1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 // Defines a simple integer vector class. This class is used to indicate a
6 // distance in two dimensions between two points. Subtracting two points should
7 // produce a vector, and adding a vector to a point produces the point at the
8 // vector's distance from the original point.
10 #ifndef UI_GFX_GEOMETRY_VECTOR2D_H_
11 #define UI_GFX_GEOMETRY_VECTOR2D_H_
16 #include "base/basictypes.h"
17 #include "ui/gfx/geometry/vector2d_f.h"
18 #include "ui/gfx/gfx_export.h"
22 class GFX_EXPORT Vector2d
{
24 Vector2d() : x_(0), y_(0) {}
25 Vector2d(int x
, int y
) : x_(x
), y_(y
) {}
27 int x() const { return x_
; }
28 void set_x(int x
) { x_
= x
; }
30 int y() const { return y_
; }
31 void set_y(int y
) { y_
= y
; }
33 // True if both components of the vector are 0.
36 // Add the components of the |other| vector to the current vector.
37 void Add(const Vector2d
& other
);
38 // Subtract the components of the |other| vector from the current vector.
39 void Subtract(const Vector2d
& other
);
41 void operator+=(const Vector2d
& other
) { Add(other
); }
42 void operator-=(const Vector2d
& other
) { Subtract(other
); }
44 void SetToMin(const Vector2d
& other
) {
45 x_
= x_
<= other
.x_
? x_
: other
.x_
;
46 y_
= y_
<= other
.y_
? y_
: other
.y_
;
49 void SetToMax(const Vector2d
& other
) {
50 x_
= x_
>= other
.x_
? x_
: other
.x_
;
51 y_
= y_
>= other
.y_
? y_
: other
.y_
;
54 // Gives the square of the diagonal length of the vector. Since this is
55 // cheaper to compute than Length(), it is useful when you want to compare
56 // relative lengths of different vectors without needing the actual lengths.
57 int64
LengthSquared() const;
58 // Gives the diagonal length of the vector.
61 std::string
ToString() const;
63 operator Vector2dF() const {
64 return Vector2dF(static_cast<float>(x()), static_cast<float>(y()));
72 inline bool operator==(const Vector2d
& lhs
, const Vector2d
& rhs
) {
73 return lhs
.x() == rhs
.x() && lhs
.y() == rhs
.y();
76 inline Vector2d
operator-(const Vector2d
& v
) {
77 return Vector2d(-v
.x(), -v
.y());
80 inline Vector2d
operator+(const Vector2d
& lhs
, const Vector2d
& rhs
) {
81 Vector2d result
= lhs
;
86 inline Vector2d
operator-(const Vector2d
& lhs
, const Vector2d
& rhs
) {
87 Vector2d result
= lhs
;
92 // This is declared here for use in gtest-based unit tests but is defined in
93 // the gfx_test_support target. Depend on that to use this in your unit test.
94 // This should not be used in production code - call ToString() instead.
95 void PrintTo(const Vector2d
& vector
, ::std::ostream
* os
);
99 #endif // UI_GFX_GEOMETRY_VECTOR2D_H_