telemetry: Compute multiple first gesture scroll updates if there were multiple gestures
[chromium-blink-merge.git] / net / quic / quic_connection.cc
blob1350a99f46c02c7d7b8f2d3dd05ee9a5a3ecbae1
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "net/quic/quic_connection.h"
7 #include <string.h>
8 #include <sys/types.h>
10 #include <algorithm>
11 #include <iterator>
12 #include <limits>
13 #include <memory>
14 #include <set>
15 #include <utility>
17 #include "base/debug/stack_trace.h"
18 #include "base/format_macros.h"
19 #include "base/logging.h"
20 #include "base/memory/ref_counted.h"
21 #include "base/profiler/scoped_tracker.h"
22 #include "base/stl_util.h"
23 #include "base/strings/stringprintf.h"
24 #include "net/base/net_errors.h"
25 #include "net/quic/crypto/crypto_protocol.h"
26 #include "net/quic/crypto/quic_decrypter.h"
27 #include "net/quic/crypto/quic_encrypter.h"
28 #include "net/quic/proto/cached_network_parameters.pb.h"
29 #include "net/quic/quic_bandwidth.h"
30 #include "net/quic/quic_config.h"
31 #include "net/quic/quic_fec_group.h"
32 #include "net/quic/quic_flags.h"
33 #include "net/quic/quic_packet_generator.h"
34 #include "net/quic/quic_utils.h"
36 using base::StringPiece;
37 using base::StringPrintf;
38 using base::hash_map;
39 using base::hash_set;
40 using std::list;
41 using std::make_pair;
42 using std::max;
43 using std::min;
44 using std::numeric_limits;
45 using std::set;
46 using std::string;
47 using std::vector;
49 namespace net {
51 class QuicDecrypter;
52 class QuicEncrypter;
54 namespace {
56 // The largest gap in packets we'll accept without closing the connection.
57 // This will likely have to be tuned.
58 const QuicPacketSequenceNumber kMaxPacketGap = 5000;
60 // Limit the number of FEC groups to two. If we get enough out of order packets
61 // that this becomes limiting, we can revisit.
62 const size_t kMaxFecGroups = 2;
64 // Maximum number of acks received before sending an ack in response.
65 const QuicPacketCount kMaxPacketsReceivedBeforeAckSend = 20;
67 bool Near(QuicPacketSequenceNumber a, QuicPacketSequenceNumber b) {
68 QuicPacketSequenceNumber delta = (a > b) ? a - b : b - a;
69 return delta <= kMaxPacketGap;
72 // An alarm that is scheduled to send an ack if a timeout occurs.
73 class AckAlarm : public QuicAlarm::Delegate {
74 public:
75 explicit AckAlarm(QuicConnection* connection)
76 : connection_(connection) {
79 QuicTime OnAlarm() override {
80 connection_->SendAck();
81 return QuicTime::Zero();
84 private:
85 QuicConnection* connection_;
87 DISALLOW_COPY_AND_ASSIGN(AckAlarm);
90 // This alarm will be scheduled any time a data-bearing packet is sent out.
91 // When the alarm goes off, the connection checks to see if the oldest packets
92 // have been acked, and retransmit them if they have not.
93 class RetransmissionAlarm : public QuicAlarm::Delegate {
94 public:
95 explicit RetransmissionAlarm(QuicConnection* connection)
96 : connection_(connection) {
99 QuicTime OnAlarm() override {
100 connection_->OnRetransmissionTimeout();
101 return QuicTime::Zero();
104 private:
105 QuicConnection* connection_;
107 DISALLOW_COPY_AND_ASSIGN(RetransmissionAlarm);
110 // An alarm that is scheduled when the SentPacketManager requires a delay
111 // before sending packets and fires when the packet may be sent.
112 class SendAlarm : public QuicAlarm::Delegate {
113 public:
114 explicit SendAlarm(QuicConnection* connection)
115 : connection_(connection) {
118 QuicTime OnAlarm() override {
119 connection_->WriteIfNotBlocked();
120 // Never reschedule the alarm, since CanWrite does that.
121 return QuicTime::Zero();
124 private:
125 QuicConnection* connection_;
127 DISALLOW_COPY_AND_ASSIGN(SendAlarm);
130 class TimeoutAlarm : public QuicAlarm::Delegate {
131 public:
132 explicit TimeoutAlarm(QuicConnection* connection)
133 : connection_(connection) {
136 QuicTime OnAlarm() override {
137 connection_->CheckForTimeout();
138 // Never reschedule the alarm, since CheckForTimeout does that.
139 return QuicTime::Zero();
142 private:
143 QuicConnection* connection_;
145 DISALLOW_COPY_AND_ASSIGN(TimeoutAlarm);
148 class PingAlarm : public QuicAlarm::Delegate {
149 public:
150 explicit PingAlarm(QuicConnection* connection)
151 : connection_(connection) {
154 QuicTime OnAlarm() override {
155 connection_->SendPing();
156 return QuicTime::Zero();
159 private:
160 QuicConnection* connection_;
162 DISALLOW_COPY_AND_ASSIGN(PingAlarm);
165 class MtuDiscoveryAlarm : public QuicAlarm::Delegate {
166 public:
167 explicit MtuDiscoveryAlarm(QuicConnection* connection)
168 : connection_(connection) {}
170 QuicTime OnAlarm() override {
171 connection_->DiscoverMtu();
172 // DiscoverMtu() handles rescheduling the alarm by itself.
173 return QuicTime::Zero();
176 private:
177 QuicConnection* connection_;
179 DISALLOW_COPY_AND_ASSIGN(MtuDiscoveryAlarm);
182 // This alarm may be scheduled when an FEC protected packet is sent out.
183 class FecAlarm : public QuicAlarm::Delegate {
184 public:
185 explicit FecAlarm(QuicPacketGenerator* packet_generator)
186 : packet_generator_(packet_generator) {}
188 QuicTime OnAlarm() override {
189 packet_generator_->OnFecTimeout();
190 return QuicTime::Zero();
193 private:
194 QuicPacketGenerator* packet_generator_;
196 DISALLOW_COPY_AND_ASSIGN(FecAlarm);
199 // Listens for acks of MTU discovery packets and raises the maximum packet size
200 // of the connection if the probe succeeds.
201 class MtuDiscoveryAckListener : public QuicAckNotifier::DelegateInterface {
202 public:
203 MtuDiscoveryAckListener(QuicConnection* connection, QuicByteCount probe_size)
204 : connection_(connection), probe_size_(probe_size) {}
206 void OnAckNotification(int /*num_retransmittable_packets*/,
207 int /*num_retransmittable_bytes*/,
208 QuicTime::Delta /*delta_largest_observed*/) override {
209 // Since the probe was successful, increase the maximum packet size to that.
210 if (probe_size_ > connection_->max_packet_length()) {
211 connection_->set_max_packet_length(probe_size_);
215 protected:
216 // MtuDiscoveryAckListener is ref counted.
217 ~MtuDiscoveryAckListener() override {}
219 private:
220 QuicConnection* connection_;
221 QuicByteCount probe_size_;
223 DISALLOW_COPY_AND_ASSIGN(MtuDiscoveryAckListener);
226 } // namespace
228 QuicConnection::QueuedPacket::QueuedPacket(SerializedPacket packet,
229 EncryptionLevel level)
230 : serialized_packet(packet),
231 encryption_level(level),
232 transmission_type(NOT_RETRANSMISSION),
233 original_sequence_number(0) {
236 QuicConnection::QueuedPacket::QueuedPacket(
237 SerializedPacket packet,
238 EncryptionLevel level,
239 TransmissionType transmission_type,
240 QuicPacketSequenceNumber original_sequence_number)
241 : serialized_packet(packet),
242 encryption_level(level),
243 transmission_type(transmission_type),
244 original_sequence_number(original_sequence_number) {
247 #define ENDPOINT \
248 (perspective_ == Perspective::IS_SERVER ? "Server: " : "Client: ")
250 QuicConnection::QuicConnection(QuicConnectionId connection_id,
251 IPEndPoint address,
252 QuicConnectionHelperInterface* helper,
253 const PacketWriterFactory& writer_factory,
254 bool owns_writer,
255 Perspective perspective,
256 bool is_secure,
257 const QuicVersionVector& supported_versions)
258 : framer_(supported_versions,
259 helper->GetClock()->ApproximateNow(),
260 perspective),
261 helper_(helper),
262 writer_(writer_factory.Create(this)),
263 owns_writer_(owns_writer),
264 encryption_level_(ENCRYPTION_NONE),
265 has_forward_secure_encrypter_(false),
266 first_required_forward_secure_packet_(0),
267 clock_(helper->GetClock()),
268 random_generator_(helper->GetRandomGenerator()),
269 connection_id_(connection_id),
270 peer_address_(address),
271 migrating_peer_port_(0),
272 last_packet_decrypted_(false),
273 last_packet_revived_(false),
274 last_size_(0),
275 last_decrypted_packet_level_(ENCRYPTION_NONE),
276 should_last_packet_instigate_acks_(false),
277 largest_seen_packet_with_ack_(0),
278 largest_seen_packet_with_stop_waiting_(0),
279 max_undecryptable_packets_(0),
280 pending_version_negotiation_packet_(false),
281 silent_close_enabled_(false),
282 received_packet_manager_(&stats_),
283 ack_queued_(false),
284 num_packets_received_since_last_ack_sent_(0),
285 stop_waiting_count_(0),
286 delay_setting_retransmission_alarm_(false),
287 pending_retransmission_alarm_(false),
288 ack_alarm_(helper->CreateAlarm(new AckAlarm(this))),
289 retransmission_alarm_(helper->CreateAlarm(new RetransmissionAlarm(this))),
290 send_alarm_(helper->CreateAlarm(new SendAlarm(this))),
291 resume_writes_alarm_(helper->CreateAlarm(new SendAlarm(this))),
292 timeout_alarm_(helper->CreateAlarm(new TimeoutAlarm(this))),
293 ping_alarm_(helper->CreateAlarm(new PingAlarm(this))),
294 mtu_discovery_alarm_(helper->CreateAlarm(new MtuDiscoveryAlarm(this))),
295 visitor_(nullptr),
296 debug_visitor_(nullptr),
297 packet_generator_(connection_id_, &framer_, random_generator_, this),
298 fec_alarm_(helper->CreateAlarm(new FecAlarm(&packet_generator_))),
299 idle_network_timeout_(QuicTime::Delta::Infinite()),
300 overall_connection_timeout_(QuicTime::Delta::Infinite()),
301 time_of_last_received_packet_(clock_->ApproximateNow()),
302 time_of_last_sent_new_packet_(clock_->ApproximateNow()),
303 sequence_number_of_last_sent_packet_(0),
304 sent_packet_manager_(
305 perspective,
306 clock_,
307 &stats_,
308 FLAGS_quic_use_bbr_congestion_control ? kBBR : kCubic,
309 FLAGS_quic_use_time_loss_detection ? kTime : kNack,
310 is_secure),
311 version_negotiation_state_(START_NEGOTIATION),
312 perspective_(perspective),
313 connected_(true),
314 peer_ip_changed_(false),
315 peer_port_changed_(false),
316 self_ip_changed_(false),
317 self_port_changed_(false),
318 can_truncate_connection_ids_(true),
319 is_secure_(is_secure),
320 mtu_discovery_target_(0),
321 mtu_probe_count_(0),
322 packets_between_mtu_probes_(kPacketsBetweenMtuProbesBase),
323 next_mtu_probe_at_(kPacketsBetweenMtuProbesBase),
324 largest_received_packet_size_(0) {
325 DVLOG(1) << ENDPOINT << "Created connection with connection_id: "
326 << connection_id;
327 framer_.set_visitor(this);
328 framer_.set_received_entropy_calculator(&received_packet_manager_);
329 stats_.connection_creation_time = clock_->ApproximateNow();
330 sent_packet_manager_.set_network_change_visitor(this);
331 if (perspective_ == Perspective::IS_SERVER) {
332 set_max_packet_length(kDefaultServerMaxPacketSize);
336 QuicConnection::~QuicConnection() {
337 if (owns_writer_) {
338 delete writer_;
340 STLDeleteElements(&undecryptable_packets_);
341 STLDeleteValues(&group_map_);
342 for (QueuedPacketList::iterator it = queued_packets_.begin();
343 it != queued_packets_.end(); ++it) {
344 delete it->serialized_packet.retransmittable_frames;
345 delete it->serialized_packet.packet;
349 void QuicConnection::SetFromConfig(const QuicConfig& config) {
350 if (config.negotiated()) {
351 SetNetworkTimeouts(QuicTime::Delta::Infinite(),
352 config.IdleConnectionStateLifetime());
353 if (config.SilentClose()) {
354 silent_close_enabled_ = true;
356 } else {
357 SetNetworkTimeouts(config.max_time_before_crypto_handshake(),
358 config.max_idle_time_before_crypto_handshake());
361 sent_packet_manager_.SetFromConfig(config);
362 if (config.HasReceivedBytesForConnectionId() &&
363 can_truncate_connection_ids_) {
364 packet_generator_.SetConnectionIdLength(
365 config.ReceivedBytesForConnectionId());
367 max_undecryptable_packets_ = config.max_undecryptable_packets();
369 if (FLAGS_quic_send_fec_packet_only_on_fec_alarm &&
370 config.HasClientSentConnectionOption(kFSPA, perspective_)) {
371 packet_generator_.set_fec_send_policy(FecSendPolicy::FEC_ALARM_TRIGGER);
374 if (config.HasClientSentConnectionOption(kMTUH, perspective_)) {
375 mtu_discovery_target_ = kMtuDiscoveryTargetPacketSizeHigh;
377 if (config.HasClientSentConnectionOption(kMTUL, perspective_)) {
378 mtu_discovery_target_ = kMtuDiscoveryTargetPacketSizeLow;
382 void QuicConnection::OnSendConnectionState(
383 const CachedNetworkParameters& cached_network_params) {
384 if (debug_visitor_ != nullptr) {
385 debug_visitor_->OnSendConnectionState(cached_network_params);
389 void QuicConnection::ResumeConnectionState(
390 const CachedNetworkParameters& cached_network_params,
391 bool max_bandwidth_resumption) {
392 if (debug_visitor_ != nullptr) {
393 debug_visitor_->OnResumeConnectionState(cached_network_params);
395 sent_packet_manager_.ResumeConnectionState(cached_network_params,
396 max_bandwidth_resumption);
399 void QuicConnection::SetNumOpenStreams(size_t num_streams) {
400 sent_packet_manager_.SetNumOpenStreams(num_streams);
403 bool QuicConnection::SelectMutualVersion(
404 const QuicVersionVector& available_versions) {
405 // Try to find the highest mutual version by iterating over supported
406 // versions, starting with the highest, and breaking out of the loop once we
407 // find a matching version in the provided available_versions vector.
408 const QuicVersionVector& supported_versions = framer_.supported_versions();
409 for (size_t i = 0; i < supported_versions.size(); ++i) {
410 const QuicVersion& version = supported_versions[i];
411 if (std::find(available_versions.begin(), available_versions.end(),
412 version) != available_versions.end()) {
413 framer_.set_version(version);
414 return true;
418 return false;
421 void QuicConnection::OnError(QuicFramer* framer) {
422 // Packets that we can not or have not decrypted are dropped.
423 // TODO(rch): add stats to measure this.
424 if (!connected_ || last_packet_decrypted_ == false) {
425 return;
427 SendConnectionCloseWithDetails(framer->error(), framer->detailed_error());
430 void QuicConnection::MaybeSetFecAlarm(
431 QuicPacketSequenceNumber sequence_number) {
432 if (fec_alarm_->IsSet()) {
433 return;
435 QuicTime::Delta timeout = packet_generator_.GetFecTimeout(sequence_number);
436 if (!timeout.IsInfinite()) {
437 fec_alarm_->Set(clock_->ApproximateNow().Add(timeout));
441 void QuicConnection::OnPacket() {
442 DCHECK(last_stream_frames_.empty() &&
443 last_ack_frames_.empty() &&
444 last_stop_waiting_frames_.empty() &&
445 last_rst_frames_.empty() &&
446 last_goaway_frames_.empty() &&
447 last_window_update_frames_.empty() &&
448 last_blocked_frames_.empty() &&
449 last_ping_frames_.empty() &&
450 last_close_frames_.empty());
451 last_packet_decrypted_ = false;
452 last_packet_revived_ = false;
455 void QuicConnection::OnPublicResetPacket(const QuicPublicResetPacket& packet) {
456 // Check that any public reset packet with a different connection ID that was
457 // routed to this QuicConnection has been redirected before control reaches
458 // here. (Check for a bug regression.)
459 DCHECK_EQ(connection_id_, packet.public_header.connection_id);
460 if (debug_visitor_ != nullptr) {
461 debug_visitor_->OnPublicResetPacket(packet);
463 CloseConnection(QUIC_PUBLIC_RESET, true);
465 DVLOG(1) << ENDPOINT << "Connection " << connection_id()
466 << " closed via QUIC_PUBLIC_RESET from peer.";
469 bool QuicConnection::OnProtocolVersionMismatch(QuicVersion received_version) {
470 DVLOG(1) << ENDPOINT << "Received packet with mismatched version "
471 << received_version;
472 // TODO(satyamshekhar): Implement no server state in this mode.
473 if (perspective_ == Perspective::IS_CLIENT) {
474 LOG(DFATAL) << ENDPOINT << "Framer called OnProtocolVersionMismatch. "
475 << "Closing connection.";
476 CloseConnection(QUIC_INTERNAL_ERROR, false);
477 return false;
479 DCHECK_NE(version(), received_version);
481 if (debug_visitor_ != nullptr) {
482 debug_visitor_->OnProtocolVersionMismatch(received_version);
485 switch (version_negotiation_state_) {
486 case START_NEGOTIATION:
487 if (!framer_.IsSupportedVersion(received_version)) {
488 SendVersionNegotiationPacket();
489 version_negotiation_state_ = NEGOTIATION_IN_PROGRESS;
490 return false;
492 break;
494 case NEGOTIATION_IN_PROGRESS:
495 if (!framer_.IsSupportedVersion(received_version)) {
496 SendVersionNegotiationPacket();
497 return false;
499 break;
501 case NEGOTIATED_VERSION:
502 // Might be old packets that were sent by the client before the version
503 // was negotiated. Drop these.
504 return false;
506 default:
507 DCHECK(false);
510 version_negotiation_state_ = NEGOTIATED_VERSION;
511 visitor_->OnSuccessfulVersionNegotiation(received_version);
512 if (debug_visitor_ != nullptr) {
513 debug_visitor_->OnSuccessfulVersionNegotiation(received_version);
515 DVLOG(1) << ENDPOINT << "version negotiated " << received_version;
517 // Store the new version.
518 framer_.set_version(received_version);
520 // TODO(satyamshekhar): Store the sequence number of this packet and close the
521 // connection if we ever received a packet with incorrect version and whose
522 // sequence number is greater.
523 return true;
526 // Handles version negotiation for client connection.
527 void QuicConnection::OnVersionNegotiationPacket(
528 const QuicVersionNegotiationPacket& packet) {
529 // Check that any public reset packet with a different connection ID that was
530 // routed to this QuicConnection has been redirected before control reaches
531 // here. (Check for a bug regression.)
532 DCHECK_EQ(connection_id_, packet.connection_id);
533 if (perspective_ == Perspective::IS_SERVER) {
534 LOG(DFATAL) << ENDPOINT << "Framer parsed VersionNegotiationPacket."
535 << " Closing connection.";
536 CloseConnection(QUIC_INTERNAL_ERROR, false);
537 return;
539 if (debug_visitor_ != nullptr) {
540 debug_visitor_->OnVersionNegotiationPacket(packet);
543 if (version_negotiation_state_ != START_NEGOTIATION) {
544 // Possibly a duplicate version negotiation packet.
545 return;
548 if (std::find(packet.versions.begin(),
549 packet.versions.end(), version()) !=
550 packet.versions.end()) {
551 DLOG(WARNING) << ENDPOINT << "The server already supports our version. "
552 << "It should have accepted our connection.";
553 // Just drop the connection.
554 CloseConnection(QUIC_INVALID_VERSION_NEGOTIATION_PACKET, false);
555 return;
558 if (!SelectMutualVersion(packet.versions)) {
559 SendConnectionCloseWithDetails(QUIC_INVALID_VERSION,
560 "no common version found");
561 return;
564 DVLOG(1) << ENDPOINT
565 << "Negotiated version: " << QuicVersionToString(version());
566 server_supported_versions_ = packet.versions;
567 version_negotiation_state_ = NEGOTIATION_IN_PROGRESS;
568 RetransmitUnackedPackets(ALL_UNACKED_RETRANSMISSION);
571 void QuicConnection::OnRevivedPacket() {
574 bool QuicConnection::OnUnauthenticatedPublicHeader(
575 const QuicPacketPublicHeader& header) {
576 if (header.connection_id == connection_id_) {
577 return true;
580 ++stats_.packets_dropped;
581 DVLOG(1) << ENDPOINT << "Ignoring packet from unexpected ConnectionId: "
582 << header.connection_id << " instead of " << connection_id_;
583 if (debug_visitor_ != nullptr) {
584 debug_visitor_->OnIncorrectConnectionId(header.connection_id);
586 // If this is a server, the dispatcher routes each packet to the
587 // QuicConnection responsible for the packet's connection ID. So if control
588 // arrives here and this is a server, the dispatcher must be malfunctioning.
589 DCHECK_NE(Perspective::IS_SERVER, perspective_);
590 return false;
593 bool QuicConnection::OnUnauthenticatedHeader(const QuicPacketHeader& header) {
594 // Check that any public reset packet with a different connection ID that was
595 // routed to this QuicConnection has been redirected before control reaches
596 // here.
597 DCHECK_EQ(connection_id_, header.public_header.connection_id);
598 return true;
601 void QuicConnection::OnDecryptedPacket(EncryptionLevel level) {
602 last_decrypted_packet_level_ = level;
603 last_packet_decrypted_ = true;
604 // If this packet was foward-secure encrypted and the forward-secure encrypter
605 // is not being used, start using it.
606 if (encryption_level_ != ENCRYPTION_FORWARD_SECURE &&
607 has_forward_secure_encrypter_ && level == ENCRYPTION_FORWARD_SECURE) {
608 SetDefaultEncryptionLevel(ENCRYPTION_FORWARD_SECURE);
612 bool QuicConnection::OnPacketHeader(const QuicPacketHeader& header) {
613 if (debug_visitor_ != nullptr) {
614 debug_visitor_->OnPacketHeader(header);
617 if (!ProcessValidatedPacket()) {
618 return false;
621 // Will be decremented below if we fall through to return true.
622 ++stats_.packets_dropped;
624 if (!Near(header.packet_sequence_number,
625 last_header_.packet_sequence_number)) {
626 DVLOG(1) << ENDPOINT << "Packet " << header.packet_sequence_number
627 << " out of bounds. Discarding";
628 SendConnectionCloseWithDetails(QUIC_INVALID_PACKET_HEADER,
629 "Packet sequence number out of bounds");
630 return false;
633 // If this packet has already been seen, or the sender has told us that it
634 // will not be retransmitted, then stop processing the packet.
635 if (!received_packet_manager_.IsAwaitingPacket(
636 header.packet_sequence_number)) {
637 DVLOG(1) << ENDPOINT << "Packet " << header.packet_sequence_number
638 << " no longer being waited for. Discarding.";
639 if (debug_visitor_ != nullptr) {
640 debug_visitor_->OnDuplicatePacket(header.packet_sequence_number);
642 return false;
645 if (version_negotiation_state_ != NEGOTIATED_VERSION) {
646 if (perspective_ == Perspective::IS_SERVER) {
647 if (!header.public_header.version_flag) {
648 DLOG(WARNING) << ENDPOINT << "Packet " << header.packet_sequence_number
649 << " without version flag before version negotiated.";
650 // Packets should have the version flag till version negotiation is
651 // done.
652 CloseConnection(QUIC_INVALID_VERSION, false);
653 return false;
654 } else {
655 DCHECK_EQ(1u, header.public_header.versions.size());
656 DCHECK_EQ(header.public_header.versions[0], version());
657 version_negotiation_state_ = NEGOTIATED_VERSION;
658 visitor_->OnSuccessfulVersionNegotiation(version());
659 if (debug_visitor_ != nullptr) {
660 debug_visitor_->OnSuccessfulVersionNegotiation(version());
663 } else {
664 DCHECK(!header.public_header.version_flag);
665 // If the client gets a packet without the version flag from the server
666 // it should stop sending version since the version negotiation is done.
667 packet_generator_.StopSendingVersion();
668 version_negotiation_state_ = NEGOTIATED_VERSION;
669 visitor_->OnSuccessfulVersionNegotiation(version());
670 if (debug_visitor_ != nullptr) {
671 debug_visitor_->OnSuccessfulVersionNegotiation(version());
676 DCHECK_EQ(NEGOTIATED_VERSION, version_negotiation_state_);
678 --stats_.packets_dropped;
679 DVLOG(1) << ENDPOINT << "Received packet header: " << header;
680 last_header_ = header;
681 DCHECK(connected_);
682 return true;
685 void QuicConnection::OnFecProtectedPayload(StringPiece payload) {
686 DCHECK_EQ(IN_FEC_GROUP, last_header_.is_in_fec_group);
687 DCHECK_NE(0u, last_header_.fec_group);
688 QuicFecGroup* group = GetFecGroup();
689 if (group != nullptr) {
690 group->Update(last_decrypted_packet_level_, last_header_, payload);
694 bool QuicConnection::OnStreamFrame(const QuicStreamFrame& frame) {
695 DCHECK(connected_);
696 if (debug_visitor_ != nullptr) {
697 debug_visitor_->OnStreamFrame(frame);
699 if (frame.stream_id != kCryptoStreamId &&
700 last_decrypted_packet_level_ == ENCRYPTION_NONE) {
701 DLOG(WARNING) << ENDPOINT
702 << "Received an unencrypted data frame: closing connection";
703 SendConnectionClose(QUIC_UNENCRYPTED_STREAM_DATA);
704 return false;
706 if (FLAGS_quic_process_frames_inline) {
707 visitor_->OnStreamFrame(frame);
708 stats_.stream_bytes_received += frame.data.size();
709 should_last_packet_instigate_acks_ = true;
710 } else {
711 last_stream_frames_.push_back(frame);
713 return connected_;
716 bool QuicConnection::OnAckFrame(const QuicAckFrame& incoming_ack) {
717 DCHECK(connected_);
718 if (debug_visitor_ != nullptr) {
719 debug_visitor_->OnAckFrame(incoming_ack);
721 DVLOG(1) << ENDPOINT << "OnAckFrame: " << incoming_ack;
723 if (last_header_.packet_sequence_number <= largest_seen_packet_with_ack_) {
724 DVLOG(1) << ENDPOINT << "Received an old ack frame: ignoring";
725 return true;
728 if (!ValidateAckFrame(incoming_ack)) {
729 SendConnectionClose(QUIC_INVALID_ACK_DATA);
730 return false;
733 if (FLAGS_quic_process_frames_inline) {
734 ProcessAckFrame(incoming_ack);
735 if (incoming_ack.is_truncated) {
736 should_last_packet_instigate_acks_ = true;
738 if (!incoming_ack.missing_packets.empty() &&
739 GetLeastUnacked() > *incoming_ack.missing_packets.begin()) {
740 ++stop_waiting_count_;
741 } else {
742 stop_waiting_count_ = 0;
744 } else {
745 last_ack_frames_.push_back(incoming_ack);
747 return connected_;
750 void QuicConnection::ProcessAckFrame(const QuicAckFrame& incoming_ack) {
751 largest_seen_packet_with_ack_ = last_header_.packet_sequence_number;
752 sent_packet_manager_.OnIncomingAck(incoming_ack,
753 time_of_last_received_packet_);
754 sent_entropy_manager_.ClearEntropyBefore(
755 sent_packet_manager_.least_packet_awaited_by_peer() - 1);
757 // Always reset the retransmission alarm when an ack comes in, since we now
758 // have a better estimate of the current rtt than when it was set.
759 SetRetransmissionAlarm();
762 void QuicConnection::ProcessStopWaitingFrame(
763 const QuicStopWaitingFrame& stop_waiting) {
764 largest_seen_packet_with_stop_waiting_ = last_header_.packet_sequence_number;
765 received_packet_manager_.UpdatePacketInformationSentByPeer(stop_waiting);
766 // Possibly close any FecGroups which are now irrelevant.
767 CloseFecGroupsBefore(stop_waiting.least_unacked + 1);
770 bool QuicConnection::OnStopWaitingFrame(const QuicStopWaitingFrame& frame) {
771 DCHECK(connected_);
773 if (last_header_.packet_sequence_number <=
774 largest_seen_packet_with_stop_waiting_) {
775 DVLOG(1) << ENDPOINT << "Received an old stop waiting frame: ignoring";
776 return true;
779 if (!ValidateStopWaitingFrame(frame)) {
780 SendConnectionClose(QUIC_INVALID_STOP_WAITING_DATA);
781 return false;
784 if (debug_visitor_ != nullptr) {
785 debug_visitor_->OnStopWaitingFrame(frame);
788 last_stop_waiting_frames_.push_back(frame);
789 return connected_;
792 bool QuicConnection::OnPingFrame(const QuicPingFrame& frame) {
793 DCHECK(connected_);
794 if (debug_visitor_ != nullptr) {
795 debug_visitor_->OnPingFrame(frame);
797 if (FLAGS_quic_process_frames_inline) {
798 should_last_packet_instigate_acks_ = true;
799 } else {
800 last_ping_frames_.push_back(frame);
802 return true;
805 bool QuicConnection::ValidateAckFrame(const QuicAckFrame& incoming_ack) {
806 if (incoming_ack.largest_observed > packet_generator_.sequence_number()) {
807 DLOG(ERROR) << ENDPOINT << "Peer's observed unsent packet:"
808 << incoming_ack.largest_observed << " vs "
809 << packet_generator_.sequence_number();
810 // We got an error for data we have not sent. Error out.
811 return false;
814 if (incoming_ack.largest_observed < sent_packet_manager_.largest_observed()) {
815 DLOG(ERROR) << ENDPOINT << "Peer's largest_observed packet decreased:"
816 << incoming_ack.largest_observed << " vs "
817 << sent_packet_manager_.largest_observed();
818 // A new ack has a diminished largest_observed value. Error out.
819 // If this was an old packet, we wouldn't even have checked.
820 return false;
823 if (!incoming_ack.missing_packets.empty() &&
824 *incoming_ack.missing_packets.rbegin() > incoming_ack.largest_observed) {
825 DLOG(ERROR) << ENDPOINT << "Peer sent missing packet: "
826 << *incoming_ack.missing_packets.rbegin()
827 << " which is greater than largest observed: "
828 << incoming_ack.largest_observed;
829 return false;
832 if (!incoming_ack.missing_packets.empty() &&
833 *incoming_ack.missing_packets.begin() <
834 sent_packet_manager_.least_packet_awaited_by_peer()) {
835 DLOG(ERROR) << ENDPOINT << "Peer sent missing packet: "
836 << *incoming_ack.missing_packets.begin()
837 << " which is smaller than least_packet_awaited_by_peer_: "
838 << sent_packet_manager_.least_packet_awaited_by_peer();
839 return false;
842 if (!sent_entropy_manager_.IsValidEntropy(
843 incoming_ack.largest_observed,
844 incoming_ack.missing_packets,
845 incoming_ack.entropy_hash)) {
846 DLOG(ERROR) << ENDPOINT << "Peer sent invalid entropy.";
847 return false;
850 for (QuicPacketSequenceNumber revived_packet : incoming_ack.revived_packets) {
851 if (!ContainsKey(incoming_ack.missing_packets, revived_packet)) {
852 DLOG(ERROR) << ENDPOINT
853 << "Peer specified revived packet which was not missing.";
854 return false;
857 return true;
860 bool QuicConnection::ValidateStopWaitingFrame(
861 const QuicStopWaitingFrame& stop_waiting) {
862 if (stop_waiting.least_unacked <
863 received_packet_manager_.peer_least_packet_awaiting_ack()) {
864 DLOG(ERROR) << ENDPOINT << "Peer's sent low least_unacked: "
865 << stop_waiting.least_unacked << " vs "
866 << received_packet_manager_.peer_least_packet_awaiting_ack();
867 // We never process old ack frames, so this number should only increase.
868 return false;
871 if (stop_waiting.least_unacked >
872 last_header_.packet_sequence_number) {
873 DLOG(ERROR) << ENDPOINT << "Peer sent least_unacked:"
874 << stop_waiting.least_unacked
875 << " greater than the enclosing packet sequence number:"
876 << last_header_.packet_sequence_number;
877 return false;
880 return true;
883 void QuicConnection::OnFecData(const QuicFecData& fec) {
884 DCHECK_EQ(IN_FEC_GROUP, last_header_.is_in_fec_group);
885 DCHECK_NE(0u, last_header_.fec_group);
886 QuicFecGroup* group = GetFecGroup();
887 if (group != nullptr) {
888 group->UpdateFec(last_decrypted_packet_level_,
889 last_header_.packet_sequence_number, fec);
893 bool QuicConnection::OnRstStreamFrame(const QuicRstStreamFrame& frame) {
894 DCHECK(connected_);
895 if (debug_visitor_ != nullptr) {
896 debug_visitor_->OnRstStreamFrame(frame);
898 DVLOG(1) << ENDPOINT << "Stream reset with error "
899 << QuicUtils::StreamErrorToString(frame.error_code);
900 if (FLAGS_quic_process_frames_inline) {
901 visitor_->OnRstStream(frame);
902 should_last_packet_instigate_acks_ = true;
903 } else {
904 last_rst_frames_.push_back(frame);
906 return connected_;
909 bool QuicConnection::OnConnectionCloseFrame(
910 const QuicConnectionCloseFrame& frame) {
911 DCHECK(connected_);
912 if (debug_visitor_ != nullptr) {
913 debug_visitor_->OnConnectionCloseFrame(frame);
915 DVLOG(1) << ENDPOINT << "Connection " << connection_id()
916 << " closed with error "
917 << QuicUtils::ErrorToString(frame.error_code)
918 << " " << frame.error_details;
919 if (FLAGS_quic_process_frames_inline) {
920 CloseConnection(frame.error_code, true);
921 } else {
922 last_close_frames_.push_back(frame);
924 return connected_;
927 bool QuicConnection::OnGoAwayFrame(const QuicGoAwayFrame& frame) {
928 DCHECK(connected_);
929 if (debug_visitor_ != nullptr) {
930 debug_visitor_->OnGoAwayFrame(frame);
932 DVLOG(1) << ENDPOINT << "Go away received with error "
933 << QuicUtils::ErrorToString(frame.error_code)
934 << " and reason:" << frame.reason_phrase;
935 if (FLAGS_quic_process_frames_inline) {
936 visitor_->OnGoAway(frame);
937 should_last_packet_instigate_acks_ = true;
938 } else {
939 last_goaway_frames_.push_back(frame);
941 return connected_;
944 bool QuicConnection::OnWindowUpdateFrame(const QuicWindowUpdateFrame& frame) {
945 DCHECK(connected_);
946 if (debug_visitor_ != nullptr) {
947 debug_visitor_->OnWindowUpdateFrame(frame);
949 DVLOG(1) << ENDPOINT << "WindowUpdate received for stream: "
950 << frame.stream_id << " with byte offset: " << frame.byte_offset;
951 if (FLAGS_quic_process_frames_inline) {
952 visitor_->OnWindowUpdateFrame(frame);
953 should_last_packet_instigate_acks_ = true;
954 } else {
955 last_window_update_frames_.push_back(frame);
957 return connected_;
960 bool QuicConnection::OnBlockedFrame(const QuicBlockedFrame& frame) {
961 DCHECK(connected_);
962 if (debug_visitor_ != nullptr) {
963 debug_visitor_->OnBlockedFrame(frame);
965 DVLOG(1) << ENDPOINT << "Blocked frame received for stream: "
966 << frame.stream_id;
967 if (FLAGS_quic_process_frames_inline) {
968 visitor_->OnBlockedFrame(frame);
969 should_last_packet_instigate_acks_ = true;
970 } else {
971 last_blocked_frames_.push_back(frame);
973 return connected_;
976 void QuicConnection::OnPacketComplete() {
977 // Don't do anything if this packet closed the connection.
978 if (!connected_) {
979 ClearLastFrames();
980 return;
983 DVLOG(1) << ENDPOINT << (last_packet_revived_ ? "Revived" : "Got")
984 << " packet " << last_header_.packet_sequence_number << " with " //
985 << last_stream_frames_.size() << " stream frames, " //
986 << last_ack_frames_.size() << " acks, " //
987 << last_stop_waiting_frames_.size() << " stop_waiting, " //
988 << last_rst_frames_.size() << " rsts, " //
989 << last_goaway_frames_.size() << " goaways, " //
990 << last_window_update_frames_.size() << " window updates, " //
991 << last_blocked_frames_.size() << " blocked, " //
992 << last_ping_frames_.size() << " pings, " //
993 << last_close_frames_.size() << " closes " //
994 << "for " << last_header_.public_header.connection_id;
996 ++num_packets_received_since_last_ack_sent_;
998 // Call MaybeQueueAck() before recording the received packet, since we want
999 // to trigger an ack if the newly received packet was previously missing.
1000 MaybeQueueAck();
1002 // Record received or revived packet to populate ack info correctly before
1003 // processing stream frames, since the processing may result in a response
1004 // packet with a bundled ack.
1005 if (last_packet_revived_) {
1006 received_packet_manager_.RecordPacketRevived(
1007 last_header_.packet_sequence_number);
1008 } else {
1009 received_packet_manager_.RecordPacketReceived(
1010 last_size_, last_header_, time_of_last_received_packet_);
1013 if (!FLAGS_quic_process_frames_inline) {
1014 for (const QuicStreamFrame& frame : last_stream_frames_) {
1015 visitor_->OnStreamFrame(frame);
1016 stats_.stream_bytes_received += frame.data.size();
1017 if (!connected_) {
1018 return;
1022 // Process window updates, blocked, stream resets, acks, then stop waiting.
1023 for (const QuicWindowUpdateFrame& frame : last_window_update_frames_) {
1024 visitor_->OnWindowUpdateFrame(frame);
1025 if (!connected_) {
1026 return;
1029 for (const QuicBlockedFrame& frame : last_blocked_frames_) {
1030 visitor_->OnBlockedFrame(frame);
1031 if (!connected_) {
1032 return;
1035 for (const QuicGoAwayFrame& frame : last_goaway_frames_) {
1036 visitor_->OnGoAway(frame);
1037 if (!connected_) {
1038 return;
1041 for (const QuicRstStreamFrame& frame : last_rst_frames_) {
1042 visitor_->OnRstStream(frame);
1043 if (!connected_) {
1044 return;
1047 for (const QuicAckFrame& frame : last_ack_frames_) {
1048 ProcessAckFrame(frame);
1049 if (!connected_) {
1050 return;
1053 if (!last_close_frames_.empty()) {
1054 CloseConnection(last_close_frames_[0].error_code, true);
1055 DCHECK(!connected_);
1056 return;
1059 // Continue to process stop waiting frames later, because the packet needs
1060 // to be considered 'received' before the entropy can be updated.
1061 for (const QuicStopWaitingFrame& frame : last_stop_waiting_frames_) {
1062 ProcessStopWaitingFrame(frame);
1063 if (!connected_) {
1064 return;
1068 // If there are new missing packets to report, send an ack immediately.
1069 if (ShouldLastPacketInstigateAck() &&
1070 received_packet_manager_.HasNewMissingPackets()) {
1071 ack_queued_ = true;
1072 ack_alarm_->Cancel();
1075 UpdateStopWaitingCount();
1076 ClearLastFrames();
1077 MaybeCloseIfTooManyOutstandingPackets();
1080 void QuicConnection::MaybeQueueAck() {
1081 // If the last packet is an ack, don't ack it.
1082 if (!ShouldLastPacketInstigateAck()) {
1083 return;
1085 // If the incoming packet was missing, send an ack immediately.
1086 ack_queued_ = received_packet_manager_.IsMissing(
1087 last_header_.packet_sequence_number);
1089 if (!ack_queued_) {
1090 if (ack_alarm_->IsSet()) {
1091 ack_queued_ = true;
1092 } else {
1093 ack_alarm_->Set(
1094 clock_->ApproximateNow().Add(sent_packet_manager_.DelayedAckTime()));
1095 DVLOG(1) << "Ack timer set; next packet or timer will trigger ACK.";
1099 if (ack_queued_) {
1100 ack_alarm_->Cancel();
1104 void QuicConnection::ClearLastFrames() {
1105 if (FLAGS_quic_process_frames_inline) {
1106 should_last_packet_instigate_acks_ = false;
1107 last_stop_waiting_frames_.clear();
1108 return;
1110 last_stream_frames_.clear();
1111 last_ack_frames_.clear();
1112 last_stop_waiting_frames_.clear();
1113 last_rst_frames_.clear();
1114 last_goaway_frames_.clear();
1115 last_window_update_frames_.clear();
1116 last_blocked_frames_.clear();
1117 last_ping_frames_.clear();
1118 last_close_frames_.clear();
1121 void QuicConnection::MaybeCloseIfTooManyOutstandingPackets() {
1122 // This occurs if we don't discard old packets we've sent fast enough.
1123 // It's possible largest observed is less than least unacked.
1124 if (sent_packet_manager_.largest_observed() >
1125 (sent_packet_manager_.GetLeastUnacked() + kMaxTrackedPackets)) {
1126 SendConnectionCloseWithDetails(
1127 QUIC_TOO_MANY_OUTSTANDING_SENT_PACKETS,
1128 StringPrintf("More than %" PRIu64 " outstanding.", kMaxTrackedPackets));
1130 // This occurs if there are received packet gaps and the peer does not raise
1131 // the least unacked fast enough.
1132 if (received_packet_manager_.NumTrackedPackets() > kMaxTrackedPackets) {
1133 SendConnectionCloseWithDetails(
1134 QUIC_TOO_MANY_OUTSTANDING_RECEIVED_PACKETS,
1135 StringPrintf("More than %" PRIu64 " outstanding.", kMaxTrackedPackets));
1139 void QuicConnection::PopulateAckFrame(QuicAckFrame* ack) {
1140 received_packet_manager_.UpdateReceivedPacketInfo(ack,
1141 clock_->ApproximateNow());
1144 void QuicConnection::PopulateStopWaitingFrame(
1145 QuicStopWaitingFrame* stop_waiting) {
1146 stop_waiting->least_unacked = GetLeastUnacked();
1147 stop_waiting->entropy_hash = sent_entropy_manager_.GetCumulativeEntropy(
1148 stop_waiting->least_unacked - 1);
1151 bool QuicConnection::ShouldLastPacketInstigateAck() const {
1152 if (FLAGS_quic_process_frames_inline && should_last_packet_instigate_acks_) {
1153 return true;
1155 if (!FLAGS_quic_process_frames_inline) {
1156 if (!last_stream_frames_.empty() || !last_goaway_frames_.empty() ||
1157 !last_rst_frames_.empty() || !last_window_update_frames_.empty() ||
1158 !last_blocked_frames_.empty() || !last_ping_frames_.empty()) {
1159 return true;
1162 if (!last_ack_frames_.empty() && last_ack_frames_.back().is_truncated) {
1163 return true;
1166 // Always send an ack every 20 packets in order to allow the peer to discard
1167 // information from the SentPacketManager and provide an RTT measurement.
1168 if (num_packets_received_since_last_ack_sent_ >=
1169 kMaxPacketsReceivedBeforeAckSend) {
1170 return true;
1172 return false;
1175 void QuicConnection::UpdateStopWaitingCount() {
1176 if (last_ack_frames_.empty()) {
1177 return;
1180 // If the peer is still waiting for a packet that we are no longer planning to
1181 // send, send an ack to raise the high water mark.
1182 if (!last_ack_frames_.back().missing_packets.empty() &&
1183 GetLeastUnacked() > *last_ack_frames_.back().missing_packets.begin()) {
1184 ++stop_waiting_count_;
1185 } else {
1186 stop_waiting_count_ = 0;
1190 QuicPacketSequenceNumber QuicConnection::GetLeastUnacked() const {
1191 return sent_packet_manager_.GetLeastUnacked();
1194 void QuicConnection::MaybeSendInResponseToPacket() {
1195 if (!connected_) {
1196 return;
1198 ScopedPacketBundler bundler(this, ack_queued_ ? SEND_ACK : NO_ACK);
1200 // Now that we have received an ack, we might be able to send packets which
1201 // are queued locally, or drain streams which are blocked.
1202 WriteIfNotBlocked();
1205 void QuicConnection::SendVersionNegotiationPacket() {
1206 // TODO(alyssar): implement zero server state negotiation.
1207 pending_version_negotiation_packet_ = true;
1208 if (writer_->IsWriteBlocked()) {
1209 visitor_->OnWriteBlocked();
1210 return;
1212 DVLOG(1) << ENDPOINT << "Sending version negotiation packet: {"
1213 << QuicVersionVectorToString(framer_.supported_versions()) << "}";
1214 scoped_ptr<QuicEncryptedPacket> version_packet(
1215 packet_generator_.SerializeVersionNegotiationPacket(
1216 framer_.supported_versions()));
1217 WriteResult result = writer_->WritePacket(
1218 version_packet->data(), version_packet->length(),
1219 self_address().address(), peer_address());
1221 if (result.status == WRITE_STATUS_ERROR) {
1222 // We can't send an error as the socket is presumably borked.
1223 CloseConnection(QUIC_PACKET_WRITE_ERROR, false);
1224 return;
1226 if (result.status == WRITE_STATUS_BLOCKED) {
1227 visitor_->OnWriteBlocked();
1228 if (writer_->IsWriteBlockedDataBuffered()) {
1229 pending_version_negotiation_packet_ = false;
1231 return;
1234 pending_version_negotiation_packet_ = false;
1237 QuicConsumedData QuicConnection::SendStreamData(
1238 QuicStreamId id,
1239 const QuicIOVector& iov,
1240 QuicStreamOffset offset,
1241 bool fin,
1242 FecProtection fec_protection,
1243 QuicAckNotifier::DelegateInterface* delegate) {
1244 if (!fin && iov.total_length == 0) {
1245 LOG(DFATAL) << "Attempt to send empty stream frame";
1246 return QuicConsumedData(0, false);
1249 // Opportunistically bundle an ack with every outgoing packet.
1250 // Particularly, we want to bundle with handshake packets since we don't know
1251 // which decrypter will be used on an ack packet following a handshake
1252 // packet (a handshake packet from client to server could result in a REJ or a
1253 // SHLO from the server, leading to two different decrypters at the server.)
1255 // TODO(jri): Note that ConsumeData may cause a response packet to be sent.
1256 // We may end up sending stale ack information if there are undecryptable
1257 // packets hanging around and/or there are revivable packets which may get
1258 // handled after this packet is sent. Change ScopedPacketBundler to do the
1259 // right thing: check ack_queued_, and then check undecryptable packets and
1260 // also if there is possibility of revival. Only bundle an ack if there's no
1261 // processing left that may cause received_info_ to change.
1262 ScopedRetransmissionScheduler alarm_delayer(this);
1263 ScopedPacketBundler ack_bundler(this, BUNDLE_PENDING_ACK);
1264 return packet_generator_.ConsumeData(id, iov, offset, fin, fec_protection,
1265 delegate);
1268 void QuicConnection::SendRstStream(QuicStreamId id,
1269 QuicRstStreamErrorCode error,
1270 QuicStreamOffset bytes_written) {
1271 // Opportunistically bundle an ack with this outgoing packet.
1272 ScopedPacketBundler ack_bundler(this, BUNDLE_PENDING_ACK);
1273 packet_generator_.AddControlFrame(QuicFrame(new QuicRstStreamFrame(
1274 id, AdjustErrorForVersion(error, version()), bytes_written)));
1276 sent_packet_manager_.CancelRetransmissionsForStream(id);
1277 // Remove all queued packets which only contain data for the reset stream.
1278 QueuedPacketList::iterator packet_iterator = queued_packets_.begin();
1279 while (packet_iterator != queued_packets_.end()) {
1280 RetransmittableFrames* retransmittable_frames =
1281 packet_iterator->serialized_packet.retransmittable_frames;
1282 if (!retransmittable_frames) {
1283 ++packet_iterator;
1284 continue;
1286 retransmittable_frames->RemoveFramesForStream(id);
1287 if (!retransmittable_frames->frames().empty()) {
1288 ++packet_iterator;
1289 continue;
1291 delete packet_iterator->serialized_packet.retransmittable_frames;
1292 delete packet_iterator->serialized_packet.packet;
1293 packet_iterator->serialized_packet.retransmittable_frames = nullptr;
1294 packet_iterator->serialized_packet.packet = nullptr;
1295 packet_iterator = queued_packets_.erase(packet_iterator);
1299 void QuicConnection::SendWindowUpdate(QuicStreamId id,
1300 QuicStreamOffset byte_offset) {
1301 // Opportunistically bundle an ack with this outgoing packet.
1302 ScopedPacketBundler ack_bundler(this, BUNDLE_PENDING_ACK);
1303 packet_generator_.AddControlFrame(
1304 QuicFrame(new QuicWindowUpdateFrame(id, byte_offset)));
1307 void QuicConnection::SendBlocked(QuicStreamId id) {
1308 // Opportunistically bundle an ack with this outgoing packet.
1309 ScopedPacketBundler ack_bundler(this, BUNDLE_PENDING_ACK);
1310 packet_generator_.AddControlFrame(QuicFrame(new QuicBlockedFrame(id)));
1313 const QuicConnectionStats& QuicConnection::GetStats() {
1314 const RttStats* rtt_stats = sent_packet_manager_.GetRttStats();
1316 // Update rtt and estimated bandwidth.
1317 QuicTime::Delta min_rtt = rtt_stats->min_rtt();
1318 if (min_rtt.IsZero()) {
1319 // If min RTT has not been set, use initial RTT instead.
1320 min_rtt = QuicTime::Delta::FromMicroseconds(rtt_stats->initial_rtt_us());
1322 stats_.min_rtt_us = min_rtt.ToMicroseconds();
1324 QuicTime::Delta srtt = rtt_stats->smoothed_rtt();
1325 if (srtt.IsZero()) {
1326 // If SRTT has not been set, use initial RTT instead.
1327 srtt = QuicTime::Delta::FromMicroseconds(rtt_stats->initial_rtt_us());
1329 stats_.srtt_us = srtt.ToMicroseconds();
1331 stats_.estimated_bandwidth = sent_packet_manager_.BandwidthEstimate();
1332 stats_.max_packet_size = packet_generator_.GetMaxPacketLength();
1333 stats_.max_received_packet_size = largest_received_packet_size_;
1334 return stats_;
1337 void QuicConnection::ProcessUdpPacket(const IPEndPoint& self_address,
1338 const IPEndPoint& peer_address,
1339 const QuicEncryptedPacket& packet) {
1340 if (!connected_) {
1341 return;
1343 // TODO(rtenneti): Remove ScopedTracker below once crbug.com/462789 is fixed.
1344 tracked_objects::ScopedTracker tracking_profile(
1345 FROM_HERE_WITH_EXPLICIT_FUNCTION(
1346 "462789 QuicConnection::ProcessUdpPacket"));
1347 if (debug_visitor_ != nullptr) {
1348 debug_visitor_->OnPacketReceived(self_address, peer_address, packet);
1350 last_size_ = packet.length();
1352 CheckForAddressMigration(self_address, peer_address);
1354 stats_.bytes_received += packet.length();
1355 ++stats_.packets_received;
1357 ScopedRetransmissionScheduler alarm_delayer(this);
1358 if (!framer_.ProcessPacket(packet)) {
1359 // If we are unable to decrypt this packet, it might be
1360 // because the CHLO or SHLO packet was lost.
1361 if (framer_.error() == QUIC_DECRYPTION_FAILURE) {
1362 if (encryption_level_ != ENCRYPTION_FORWARD_SECURE &&
1363 undecryptable_packets_.size() < max_undecryptable_packets_) {
1364 QueueUndecryptablePacket(packet);
1365 } else if (debug_visitor_ != nullptr) {
1366 debug_visitor_->OnUndecryptablePacket();
1369 DVLOG(1) << ENDPOINT << "Unable to process packet. Last packet processed: "
1370 << last_header_.packet_sequence_number;
1371 return;
1374 ++stats_.packets_processed;
1375 MaybeProcessUndecryptablePackets();
1376 MaybeProcessRevivedPacket();
1377 MaybeSendInResponseToPacket();
1378 SetPingAlarm();
1381 void QuicConnection::CheckForAddressMigration(
1382 const IPEndPoint& self_address, const IPEndPoint& peer_address) {
1383 peer_ip_changed_ = false;
1384 peer_port_changed_ = false;
1385 self_ip_changed_ = false;
1386 self_port_changed_ = false;
1388 if (peer_address_.address().empty()) {
1389 peer_address_ = peer_address;
1391 if (self_address_.address().empty()) {
1392 self_address_ = self_address;
1395 if (!peer_address.address().empty() && !peer_address_.address().empty()) {
1396 peer_ip_changed_ = (peer_address.address() != peer_address_.address());
1397 peer_port_changed_ = (peer_address.port() != peer_address_.port());
1399 // Store in case we want to migrate connection in ProcessValidatedPacket.
1400 migrating_peer_ip_ = peer_address.address();
1401 migrating_peer_port_ = peer_address.port();
1404 if (!self_address.address().empty() && !self_address_.address().empty()) {
1405 self_ip_changed_ = (self_address.address() != self_address_.address());
1406 self_port_changed_ = (self_address.port() != self_address_.port());
1410 void QuicConnection::OnCanWrite() {
1411 DCHECK(!writer_->IsWriteBlocked());
1413 WriteQueuedPackets();
1414 WritePendingRetransmissions();
1416 // Sending queued packets may have caused the socket to become write blocked,
1417 // or the congestion manager to prohibit sending. If we've sent everything
1418 // we had queued and we're still not blocked, let the visitor know it can
1419 // write more.
1420 if (!CanWrite(HAS_RETRANSMITTABLE_DATA)) {
1421 return;
1424 { // Limit the scope of the bundler. ACK inclusion happens elsewhere.
1425 ScopedPacketBundler bundler(this, NO_ACK);
1426 visitor_->OnCanWrite();
1429 // After the visitor writes, it may have caused the socket to become write
1430 // blocked or the congestion manager to prohibit sending, so check again.
1431 if (visitor_->WillingAndAbleToWrite() &&
1432 !resume_writes_alarm_->IsSet() &&
1433 CanWrite(HAS_RETRANSMITTABLE_DATA)) {
1434 // We're not write blocked, but some stream didn't write out all of its
1435 // bytes. Register for 'immediate' resumption so we'll keep writing after
1436 // other connections and events have had a chance to use the thread.
1437 resume_writes_alarm_->Set(clock_->ApproximateNow());
1441 void QuicConnection::WriteIfNotBlocked() {
1442 if (!writer_->IsWriteBlocked()) {
1443 OnCanWrite();
1447 bool QuicConnection::ProcessValidatedPacket() {
1448 if ((peer_ip_changed_ && !FLAGS_quic_allow_ip_migration) ||
1449 self_ip_changed_ || self_port_changed_) {
1450 SendConnectionCloseWithDetails(
1451 QUIC_ERROR_MIGRATING_ADDRESS,
1452 "Neither IP address migration, nor self port migration are supported.");
1453 return false;
1456 // TODO(fayang): Use peer_address_changed_ instead of peer_ip_changed_ and
1457 // peer_port_changed_ once FLAGS_quic_allow_ip_migration is deprecated.
1458 if (peer_ip_changed_ || peer_port_changed_) {
1459 IPEndPoint old_peer_address = peer_address_;
1460 peer_address_ = IPEndPoint(
1461 peer_ip_changed_ ? migrating_peer_ip_ : peer_address_.address(),
1462 peer_port_changed_ ? migrating_peer_port_ : peer_address_.port());
1464 DVLOG(1) << ENDPOINT << "Peer's ip:port changed from "
1465 << old_peer_address.ToString() << " to "
1466 << peer_address_.ToString() << ", migrating connection.";
1469 time_of_last_received_packet_ = clock_->Now();
1470 DVLOG(1) << ENDPOINT << "time of last received packet: "
1471 << time_of_last_received_packet_.ToDebuggingValue();
1473 if (last_size_ > largest_received_packet_size_) {
1474 largest_received_packet_size_ = last_size_;
1477 if (perspective_ == Perspective::IS_SERVER &&
1478 encryption_level_ == ENCRYPTION_NONE &&
1479 last_size_ > packet_generator_.GetMaxPacketLength()) {
1480 set_max_packet_length(last_size_);
1482 return true;
1485 void QuicConnection::WriteQueuedPackets() {
1486 DCHECK(!writer_->IsWriteBlocked());
1488 if (pending_version_negotiation_packet_) {
1489 SendVersionNegotiationPacket();
1492 QueuedPacketList::iterator packet_iterator = queued_packets_.begin();
1493 while (packet_iterator != queued_packets_.end() &&
1494 WritePacket(&(*packet_iterator))) {
1495 packet_iterator = queued_packets_.erase(packet_iterator);
1499 void QuicConnection::WritePendingRetransmissions() {
1500 // Keep writing as long as there's a pending retransmission which can be
1501 // written.
1502 while (sent_packet_manager_.HasPendingRetransmissions()) {
1503 const QuicSentPacketManager::PendingRetransmission pending =
1504 sent_packet_manager_.NextPendingRetransmission();
1505 if (!CanWrite(HAS_RETRANSMITTABLE_DATA)) {
1506 break;
1509 // Re-packetize the frames with a new sequence number for retransmission.
1510 // Retransmitted data packets do not use FEC, even when it's enabled.
1511 // Retransmitted packets use the same sequence number length as the
1512 // original.
1513 // Flush the packet generator before making a new packet.
1514 // TODO(ianswett): Implement ReserializeAllFrames as a separate path that
1515 // does not require the creator to be flushed.
1516 packet_generator_.FlushAllQueuedFrames();
1517 char buffer[kMaxPacketSize];
1518 SerializedPacket serialized_packet = packet_generator_.ReserializeAllFrames(
1519 pending.retransmittable_frames, pending.sequence_number_length, buffer,
1520 kMaxPacketSize);
1521 if (serialized_packet.packet == nullptr) {
1522 // We failed to serialize the packet, so close the connection.
1523 // CloseConnection does not send close packet, so no infinite loop here.
1524 CloseConnection(QUIC_ENCRYPTION_FAILURE, false);
1525 return;
1528 DVLOG(1) << ENDPOINT << "Retransmitting " << pending.sequence_number
1529 << " as " << serialized_packet.sequence_number;
1530 SendOrQueuePacket(
1531 QueuedPacket(serialized_packet,
1532 pending.retransmittable_frames.encryption_level(),
1533 pending.transmission_type,
1534 pending.sequence_number));
1538 void QuicConnection::RetransmitUnackedPackets(
1539 TransmissionType retransmission_type) {
1540 sent_packet_manager_.RetransmitUnackedPackets(retransmission_type);
1542 WriteIfNotBlocked();
1545 void QuicConnection::NeuterUnencryptedPackets() {
1546 sent_packet_manager_.NeuterUnencryptedPackets();
1547 // This may have changed the retransmission timer, so re-arm it.
1548 SetRetransmissionAlarm();
1551 bool QuicConnection::ShouldGeneratePacket(
1552 HasRetransmittableData retransmittable,
1553 IsHandshake handshake) {
1554 // We should serialize handshake packets immediately to ensure that they
1555 // end up sent at the right encryption level.
1556 if (handshake == IS_HANDSHAKE) {
1557 return true;
1560 return CanWrite(retransmittable);
1563 bool QuicConnection::CanWrite(HasRetransmittableData retransmittable) {
1564 if (!connected_) {
1565 return false;
1568 if (writer_->IsWriteBlocked()) {
1569 visitor_->OnWriteBlocked();
1570 return false;
1573 QuicTime now = clock_->Now();
1574 QuicTime::Delta delay = sent_packet_manager_.TimeUntilSend(
1575 now, retransmittable);
1576 if (delay.IsInfinite()) {
1577 send_alarm_->Cancel();
1578 return false;
1581 // If the scheduler requires a delay, then we can not send this packet now.
1582 if (!delay.IsZero()) {
1583 send_alarm_->Update(now.Add(delay), QuicTime::Delta::FromMilliseconds(1));
1584 DVLOG(1) << ENDPOINT << "Delaying sending " << delay.ToMilliseconds()
1585 << "ms";
1586 return false;
1588 send_alarm_->Cancel();
1589 return true;
1592 bool QuicConnection::WritePacket(QueuedPacket* packet) {
1593 if (!WritePacketInner(packet)) {
1594 return false;
1596 delete packet->serialized_packet.retransmittable_frames;
1597 delete packet->serialized_packet.packet;
1598 packet->serialized_packet.retransmittable_frames = nullptr;
1599 packet->serialized_packet.packet = nullptr;
1600 return true;
1603 bool QuicConnection::WritePacketInner(QueuedPacket* packet) {
1604 if (ShouldDiscardPacket(*packet)) {
1605 ++stats_.packets_discarded;
1606 return true;
1608 // Connection close packets are encrypted and saved, so don't exit early.
1609 const bool is_connection_close = IsConnectionClose(*packet);
1610 if (writer_->IsWriteBlocked() && !is_connection_close) {
1611 return false;
1614 QuicPacketSequenceNumber sequence_number =
1615 packet->serialized_packet.sequence_number;
1616 DCHECK_LE(sequence_number_of_last_sent_packet_, sequence_number);
1617 sequence_number_of_last_sent_packet_ = sequence_number;
1619 QuicEncryptedPacket* encrypted = packet->serialized_packet.packet;
1620 // Connection close packets are eventually owned by TimeWaitListManager.
1621 // Others are deleted at the end of this call.
1622 if (is_connection_close) {
1623 DCHECK(connection_close_packet_.get() == nullptr);
1624 // Clone the packet so it's owned in the future.
1625 connection_close_packet_.reset(encrypted->Clone());
1626 // This assures we won't try to write *forced* packets when blocked.
1627 // Return true to stop processing.
1628 if (writer_->IsWriteBlocked()) {
1629 visitor_->OnWriteBlocked();
1630 return true;
1634 if (!FLAGS_quic_allow_oversized_packets_for_test) {
1635 DCHECK_LE(encrypted->length(), kMaxPacketSize);
1637 DCHECK_LE(encrypted->length(), packet_generator_.GetMaxPacketLength());
1638 DVLOG(1) << ENDPOINT << "Sending packet " << sequence_number << " : "
1639 << (packet->serialized_packet.is_fec_packet
1640 ? "FEC "
1641 : (IsRetransmittable(*packet) == HAS_RETRANSMITTABLE_DATA
1642 ? "data bearing "
1643 : " ack only ")) << ", encryption level: "
1644 << QuicUtils::EncryptionLevelToString(packet->encryption_level)
1645 << ", encrypted length:" << encrypted->length();
1646 DVLOG(2) << ENDPOINT << "packet(" << sequence_number << "): " << std::endl
1647 << QuicUtils::StringToHexASCIIDump(encrypted->AsStringPiece());
1649 // Measure the RTT from before the write begins to avoid underestimating the
1650 // min_rtt_, especially in cases where the thread blocks or gets swapped out
1651 // during the WritePacket below.
1652 QuicTime packet_send_time = clock_->Now();
1653 WriteResult result = writer_->WritePacket(encrypted->data(),
1654 encrypted->length(),
1655 self_address().address(),
1656 peer_address());
1657 if (result.error_code == ERR_IO_PENDING) {
1658 DCHECK_EQ(WRITE_STATUS_BLOCKED, result.status);
1661 if (result.status == WRITE_STATUS_BLOCKED) {
1662 visitor_->OnWriteBlocked();
1663 // If the socket buffers the the data, then the packet should not
1664 // be queued and sent again, which would result in an unnecessary
1665 // duplicate packet being sent. The helper must call OnCanWrite
1666 // when the write completes, and OnWriteError if an error occurs.
1667 if (!writer_->IsWriteBlockedDataBuffered()) {
1668 return false;
1671 if (result.status != WRITE_STATUS_ERROR && debug_visitor_ != nullptr) {
1672 // Pass the write result to the visitor.
1673 debug_visitor_->OnPacketSent(packet->serialized_packet,
1674 packet->original_sequence_number,
1675 packet->encryption_level,
1676 packet->transmission_type,
1677 *encrypted,
1678 packet_send_time);
1680 if (packet->transmission_type == NOT_RETRANSMISSION) {
1681 time_of_last_sent_new_packet_ = packet_send_time;
1683 SetPingAlarm();
1684 MaybeSetFecAlarm(sequence_number);
1685 MaybeSetMtuAlarm();
1686 DVLOG(1) << ENDPOINT << "time we began writing last sent packet: "
1687 << packet_send_time.ToDebuggingValue();
1689 // TODO(ianswett): Change the sequence number length and other packet creator
1690 // options by a more explicit API than setting a struct value directly,
1691 // perhaps via the NetworkChangeVisitor.
1692 packet_generator_.UpdateSequenceNumberLength(
1693 sent_packet_manager_.least_packet_awaited_by_peer(),
1694 sent_packet_manager_.EstimateMaxPacketsInFlight(max_packet_length()));
1696 bool reset_retransmission_alarm = sent_packet_manager_.OnPacketSent(
1697 &packet->serialized_packet,
1698 packet->original_sequence_number,
1699 packet_send_time,
1700 encrypted->length(),
1701 packet->transmission_type,
1702 IsRetransmittable(*packet));
1704 if (reset_retransmission_alarm || !retransmission_alarm_->IsSet()) {
1705 SetRetransmissionAlarm();
1708 stats_.bytes_sent += result.bytes_written;
1709 ++stats_.packets_sent;
1710 if (packet->transmission_type != NOT_RETRANSMISSION) {
1711 stats_.bytes_retransmitted += result.bytes_written;
1712 ++stats_.packets_retransmitted;
1715 if (result.status == WRITE_STATUS_ERROR) {
1716 OnWriteError(result.error_code);
1717 DLOG(ERROR) << ENDPOINT << "failed writing " << encrypted->length()
1718 << " bytes "
1719 << " from host " << self_address().ToStringWithoutPort()
1720 << " to address " << peer_address().ToString();
1721 return false;
1724 return true;
1727 bool QuicConnection::ShouldDiscardPacket(const QueuedPacket& packet) {
1728 if (!connected_) {
1729 DVLOG(1) << ENDPOINT
1730 << "Not sending packet as connection is disconnected.";
1731 return true;
1734 QuicPacketSequenceNumber sequence_number =
1735 packet.serialized_packet.sequence_number;
1736 if (encryption_level_ == ENCRYPTION_FORWARD_SECURE &&
1737 packet.encryption_level == ENCRYPTION_NONE) {
1738 // Drop packets that are NULL encrypted since the peer won't accept them
1739 // anymore.
1740 DVLOG(1) << ENDPOINT << "Dropping NULL encrypted packet: "
1741 << sequence_number << " since the connection is forward secure.";
1742 return true;
1745 // If a retransmission has been acked before sending, don't send it.
1746 // This occurs if a packet gets serialized, queued, then discarded.
1747 if (packet.transmission_type != NOT_RETRANSMISSION &&
1748 (!sent_packet_manager_.IsUnacked(packet.original_sequence_number) ||
1749 !sent_packet_manager_.HasRetransmittableFrames(
1750 packet.original_sequence_number))) {
1751 DVLOG(1) << ENDPOINT << "Dropping unacked packet: " << sequence_number
1752 << " A previous transmission was acked while write blocked.";
1753 return true;
1756 return false;
1759 void QuicConnection::OnWriteError(int error_code) {
1760 DVLOG(1) << ENDPOINT << "Write failed with error: " << error_code
1761 << " (" << ErrorToString(error_code) << ")";
1762 // We can't send an error as the socket is presumably borked.
1763 CloseConnection(QUIC_PACKET_WRITE_ERROR, false);
1766 void QuicConnection::OnSerializedPacket(
1767 const SerializedPacket& serialized_packet) {
1768 if (serialized_packet.packet == nullptr) {
1769 // We failed to serialize the packet, so close the connection.
1770 // CloseConnection does not send close packet, so no infinite loop here.
1771 CloseConnection(QUIC_ENCRYPTION_FAILURE, false);
1772 return;
1774 sent_packet_manager_.OnSerializedPacket(serialized_packet);
1775 if (serialized_packet.is_fec_packet && fec_alarm_->IsSet()) {
1776 // If an FEC packet is serialized with the FEC alarm set, cancel the alarm.
1777 fec_alarm_->Cancel();
1779 SendOrQueuePacket(QueuedPacket(serialized_packet, encryption_level_));
1782 void QuicConnection::OnResetFecGroup() {
1783 if (!fec_alarm_->IsSet()) {
1784 return;
1786 // If an FEC Group is closed with the FEC alarm set, cancel the alarm.
1787 fec_alarm_->Cancel();
1790 void QuicConnection::OnCongestionWindowChange() {
1791 packet_generator_.OnCongestionWindowChange(
1792 sent_packet_manager_.EstimateMaxPacketsInFlight(max_packet_length()));
1793 visitor_->OnCongestionWindowChange(clock_->ApproximateNow());
1796 void QuicConnection::OnRttChange() {
1797 // Uses the connection's smoothed RTT. If zero, uses initial_rtt.
1798 QuicTime::Delta rtt = sent_packet_manager_.GetRttStats()->smoothed_rtt();
1799 if (rtt.IsZero()) {
1800 rtt = QuicTime::Delta::FromMicroseconds(
1801 sent_packet_manager_.GetRttStats()->initial_rtt_us());
1803 packet_generator_.OnRttChange(rtt);
1806 void QuicConnection::OnHandshakeComplete() {
1807 sent_packet_manager_.SetHandshakeConfirmed();
1808 // The client should immediately ack the SHLO to confirm the handshake is
1809 // complete with the server.
1810 if (perspective_ == Perspective::IS_CLIENT && !ack_queued_) {
1811 ack_alarm_->Cancel();
1812 ack_alarm_->Set(clock_->ApproximateNow());
1816 void QuicConnection::SendOrQueuePacket(QueuedPacket packet) {
1817 // The caller of this function is responsible for checking CanWrite().
1818 if (packet.serialized_packet.packet == nullptr) {
1819 LOG(DFATAL)
1820 << "packet.serialized_packet.packet == nullptr in to SendOrQueuePacket";
1821 return;
1824 sent_entropy_manager_.RecordPacketEntropyHash(
1825 packet.serialized_packet.sequence_number,
1826 packet.serialized_packet.entropy_hash);
1827 if (!WritePacket(&packet)) {
1828 // Take ownership of the underlying encrypted packet.
1829 if (!packet.serialized_packet.packet->owns_buffer()) {
1830 scoped_ptr<QuicEncryptedPacket> encrypted_deleter(
1831 packet.serialized_packet.packet);
1832 packet.serialized_packet.packet =
1833 packet.serialized_packet.packet->Clone();
1835 queued_packets_.push_back(packet);
1838 // If a forward-secure encrypter is available but is not being used and the
1839 // next sequence number is the first packet which requires
1840 // forward security, start using the forward-secure encrypter.
1841 if (encryption_level_ != ENCRYPTION_FORWARD_SECURE &&
1842 has_forward_secure_encrypter_ &&
1843 packet.serialized_packet.sequence_number >=
1844 first_required_forward_secure_packet_ - 1) {
1845 SetDefaultEncryptionLevel(ENCRYPTION_FORWARD_SECURE);
1849 void QuicConnection::SendPing() {
1850 if (retransmission_alarm_->IsSet()) {
1851 return;
1853 packet_generator_.AddControlFrame(QuicFrame(new QuicPingFrame));
1856 void QuicConnection::SendAck() {
1857 ack_alarm_->Cancel();
1858 ack_queued_ = false;
1859 stop_waiting_count_ = 0;
1860 num_packets_received_since_last_ack_sent_ = 0;
1862 packet_generator_.SetShouldSendAck(true);
1865 void QuicConnection::OnRetransmissionTimeout() {
1866 if (!sent_packet_manager_.HasUnackedPackets()) {
1867 return;
1870 sent_packet_manager_.OnRetransmissionTimeout();
1871 WriteIfNotBlocked();
1873 // A write failure can result in the connection being closed, don't attempt to
1874 // write further packets, or to set alarms.
1875 if (!connected_) {
1876 return;
1879 // In the TLP case, the SentPacketManager gives the connection the opportunity
1880 // to send new data before retransmitting.
1881 if (sent_packet_manager_.MaybeRetransmitTailLossProbe()) {
1882 // Send the pending retransmission now that it's been queued.
1883 WriteIfNotBlocked();
1886 // Ensure the retransmission alarm is always set if there are unacked packets
1887 // and nothing waiting to be sent.
1888 // This happens if the loss algorithm invokes a timer based loss, but the
1889 // packet doesn't need to be retransmitted.
1890 if (!HasQueuedData() && !retransmission_alarm_->IsSet()) {
1891 SetRetransmissionAlarm();
1895 void QuicConnection::SetEncrypter(EncryptionLevel level,
1896 QuicEncrypter* encrypter) {
1897 packet_generator_.SetEncrypter(level, encrypter);
1898 if (level == ENCRYPTION_FORWARD_SECURE) {
1899 has_forward_secure_encrypter_ = true;
1900 first_required_forward_secure_packet_ =
1901 sequence_number_of_last_sent_packet_ +
1902 // 3 times the current congestion window (in slow start) should cover
1903 // about two full round trips worth of packets, which should be
1904 // sufficient.
1905 3 * sent_packet_manager_.EstimateMaxPacketsInFlight(
1906 max_packet_length());
1910 void QuicConnection::SetDefaultEncryptionLevel(EncryptionLevel level) {
1911 encryption_level_ = level;
1912 packet_generator_.set_encryption_level(level);
1915 void QuicConnection::SetDecrypter(EncryptionLevel level,
1916 QuicDecrypter* decrypter) {
1917 framer_.SetDecrypter(level, decrypter);
1920 void QuicConnection::SetAlternativeDecrypter(EncryptionLevel level,
1921 QuicDecrypter* decrypter,
1922 bool latch_once_used) {
1923 framer_.SetAlternativeDecrypter(level, decrypter, latch_once_used);
1926 const QuicDecrypter* QuicConnection::decrypter() const {
1927 return framer_.decrypter();
1930 const QuicDecrypter* QuicConnection::alternative_decrypter() const {
1931 return framer_.alternative_decrypter();
1934 void QuicConnection::QueueUndecryptablePacket(
1935 const QuicEncryptedPacket& packet) {
1936 DVLOG(1) << ENDPOINT << "Queueing undecryptable packet.";
1937 undecryptable_packets_.push_back(packet.Clone());
1940 void QuicConnection::MaybeProcessUndecryptablePackets() {
1941 if (undecryptable_packets_.empty() || encryption_level_ == ENCRYPTION_NONE) {
1942 return;
1945 while (connected_ && !undecryptable_packets_.empty()) {
1946 DVLOG(1) << ENDPOINT << "Attempting to process undecryptable packet";
1947 QuicEncryptedPacket* packet = undecryptable_packets_.front();
1948 if (!framer_.ProcessPacket(*packet) &&
1949 framer_.error() == QUIC_DECRYPTION_FAILURE) {
1950 DVLOG(1) << ENDPOINT << "Unable to process undecryptable packet...";
1951 break;
1953 DVLOG(1) << ENDPOINT << "Processed undecryptable packet!";
1954 ++stats_.packets_processed;
1955 delete packet;
1956 undecryptable_packets_.pop_front();
1959 // Once forward secure encryption is in use, there will be no
1960 // new keys installed and hence any undecryptable packets will
1961 // never be able to be decrypted.
1962 if (encryption_level_ == ENCRYPTION_FORWARD_SECURE) {
1963 if (debug_visitor_ != nullptr) {
1964 // TODO(rtenneti): perhaps more efficient to pass the number of
1965 // undecryptable packets as the argument to OnUndecryptablePacket so that
1966 // we just need to call OnUndecryptablePacket once?
1967 for (size_t i = 0; i < undecryptable_packets_.size(); ++i) {
1968 debug_visitor_->OnUndecryptablePacket();
1971 STLDeleteElements(&undecryptable_packets_);
1975 void QuicConnection::MaybeProcessRevivedPacket() {
1976 QuicFecGroup* group = GetFecGroup();
1977 if (!connected_ || group == nullptr || !group->CanRevive()) {
1978 return;
1980 QuicPacketHeader revived_header;
1981 char revived_payload[kMaxPacketSize];
1982 size_t len = group->Revive(&revived_header, revived_payload, kMaxPacketSize);
1983 revived_header.public_header.connection_id = connection_id_;
1984 revived_header.public_header.connection_id_length =
1985 last_header_.public_header.connection_id_length;
1986 revived_header.public_header.version_flag = false;
1987 revived_header.public_header.reset_flag = false;
1988 revived_header.public_header.sequence_number_length =
1989 last_header_.public_header.sequence_number_length;
1990 revived_header.fec_flag = false;
1991 revived_header.is_in_fec_group = NOT_IN_FEC_GROUP;
1992 revived_header.fec_group = 0;
1993 group_map_.erase(last_header_.fec_group);
1994 last_decrypted_packet_level_ = group->effective_encryption_level();
1995 DCHECK_LT(last_decrypted_packet_level_, NUM_ENCRYPTION_LEVELS);
1996 delete group;
1998 last_packet_revived_ = true;
1999 if (debug_visitor_ != nullptr) {
2000 debug_visitor_->OnRevivedPacket(revived_header,
2001 StringPiece(revived_payload, len));
2004 ++stats_.packets_revived;
2005 framer_.ProcessRevivedPacket(&revived_header,
2006 StringPiece(revived_payload, len));
2009 QuicFecGroup* QuicConnection::GetFecGroup() {
2010 QuicFecGroupNumber fec_group_num = last_header_.fec_group;
2011 if (fec_group_num == 0) {
2012 return nullptr;
2014 if (!ContainsKey(group_map_, fec_group_num)) {
2015 if (group_map_.size() >= kMaxFecGroups) { // Too many groups
2016 if (fec_group_num < group_map_.begin()->first) {
2017 // The group being requested is a group we've seen before and deleted.
2018 // Don't recreate it.
2019 return nullptr;
2021 // Clear the lowest group number.
2022 delete group_map_.begin()->second;
2023 group_map_.erase(group_map_.begin());
2025 group_map_[fec_group_num] = new QuicFecGroup();
2027 return group_map_[fec_group_num];
2030 void QuicConnection::SendConnectionClose(QuicErrorCode error) {
2031 SendConnectionCloseWithDetails(error, string());
2034 void QuicConnection::SendConnectionCloseWithDetails(QuicErrorCode error,
2035 const string& details) {
2036 // If we're write blocked, WritePacket() will not send, but will capture the
2037 // serialized packet.
2038 SendConnectionClosePacket(error, details);
2039 CloseConnection(error, false);
2042 void QuicConnection::SendConnectionClosePacket(QuicErrorCode error,
2043 const string& details) {
2044 DVLOG(1) << ENDPOINT << "Force closing " << connection_id()
2045 << " with error " << QuicUtils::ErrorToString(error)
2046 << " (" << error << ") " << details;
2047 // Don't send explicit connection close packets for timeouts.
2048 // This is particularly important on mobile, where connections are short.
2049 if (silent_close_enabled_ &&
2050 error == QuicErrorCode::QUIC_CONNECTION_TIMED_OUT) {
2051 return;
2053 ScopedPacketBundler ack_bundler(this, SEND_ACK);
2054 QuicConnectionCloseFrame* frame = new QuicConnectionCloseFrame();
2055 frame->error_code = error;
2056 frame->error_details = details;
2057 packet_generator_.AddControlFrame(QuicFrame(frame));
2058 packet_generator_.FlushAllQueuedFrames();
2061 void QuicConnection::CloseConnection(QuicErrorCode error, bool from_peer) {
2062 if (!connected_) {
2063 DVLOG(1) << "Connection is already closed.";
2064 return;
2066 connected_ = false;
2067 if (debug_visitor_ != nullptr) {
2068 debug_visitor_->OnConnectionClosed(error, from_peer);
2070 DCHECK(visitor_ != nullptr);
2071 visitor_->OnConnectionClosed(error, from_peer);
2072 // Cancel the alarms so they don't trigger any action now that the
2073 // connection is closed.
2074 ack_alarm_->Cancel();
2075 ping_alarm_->Cancel();
2076 fec_alarm_->Cancel();
2077 resume_writes_alarm_->Cancel();
2078 retransmission_alarm_->Cancel();
2079 send_alarm_->Cancel();
2080 timeout_alarm_->Cancel();
2081 mtu_discovery_alarm_->Cancel();
2084 void QuicConnection::SendGoAway(QuicErrorCode error,
2085 QuicStreamId last_good_stream_id,
2086 const string& reason) {
2087 DVLOG(1) << ENDPOINT << "Going away with error "
2088 << QuicUtils::ErrorToString(error)
2089 << " (" << error << ")";
2091 // Opportunistically bundle an ack with this outgoing packet.
2092 ScopedPacketBundler ack_bundler(this, BUNDLE_PENDING_ACK);
2093 packet_generator_.AddControlFrame(
2094 QuicFrame(new QuicGoAwayFrame(error, last_good_stream_id, reason)));
2097 void QuicConnection::CloseFecGroupsBefore(
2098 QuicPacketSequenceNumber sequence_number) {
2099 FecGroupMap::iterator it = group_map_.begin();
2100 while (it != group_map_.end()) {
2101 // If this is the current group or the group doesn't protect this packet
2102 // we can ignore it.
2103 if (last_header_.fec_group == it->first ||
2104 !it->second->ProtectsPacketsBefore(sequence_number)) {
2105 ++it;
2106 continue;
2108 QuicFecGroup* fec_group = it->second;
2109 DCHECK(!fec_group->CanRevive());
2110 FecGroupMap::iterator next = it;
2111 ++next;
2112 group_map_.erase(it);
2113 delete fec_group;
2114 it = next;
2118 QuicByteCount QuicConnection::max_packet_length() const {
2119 return packet_generator_.GetMaxPacketLength();
2122 void QuicConnection::set_max_packet_length(QuicByteCount length) {
2123 return packet_generator_.SetMaxPacketLength(length, /*force=*/false);
2126 bool QuicConnection::HasQueuedData() const {
2127 return pending_version_negotiation_packet_ ||
2128 !queued_packets_.empty() || packet_generator_.HasQueuedFrames();
2131 bool QuicConnection::CanWriteStreamData() {
2132 // Don't write stream data if there are negotiation or queued data packets
2133 // to send. Otherwise, continue and bundle as many frames as possible.
2134 if (pending_version_negotiation_packet_ || !queued_packets_.empty()) {
2135 return false;
2138 IsHandshake pending_handshake = visitor_->HasPendingHandshake() ?
2139 IS_HANDSHAKE : NOT_HANDSHAKE;
2140 // Sending queued packets may have caused the socket to become write blocked,
2141 // or the congestion manager to prohibit sending. If we've sent everything
2142 // we had queued and we're still not blocked, let the visitor know it can
2143 // write more.
2144 return ShouldGeneratePacket(HAS_RETRANSMITTABLE_DATA, pending_handshake);
2147 void QuicConnection::SetNetworkTimeouts(QuicTime::Delta overall_timeout,
2148 QuicTime::Delta idle_timeout) {
2149 LOG_IF(DFATAL, idle_timeout > overall_timeout)
2150 << "idle_timeout:" << idle_timeout.ToMilliseconds()
2151 << " overall_timeout:" << overall_timeout.ToMilliseconds();
2152 // Adjust the idle timeout on client and server to prevent clients from
2153 // sending requests to servers which have already closed the connection.
2154 if (perspective_ == Perspective::IS_SERVER) {
2155 idle_timeout = idle_timeout.Add(QuicTime::Delta::FromSeconds(3));
2156 } else if (idle_timeout > QuicTime::Delta::FromSeconds(1)) {
2157 idle_timeout = idle_timeout.Subtract(QuicTime::Delta::FromSeconds(1));
2159 overall_connection_timeout_ = overall_timeout;
2160 idle_network_timeout_ = idle_timeout;
2162 SetTimeoutAlarm();
2165 void QuicConnection::CheckForTimeout() {
2166 QuicTime now = clock_->ApproximateNow();
2167 QuicTime time_of_last_packet = max(time_of_last_received_packet_,
2168 time_of_last_sent_new_packet_);
2170 // |delta| can be < 0 as |now| is approximate time but |time_of_last_packet|
2171 // is accurate time. However, this should not change the behavior of
2172 // timeout handling.
2173 QuicTime::Delta idle_duration = now.Subtract(time_of_last_packet);
2174 DVLOG(1) << ENDPOINT << "last packet "
2175 << time_of_last_packet.ToDebuggingValue()
2176 << " now:" << now.ToDebuggingValue()
2177 << " idle_duration:" << idle_duration.ToMicroseconds()
2178 << " idle_network_timeout: "
2179 << idle_network_timeout_.ToMicroseconds();
2180 if (idle_duration >= idle_network_timeout_) {
2181 DVLOG(1) << ENDPOINT << "Connection timedout due to no network activity.";
2182 SendConnectionClose(QUIC_CONNECTION_TIMED_OUT);
2183 return;
2186 if (!overall_connection_timeout_.IsInfinite()) {
2187 QuicTime::Delta connected_duration =
2188 now.Subtract(stats_.connection_creation_time);
2189 DVLOG(1) << ENDPOINT << "connection time: "
2190 << connected_duration.ToMicroseconds() << " overall timeout: "
2191 << overall_connection_timeout_.ToMicroseconds();
2192 if (connected_duration >= overall_connection_timeout_) {
2193 DVLOG(1) << ENDPOINT <<
2194 "Connection timedout due to overall connection timeout.";
2195 SendConnectionClose(QUIC_CONNECTION_OVERALL_TIMED_OUT);
2196 return;
2200 SetTimeoutAlarm();
2203 void QuicConnection::SetTimeoutAlarm() {
2204 QuicTime time_of_last_packet = max(time_of_last_received_packet_,
2205 time_of_last_sent_new_packet_);
2207 QuicTime deadline = time_of_last_packet.Add(idle_network_timeout_);
2208 if (!overall_connection_timeout_.IsInfinite()) {
2209 deadline = min(deadline,
2210 stats_.connection_creation_time.Add(
2211 overall_connection_timeout_));
2214 timeout_alarm_->Cancel();
2215 timeout_alarm_->Set(deadline);
2218 void QuicConnection::SetPingAlarm() {
2219 if (perspective_ == Perspective::IS_SERVER) {
2220 // Only clients send pings.
2221 return;
2223 if (!visitor_->HasOpenDynamicStreams()) {
2224 ping_alarm_->Cancel();
2225 // Don't send a ping unless there are open streams.
2226 return;
2228 QuicTime::Delta ping_timeout = QuicTime::Delta::FromSeconds(kPingTimeoutSecs);
2229 ping_alarm_->Update(clock_->ApproximateNow().Add(ping_timeout),
2230 QuicTime::Delta::FromSeconds(1));
2233 void QuicConnection::SetRetransmissionAlarm() {
2234 if (delay_setting_retransmission_alarm_) {
2235 pending_retransmission_alarm_ = true;
2236 return;
2238 QuicTime retransmission_time = sent_packet_manager_.GetRetransmissionTime();
2239 retransmission_alarm_->Update(retransmission_time,
2240 QuicTime::Delta::FromMilliseconds(1));
2243 void QuicConnection::MaybeSetMtuAlarm() {
2244 if (!FLAGS_quic_do_path_mtu_discovery) {
2245 return;
2248 // Do not set the alarm if the target size is less than the current size.
2249 // This covers the case when |mtu_discovery_target_| is at its default value,
2250 // zero.
2251 if (mtu_discovery_target_ <= max_packet_length()) {
2252 return;
2255 if (mtu_probe_count_ >= kMtuDiscoveryAttempts) {
2256 return;
2259 if (mtu_discovery_alarm_->IsSet()) {
2260 return;
2263 if (sequence_number_of_last_sent_packet_ >= next_mtu_probe_at_) {
2264 // Use an alarm to send the MTU probe to ensure that no ScopedPacketBundlers
2265 // are active.
2266 mtu_discovery_alarm_->Set(clock_->ApproximateNow());
2270 QuicConnection::ScopedPacketBundler::ScopedPacketBundler(
2271 QuicConnection* connection,
2272 AckBundling send_ack)
2273 : connection_(connection),
2274 already_in_batch_mode_(connection != nullptr &&
2275 connection->packet_generator_.InBatchMode()) {
2276 if (connection_ == nullptr) {
2277 return;
2279 // Move generator into batch mode. If caller wants us to include an ack,
2280 // check the delayed-ack timer to see if there's ack info to be sent.
2281 if (!already_in_batch_mode_) {
2282 DVLOG(1) << "Entering Batch Mode.";
2283 connection_->packet_generator_.StartBatchOperations();
2285 // Bundle an ack if the alarm is set or with every second packet if we need to
2286 // raise the peer's least unacked.
2287 bool ack_pending =
2288 connection_->ack_alarm_->IsSet() || connection_->stop_waiting_count_ > 1;
2289 if (send_ack == SEND_ACK || (send_ack == BUNDLE_PENDING_ACK && ack_pending)) {
2290 DVLOG(1) << "Bundling ack with outgoing packet.";
2291 connection_->SendAck();
2295 QuicConnection::ScopedPacketBundler::~ScopedPacketBundler() {
2296 if (connection_ == nullptr) {
2297 return;
2299 // If we changed the generator's batch state, restore original batch state.
2300 if (!already_in_batch_mode_) {
2301 DVLOG(1) << "Leaving Batch Mode.";
2302 connection_->packet_generator_.FinishBatchOperations();
2304 DCHECK_EQ(already_in_batch_mode_,
2305 connection_->packet_generator_.InBatchMode());
2308 QuicConnection::ScopedRetransmissionScheduler::ScopedRetransmissionScheduler(
2309 QuicConnection* connection)
2310 : connection_(connection),
2311 already_delayed_(connection_->delay_setting_retransmission_alarm_) {
2312 connection_->delay_setting_retransmission_alarm_ = true;
2315 QuicConnection::ScopedRetransmissionScheduler::
2316 ~ScopedRetransmissionScheduler() {
2317 if (already_delayed_) {
2318 return;
2320 connection_->delay_setting_retransmission_alarm_ = false;
2321 if (connection_->pending_retransmission_alarm_) {
2322 connection_->SetRetransmissionAlarm();
2323 connection_->pending_retransmission_alarm_ = false;
2327 HasRetransmittableData QuicConnection::IsRetransmittable(
2328 const QueuedPacket& packet) {
2329 // Retransmitted packets retransmittable frames are owned by the unacked
2330 // packet map, but are not present in the serialized packet.
2331 if (packet.transmission_type != NOT_RETRANSMISSION ||
2332 packet.serialized_packet.retransmittable_frames != nullptr) {
2333 return HAS_RETRANSMITTABLE_DATA;
2334 } else {
2335 return NO_RETRANSMITTABLE_DATA;
2339 bool QuicConnection::IsConnectionClose(const QueuedPacket& packet) {
2340 const RetransmittableFrames* retransmittable_frames =
2341 packet.serialized_packet.retransmittable_frames;
2342 if (retransmittable_frames == nullptr) {
2343 return false;
2345 for (const QuicFrame& frame : retransmittable_frames->frames()) {
2346 if (frame.type == CONNECTION_CLOSE_FRAME) {
2347 return true;
2350 return false;
2353 void QuicConnection::SendMtuDiscoveryPacket(QuicByteCount target_mtu) {
2354 // Create a listener for the new probe. The ownership of the listener is
2355 // transferred to the AckNotifierManager. The notifier will get destroyed
2356 // before the connection (because it's stored in one of the connection's
2357 // subfields), hence |this| pointer is guaranteed to stay valid at all times.
2358 scoped_refptr<MtuDiscoveryAckListener> last_mtu_discovery_ack_listener(
2359 new MtuDiscoveryAckListener(this, target_mtu));
2361 // Send the probe.
2362 packet_generator_.GenerateMtuDiscoveryPacket(
2363 target_mtu, last_mtu_discovery_ack_listener.get());
2366 void QuicConnection::DiscoverMtu() {
2367 DCHECK(!mtu_discovery_alarm_->IsSet());
2369 // Chcek if the MTU has been already increased.
2370 if (mtu_discovery_target_ <= max_packet_length()) {
2371 return;
2374 // Schedule the next probe *before* sending the current one. This is
2375 // important, otherwise, when SendMtuDiscoveryPacket() is called,
2376 // MaybeSetMtuAlarm() will not realize that the probe has been just sent, and
2377 // will reschedule this probe again.
2378 packets_between_mtu_probes_ *= 2;
2379 next_mtu_probe_at_ =
2380 sequence_number_of_last_sent_packet_ + packets_between_mtu_probes_ + 1;
2381 ++mtu_probe_count_;
2383 DVLOG(2) << "Sending a path MTU discovery packet #" << mtu_probe_count_;
2384 SendMtuDiscoveryPacket(mtu_discovery_target_);
2386 DCHECK(!mtu_discovery_alarm_->IsSet());
2389 } // namespace net