Mac Overlays: Enable gpu client rectangle framebuffer attachments
commitb5bc7cb586d56e4f2337f31f8d0b404a3bdb1c3a
authorccameron <ccameron@chromium.org>
Wed, 22 Jul 2015 21:50:49 +0000 (22 14:50 -0700)
committerCommit bot <commit-bot@chromium.org>
Wed, 22 Jul 2015 21:51:53 +0000 (22 21:51 +0000)
tree51015decce7d09bfcf26199459ff1cd8e850d93e
parent59bf5252a689502ed23b59d487948788c530fe30
Mac Overlays: Enable gpu client rectangle framebuffer attachments

Enable this in the command buffer as a texture target. This was
previously disabled because command buffer clients would use it only for
sampling out of. Now, must be used with glFramebufferTexture2D. Remove
the test that enforced the old behavior.

BUG=510252

Review URL: https://codereview.chromium.org/1249813002

Cr-Commit-Position: refs/heads/master@{#339954}
gpu/command_buffer/service/feature_info.cc
gpu/command_buffer/service/gles2_cmd_decoder_unittest_textures.cc
gpu/command_buffer/service/texture_manager.h