* Fixed a multiselect bug in the mailbox view. Ctrl-click was selecting a message...
[citadel.git] / libcitadel / lib / hash.c
blobdefe781232667cd92ef012cc03de37963f74eaa1
1 #include <stdint.h>
2 #include <stdlib.h>
3 #include <string.h>
4 //dbg
5 #include <stdio.h>
6 #include "libcitadel.h"
7 #include "lookup3.h"
9 typedef struct Payload Payload;
11 struct Payload {
12 /**
13 * \brief Hash Payload storage Structure; filled in linear.
15 void *Data; /**< the Data belonging to this storage */
16 DeleteHashDataFunc Destructor; /**< if we want to destroy Data, do it with this function. */
19 struct HashKey {
20 /**
21 * \brief Hash key element; sorted by key
23 long Key; /**< Numeric Hashkey comperator for hash sorting */
24 long Position; /**< Pointer to a Payload struct in the Payload Aray */
25 char *HashKey; /**< the Plaintext Hashkey */
26 long HKLen; /**< length of the Plaintext Hashkey */
27 Payload *PL; /**< pointer to our payload for sorting */
30 struct HashList {
31 /**
32 * \brief Hash structure; holds arrays of Hashkey and Payload.
34 Payload **Members; /**< Our Payload members. This fills up linear */
35 HashKey **LookupTable; /**< Hash Lookup table. Elements point to members, and are sorted by their hashvalue */
36 char **MyKeys; /**< this keeps the members for a call of GetHashKeys */
37 HashFunc Algorithm; /**< should we use an alternating algorithm to calc the hash values? */
38 long nMembersUsed; /**< how many pointers inside of the array are used? */
39 long MemberSize; /**< how big is Members and LookupTable? */
40 long tainted; /**< if 0, we're hashed, else s.b. else sorted us in his own way. */
41 long uniq; /**< are the keys going to be uniq? */
44 struct HashPos {
45 /**
46 * \brief Anonymous Hash Iterator Object. used for traversing the whole array from outside
48 long Position;
49 int StepWidth;
53 /**
54 * \brief Iterate over the hash and call PrintEntry.
55 * \param Hash your Hashlist structure
56 * \param Trans is called so you could for example print 'A:' if the next entries are like that.
57 * Must be aware to receive NULL in both pointers.
58 * \param PrintEntry print entry one by one
59 * \returns the number of items printed
61 int PrintHash(HashList *Hash, TransitionFunc Trans, PrintHashDataFunc PrintEntry)
63 int i;
64 void *Previous;
65 void *Next;
66 const char* KeyStr;
68 if (Hash == NULL)
69 return 0;
71 for (i=0; i < Hash->nMembersUsed; i++) {
72 if (i==0) {
73 Previous = NULL;
75 else {
76 if (Hash->LookupTable[i - 1] == NULL)
77 Previous = NULL;
78 else
79 Previous = Hash->Members[Hash->LookupTable[i-1]->Position]->Data;
81 if (Hash->LookupTable[i] == NULL) {
82 KeyStr = "";
83 Next = NULL;
85 else {
86 Next = Hash->Members[Hash->LookupTable[i]->Position]->Data;
87 KeyStr = Hash->LookupTable[i]->HashKey;
90 Trans(Previous, Next, i % 2);
91 PrintEntry(KeyStr, Next, i % 2);
93 return i;
97 /**
98 * \brief verify the contents of a hash list; here for debugging purposes.
99 * \param Hash your Hashlist structure
100 * \param First Functionpointer to allow you to print your payload
101 * \param Second Functionpointer to allow you to print your payload
102 * \returns 0
104 int dbg_PrintHash(HashList *Hash, PrintHashContent First, PrintHashContent Second)
106 const char *foo;
107 const char *bar;
108 const char *bla = "";
109 long key;
110 long i;
112 if (Hash == NULL)
113 return 0;
115 if (Hash->MyKeys != NULL)
116 free (Hash->MyKeys);
118 Hash->MyKeys = (char**) malloc(sizeof(char*) * Hash->nMembersUsed);
119 #ifdef DEBUG
120 printf("----------------------------------\n");
121 #endif
122 for (i=0; i < Hash->nMembersUsed; i++) {
124 if (Hash->LookupTable[i] == NULL)
126 foo = "";
127 bar = "";
128 key = 0;
130 else
132 key = Hash->LookupTable[i]->Key;
133 foo = Hash->LookupTable[i]->HashKey;
134 if (First != NULL)
135 bar = First(Hash->Members[Hash->LookupTable[i]->Position]->Data);
136 else
137 bar = "";
138 if (Second != NULL)
139 bla = Second(Hash->Members[Hash->LookupTable[i]->Position]->Data);
140 else
141 bla = "";
143 #ifdef DEBUG
144 printf (" ---- Hashkey[%ld][%ld]: '%s' Value: '%s' ; %s\n", i, key, foo, bar, bla);
145 #endif
147 #ifdef DEBUG
148 printf("----------------------------------\n");
149 #endif
150 return 0;
155 * \brief instanciate a new hashlist
156 * \returns the newly allocated list.
158 HashList *NewHash(int Uniq, HashFunc F)
160 HashList *NewList;
161 NewList = malloc (sizeof(HashList));
162 memset(NewList, 0, sizeof(HashList));
164 NewList->Members = malloc(sizeof(Payload*) * 100);
165 memset(NewList->Members, 0, sizeof(Payload*) * 100);
167 NewList->LookupTable = malloc(sizeof(HashKey*) * 100);
168 memset(NewList->LookupTable, 0, sizeof(HashKey*) * 100);
170 NewList->MemberSize = 100;
171 NewList->tainted = 0;
172 NewList->uniq = Uniq;
173 NewList->Algorithm = F;
175 return NewList;
178 int GetCount(HashList *Hash)
180 if(Hash==NULL) return 0;
181 return Hash->nMembersUsed;
186 * \brief private destructor for one hash element.
187 * Crashing? go one frame up and do 'print *FreeMe->LookupTable[i]'
188 * \param Data an element to free using the user provided destructor, or just plain free
190 static void DeleteHashPayload (Payload *Data)
192 /** do we have a destructor for our payload? */
193 if (Data->Destructor)
194 Data->Destructor(Data->Data);
195 else
196 free(Data->Data);
200 * \brief Destructor for nested hashes
202 void HDeleteHash(void *vHash)
204 HashList *FreeMe = (HashList*)vHash;
205 DeleteHash(&FreeMe);
209 * \brief destroy a hashlist and all of its members
210 * Crashing? do 'print *FreeMe->LookupTable[i]'
211 * \param Hash Hash to destroy. Is NULL'ed so you are shure its done.
213 void DeleteHash(HashList **Hash)
215 int i;
216 HashList *FreeMe;
218 FreeMe = *Hash;
219 if (FreeMe == NULL)
220 return;
221 for (i=0; i < FreeMe->nMembersUsed; i++)
223 /** get rid of our payload */
224 if (FreeMe->Members[i] != NULL)
226 DeleteHashPayload(FreeMe->Members[i]);
227 free(FreeMe->Members[i]);
229 /** delete our hashing data */
230 if (FreeMe->LookupTable[i] != NULL)
232 free(FreeMe->LookupTable[i]->HashKey);
233 free(FreeMe->LookupTable[i]);
236 /** now, free our arrays... */
237 free(FreeMe->LookupTable);
238 free(FreeMe->Members);
239 /** did s.b. want an array of our keys? free them. */
240 if (FreeMe->MyKeys != NULL)
241 free(FreeMe->MyKeys);
242 /** buye bye cruel world. */
243 free (FreeMe);
244 *Hash = NULL;
248 * \brief Private function to increase the hash size.
249 * \param Hash the Hasharray to increase
251 static void IncreaseHashSize(HashList *Hash)
253 /* Ok, Our space is used up. Double the available space. */
254 Payload **NewPayloadArea;
255 HashKey **NewTable;
257 if (Hash == NULL)
258 return ;
260 /** double our payload area */
261 NewPayloadArea = (Payload**) malloc(sizeof(Payload*) * Hash->MemberSize * 2);
262 memset(&NewPayloadArea[Hash->MemberSize], 0, sizeof(Payload*) * Hash->MemberSize);
263 memcpy(NewPayloadArea, Hash->Members, sizeof(Payload*) * Hash->MemberSize);
264 free(Hash->Members);
265 Hash->Members = NewPayloadArea;
267 /** double our hashtable area */
268 NewTable = malloc(sizeof(HashKey*) * Hash->MemberSize * 2);
269 memset(&NewTable[Hash->MemberSize], 0, sizeof(HashKey*) * Hash->MemberSize);
270 memcpy(NewTable, Hash->LookupTable, sizeof(HashKey*) * Hash->MemberSize);
271 free(Hash->LookupTable);
272 Hash->LookupTable = NewTable;
274 Hash->MemberSize *= 2;
279 * \brief private function to add a new item to / replace an existing in - the hashlist
280 * if the hash list is full, its re-alloced with double size.
281 * \parame Hash our hashlist to manipulate
282 * \param HashPos where should we insert / replace?
283 * \param HashKeyStr the Hash-String
284 * \param HKLen length of HashKeyStr
285 * \param Data your Payload to add
286 * \param Destructor Functionpointer to free Data. if NULL, default free() is used.
288 static void InsertHashItem(HashList *Hash,
289 long HashPos,
290 long HashBinKey,
291 const char *HashKeyStr,
292 long HKLen,
293 void *Data,
294 DeleteHashDataFunc Destructor)
296 Payload *NewPayloadItem;
297 HashKey *NewHashKey;
299 if (Hash == NULL)
300 return;
302 if (Hash->nMembersUsed >= Hash->MemberSize)
303 IncreaseHashSize (Hash);
305 /** Arrange the payload */
306 NewPayloadItem = (Payload*) malloc (sizeof(Payload));
307 NewPayloadItem->Data = Data;
308 NewPayloadItem->Destructor = Destructor;
309 /** Arrange the hashkey */
310 NewHashKey = (HashKey*) malloc (sizeof(HashKey));
311 NewHashKey->HashKey = (char *) malloc (HKLen + 1);
312 NewHashKey->HKLen = HKLen;
313 memcpy (NewHashKey->HashKey, HashKeyStr, HKLen + 1);
314 NewHashKey->Key = HashBinKey;
315 NewHashKey->PL = NewPayloadItem;
316 /** our payload is queued at the end... */
317 NewHashKey->Position = Hash->nMembersUsed;
318 /** but if we should be sorted into a specific place... */
319 if ((Hash->nMembersUsed != 0) &&
320 (HashPos != Hash->nMembersUsed) ) {
321 long ItemsAfter;
323 ItemsAfter = Hash->nMembersUsed - HashPos;
324 /** make space were we can fill us in */
325 if (ItemsAfter > 0)
327 memmove(&Hash->LookupTable[HashPos + 1],
328 &Hash->LookupTable[HashPos],
329 ItemsAfter * sizeof(HashKey*));
333 Hash->Members[Hash->nMembersUsed] = NewPayloadItem;
334 Hash->LookupTable[HashPos] = NewHashKey;
335 Hash->nMembersUsed++;
339 * \brief if the user has tainted the hash, but wants to insert / search items by their key
340 * we need to search linear through the array. You have been warned that this will take more time!
341 * \param Hash Our Hash to manipulate
342 * \param HashBinKey the Hash-Number to lookup.
343 * \returns the position (most closely) matching HashBinKey (-> Caller needs to compare! )
345 static long FindInTaintedHash(HashList *Hash, long HashBinKey)
347 long SearchPos;
349 if (Hash == NULL)
350 return 0;
352 for (SearchPos = 0; SearchPos < Hash->nMembersUsed; SearchPos ++) {
353 if (Hash->LookupTable[SearchPos]->Key == HashBinKey){
354 return SearchPos;
357 return SearchPos;
361 * \brief Private function to lookup the Item / the closest position to put it in
362 * \param Hash Our Hash to manipulate
363 * \param HashBinKey the Hash-Number to lookup.
364 * \returns the position (most closely) matching HashBinKey (-> Caller needs to compare! )
366 static long FindInHash(HashList *Hash, long HashBinKey)
368 long SearchPos;
369 long StepWidth;
371 if (Hash == NULL)
372 return 0;
374 if (Hash->tainted)
375 return FindInTaintedHash(Hash, HashBinKey);
377 SearchPos = Hash->nMembersUsed / 2;
378 StepWidth = SearchPos / 2;
379 while ((SearchPos > 0) &&
380 (SearchPos < Hash->nMembersUsed))
382 /** Did we find it? */
383 if (Hash->LookupTable[SearchPos]->Key == HashBinKey){
384 return SearchPos;
386 /** are we Aproximating in big steps? */
387 if (StepWidth > 1){
388 if (Hash->LookupTable[SearchPos]->Key > HashBinKey)
389 SearchPos -= StepWidth;
390 else
391 SearchPos += StepWidth;
392 StepWidth /= 2;
394 else { /** We are right next to our target, within 4 positions */
395 if (Hash->LookupTable[SearchPos]->Key > HashBinKey) {
396 if ((SearchPos > 0) &&
397 (Hash->LookupTable[SearchPos - 1]->Key < HashBinKey))
398 return SearchPos;
399 SearchPos --;
401 else {
402 if ((SearchPos + 1 < Hash->nMembersUsed) &&
403 (Hash->LookupTable[SearchPos + 1]->Key > HashBinKey))
404 return SearchPos;
405 SearchPos ++;
407 StepWidth--;
410 return SearchPos;
415 * \brief another hashing algorithm; treat it as just a pointer to long.
416 * \param str Our pointer to the long value
417 * \param len the length of the data pointed to; needs to be sizeof int, else we won't use it!
418 * \returns the calculated hash value
420 int Flathash(const char *str, long len)
422 if (len != sizeof (int))
423 return 0;
424 else return *(int*)str;
428 * \brief private abstract wrapper around the hashing algorithm
429 * \param HKey the hash string
430 * \param HKLen length of HKey
431 * \returns the calculated hash value
433 inline static long CalcHashKey (HashList *Hash, const char *HKey, long HKLen)
435 if (Hash == NULL)
436 return 0;
438 if (Hash->Algorithm == NULL)
439 return hashlittle(HKey, HKLen, 9283457);
440 else
441 return Hash->Algorithm(HKey, HKLen);
446 * \brief Add a new / Replace an existing item in the Hash
447 * \param HashList the list to manipulate
448 * \param HKey the hash-string to store Data under
449 * \param HKeyLen Length of HKey
450 * \param Data the payload you want to associate with HKey
451 * \param DeleteIt if not free() should be used to delete Data set to NULL, else DeleteIt is used.
453 void Put(HashList *Hash, const char *HKey, long HKLen, void *Data, DeleteHashDataFunc DeleteIt)
455 long HashBinKey;
456 long HashAt;
458 if (Hash == NULL)
459 return;
461 /** first, find out were we could fit in... */
462 HashBinKey = CalcHashKey(Hash, HKey, HKLen);
463 HashAt = FindInHash(Hash, HashBinKey);
465 if (HashAt >= Hash->MemberSize)
466 IncreaseHashSize (Hash);
468 /** oh, we're brand new... */
469 if (Hash->LookupTable[HashAt] == NULL) {
470 InsertHashItem(Hash, HashAt, HashBinKey, HKey, HKLen, Data, DeleteIt);
471 }/** Insert After? */
472 else if (Hash->LookupTable[HashAt]->Key > HashBinKey) {
473 InsertHashItem(Hash, HashAt, HashBinKey, HKey, HKLen, Data, DeleteIt);
474 }/** Insert before? */
475 else if (Hash->LookupTable[HashAt]->Key < HashBinKey) {
476 InsertHashItem(Hash, HashAt + 1, HashBinKey, HKey, HKLen, Data, DeleteIt);
478 else { /** Ok, we have a colision. replace it. */
479 if (Hash->uniq) {
480 long PayloadPos;
482 PayloadPos = Hash->LookupTable[HashAt]->Position;
483 DeleteHashPayload(Hash->Members[PayloadPos]);
484 Hash->Members[PayloadPos]->Data = Data;
485 Hash->Members[PayloadPos]->Destructor = DeleteIt;
487 else {
488 InsertHashItem(Hash, HashAt + 1, HashBinKey, HKey, HKLen, Data, DeleteIt);
494 * \brief Lookup the Data associated with HKey
495 * \param Hash the Hashlist to search in
496 * \param HKey the hashkey to look up
497 * \param HKLen length of HKey
498 * \param Data returns the Data associated with HKey
499 * \returns 0 if not found, 1 if.
501 int GetHash(HashList *Hash, const char *HKey, long HKLen, void **Data)
503 long HashBinKey;
504 long HashAt;
506 if (Hash == NULL)
507 return 0;
509 if (HKLen <= 0) {
510 *Data = NULL;
511 return 0;
513 /** first, find out were we could be... */
514 HashBinKey = CalcHashKey(Hash, HKey, HKLen);
515 HashAt = FindInHash(Hash, HashBinKey);
516 if ((HashAt < 0) || /**< Not found at the lower edge? */
517 (HashAt >= Hash->nMembersUsed) || /**< Not found at the upper edge? */
518 (Hash->LookupTable[HashAt]->Key != HashBinKey)) { /**< somewhere inbetween but no match? */
519 *Data = NULL;
520 return 0;
522 else { /** GOTCHA! */
523 long MemberPosition;
525 MemberPosition = Hash->LookupTable[HashAt]->Position;
526 *Data = Hash->Members[MemberPosition]->Data;
527 return 1;
531 /* TODO? */
532 int GetKey(HashList *Hash, char *HKey, long HKLen, void **Payload)
534 return 0;
538 * \brief get the Keys present in this hash, simila to array_keys() in PHP
539 * Attention: List remains to Hash! don't modify or free it!
540 * \param Hash Your Hashlist to extract the keys from
541 * \param List returns the list of hashkeys stored in Hash
543 int GetHashKeys(HashList *Hash, char ***List)
545 long i;
546 if (Hash == NULL)
547 return 0;
548 if (Hash->MyKeys != NULL)
549 free (Hash->MyKeys);
551 Hash->MyKeys = (char**) malloc(sizeof(char*) * Hash->nMembersUsed);
552 for (i=0; i < Hash->nMembersUsed; i++) {
554 Hash->MyKeys[i] = Hash->LookupTable[i]->HashKey;
556 *List = (char**)Hash->MyKeys;
557 return Hash->nMembersUsed;
561 * \brief creates a hash-linear iterator object
562 * \param Hash the list we reference
563 * \param in which step width should we iterate?
564 * If negative, the last position matching the
565 * step-raster is provided.
566 * \returns the hash iterator
568 HashPos *GetNewHashPos(HashList *Hash, int StepWidth)
570 HashPos *Ret;
572 Ret = (HashPos*)malloc(sizeof(HashPos));
573 if (StepWidth != 0)
574 Ret->StepWidth = StepWidth;
575 else
576 Ret->StepWidth = 1;
577 if (Ret->StepWidth < 0) {
578 Ret->Position = Hash->nMembersUsed - 1;
580 else {
581 Ret->Position = 0;
583 return Ret;
587 * \brief retrieve the counter from the itteratoor
588 * \param the Iterator to analyze
589 * \returns the n'th hashposition we point at
591 int GetHashPosCounter(HashPos *At)
593 return At->Position;
597 * \brief frees a linear hash iterator
599 void DeleteHashPos(HashPos **DelMe)
601 if (*DelMe != NULL)
603 free(*DelMe);
604 *DelMe = NULL;
610 * \brief Get the data located where HashPos Iterator points at, and Move HashPos one forward
611 * \param Hash your Hashlist to follow
612 * \param HKLen returns Length of Hashkey Returned
613 * \param HashKey returns the Hashkey corrosponding to HashPos
614 * \param Data returns the Data found at HashPos
615 * \returns whether the item was found or not.
617 int GetNextHashPos(HashList *Hash, HashPos *At, long *HKLen, const char **HashKey, void **Data)
619 long PayloadPos;
620 long offset = 0;
622 if ((Hash == NULL) || (At->Position >= Hash->nMembersUsed) || (At->Position < 0))
623 return 0;
624 *HKLen = Hash->LookupTable[At->Position]->HKLen;
625 *HashKey = Hash->LookupTable[At->Position]->HashKey;
626 PayloadPos = Hash->LookupTable[At->Position]->Position;
627 *Data = Hash->Members[PayloadPos]->Data;
628 /* Position is NULL-Based, while Stepwidth is not... */
629 if (At->StepWidth < 0)
630 offset = 1;
631 if ((At->Position % abs(At->StepWidth)) == 0)
632 At->Position += At->StepWidth;
633 else
634 At->Position += ((At->Position) % abs(At->StepWidth)) *
635 (At->StepWidth / abs(At->StepWidth));
637 if (At->Position > Hash->nMembersUsed) {
638 At->Position = Hash->nMembersUsed - 1;
639 return 0;
640 } else if (At->Position <= 0) {
641 At->Position = 0;
642 return 0;
644 return 1;
648 * \brief Get the data located where At points to
649 * note: you should prefer iterator operations instead of using me.
650 * \param Hash your Hashlist peek from
651 * \param HKLen returns Length of Hashkey Returned
652 * \param HashKey returns the Hashkey corrosponding to HashPos
653 * \param Data returns the Data found at HashPos
654 * \returns whether the item was found or not.
656 int GetHashAt(HashList *Hash,long At, long *HKLen, const char **HashKey, void **Data)
658 long PayloadPos;
660 if ((Hash == NULL) || (At >= Hash->nMembersUsed))
661 return 0;
662 *HKLen = Hash->LookupTable[At]->HKLen;
663 *HashKey = Hash->LookupTable[At]->HashKey;
664 PayloadPos = Hash->LookupTable[At]->Position;
665 *Data = Hash->Members[PayloadPos]->Data;
666 return 1;
670 * \brief sorting function for sorting the Hash alphabeticaly by their strings
671 * \param Key1 first item
672 * \param Key2 second item
674 static int SortByKeys(const void *Key1, const void* Key2)
676 HashKey *HKey1, *HKey2;
677 HKey1 = *(HashKey**) Key1;
678 HKey2 = *(HashKey**) Key2;
680 return strcasecmp(HKey1->HashKey, HKey2->HashKey);
684 * \brief sorting function for sorting the Hash alphabeticaly reverse by their strings
685 * \param Key1 first item
686 * \param Key2 second item
688 static int SortByKeysRev(const void *Key1, const void* Key2)
690 HashKey *HKey1, *HKey2;
691 HKey1 = *(HashKey**) Key1;
692 HKey2 = *(HashKey**) Key2;
694 return strcasecmp(HKey2->HashKey, HKey1->HashKey);
698 * \brief sorting function to regain hash-sequence and revert tainted status
699 * \param Key1 first item
700 * \param Key2 second item
702 static int SortByHashKeys(const void *Key1, const void* Key2)
704 HashKey *HKey1, *HKey2;
705 HKey1 = *(HashKey**) Key1;
706 HKey2 = *(HashKey**) Key2;
708 return HKey1->Key > HKey2->Key;
713 * \brief sort the hash alphabeticaly by their keys.
714 * Caution: This taints the hashlist, so accessing it later
715 * will be significantly slower! You can un-taint it by SortByHashKeyStr
716 * \param Hash the list to sort
717 * \param Order 0/1 Forward/Backward
719 void SortByHashKey(HashList *Hash, int Order)
721 if (Hash->nMembersUsed < 2)
722 return;
723 qsort(Hash->LookupTable, Hash->nMembersUsed, sizeof(HashKey*),
724 (Order)?SortByKeys:SortByKeysRev);
725 Hash->tainted = 1;
729 * \brief sort the hash by their keys (so it regains untainted state).
730 * this will result in the sequence the hashing allgorithm produces it by default.
731 * \param Hash the list to sort
733 void SortByHashKeyStr(HashList *Hash)
735 Hash->tainted = 0;
736 if (Hash->nMembersUsed < 2)
737 return;
738 qsort(Hash->LookupTable, Hash->nMembersUsed, sizeof(HashKey*), SortByHashKeys);
743 * \brief gives user sort routines access to the hash payload
744 * \param Searchentry to retrieve Data to
745 * \returns Data belonging to HashVoid
747 const void *GetSearchPayload(const void *HashVoid)
749 return (*(HashKey**)HashVoid)->PL->Data;
753 * \brief sort the hash by your sort function. see the following sample.
754 * this will result in the sequence the hashing allgorithm produces it by default.
755 * \param Hash the list to sort
756 * \param SortBy Sortfunction; see below how to implement this
758 void SortByPayload(HashList *Hash, CompareFunc SortBy)
760 if (Hash->nMembersUsed < 2)
761 return;
762 qsort(Hash->LookupTable, Hash->nMembersUsed, sizeof(HashKey*), SortBy);
763 Hash->tainted = 1;
770 * given you've put char * into your hash as a payload, a sort function might
771 * look like this:
772 * int SortByChar(const void* First, const void* Second)
774 * char *a, *b;
775 * a = (char*) GetSearchPayload(First);
776 * b = (char*) GetSearchPayload(Second);
777 * return strcmp (a, b);
783 * Generic function to free a pointer. This can be used as a callback with the
784 * hash table, even on systems where free() is defined as a macro or has had other
785 * horrible things done to it.
787 void generic_free_handler(void *ptr) {
788 free(ptr);
792 * Generic function to free a reference.
793 * since a reference actualy isn't needed to be freed, do nothing.
795 void reference_free_handler(void *ptr)
797 return;