Make sure webrtc::VideoSourceInterface is released on the main render thread.
[chromium-blink-merge.git] / content / public / browser / browser_thread.h
blob6c83633e1f545a067b03b1892103323d40c3186f
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CONTENT_PUBLIC_BROWSER_BROWSER_THREAD_H_
6 #define CONTENT_PUBLIC_BROWSER_BROWSER_THREAD_H_
8 #include <string>
10 #include "base/basictypes.h"
11 #include "base/callback.h"
12 #include "base/location.h"
13 #include "base/logging.h"
14 #include "base/message_loop/message_loop_proxy.h"
15 #include "base/task_runner_util.h"
16 #include "base/time/time.h"
17 #include "content/common/content_export.h"
19 namespace base {
20 class MessageLoop;
21 class SequencedWorkerPool;
22 class Thread;
25 namespace content {
27 class BrowserThreadDelegate;
28 class BrowserThreadImpl;
30 // Use DCHECK_CURRENTLY_ON(BrowserThread::ID) to assert that a function can only
31 // be called on the named BrowserThread.
32 #define DCHECK_CURRENTLY_ON(thread_identifier) \
33 (DCHECK(::content::BrowserThread::CurrentlyOn(thread_identifier)) \
34 << ::content::BrowserThread::GetDCheckCurrentlyOnErrorMessage( \
35 thread_identifier))
37 ///////////////////////////////////////////////////////////////////////////////
38 // BrowserThread
40 // Utility functions for threads that are known by a browser-wide
41 // name. For example, there is one IO thread for the entire browser
42 // process, and various pieces of code find it useful to retrieve a
43 // pointer to the IO thread's message loop.
45 // Invoke a task by thread ID:
47 // BrowserThread::PostTask(BrowserThread::IO, FROM_HERE, task);
49 // The return value is false if the task couldn't be posted because the target
50 // thread doesn't exist. If this could lead to data loss, you need to check the
51 // result and restructure the code to ensure it doesn't occur.
53 // This class automatically handles the lifetime of different threads.
54 // It's always safe to call PostTask on any thread. If it's not yet created,
55 // the task is deleted. There are no race conditions. If the thread that the
56 // task is posted to is guaranteed to outlive the current thread, then no locks
57 // are used. You should never need to cache pointers to MessageLoops, since
58 // they're not thread safe.
59 class CONTENT_EXPORT BrowserThread {
60 public:
61 // An enumeration of the well-known threads.
62 // NOTE: threads must be listed in the order of their life-time, with each
63 // thread outliving every other thread below it.
64 enum ID {
65 // The main thread in the browser.
66 UI,
68 // This is the thread that interacts with the database.
69 DB,
71 // This is the thread that interacts with the file system.
72 FILE,
74 // Used for file system operations that block user interactions.
75 // Responsiveness of this thread affect users.
76 FILE_USER_BLOCKING,
78 // Used to launch and terminate Chrome processes.
79 PROCESS_LAUNCHER,
81 // This is the thread to handle slow HTTP cache operations.
82 CACHE,
84 // This is the thread that processes IPC and network messages.
85 IO,
87 // NOTE: do not add new threads here that are only used by a small number of
88 // files. Instead you should just use a Thread class and pass its
89 // MessageLoopProxy around. Named threads there are only for threads that
90 // are used in many places.
92 // This identifier does not represent a thread. Instead it counts the
93 // number of well-known threads. Insert new well-known threads before this
94 // identifier.
95 ID_COUNT
98 // These are the same methods in message_loop.h, but are guaranteed to either
99 // get posted to the MessageLoop if it's still alive, or be deleted otherwise.
100 // They return true iff the thread existed and the task was posted. Note that
101 // even if the task is posted, there's no guarantee that it will run, since
102 // the target thread may already have a Quit message in its queue.
103 static bool PostTask(ID identifier,
104 const tracked_objects::Location& from_here,
105 const base::Closure& task);
106 static bool PostDelayedTask(ID identifier,
107 const tracked_objects::Location& from_here,
108 const base::Closure& task,
109 base::TimeDelta delay);
110 static bool PostNonNestableTask(ID identifier,
111 const tracked_objects::Location& from_here,
112 const base::Closure& task);
113 static bool PostNonNestableDelayedTask(
114 ID identifier,
115 const tracked_objects::Location& from_here,
116 const base::Closure& task,
117 base::TimeDelta delay);
119 static bool PostTaskAndReply(
120 ID identifier,
121 const tracked_objects::Location& from_here,
122 const base::Closure& task,
123 const base::Closure& reply);
125 template <typename ReturnType, typename ReplyArgType>
126 static bool PostTaskAndReplyWithResult(
127 ID identifier,
128 const tracked_objects::Location& from_here,
129 const base::Callback<ReturnType(void)>& task,
130 const base::Callback<void(ReplyArgType)>& reply) {
131 scoped_refptr<base::MessageLoopProxy> message_loop_proxy =
132 GetMessageLoopProxyForThread(identifier);
133 return base::PostTaskAndReplyWithResult(
134 message_loop_proxy.get(), from_here, task, reply);
137 template <class T>
138 static bool DeleteSoon(ID identifier,
139 const tracked_objects::Location& from_here,
140 const T* object) {
141 return GetMessageLoopProxyForThread(identifier)->DeleteSoon(
142 from_here, object);
145 template <class T>
146 static bool ReleaseSoon(ID identifier,
147 const tracked_objects::Location& from_here,
148 const T* object) {
149 return GetMessageLoopProxyForThread(identifier)->ReleaseSoon(
150 from_here, object);
153 // Simplified wrappers for posting to the blocking thread pool. Use this
154 // for doing things like blocking I/O.
156 // The first variant will run the task in the pool with no sequencing
157 // semantics, so may get run in parallel with other posted tasks. The second
158 // variant will all post a task with no sequencing semantics, and will post a
159 // reply task to the origin TaskRunner upon completion. The third variant
160 // provides sequencing between tasks with the same sequence token name.
162 // These tasks are guaranteed to run before shutdown.
164 // If you need to provide different shutdown semantics (like you have
165 // something slow and noncritical that doesn't need to block shutdown),
166 // or you want to manually provide a sequence token (which saves a map
167 // lookup and is guaranteed unique without you having to come up with a
168 // unique string), you can access the sequenced worker pool directly via
169 // GetBlockingPool().
171 // If you need to PostTaskAndReplyWithResult, use
172 // base::PostTaskAndReplyWithResult() with GetBlockingPool() as the task
173 // runner.
174 static bool PostBlockingPoolTask(const tracked_objects::Location& from_here,
175 const base::Closure& task);
176 static bool PostBlockingPoolTaskAndReply(
177 const tracked_objects::Location& from_here,
178 const base::Closure& task,
179 const base::Closure& reply);
180 static bool PostBlockingPoolSequencedTask(
181 const std::string& sequence_token_name,
182 const tracked_objects::Location& from_here,
183 const base::Closure& task);
185 // Returns the thread pool used for blocking file I/O. Use this object to
186 // perform random blocking operations such as file writes or querying the
187 // Windows registry.
188 static base::SequencedWorkerPool* GetBlockingPool() WARN_UNUSED_RESULT;
190 // Callable on any thread. Returns whether the given well-known thread is
191 // initialized.
192 static bool IsThreadInitialized(ID identifier) WARN_UNUSED_RESULT;
194 // Callable on any thread. Returns whether you're currently on a particular
195 // thread. To DCHECK this, use the DCHECK_CURRENTLY_ON() macro above.
196 static bool CurrentlyOn(ID identifier) WARN_UNUSED_RESULT;
198 // Callable on any thread. Returns whether the threads message loop is valid.
199 // If this returns false it means the thread is in the process of shutting
200 // down.
201 static bool IsMessageLoopValid(ID identifier) WARN_UNUSED_RESULT;
203 // If the current message loop is one of the known threads, returns true and
204 // sets identifier to its ID. Otherwise returns false.
205 static bool GetCurrentThreadIdentifier(ID* identifier) WARN_UNUSED_RESULT;
207 // Callers can hold on to a refcounted MessageLoopProxy beyond the lifetime
208 // of the thread.
209 static scoped_refptr<base::MessageLoopProxy> GetMessageLoopProxyForThread(
210 ID identifier);
212 // Returns a pointer to the thread's message loop, which will become
213 // invalid during shutdown, so you probably shouldn't hold onto it.
215 // This must not be called before the thread is started, or after
216 // the thread is stopped, or it will DCHECK.
218 // Ownership remains with the BrowserThread implementation, so you
219 // must not delete the pointer.
220 static base::MessageLoop* UnsafeGetMessageLoopForThread(ID identifier);
222 // Sets the delegate for the specified BrowserThread.
224 // Only one delegate may be registered at a time. Delegates may be
225 // unregistered by providing a NULL pointer.
227 // If the caller unregisters a delegate before CleanUp has been
228 // called, it must perform its own locking to ensure the delegate is
229 // not deleted while unregistering.
230 static void SetDelegate(ID identifier, BrowserThreadDelegate* delegate);
232 // Use these templates in conjuction with RefCountedThreadSafe when you want
233 // to ensure that an object is deleted on a specific thread. This is needed
234 // when an object can hop between threads (i.e. IO -> FILE -> IO), and thread
235 // switching delays can mean that the final IO tasks executes before the FILE
236 // task's stack unwinds. This would lead to the object destructing on the
237 // FILE thread, which often is not what you want (i.e. to unregister from
238 // NotificationService, to notify other objects on the creating thread etc).
239 template<ID thread>
240 struct DeleteOnThread {
241 template<typename T>
242 static void Destruct(const T* x) {
243 if (CurrentlyOn(thread)) {
244 delete x;
245 } else {
246 if (!DeleteSoon(thread, FROM_HERE, x)) {
247 #if defined(UNIT_TEST)
248 // Only logged under unit testing because leaks at shutdown
249 // are acceptable under normal circumstances.
250 LOG(ERROR) << "DeleteSoon failed on thread " << thread;
251 #endif // UNIT_TEST
257 // Sample usage:
258 // class Foo
259 // : public base::RefCountedThreadSafe<
260 // Foo, BrowserThread::DeleteOnIOThread> {
262 // ...
263 // private:
264 // friend struct BrowserThread::DeleteOnThread<BrowserThread::IO>;
265 // friend class base::DeleteHelper<Foo>;
267 // ~Foo();
268 struct DeleteOnUIThread : public DeleteOnThread<UI> { };
269 struct DeleteOnIOThread : public DeleteOnThread<IO> { };
270 struct DeleteOnFileThread : public DeleteOnThread<FILE> { };
271 struct DeleteOnDBThread : public DeleteOnThread<DB> { };
273 // Returns an appropriate error message for when DCHECK_CURRENTLY_ON() fails.
274 static std::string GetDCheckCurrentlyOnErrorMessage(ID expected);
276 private:
277 friend class BrowserThreadImpl;
279 BrowserThread() {}
280 DISALLOW_COPY_AND_ASSIGN(BrowserThread);
283 } // namespace content
285 #endif // CONTENT_PUBLIC_BROWSER_BROWSER_THREAD_H_