1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "base/threading/platform_thread.h"
7 #include "base/debug/alias.h"
8 #include "base/debug/profiler.h"
9 #include "base/logging.h"
10 #include "base/threading/thread_id_name_manager.h"
11 #include "base/threading/thread_restrictions.h"
12 #include "base/tracked_objects.h"
13 #include "base/win/scoped_handle.h"
14 #include "base/win/windows_version.h"
20 // The information on how to set the thread name comes from
21 // a MSDN article: http://msdn2.microsoft.com/en-us/library/xcb2z8hs.aspx
22 const DWORD kVCThreadNameException
= 0x406D1388;
24 typedef struct tagTHREADNAME_INFO
{
25 DWORD dwType
; // Must be 0x1000.
26 LPCSTR szName
; // Pointer to name (in user addr space).
27 DWORD dwThreadID
; // Thread ID (-1=caller thread).
28 DWORD dwFlags
; // Reserved for future use, must be zero.
31 // This function has try handling, so it is separated out of its caller.
32 void SetNameInternal(PlatformThreadId thread_id
, const char* name
) {
36 info
.dwThreadID
= thread_id
;
40 RaiseException(kVCThreadNameException
, 0, sizeof(info
)/sizeof(DWORD
),
41 reinterpret_cast<DWORD_PTR
*>(&info
));
42 } __except(EXCEPTION_CONTINUE_EXECUTION
) {
47 PlatformThread::Delegate
* delegate
;
51 DWORD __stdcall
ThreadFunc(void* params
) {
52 ThreadParams
* thread_params
= static_cast<ThreadParams
*>(params
);
53 PlatformThread::Delegate
* delegate
= thread_params
->delegate
;
54 if (!thread_params
->joinable
)
55 base::ThreadRestrictions::SetSingletonAllowed(false);
57 // Retrieve a copy of the thread handle to use as the key in the
58 // thread name mapping.
59 PlatformThreadHandle::Handle platform_handle
;
60 BOOL did_dup
= DuplicateHandle(GetCurrentProcess(),
66 DUPLICATE_SAME_ACCESS
);
68 win::ScopedHandle scoped_platform_handle
;
71 scoped_platform_handle
.Set(platform_handle
);
72 ThreadIdNameManager::GetInstance()->RegisterThread(
73 scoped_platform_handle
.Get(),
74 PlatformThread::CurrentId());
78 delegate
->ThreadMain();
81 ThreadIdNameManager::GetInstance()->RemoveName(
82 scoped_platform_handle
.Get(),
83 PlatformThread::CurrentId());
89 // CreateThreadInternal() matches PlatformThread::Create(), except that
90 // |out_thread_handle| may be NULL, in which case a non-joinable thread is
92 bool CreateThreadInternal(size_t stack_size
,
93 PlatformThread::Delegate
* delegate
,
94 PlatformThreadHandle
* out_thread_handle
) {
95 unsigned int flags
= 0;
96 if (stack_size
> 0 && base::win::GetVersion() >= base::win::VERSION_XP
) {
97 flags
= STACK_SIZE_PARAM_IS_A_RESERVATION
;
102 ThreadParams
* params
= new ThreadParams
;
103 params
->delegate
= delegate
;
104 params
->joinable
= out_thread_handle
!= NULL
;
106 // Using CreateThread here vs _beginthreadex makes thread creation a bit
107 // faster and doesn't require the loader lock to be available. Our code will
108 // have to work running on CreateThread() threads anyway, since we run code
109 // on the Windows thread pool, etc. For some background on the difference:
110 // http://www.microsoft.com/msj/1099/win32/win321099.aspx
111 void* thread_handle
= CreateThread(
112 NULL
, stack_size
, ThreadFunc
, params
, flags
, NULL
);
113 if (!thread_handle
) {
118 if (out_thread_handle
)
119 *out_thread_handle
= PlatformThreadHandle(thread_handle
);
121 CloseHandle(thread_handle
);
128 PlatformThreadId
PlatformThread::CurrentId() {
129 return GetCurrentThreadId();
133 PlatformThreadRef
PlatformThread::CurrentRef() {
134 return PlatformThreadRef(GetCurrentThreadId());
138 PlatformThreadHandle
PlatformThread::CurrentHandle() {
139 NOTIMPLEMENTED(); // See OpenThread()
140 return PlatformThreadHandle();
144 void PlatformThread::YieldCurrentThread() {
149 void PlatformThread::Sleep(TimeDelta duration
) {
150 // When measured with a high resolution clock, Sleep() sometimes returns much
151 // too early. We may need to call it repeatedly to get the desired duration.
152 TimeTicks end
= TimeTicks::Now() + duration
;
154 while ((now
= TimeTicks::Now()) < end
)
155 ::Sleep((end
- now
).InMillisecondsRoundedUp());
159 void PlatformThread::SetName(const char* name
) {
160 ThreadIdNameManager::GetInstance()->SetName(CurrentId(), name
);
162 // On Windows only, we don't need to tell the profiler about the "BrokerEvent"
163 // thread, as it exists only in the chrome.exe image, and never spawns or runs
164 // tasks (items which could be profiled). This test avoids the notification,
165 // which would also (as a side effect) initialize the profiler in this unused
166 // context, including setting up thread local storage, etc. The performance
167 // impact is not terrible, but there is no reason to do initialize it.
168 if (0 != strcmp(name
, "BrokerEvent"))
169 tracked_objects::ThreadData::InitializeThreadContext(name
);
171 // The debugger needs to be around to catch the name in the exception. If
172 // there isn't a debugger, we are just needlessly throwing an exception.
173 // If this image file is instrumented, we raise the exception anyway
174 // to provide the profiler with human-readable thread names.
175 if (!::IsDebuggerPresent() && !base::debug::IsBinaryInstrumented())
178 SetNameInternal(CurrentId(), name
);
182 const char* PlatformThread::GetName() {
183 return ThreadIdNameManager::GetInstance()->GetName(CurrentId());
187 bool PlatformThread::Create(size_t stack_size
, Delegate
* delegate
,
188 PlatformThreadHandle
* thread_handle
) {
189 DCHECK(thread_handle
);
190 return CreateThreadInternal(stack_size
, delegate
, thread_handle
);
194 bool PlatformThread::CreateWithPriority(size_t stack_size
, Delegate
* delegate
,
195 PlatformThreadHandle
* thread_handle
,
196 ThreadPriority priority
) {
197 bool result
= Create(stack_size
, delegate
, thread_handle
);
199 SetThreadPriority(*thread_handle
, priority
);
204 bool PlatformThread::CreateNonJoinable(size_t stack_size
, Delegate
* delegate
) {
205 return CreateThreadInternal(stack_size
, delegate
, NULL
);
209 void PlatformThread::Join(PlatformThreadHandle thread_handle
) {
210 DCHECK(thread_handle
.handle_
);
211 // TODO(willchan): Enable this check once I can get it to work for Windows
213 // Joining another thread may block the current thread for a long time, since
214 // the thread referred to by |thread_handle| may still be running long-lived /
217 base::ThreadRestrictions::AssertIOAllowed();
220 // Wait for the thread to exit. It should already have terminated but make
221 // sure this assumption is valid.
222 DWORD result
= WaitForSingleObject(thread_handle
.handle_
, INFINITE
);
223 if (result
!= WAIT_OBJECT_0
) {
224 // Debug info for bug 127931.
225 DWORD error
= GetLastError();
226 debug::Alias(&error
);
227 debug::Alias(&result
);
228 debug::Alias(&thread_handle
.handle_
);
232 CloseHandle(thread_handle
.handle_
);
236 void PlatformThread::SetThreadPriority(PlatformThreadHandle handle
,
237 ThreadPriority priority
) {
239 case kThreadPriority_Normal
:
240 ::SetThreadPriority(handle
.handle_
, THREAD_PRIORITY_NORMAL
);
242 case kThreadPriority_RealtimeAudio
:
243 ::SetThreadPriority(handle
.handle_
, THREAD_PRIORITY_TIME_CRITICAL
);
246 NOTREACHED() << "Unknown priority.";