Fix WindowAndroid leak in Android WebView
[chromium-blink-merge.git] / ui / gl / gl_image_memory.h
bloba50a38064b1574ad55f571bb76581e9922d9399f
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_GL_GL_IMAGE_MEMORY_H_
6 #define UI_GL_GL_IMAGE_MEMORY_H_
8 #include "ui/gl/gl_image.h"
10 #if defined(OS_WIN) || defined(USE_X11) || defined(OS_ANDROID) || \
11 defined(USE_OZONE)
12 #include <EGL/egl.h>
13 #include <EGL/eglext.h>
14 #endif
16 #include "base/numerics/safe_math.h"
17 #include "ui/gfx/gpu_memory_buffer.h"
19 namespace gfx {
21 class GL_EXPORT GLImageMemory : public GLImage {
22 public:
23 GLImageMemory(const gfx::Size& size, unsigned internalformat);
25 static bool StrideInBytes(size_t width,
26 gfx::GpuMemoryBuffer::Format format,
27 size_t* stride_in_bytes);
29 bool Initialize(const unsigned char* memory,
30 gfx::GpuMemoryBuffer::Format format);
32 // Overridden from GLImage:
33 void Destroy(bool have_context) override;
34 gfx::Size GetSize() override;
35 bool BindTexImage(unsigned target) override;
36 void ReleaseTexImage(unsigned target) override {}
37 bool CopyTexImage(unsigned target) override;
38 void WillUseTexImage() override;
39 void DidUseTexImage() override;
40 void WillModifyTexImage() override {}
41 void DidModifyTexImage() override {}
42 bool ScheduleOverlayPlane(gfx::AcceleratedWidget widget,
43 int z_order,
44 OverlayTransform transform,
45 const Rect& bounds_rect,
46 const RectF& crop_rect) override;
48 protected:
49 ~GLImageMemory() override;
51 private:
52 void DoBindTexImage(unsigned target);
54 const gfx::Size size_;
55 const unsigned internalformat_;
56 const unsigned char* memory_;
57 gfx::GpuMemoryBuffer::Format format_;
58 bool in_use_;
59 unsigned target_;
60 bool need_do_bind_tex_image_;
61 #if defined(OS_WIN) || defined(USE_X11) || defined(OS_ANDROID) || \
62 defined(USE_OZONE)
63 unsigned egl_texture_id_;
64 EGLImageKHR egl_image_;
65 #endif
67 DISALLOW_COPY_AND_ASSIGN(GLImageMemory);
70 } // namespace gfx
72 #endif // UI_GL_GL_IMAGE_MEMORY_H_