Make ui/gl depend on the necessary runtime targets on Windows.
[chromium-blink-merge.git] / build / install-android-sdks.sh
blob5c4edafec5b4a4ff85d148a4784209c55d698a22
1 #!/bin/bash -e
3 # Copyright (c) 2012 The Chromium Authors. All rights reserved.
4 # Use of this source code is governed by a BSD-style license that can be
5 # found in the LICENSE file.
7 # Script to install SDKs needed to build chromium on android.
8 # See http://code.google.com/p/chromium/wiki/AndroidBuildInstructions
10 echo 'checking for sdk packages install'
11 # Use absolute path to call 'android' so script can be run from any directory.
12 cwd=$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )
13 # Get the SDK extras packages to install from the DEPS file 'sdkextras' hook.
14 packages="$(python ${cwd}/get_sdk_extras_packages.py)"
15 for package in "${packages}"; do
16 pkg_id=$(${cwd}/../third_party/android_tools/sdk/tools/android list sdk | \
17 grep -i "$package," | \
18 awk '/^[ ]*[0-9]*- / {gsub("-",""); print $1}')
19 if [[ -n ${pkg_id} ]]; then
20 ${cwd}/../third_party/android_tools/sdk/tools/android update sdk --no-ui \
21 --filter ${pkg_id}
23 done
25 echo "install-android-sdks.sh complete."