Introduced IDR_SIGNIN_INTERNALS_INDEX_* strings to grit_whitelist.txt
[chromium-blink-merge.git] / remoting / host / input_injector_mac.cc
blob6ea746701097310804bdf72b75c68122088f5edd
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "remoting/host/input_injector.h"
7 #include <algorithm>
8 #include <ApplicationServices/ApplicationServices.h>
9 #include <Carbon/Carbon.h>
11 #include "base/basictypes.h"
12 #include "base/bind.h"
13 #include "base/compiler_specific.h"
14 #include "base/location.h"
15 #include "base/mac/scoped_cftyperef.h"
16 #include "base/memory/ref_counted.h"
17 #include "base/single_thread_task_runner.h"
18 #include "remoting/host/clipboard.h"
19 #include "remoting/proto/internal.pb.h"
20 #include "remoting/protocol/message_decoder.h"
21 #include "skia/ext/skia_utils_mac.h"
22 #include "third_party/skia/include/core/SkPoint.h"
23 #include "third_party/skia/include/core/SkRect.h"
24 #include "third_party/webrtc/modules/desktop_capture/mac/desktop_configuration.h"
25 #include "ui/base/keycodes/keycode_converter.h"
27 namespace remoting {
29 namespace {
31 using protocol::ClipboardEvent;
32 using protocol::KeyEvent;
33 using protocol::MouseEvent;
35 // A class to generate events on Mac.
36 class InputInjectorMac : public InputInjector {
37 public:
38 explicit InputInjectorMac(
39 scoped_refptr<base::SingleThreadTaskRunner> task_runner);
40 virtual ~InputInjectorMac();
42 // ClipboardStub interface.
43 virtual void InjectClipboardEvent(const ClipboardEvent& event) OVERRIDE;
45 // InputStub interface.
46 virtual void InjectKeyEvent(const KeyEvent& event) OVERRIDE;
47 virtual void InjectMouseEvent(const MouseEvent& event) OVERRIDE;
49 // InputInjector interface.
50 virtual void Start(
51 scoped_ptr<protocol::ClipboardStub> client_clipboard) OVERRIDE;
53 private:
54 // The actual implementation resides in InputInjectorMac::Core class.
55 class Core : public base::RefCountedThreadSafe<Core> {
56 public:
57 explicit Core(scoped_refptr<base::SingleThreadTaskRunner> task_runner);
59 // Mirrors the ClipboardStub interface.
60 void InjectClipboardEvent(const ClipboardEvent& event);
62 // Mirrors the InputStub interface.
63 void InjectKeyEvent(const KeyEvent& event);
64 void InjectMouseEvent(const MouseEvent& event);
66 // Mirrors the InputInjector interface.
67 void Start(scoped_ptr<protocol::ClipboardStub> client_clipboard);
69 void Stop();
71 private:
72 friend class base::RefCountedThreadSafe<Core>;
73 virtual ~Core();
75 scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
76 SkIPoint mouse_pos_;
77 uint32 mouse_button_state_;
78 scoped_ptr<Clipboard> clipboard_;
80 DISALLOW_COPY_AND_ASSIGN(Core);
83 scoped_refptr<Core> core_;
85 DISALLOW_COPY_AND_ASSIGN(InputInjectorMac);
88 InputInjectorMac::InputInjectorMac(
89 scoped_refptr<base::SingleThreadTaskRunner> task_runner) {
90 core_ = new Core(task_runner);
93 InputInjectorMac::~InputInjectorMac() {
94 core_->Stop();
97 void InputInjectorMac::InjectClipboardEvent(const ClipboardEvent& event) {
98 core_->InjectClipboardEvent(event);
101 void InputInjectorMac::InjectKeyEvent(const KeyEvent& event) {
102 core_->InjectKeyEvent(event);
105 void InputInjectorMac::InjectMouseEvent(const MouseEvent& event) {
106 core_->InjectMouseEvent(event);
109 void InputInjectorMac::Start(
110 scoped_ptr<protocol::ClipboardStub> client_clipboard) {
111 core_->Start(client_clipboard.Pass());
114 InputInjectorMac::Core::Core(
115 scoped_refptr<base::SingleThreadTaskRunner> task_runner)
116 : task_runner_(task_runner),
117 mouse_button_state_(0),
118 clipboard_(Clipboard::Create()) {
119 // Ensure that local hardware events are not suppressed after injecting
120 // input events. This allows LocalInputMonitor to detect if the local mouse
121 // is being moved whilst a remote user is connected.
122 // This API is deprecated, but it is needed when using the deprecated
123 // injection APIs.
124 // If the non-deprecated injection APIs were used instead, the equivalent of
125 // this line would not be needed, as OS X defaults to _not_ suppressing local
126 // inputs in that case.
127 #pragma clang diagnostic push
128 #pragma clang diagnostic ignored "-Wdeprecated-declarations"
129 CGSetLocalEventsSuppressionInterval(0.0);
130 #pragma clang diagnostic pop
133 void InputInjectorMac::Core::InjectClipboardEvent(const ClipboardEvent& event) {
134 if (!task_runner_->BelongsToCurrentThread()) {
135 task_runner_->PostTask(
136 FROM_HERE, base::Bind(&Core::InjectClipboardEvent, this, event));
137 return;
140 // |clipboard_| will ignore unknown MIME-types, and verify the data's format.
141 clipboard_->InjectClipboardEvent(event);
144 void InputInjectorMac::Core::InjectKeyEvent(const KeyEvent& event) {
145 // HostEventDispatcher should filter events missing the pressed field.
146 if (!event.has_pressed() || !event.has_usb_keycode())
147 return;
149 ui::KeycodeConverter* key_converter = ui::KeycodeConverter::GetInstance();
150 int keycode = key_converter->UsbKeycodeToNativeKeycode(event.usb_keycode());
152 VLOG(3) << "Converting USB keycode: " << std::hex << event.usb_keycode()
153 << " to keycode: " << keycode << std::dec;
155 // If we couldn't determine the Mac virtual key code then ignore the event.
156 if (keycode == key_converter->InvalidNativeKeycode())
157 return;
159 base::ScopedCFTypeRef<CGEventRef> eventRef(
160 CGEventCreateKeyboardEvent(NULL, keycode, event.pressed()));
162 if (eventRef) {
163 // We only need to manually set CapsLock: Mac ignores NumLock.
164 // Modifier keys work correctly already via press/release event injection.
165 if (event.lock_states() & protocol::KeyEvent::LOCK_STATES_CAPSLOCK)
166 CGEventSetFlags(eventRef, kCGEventFlagMaskAlphaShift);
168 // Post the event to the current session.
169 CGEventPost(kCGSessionEventTap, eventRef);
173 void InputInjectorMac::Core::InjectMouseEvent(const MouseEvent& event) {
174 if (event.has_x() && event.has_y()) {
175 // On multi-monitor systems (0,0) refers to the top-left of the "main"
176 // display, whereas our coordinate scheme places (0,0) at the top-left of
177 // the bounding rectangle around all the displays, so we need to translate
178 // accordingly.
180 // Set the mouse position assuming single-monitor.
181 mouse_pos_ = SkIPoint::Make(event.x(), event.y());
183 // Fetch the desktop configuration.
184 // TODO(wez): Optimize this out, or at least only enumerate displays in
185 // response to display-changed events. VideoFrameCapturer's VideoFrames
186 // could be augmented to include native cursor coordinates for use by
187 // MouseClampingFilter, removing the need for translation here.
188 webrtc::MacDesktopConfiguration desktop_config =
189 webrtc::MacDesktopConfiguration::GetCurrent(
190 webrtc::MacDesktopConfiguration::TopLeftOrigin);
192 // Translate the mouse position into desktop coordinates.
193 mouse_pos_ += SkIPoint::Make(desktop_config.pixel_bounds.left(),
194 desktop_config.pixel_bounds.top());
196 // Constrain the mouse position to the desktop coordinates.
197 mouse_pos_ = SkIPoint::Make(
198 std::max(desktop_config.pixel_bounds.left(),
199 std::min(desktop_config.pixel_bounds.right(), mouse_pos_.x())),
200 std::max(desktop_config.pixel_bounds.top(),
201 std::min(desktop_config.pixel_bounds.bottom(), mouse_pos_.y())));
203 // Convert from pixel to Density Independent Pixel coordinates.
204 mouse_pos_ = SkIPoint::Make(
205 SkScalarRound(mouse_pos_.x() / desktop_config.dip_to_pixel_scale),
206 SkScalarRound(mouse_pos_.y() / desktop_config.dip_to_pixel_scale));
208 VLOG(3) << "Moving mouse to " << mouse_pos_.x() << "," << mouse_pos_.y();
210 if (event.has_button() && event.has_button_down()) {
211 if (event.button() >= 1 && event.button() <= 3) {
212 VLOG(2) << "Button " << event.button()
213 << (event.button_down() ? " down" : " up");
214 int button_change = 1 << (event.button() - 1);
215 if (event.button_down())
216 mouse_button_state_ |= button_change;
217 else
218 mouse_button_state_ &= ~button_change;
219 } else {
220 VLOG(1) << "Unknown mouse button: " << event.button();
223 // We use the deprecated CGPostMouseEvent API because we receive low-level
224 // mouse events, whereas CGEventCreateMouseEvent is for injecting higher-level
225 // events. For example, the deprecated APIs will detect double-clicks or drags
226 // in a way that is consistent with how they would be generated using a local
227 // mouse, whereas the new APIs expect us to inject these higher-level events
228 // directly.
229 CGPoint position = CGPointMake(mouse_pos_.x(), mouse_pos_.y());
230 enum {
231 LeftBit = 1 << (MouseEvent::BUTTON_LEFT - 1),
232 MiddleBit = 1 << (MouseEvent::BUTTON_MIDDLE - 1),
233 RightBit = 1 << (MouseEvent::BUTTON_RIGHT - 1)
235 #pragma clang diagnostic push
236 #pragma clang diagnostic ignored "-Wdeprecated-declarations"
237 CGError error = CGPostMouseEvent(position, true, 3,
238 (mouse_button_state_ & LeftBit) != 0,
239 (mouse_button_state_ & RightBit) != 0,
240 (mouse_button_state_ & MiddleBit) != 0);
241 #pragma clang diagnostic pop
242 if (error != kCGErrorSuccess)
243 LOG(WARNING) << "CGPostMouseEvent error " << error;
245 if (event.has_wheel_delta_x() && event.has_wheel_delta_y()) {
246 int delta_x = static_cast<int>(event.wheel_delta_x());
247 int delta_y = static_cast<int>(event.wheel_delta_y());
248 base::ScopedCFTypeRef<CGEventRef> event(CGEventCreateScrollWheelEvent(
249 NULL, kCGScrollEventUnitPixel, 2, delta_y, delta_x));
250 if (event)
251 CGEventPost(kCGSessionEventTap, event);
255 void InputInjectorMac::Core::Start(
256 scoped_ptr<protocol::ClipboardStub> client_clipboard) {
257 if (!task_runner_->BelongsToCurrentThread()) {
258 task_runner_->PostTask(
259 FROM_HERE,
260 base::Bind(&Core::Start, this, base::Passed(&client_clipboard)));
261 return;
264 clipboard_->Start(client_clipboard.Pass());
267 void InputInjectorMac::Core::Stop() {
268 if (!task_runner_->BelongsToCurrentThread()) {
269 task_runner_->PostTask(FROM_HERE, base::Bind(&Core::Stop, this));
270 return;
273 clipboard_->Stop();
276 InputInjectorMac::Core::~Core() {
279 } // namespace
281 scoped_ptr<InputInjector> InputInjector::Create(
282 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner,
283 scoped_refptr<base::SingleThreadTaskRunner> ui_task_runner) {
284 return scoped_ptr<InputInjector>(new InputInjectorMac(main_task_runner));
287 } // namespace remoting