class EVENTS_EXPORT EventProcessor : public EventDispatcherDelegate {
16 public:
17 ~EventProcessor() override {}
19 // Returns the root of the tree this event processor owns.
20 virtual EventTarget* GetRootTarget() = 0;
22 // Dispatches an event received from the EventSource to the tree of
23 // EventTargets (whose root is returned by GetRootTarget()). The co-ordinate
24 // space of the source must be the same as the root target, except that the
25 // target may have a high-dpi scale applied.
26 // TODO(tdanderson|sadrul): This is only virtual for testing purposes. It
27 // should not be virtual at all.
28 virtual EventDispatchDetails OnEventFromSource(Event* event)
29 WARN_UNUSED_RESULT;
31 protected:
32 // Invoked at the start of processing, before an EventTargeter is used to
33 // find the target of the event. If processing should not take place, marks
34 // |event| as handled. Otherwise updates |event| so that the targeter can
35 // operate correctly (e.g., it can be used to update the location of the
36 // event when dispatching from an EventSource in high-DPI) and updates any
37 // members in the event processor as necessary.
38 virtual void OnEventProcessingStarted(Event* event);
40 // Invoked when the processing of |event| has finished (i.e., when no further
41 // dispatching of |event| will be performed by this EventProcessor). Note
42 // that the last target to which |event| was dispatched may have been
43 // destroyed.
44 virtual void OnEventProcessingFinished(Event* event);
47 } // namespace ui
49 #endif // UI_EVENTS_EVENT_PROCESSOR_H_