Fix search results being clipped in app list.
[chromium-blink-merge.git] / ui / gfx / geometry / vector2d_unittest.cc
blobb87609fe2cb9894d9d34bf550c74746fa33b9e52
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include <cmath>
6 #include <limits>
8 #include "base/basictypes.h"
9 #include "testing/gtest/include/gtest/gtest.h"
10 #include "ui/gfx/geometry/vector2d.h"
11 #include "ui/gfx/geometry/vector2d_f.h"
13 namespace gfx {
15 TEST(Vector2dTest, ConversionToFloat) {
16 Vector2d i(3, 4);
17 Vector2dF f = i;
18 EXPECT_EQ(i, f);
21 TEST(Vector2dTest, IsZero) {
22 Vector2d int_zero(0, 0);
23 Vector2d int_nonzero(2, -2);
24 Vector2dF float_zero(0, 0);
25 Vector2dF float_nonzero(0.1f, -0.1f);
27 EXPECT_TRUE(int_zero.IsZero());
28 EXPECT_FALSE(int_nonzero.IsZero());
29 EXPECT_TRUE(float_zero.IsZero());
30 EXPECT_FALSE(float_nonzero.IsZero());
33 TEST(Vector2dTest, Add) {
34 Vector2d i1(3, 5);
35 Vector2d i2(4, -1);
37 const struct {
38 Vector2d expected;
39 Vector2d actual;
40 } int_tests[] = {
41 { Vector2d(3, 5), i1 + Vector2d() },
42 { Vector2d(3 + 4, 5 - 1), i1 + i2 },
43 { Vector2d(3 - 4, 5 + 1), i1 - i2 }
46 for (size_t i = 0; i < arraysize(int_tests); ++i)
47 EXPECT_EQ(int_tests[i].expected.ToString(),
48 int_tests[i].actual.ToString());
50 Vector2dF f1(3.1f, 5.1f);
51 Vector2dF f2(4.3f, -1.3f);
53 const struct {
54 Vector2dF expected;
55 Vector2dF actual;
56 } float_tests[] = {
57 { Vector2dF(3.1F, 5.1F), f1 + Vector2d() },
58 { Vector2dF(3.1F, 5.1F), f1 + Vector2dF() },
59 { Vector2dF(3.1f + 4.3f, 5.1f - 1.3f), f1 + f2 },
60 { Vector2dF(3.1f - 4.3f, 5.1f + 1.3f), f1 - f2 }
63 for (size_t i = 0; i < arraysize(float_tests); ++i)
64 EXPECT_EQ(float_tests[i].expected.ToString(),
65 float_tests[i].actual.ToString());
68 TEST(Vector2dTest, Negative) {
69 const struct {
70 Vector2d expected;
71 Vector2d actual;
72 } int_tests[] = {
73 { Vector2d(0, 0), -Vector2d(0, 0) },
74 { Vector2d(-3, -3), -Vector2d(3, 3) },
75 { Vector2d(3, 3), -Vector2d(-3, -3) },
76 { Vector2d(-3, 3), -Vector2d(3, -3) },
77 { Vector2d(3, -3), -Vector2d(-3, 3) }
80 for (size_t i = 0; i < arraysize(int_tests); ++i)
81 EXPECT_EQ(int_tests[i].expected.ToString(),
82 int_tests[i].actual.ToString());
84 const struct {
85 Vector2dF expected;
86 Vector2dF actual;
87 } float_tests[] = {
88 { Vector2dF(0, 0), -Vector2d(0, 0) },
89 { Vector2dF(-0.3f, -0.3f), -Vector2dF(0.3f, 0.3f) },
90 { Vector2dF(0.3f, 0.3f), -Vector2dF(-0.3f, -0.3f) },
91 { Vector2dF(-0.3f, 0.3f), -Vector2dF(0.3f, -0.3f) },
92 { Vector2dF(0.3f, -0.3f), -Vector2dF(-0.3f, 0.3f) }
95 for (size_t i = 0; i < arraysize(float_tests); ++i)
96 EXPECT_EQ(float_tests[i].expected.ToString(),
97 float_tests[i].actual.ToString());
100 TEST(Vector2dTest, Scale) {
101 float double_values[][4] = {
102 { 4.5f, 1.2f, 3.3f, 5.6f },
103 { 4.5f, -1.2f, 3.3f, 5.6f },
104 { 4.5f, 1.2f, 3.3f, -5.6f },
105 { 4.5f, 1.2f, -3.3f, -5.6f },
106 { -4.5f, 1.2f, 3.3f, 5.6f },
107 { -4.5f, 1.2f, 0, 5.6f },
108 { -4.5f, 1.2f, 3.3f, 0 },
109 { 4.5f, 0, 3.3f, 5.6f },
110 { 0, 1.2f, 3.3f, 5.6f }
113 for (size_t i = 0; i < arraysize(double_values); ++i) {
114 Vector2dF v(double_values[i][0], double_values[i][1]);
115 v.Scale(double_values[i][2], double_values[i][3]);
116 EXPECT_EQ(v.x(), double_values[i][0] * double_values[i][2]);
117 EXPECT_EQ(v.y(), double_values[i][1] * double_values[i][3]);
119 Vector2dF v2 = ScaleVector2d(
120 gfx::Vector2dF(double_values[i][0], double_values[i][1]),
121 double_values[i][2], double_values[i][3]);
122 EXPECT_EQ(double_values[i][0] * double_values[i][2], v2.x());
123 EXPECT_EQ(double_values[i][1] * double_values[i][3], v2.y());
126 float single_values[][3] = {
127 { 4.5f, 1.2f, 3.3f },
128 { 4.5f, -1.2f, 3.3f },
129 { 4.5f, 1.2f, 3.3f },
130 { 4.5f, 1.2f, -3.3f },
131 { -4.5f, 1.2f, 3.3f },
132 { -4.5f, 1.2f, 0 },
133 { -4.5f, 1.2f, 3.3f },
134 { 4.5f, 0, 3.3f },
135 { 0, 1.2f, 3.3f }
138 for (size_t i = 0; i < arraysize(single_values); ++i) {
139 Vector2dF v(single_values[i][0], single_values[i][1]);
140 v.Scale(single_values[i][2]);
141 EXPECT_EQ(v.x(), single_values[i][0] * single_values[i][2]);
142 EXPECT_EQ(v.y(), single_values[i][1] * single_values[i][2]);
144 Vector2dF v2 = ScaleVector2d(
145 gfx::Vector2dF(double_values[i][0], double_values[i][1]),
146 double_values[i][2]);
147 EXPECT_EQ(single_values[i][0] * single_values[i][2], v2.x());
148 EXPECT_EQ(single_values[i][1] * single_values[i][2], v2.y());
152 TEST(Vector2dTest, Length) {
153 int int_values[][2] = {
154 { 0, 0 },
155 { 10, 20 },
156 { 20, 10 },
157 { -10, -20 },
158 { -20, 10 },
159 { 10, -20 },
162 for (size_t i = 0; i < arraysize(int_values); ++i) {
163 int v0 = int_values[i][0];
164 int v1 = int_values[i][1];
165 double length_squared =
166 static_cast<double>(v0) * v0 + static_cast<double>(v1) * v1;
167 double length = std::sqrt(length_squared);
168 Vector2d vector(v0, v1);
169 EXPECT_EQ(static_cast<float>(length_squared), vector.LengthSquared());
170 EXPECT_EQ(static_cast<float>(length), vector.Length());
173 float float_values[][2] = {
174 { 0, 0 },
175 { 10.5f, 20.5f },
176 { 20.5f, 10.5f },
177 { -10.5f, -20.5f },
178 { -20.5f, 10.5f },
179 { 10.5f, -20.5f },
180 // A large vector that fails if the Length function doesn't use
181 // double precision internally.
182 { 1236278317862780234892374893213178027.12122348904204230f,
183 335890352589839028212313231225425134332.38123f },
186 for (size_t i = 0; i < arraysize(float_values); ++i) {
187 double v0 = float_values[i][0];
188 double v1 = float_values[i][1];
189 double length_squared =
190 static_cast<double>(v0) * v0 + static_cast<double>(v1) * v1;
191 double length = std::sqrt(length_squared);
192 Vector2dF vector(v0, v1);
193 EXPECT_DOUBLE_EQ(length_squared, vector.LengthSquared());
194 EXPECT_FLOAT_EQ(static_cast<float>(length), vector.Length());
198 TEST(Vector2dTest, ClampVector2d) {
199 Vector2d a;
201 a = Vector2d(3, 5);
202 EXPECT_EQ(Vector2d(3, 5).ToString(), a.ToString());
203 a.SetToMax(Vector2d(2, 4));
204 EXPECT_EQ(Vector2d(3, 5).ToString(), a.ToString());
205 a.SetToMax(Vector2d(3, 5));
206 EXPECT_EQ(Vector2d(3, 5).ToString(), a.ToString());
207 a.SetToMax(Vector2d(4, 2));
208 EXPECT_EQ(Vector2d(4, 5).ToString(), a.ToString());
209 a.SetToMax(Vector2d(8, 10));
210 EXPECT_EQ(Vector2d(8, 10).ToString(), a.ToString());
212 a.SetToMin(Vector2d(9, 11));
213 EXPECT_EQ(Vector2d(8, 10).ToString(), a.ToString());
214 a.SetToMin(Vector2d(8, 10));
215 EXPECT_EQ(Vector2d(8, 10).ToString(), a.ToString());
216 a.SetToMin(Vector2d(11, 9));
217 EXPECT_EQ(Vector2d(8, 9).ToString(), a.ToString());
218 a.SetToMin(Vector2d(7, 11));
219 EXPECT_EQ(Vector2d(7, 9).ToString(), a.ToString());
220 a.SetToMin(Vector2d(3, 5));
221 EXPECT_EQ(Vector2d(3, 5).ToString(), a.ToString());
224 TEST(Vector2dTest, ClampVector2dF) {
225 Vector2dF a;
227 a = Vector2dF(3.5f, 5.5f);
228 EXPECT_EQ(Vector2dF(3.5f, 5.5f).ToString(), a.ToString());
229 a.SetToMax(Vector2dF(2.5f, 4.5f));
230 EXPECT_EQ(Vector2dF(3.5f, 5.5f).ToString(), a.ToString());
231 a.SetToMax(Vector2dF(3.5f, 5.5f));
232 EXPECT_EQ(Vector2dF(3.5f, 5.5f).ToString(), a.ToString());
233 a.SetToMax(Vector2dF(4.5f, 2.5f));
234 EXPECT_EQ(Vector2dF(4.5f, 5.5f).ToString(), a.ToString());
235 a.SetToMax(Vector2dF(8.5f, 10.5f));
236 EXPECT_EQ(Vector2dF(8.5f, 10.5f).ToString(), a.ToString());
238 a.SetToMin(Vector2dF(9.5f, 11.5f));
239 EXPECT_EQ(Vector2dF(8.5f, 10.5f).ToString(), a.ToString());
240 a.SetToMin(Vector2dF(8.5f, 10.5f));
241 EXPECT_EQ(Vector2dF(8.5f, 10.5f).ToString(), a.ToString());
242 a.SetToMin(Vector2dF(11.5f, 9.5f));
243 EXPECT_EQ(Vector2dF(8.5f, 9.5f).ToString(), a.ToString());
244 a.SetToMin(Vector2dF(7.5f, 11.5f));
245 EXPECT_EQ(Vector2dF(7.5f, 9.5f).ToString(), a.ToString());
246 a.SetToMin(Vector2dF(3.5f, 5.5f));
247 EXPECT_EQ(Vector2dF(3.5f, 5.5f).ToString(), a.ToString());
250 } // namespace gfx