MediaLog: Log selected audio/video decoder name.
[chromium-blink-merge.git] / media / filters / video_renderer_impl.h
blob59f1884be6503f5af512fb3e9a49ce9ebd43680d
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef MEDIA_FILTERS_VIDEO_RENDERER_IMPL_H_
6 #define MEDIA_FILTERS_VIDEO_RENDERER_IMPL_H_
8 #include <deque>
10 #include "base/memory/ref_counted.h"
11 #include "base/memory/scoped_ptr.h"
12 #include "base/memory/scoped_vector.h"
13 #include "base/memory/weak_ptr.h"
14 #include "base/synchronization/condition_variable.h"
15 #include "base/synchronization/lock.h"
16 #include "base/threading/platform_thread.h"
17 #include "media/base/decryptor.h"
18 #include "media/base/demuxer_stream.h"
19 #include "media/base/media_log.h"
20 #include "media/base/pipeline_status.h"
21 #include "media/base/video_decoder.h"
22 #include "media/base/video_frame.h"
23 #include "media/base/video_renderer.h"
24 #include "media/filters/decoder_stream.h"
26 namespace base {
27 class SingleThreadTaskRunner;
30 namespace media {
32 // VideoRendererImpl creates its own thread for the sole purpose of timing frame
33 // presentation. It handles reading from the VideoFrameStream and stores the
34 // results in a queue of decoded frames and executing a callback when a frame is
35 // ready for rendering.
36 class MEDIA_EXPORT VideoRendererImpl
37 : public VideoRenderer,
38 public base::PlatformThread::Delegate {
39 public:
40 typedef base::Callback<void(const scoped_refptr<VideoFrame>&)> PaintCB;
42 // |decoders| contains the VideoDecoders to use when initializing.
44 // |paint_cb| is executed on the video frame timing thread whenever a new
45 // frame is available for painting.
47 // Implementors should avoid doing any sort of heavy work in this method and
48 // instead post a task to a common/worker thread to handle rendering. Slowing
49 // down the video thread may result in losing synchronization with audio.
51 // Setting |drop_frames_| to true causes the renderer to drop expired frames.
52 VideoRendererImpl(
53 const scoped_refptr<base::SingleThreadTaskRunner>& task_runner,
54 ScopedVector<VideoDecoder> decoders,
55 const SetDecryptorReadyCB& set_decryptor_ready_cb,
56 const PaintCB& paint_cb,
57 bool drop_frames,
58 const scoped_refptr<MediaLog>& media_log);
59 virtual ~VideoRendererImpl();
61 // VideoRenderer implementation.
62 virtual void Initialize(DemuxerStream* stream,
63 bool low_delay,
64 const PipelineStatusCB& init_cb,
65 const StatisticsCB& statistics_cb,
66 const TimeCB& max_time_cb,
67 const BufferingStateCB& buffering_state_cb,
68 const base::Closure& ended_cb,
69 const PipelineStatusCB& error_cb,
70 const TimeDeltaCB& get_time_cb,
71 const TimeDeltaCB& get_duration_cb) OVERRIDE;
72 virtual void Flush(const base::Closure& callback) OVERRIDE;
73 virtual void StartPlaying() OVERRIDE;
75 // PlatformThread::Delegate implementation.
76 virtual void ThreadMain() OVERRIDE;
78 private:
79 // Callback for |video_frame_stream_| initialization.
80 void OnVideoFrameStreamInitialized(bool success);
82 // Callback for |video_frame_stream_| to deliver decoded video frames and
83 // report video decoding status.
84 void FrameReady(VideoFrameStream::Status status,
85 const scoped_refptr<VideoFrame>& frame);
87 // Helper method for adding a frame to |ready_frames_|.
88 void AddReadyFrame_Locked(const scoped_refptr<VideoFrame>& frame);
90 // Helper method that schedules an asynchronous read from the
91 // |video_frame_stream_| as long as there isn't a pending read and we have
92 // capacity.
93 void AttemptRead();
94 void AttemptRead_Locked();
96 // Called when VideoFrameStream::Reset() completes.
97 void OnVideoFrameStreamResetDone();
99 // Runs |paint_cb_| with the next frame from |ready_frames_|.
101 // A read is scheduled to replace the frame.
102 void PaintNextReadyFrame_Locked();
104 // Drops the next frame from |ready_frames_| and runs |statistics_cb_|.
106 // A read is scheduled to replace the frame.
107 void DropNextReadyFrame_Locked();
109 // Returns true if the renderer has enough data for playback purposes.
110 // Note that having enough data may be due to reaching end of stream.
111 bool HaveEnoughData_Locked();
112 void TransitionToHaveEnough_Locked();
114 // Runs |statistics_cb_| with |frames_decoded_| and |frames_dropped_|, resets
115 // them to 0, and then waits on |frame_available_| for up to the
116 // |wait_duration|.
117 void UpdateStatsAndWait_Locked(base::TimeDelta wait_duration);
119 scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
121 // Used for accessing data members.
122 base::Lock lock_;
124 // Provides video frames to VideoRendererImpl.
125 scoped_ptr<VideoFrameStream> video_frame_stream_;
127 // Flag indicating low-delay mode.
128 bool low_delay_;
130 // Queue of incoming frames yet to be painted.
131 typedef std::deque<scoped_refptr<VideoFrame> > VideoFrameQueue;
132 VideoFrameQueue ready_frames_;
134 // Keeps track of whether we received the end of stream buffer and finished
135 // rendering.
136 bool received_end_of_stream_;
137 bool rendered_end_of_stream_;
139 // Used to signal |thread_| as frames are added to |frames_|. Rule of thumb:
140 // always check |state_| to see if it was set to STOPPED after waking up!
141 base::ConditionVariable frame_available_;
143 // Important detail: being in kPlaying doesn't imply that video is being
144 // rendered. Rather, it means that the renderer is ready to go. The actual
145 // rendering of video is controlled by time advancing via |time_cb_|.
147 // kUninitialized
148 // | Initialize()
149 // |
150 // V
151 // kInitializing
152 // | Decoders initialized
153 // |
154 // V Decoders reset
155 // kFlushed <------------------ kFlushing
156 // | StartPlaying() ^
157 // | |
158 // | | Flush()
159 // `---------> kPlaying --------'
160 enum State {
161 kUninitialized,
162 kInitializing,
163 kFlushing,
164 kFlushed,
165 kPlaying
167 State state_;
169 // Video thread handle.
170 base::PlatformThreadHandle thread_;
172 // Keep track of the outstanding read on the VideoFrameStream. Flushing can
173 // only complete once the read has completed.
174 bool pending_read_;
176 bool drop_frames_;
178 BufferingState buffering_state_;
180 // Playback operation callbacks.
181 base::Closure flush_cb_;
183 // Event callbacks.
184 PipelineStatusCB init_cb_;
185 StatisticsCB statistics_cb_;
186 TimeCB max_time_cb_;
187 BufferingStateCB buffering_state_cb_;
188 base::Closure ended_cb_;
189 PipelineStatusCB error_cb_;
190 TimeDeltaCB get_time_cb_;
191 TimeDeltaCB get_duration_cb_;
193 base::TimeDelta start_timestamp_;
195 // Embedder callback for notifying a new frame is available for painting.
196 PaintCB paint_cb_;
198 // The timestamp of the last frame removed from the |ready_frames_| queue,
199 // either for calling |paint_cb_| or for dropping. Set to kNoTimestamp()
200 // during flushing.
201 base::TimeDelta last_timestamp_;
203 // The timestamp of the last successfully painted frame. Set to kNoTimestamp()
204 // during flushing.
205 base::TimeDelta last_painted_timestamp_;
207 // Keeps track of the number of frames decoded and dropped since the
208 // last call to |statistics_cb_|. These must be accessed under lock.
209 int frames_decoded_;
210 int frames_dropped_;
212 bool is_shutting_down_;
214 // NOTE: Weak pointers must be invalidated before all other member variables.
215 base::WeakPtrFactory<VideoRendererImpl> weak_factory_;
217 DISALLOW_COPY_AND_ASSIGN(VideoRendererImpl);
220 } // namespace media
222 #endif // MEDIA_FILTERS_VIDEO_RENDERER_IMPL_H_