1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef REMOTING_PROTOCOL_CONNECTION_TO_HOST_H_
6 #define REMOTING_PROTOCOL_CONNECTION_TO_HOST_H_
11 #include "base/callback_forward.h"
12 #include "base/memory/ref_counted.h"
13 #include "base/memory/scoped_ptr.h"
14 #include "base/threading/non_thread_safe.h"
15 #include "remoting/proto/internal.pb.h"
16 #include "remoting/protocol/clipboard_filter.h"
17 #include "remoting/protocol/errors.h"
18 #include "remoting/protocol/input_filter.h"
19 #include "remoting/protocol/message_reader.h"
20 #include "remoting/protocol/monitored_video_stub.h"
21 #include "remoting/protocol/session.h"
22 #include "remoting/protocol/session_config.h"
23 #include "remoting/protocol/session_manager.h"
24 #include "remoting/signaling/signal_strategy.h"
36 class ClientControlDispatcher
;
37 class ClientEventDispatcher
;
43 class TransportFactory
;
44 class ClientVideoDispatcher
;
47 class ConnectionToHost
: public SignalStrategy::Listener
,
48 public SessionManager::Listener
,
49 public Session::EventHandler
,
50 public base::NonThreadSafe
{
52 // The UI implementations maintain corresponding definitions of this
53 // enumeration in webapp/client_session.js and
54 // android/java/src/org/chromium/chromoting/jni/JniInterface.java. Be sure to
55 // update these locations if you make any changes to the ordering.
65 class HostEventCallback
{
67 virtual ~HostEventCallback() {}
69 // Called when state of the connection changes.
70 virtual void OnConnectionState(State state
, ErrorCode error
) = 0;
72 // Called when ready state of the connection changes. When |ready|
73 // is set to false some data sent by the peers may be
74 // delayed. This is used to indicate in the UI when connection is
75 // temporarily broken.
76 virtual void OnConnectionReady(bool ready
) = 0;
78 // Called when the route type (direct vs. STUN vs. proxied) changes.
79 virtual void OnRouteChanged(const std::string
& channel_name
,
80 const protocol::TransportRoute
& route
) = 0;
84 ~ConnectionToHost() override
;
86 // Allows to set a custom protocol configuration (e.g. for tests). Cannot be
87 // called after Connect().
88 void set_candidate_config(scoped_ptr
<CandidateSessionConfig
> config
);
90 // Set the stubs which will handle messages from the host.
91 // The caller must ensure that stubs out-live the connection.
92 // Unless otherwise specified, all stubs must be set before Connect()
94 void set_client_stub(ClientStub
* client_stub
);
95 void set_clipboard_stub(ClipboardStub
* clipboard_stub
);
96 void set_video_stub(VideoStub
* video_stub
);
97 // If no audio stub is specified then audio will not be requested.
98 void set_audio_stub(AudioStub
* audio_stub
);
100 // Initiates a connection to the host specified by |host_jid|.
101 // |signal_strategy| is used to signal to the host, and must outlive the
102 // connection. Data channels will be negotiated over |transport_factory|.
103 // |authenticator| will be used to authenticate the session and data channels.
104 // |event_callback| will be notified of changes in the state of the connection
105 // and must outlive the ConnectionToHost.
106 // Caller must set stubs (see below) before calling Connect.
107 virtual void Connect(SignalStrategy
* signal_strategy
,
108 scoped_ptr
<TransportFactory
> transport_factory
,
109 scoped_ptr
<Authenticator
> authenticator
,
110 const std::string
& host_jid
,
111 HostEventCallback
* event_callback
);
113 // Returns the session configuration that was negotiated with the host.
114 virtual const SessionConfig
& config();
116 // Stubs for sending data to the host.
117 virtual ClipboardStub
* clipboard_forwarder();
118 virtual HostStub
* host_stub();
119 virtual InputStub
* input_stub();
121 // SignalStrategy::StatusObserver interface.
122 void OnSignalStrategyStateChange(SignalStrategy::State state
) override
;
123 bool OnSignalStrategyIncomingStanza(const buzz::XmlElement
* stanza
) override
;
125 // SessionManager::Listener interface.
126 void OnSessionManagerReady() override
;
127 void OnIncomingSession(
129 SessionManager::IncomingSessionResponse
* response
) override
;
131 // Session::EventHandler interface.
132 void OnSessionStateChange(Session::State state
) override
;
133 void OnSessionRouteChange(const std::string
& channel_name
,
134 const TransportRoute
& route
) override
;
136 // MonitoredVideoStub::EventHandler interface.
137 virtual void OnVideoChannelStatus(bool active
);
139 // Return the current state of ConnectionToHost.
143 // Callbacks for channel initialization
144 void OnChannelInitialized(bool successful
);
146 void NotifyIfChannelsReady();
148 void CloseOnError(ErrorCode error
);
150 // Stops writing in the channels.
151 void CloseChannels();
153 void SetState(State state
, ErrorCode error
);
155 std::string host_jid_
;
156 std::string host_public_key_
;
157 scoped_ptr
<Authenticator
> authenticator_
;
159 HostEventCallback
* event_callback_
;
161 scoped_ptr
<CandidateSessionConfig
> candidate_config_
;
163 // Stub for incoming messages.
164 ClientStub
* client_stub_
;
165 ClipboardStub
* clipboard_stub_
;
166 AudioStub
* audio_stub_
;
168 SignalStrategy
* signal_strategy_
;
169 scoped_ptr
<SessionManager
> session_manager_
;
170 scoped_ptr
<Session
> session_
;
171 scoped_ptr
<MonitoredVideoStub
> monitored_video_stub_
;
173 scoped_ptr
<ClientVideoDispatcher
> video_dispatcher_
;
174 scoped_ptr
<AudioReader
> audio_reader_
;
175 scoped_ptr
<ClientControlDispatcher
> control_dispatcher_
;
176 scoped_ptr
<ClientEventDispatcher
> event_dispatcher_
;
177 ClipboardFilter clipboard_forwarder_
;
178 InputFilter event_forwarder_
;
180 // Internal state of the connection.
185 DISALLOW_COPY_AND_ASSIGN(ConnectionToHost
);
188 } // namespace protocol
189 } // namespace remoting
191 #endif // REMOTING_PROTOCOL_CONNECTION_TO_HOST_H_