Revert of cc: Re-enable prepaint for GPU rasterization (patchset #1 id:1 of https...
commitb4e1d0be081c7a143cdad31e078411158a1491f9
authorhendrikw <hendrikw@chromium.org>
Wed, 7 Jan 2015 23:23:55 +0000 (7 15:23 -0800)
committerCommit bot <commit-bot@chromium.org>
Wed, 7 Jan 2015 23:24:35 +0000 (7 23:24 +0000)
tree817f5a0f24a90e9810eb716a511c26c638fcc652
parent43dc8fd3842f24de52afdc01cad25a500570caa5
Revert of cc: Re-enable prepaint for GPU rasterization (patchset #1 id:1 of https://codereview.chromium.org/837533002/)

Reason for revert:
Better to leave this in, and now we know that this doesn't improve telemetry significantly

Original issue's description:
> cc: Re-enable prepaint for GPU rasterization
>
> The synchronous rasterization change for GPU rasterization tries
> to avoid prepainting, which may have caused longer frame times in
> some of the tests.
>
> We'll re-enable prepainting to see if this is the reason.  This
> will probably be reverted.
>
> Committed: https://crrev.com/dee056c614737f8bf07686d38dfcc4d264c51813
> Cr-Commit-Position: refs/heads/master@{#309956}

TBR=vmpstr@chromium.org,vmiura@chromium.org
NOTREECHECKS=true
NOTRY=true

Review URL: https://codereview.chromium.org/844503004

Cr-Commit-Position: refs/heads/master@{#310407}
cc/resources/tile_manager.cc
cc/resources/tile_manager.h