1 <?xml version="1.0" encoding="utf-8"?>
2 <Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3 <ItemGroup Label="ProjectConfigurations">
4 <ProjectConfiguration Include="Debug|Win32">
5 <Configuration>Debug</Configuration>
6 <Platform>Win32</Platform>
7 </ProjectConfiguration>
8 <ProjectConfiguration Include="Optimized|Win32">
9 <Configuration>Optimized</Configuration>
10 <Platform>Win32</Platform>
11 </ProjectConfiguration>
12 <ProjectConfiguration Include="Release|Win32">
13 <Configuration>Release</Configuration>
14 <Platform>Win32</Platform>
15 </ProjectConfiguration>
17 <PropertyGroup Label="Globals">
18 <ProjectGuid>{6B75D5AD-DEA7-491B-B93D-9D2C51CBF030}</ProjectGuid>
19 <Keyword>MFCProj</Keyword>
21 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
22 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
23 <ConfigurationType>Application</ConfigurationType>
24 <PlatformToolset>v120</PlatformToolset>
25 <UseOfMfc>Static</UseOfMfc>
26 <CharacterSet>MultiByte</CharacterSet>
28 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'" Label="Configuration">
29 <ConfigurationType>Application</ConfigurationType>
30 <PlatformToolset>v120</PlatformToolset>
31 <UseOfMfc>Static</UseOfMfc>
32 <CharacterSet>MultiByte</CharacterSet>
34 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
35 <ConfigurationType>Application</ConfigurationType>
36 <PlatformToolset>v120</PlatformToolset>
37 <UseOfMfc>Static</UseOfMfc>
38 <CharacterSet>Unicode</CharacterSet>
40 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
41 <ImportGroup Label="ExtensionSettings">
43 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
44 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
46 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'" Label="PropertySheets">
47 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
49 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
50 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
52 <PropertyGroup Label="UserMacros" />
54 <_ProjectFileVersion>12.0.30501.0</_ProjectFileVersion>
56 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
57 <OutDir>..\..\..\..\..\..\compile\win32\$(ProjectName)\$(Configuration)\</OutDir>
58 <IntDir>..\..\..\..\..\..\compile\win32\$(ProjectName)\$(Configuration)\</IntDir>
59 <LinkIncremental>true</LinkIncremental>
61 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'">
62 <OutDir>..\..\..\..\..\..\compile\win32\$(ProjectName)\$(Configuration)\</OutDir>
63 <IntDir>..\..\..\..\..\..\compile\win32\$(ProjectName)\$(Configuration)\</IntDir>
64 <LinkIncremental>true</LinkIncremental>
66 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
67 <OutDir>..\..\..\..\..\..\compile\win32\$(ProjectName)\$(Configuration)\</OutDir>
68 <IntDir>..\..\..\..\..\..\compile\win32\$(ProjectName)\$(Configuration)\</IntDir>
69 <LinkIncremental>false</LinkIncremental>
71 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
73 <Optimization>Disabled</Optimization>
74 <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
75 <AdditionalIncludeDirectories>..\..\..\..\..\..\external\3rd\library\directx9\include;..\..\..\..\..\..\external\3rd\library\atlmfc\include;..\..\..\..\..\..\external\3rd\library\stlport453\stlport;..\..\..\..\..\..\external\ours\library\fileInterface\include\public;..\..\..\..\..\client\library\clientAudio\include\public;..\..\..\..\..\client\library\clientBugReporting\include\public;..\..\..\..\..\client\library\clientGraphics\include\public;..\..\..\..\..\client\library\clientObject\include\public;..\..\..\..\..\client\library\clientSkeletalAnimation\include\public;..\..\..\..\..\client\library\clientTextureRenderer\include\public;..\..\..\..\..\shared\library\sharedCompression\include\public;..\..\..\..\..\shared\library\sharedDebug\include\public;..\..\..\..\..\shared\library\sharedFile\include\public;..\..\..\..\..\shared\library\sharedFoundation\include\public;..\..\..\..\..\shared\library\sharedFoundationTypes\include\public;..\..\..\..\..\shared\library\sharedImage\include\public;..\..\..\..\..\shared\library\sharedMath\include\public;..\..\..\..\..\shared\library\sharedMemoryManager\include\public;..\..\..\..\..\shared\library\sharedObject\include\public;..\..\..\..\..\shared\library\sharedRandom\include\public;..\..\..\..\..\shared\library\sharedSynchronization\include\public;..\..\..\..\..\shared\library\sharedThread\include\public;..\..\..\..\..\shared\library\sharedUtility\include\public;..\..\include\private;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
76 <PreprocessorDefinitions>WIN32;_DEBUG;_MBCS;DEBUG_LEVEL=2;_CRT_SECURE_NO_DEPRECATE=1;_USE_32BIT_TIME_T=1;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
77 <MinimalRebuild>true</MinimalRebuild>
78 <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
79 <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
80 <FunctionLevelLinking>true</FunctionLevelLinking>
81 <TreatWChar_tAsBuiltInType>true</TreatWChar_tAsBuiltInType>
82 <ForceConformanceInForLoopScope>true</ForceConformanceInForLoopScope>
83 <RuntimeTypeInfo>true</RuntimeTypeInfo>
84 <PrecompiledHeaderFile>FirstShaderBuilder.h</PrecompiledHeaderFile>
85 <PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
86 <AssemblerListingLocation>$(OutDir)</AssemblerListingLocation>
87 <ObjectFileName>$(OutDir)</ObjectFileName>
88 <ProgramDataBaseFileName>$(OutDir)$(ProjectName)_d.pdb</ProgramDataBaseFileName>
89 <WarningLevel>Level4</WarningLevel>
90 <TreatWarningAsError>false</TreatWarningAsError>
91 <SuppressStartupBanner>true</SuppressStartupBanner>
92 <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
93 <CompileAs>Default</CompileAs>
94 <UseFullPaths>true</UseFullPaths>
97 <AdditionalDependencies>d3d9.lib;d3dx9.lib;dxguid.lib;dsound.lib;dpvs.lib;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
98 <OutputFile>$(OutDir)$(ProjectName)_d.exe</OutputFile>
99 <AdditionalLibraryDirectories>..\..\..\..\..\..\external\3rd\library\directx9\lib;..\..\..\..\..\..\external\3rd\library\dpvs\lib\win32-x86;..\..\..\..\..\..\external\3rd\library\atlmfc\lib\INTEL;..\..\..\..\..\..\external\3rd\library\stlport453\lib\win32;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
100 <IgnoreSpecificDefaultLibraries>libcmt;libc;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
101 <GenerateDebugInformation>true</GenerateDebugInformation>
102 <ProgramDatabaseFile>$(OutDir)$(ProjectName)_d.pdb</ProgramDatabaseFile>
103 <SubSystem>Windows</SubSystem>
106 <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
107 <Culture>0x0409</Culture>
109 </ItemDefinitionGroup>
110 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'">
112 <Optimization>Full</Optimization>
113 <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
114 <IntrinsicFunctions>true</IntrinsicFunctions>
115 <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
116 <OmitFramePointers>false</OmitFramePointers>
117 <AdditionalIncludeDirectories>..\..\..\..\..\..\external\3rd\library\directx9\include;..\..\..\..\..\..\external\3rd\library\atlmfc\include;..\..\..\..\..\..\external\3rd\library\stlport453\stlport;..\..\..\..\..\..\external\ours\library\fileInterface\include\public;..\..\..\..\..\client\library\clientAudio\include\public;..\..\..\..\..\client\library\clientBugReporting\include\public;..\..\..\..\..\client\library\clientGraphics\include\public;..\..\..\..\..\client\library\clientObject\include\public;..\..\..\..\..\client\library\clientSkeletalAnimation\include\public;..\..\..\..\..\client\library\clientTextureRenderer\include\public;..\..\..\..\..\shared\library\sharedCompression\include\public;..\..\..\..\..\shared\library\sharedDebug\include\public;..\..\..\..\..\shared\library\sharedFile\include\public;..\..\..\..\..\shared\library\sharedFoundation\include\public;..\..\..\..\..\shared\library\sharedFoundationTypes\include\public;..\..\..\..\..\shared\library\sharedImage\include\public;..\..\..\..\..\shared\library\sharedMath\include\public;..\..\..\..\..\shared\library\sharedMemoryManager\include\public;..\..\..\..\..\shared\library\sharedObject\include\public;..\..\..\..\..\shared\library\sharedRandom\include\public;..\..\..\..\..\shared\library\sharedSynchronization\include\public;..\..\..\..\..\shared\library\sharedThread\include\public;..\..\..\..\..\shared\library\sharedUtility\include\public;..\..\include\private;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
118 <PreprocessorDefinitions>WIN32;_DEBUG;_MBCS;DEBUG_LEVEL=1;_CRT_SECURE_NO_DEPRECATE=1;_USE_32BIT_TIME_T=1;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
119 <MinimalRebuild>true</MinimalRebuild>
120 <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
121 <FunctionLevelLinking>true</FunctionLevelLinking>
122 <TreatWChar_tAsBuiltInType>true</TreatWChar_tAsBuiltInType>
123 <ForceConformanceInForLoopScope>true</ForceConformanceInForLoopScope>
124 <RuntimeTypeInfo>true</RuntimeTypeInfo>
125 <PrecompiledHeaderFile>FirstShaderBuilder.h</PrecompiledHeaderFile>
126 <PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
127 <AssemblerListingLocation>$(OutDir)</AssemblerListingLocation>
128 <ObjectFileName>$(OutDir)</ObjectFileName>
129 <ProgramDataBaseFileName>$(OutDir)$(ProjectName)_o.pdb</ProgramDataBaseFileName>
130 <WarningLevel>Level4</WarningLevel>
131 <TreatWarningAsError>false</TreatWarningAsError>
132 <SuppressStartupBanner>true</SuppressStartupBanner>
133 <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
134 <CompileAs>Default</CompileAs>
135 <UseFullPaths>true</UseFullPaths>
138 <AdditionalDependencies>d3d9.lib;d3dx9.lib;dxguid.lib;dsound.lib;dpvs.lib;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
139 <OutputFile>$(OutDir)$(ProjectName)_o.exe</OutputFile>
140 <AdditionalLibraryDirectories>..\..\..\..\..\..\external\3rd\library\directx9\lib;..\..\..\..\..\..\external\3rd\library\dpvs\lib\win32-x86;..\..\..\..\..\..\external\3rd\library\atlmfc\lib\INTEL;..\..\..\..\..\..\external\3rd\library\stlport453\lib\win32;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
141 <IgnoreSpecificDefaultLibraries>libcmt;libc;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
142 <GenerateDebugInformation>true</GenerateDebugInformation>
143 <ProgramDatabaseFile>$(OutDir)$(ProjectName)_o.pdb</ProgramDatabaseFile>
144 <SubSystem>Windows</SubSystem>
147 <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
148 <Culture>0x0409</Culture>
150 </ItemDefinitionGroup>
151 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
153 <Optimization>MaxSpeed</Optimization>
154 <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
155 <IntrinsicFunctions>true</IntrinsicFunctions>
156 <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
157 <OmitFramePointers>true</OmitFramePointers>
158 <AdditionalIncludeDirectories>..\..\..\..\..\..\external\3rd\library\directx9\include;..\..\..\..\..\..\external\3rd\library\atlmfc\include;..\..\..\..\..\..\external\3rd\library\stlport453\stlport;..\..\..\..\..\..\external\ours\library\fileInterface\include\public;..\..\..\..\..\client\library\clientAudio\include\public;..\..\..\..\..\client\library\clientBugReporting\include\public;..\..\..\..\..\client\library\clientGraphics\include\public;..\..\..\..\..\client\library\clientObject\include\public;..\..\..\..\..\client\library\clientSkeletalAnimation\include\public;..\..\..\..\..\client\library\clientTextureRenderer\include\public;..\..\..\..\..\shared\library\sharedCompression\include\public;..\..\..\..\..\shared\library\sharedDebug\include\public;..\..\..\..\..\shared\library\sharedFile\include\public;..\..\..\..\..\shared\library\sharedFoundation\include\public;..\..\..\..\..\shared\library\sharedFoundationTypes\include\public;..\..\..\..\..\shared\library\sharedImage\include\public;..\..\..\..\..\shared\library\sharedMath\include\public;..\..\..\..\..\shared\library\sharedMemoryManager\include\public;..\..\..\..\..\shared\library\sharedObject\include\public;..\..\..\..\..\shared\library\sharedRandom\include\public;..\..\..\..\..\shared\library\sharedSynchronization\include\public;..\..\..\..\..\shared\library\sharedThread\include\public;..\..\..\..\..\shared\library\sharedUtility\include\public;..\..\include\private;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
159 <PreprocessorDefinitions>WIN32;NDEBUG;_MBCS;DEBUG_LEVEL=0;_CRT_SECURE_NO_DEPRECATE=1;_USE_32BIT_TIME_T=1;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
160 <StringPooling>true</StringPooling>
161 <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
162 <FunctionLevelLinking>true</FunctionLevelLinking>
163 <TreatWChar_tAsBuiltInType>true</TreatWChar_tAsBuiltInType>
164 <ForceConformanceInForLoopScope>true</ForceConformanceInForLoopScope>
165 <RuntimeTypeInfo>true</RuntimeTypeInfo>
166 <PrecompiledHeaderFile>FirstShaderBuilder.h</PrecompiledHeaderFile>
167 <PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
168 <AssemblerListingLocation>$(OutDir)</AssemblerListingLocation>
169 <ObjectFileName>$(OutDir)</ObjectFileName>
170 <ProgramDataBaseFileName>$(OutDir)$(ProjectName)_r.pdb</ProgramDataBaseFileName>
171 <WarningLevel>Level4</WarningLevel>
172 <TreatWarningAsError>false</TreatWarningAsError>
173 <SuppressStartupBanner>true</SuppressStartupBanner>
174 <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
175 <CompileAs>Default</CompileAs>
176 <UseFullPaths>true</UseFullPaths>
179 <AdditionalDependencies>d3d9.lib;d3dx9.lib;dxguid.lib;dsound.lib;dpvs.lib;ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
180 <OutputFile>$(OutDir)$(ProjectName)_r.exe</OutputFile>
181 <AdditionalLibraryDirectories>..\..\..\..\..\..\external\3rd\library\directx9\lib;..\..\..\..\..\..\external\3rd\library\dpvs\lib\win32-x86;..\..\..\..\..\..\external\3rd\library\atlmfc\lib\INTEL;..\..\..\..\..\..\external\3rd\library\stlport453\lib\win32;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
182 <IgnoreSpecificDefaultLibraries>libc;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
183 <GenerateDebugInformation>true</GenerateDebugInformation>
184 <ProgramDatabaseFile>$(OutDir)$(ProjectName)_r.pdb</ProgramDatabaseFile>
185 <SubSystem>Windows</SubSystem>
188 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
189 <Culture>0x0409</Culture>
191 </ItemDefinitionGroup>
193 <ClCompile Include="..\..\src\win32\AlphaReferenceView.cpp">
194 <Optimization Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'">MaxSpeed</Optimization>
196 <ClCompile Include="..\..\src\win32\AW_CMultiViewSplitter.cpp">
197 <Optimization Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'">MaxSpeed</Optimization>
199 <ClCompile Include="..\..\src\win32\BlankView.cpp">
200 <Optimization Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'">MaxSpeed</Optimization>
202 <ClCompile Include="..\..\src\win32\ColorButton.cpp">
203 <Optimization Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'">MaxSpeed</Optimization>
205 <ClCompile Include="..\..\src\win32\EffectView.cpp">
206 <Optimization Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'">MaxSpeed</Optimization>
208 <ClCompile Include="..\..\src\win32\FirstShaderBuilder.cpp">
209 <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
210 <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'">Create</PrecompiledHeader>
211 <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
213 <ClCompile Include="..\..\src\win32\FixedFunctionPipelineView.cpp">
214 <Optimization Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'">MaxSpeed</Optimization>
216 <ClCompile Include="..\..\src\win32\ImplementationView.cpp">
217 <Optimization Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'">MaxSpeed</Optimization>
219 <ClCompile Include="..\..\src\win32\IncludeHandler.cpp">
220 <Optimization Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'">MaxSpeed</Optimization>
222 <ClCompile Include="..\..\src\win32\IncludeView.cpp">
223 <Optimization Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'">MaxSpeed</Optimization>
225 <ClCompile Include="..\..\src\win32\LeftView.cpp">
226 <Optimization Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'">MaxSpeed</Optimization>
228 <ClCompile Include="..\..\src\win32\MainFrm.cpp">
229 <Optimization Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'">MaxSpeed</Optimization>
231 <ClCompile Include="..\..\src\win32\MaterialView.cpp">
232 <Optimization Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'">MaxSpeed</Optimization>
234 <ClCompile Include="..\..\src\win32\Node.cpp">
235 <Optimization Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'">MaxSpeed</Optimization>
237 <ClCompile Include="..\..\src\win32\PassView.cpp">
238 <Optimization Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'">MaxSpeed</Optimization>
240 <ClCompile Include="..\..\src\win32\PixelShaderProgramView.cpp">
241 <Optimization Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'">MaxSpeed</Optimization>
243 <ClCompile Include="..\..\src\win32\PixelShaderView.cpp">
244 <Optimization Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'">MaxSpeed</Optimization>
246 <ClCompile Include="..\..\src\win32\RecentDirectory.cpp">
247 <Optimization Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'">MaxSpeed</Optimization>
249 <ClCompile Include="..\..\src\win32\RenderView.cpp">
250 <Optimization Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'">MaxSpeed</Optimization>
252 <ClCompile Include="..\..\src\win32\ShaderBuilder.cpp">
253 <Optimization Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'">MaxSpeed</Optimization>
255 <ClCompile Include="..\..\src\win32\ShaderBuilderDoc.cpp">
256 <Optimization Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'">MaxSpeed</Optimization>
258 <ClCompile Include="..\..\src\win32\ShaderBuilderView.cpp">
259 <Optimization Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'">MaxSpeed</Optimization>
261 <ClCompile Include="..\..\src\win32\SplitterView.cpp">
262 <Optimization Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'">MaxSpeed</Optimization>
264 <ClCompile Include="..\..\src\win32\StageView.cpp">
265 <Optimization Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'">MaxSpeed</Optimization>
267 <ClCompile Include="..\..\src\win32\StencilReferenceView.cpp">
268 <Optimization Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'">MaxSpeed</Optimization>
270 <ClCompile Include="..\..\src\win32\TextureCoordinateSetView.cpp">
271 <Optimization Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'">MaxSpeed</Optimization>
273 <ClCompile Include="..\..\src\win32\TextureFactorView.cpp">
274 <Optimization Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'">MaxSpeed</Optimization>
276 <ClCompile Include="..\..\src\win32\TextureScrollView.cpp">
277 <Optimization Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'">MaxSpeed</Optimization>
279 <ClCompile Include="..\..\src\win32\TextureView.cpp">
280 <Optimization Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'">MaxSpeed</Optimization>
282 <ClCompile Include="..\..\src\win32\TooltipComboBox.cpp">
283 <Optimization Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'">MaxSpeed</Optimization>
285 <ClCompile Include="..\..\src\win32\TooltipListCtrl.cpp">
286 <Optimization Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'">MaxSpeed</Optimization>
288 <ClCompile Include="..\..\src\win32\VertexShaderProgram.cpp">
289 <Optimization Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'">MaxSpeed</Optimization>
291 <ClCompile Include="..\..\src\win32\VertexShaderView.cpp">
292 <Optimization Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'">MaxSpeed</Optimization>
296 <ClInclude Include="..\..\src\win32\AlphaReferenceView.h" />
297 <ClInclude Include="..\..\src\win32\AW_CMultiViewSplitter.h" />
298 <ClInclude Include="..\..\src\win32\BlankView.h" />
299 <ClInclude Include="..\..\src\win32\BmpData.h" />
300 <ClInclude Include="..\..\src\win32\ColorButton.h" />
301 <ClInclude Include="..\..\src\win32\EffectView.h" />
302 <ClInclude Include="..\..\src\win32\FirstShaderBuilder.h" />
303 <ClInclude Include="..\..\src\win32\FixedFunctionPipelineView.h" />
304 <ClInclude Include="..\..\src\win32\ImplementationView.h" />
305 <ClInclude Include="..\..\src\win32\IncludeHandler.h" />
306 <ClInclude Include="..\..\src\win32\IncludeView.h" />
307 <ClInclude Include="..\..\src\win32\LeftView.h" />
308 <ClInclude Include="..\..\src\win32\MainFrm.h" />
309 <ClInclude Include="..\..\src\win32\MaterialView.h" />
310 <ClInclude Include="..\..\src\win32\Node.h" />
311 <ClInclude Include="..\..\src\win32\PassView.h" />
312 <ClInclude Include="..\..\src\win32\PixelShaderProgramView.h" />
313 <ClInclude Include="..\..\src\win32\PixelShaderView.h" />
314 <ClInclude Include="..\..\src\win32\RecentDirectory.h" />
315 <ClInclude Include="..\..\src\win32\RenderView.h" />
316 <ClInclude Include="..\..\src\win32\resource.h" />
317 <ClInclude Include="..\..\src\win32\ShaderBuilder.h" />
318 <ClInclude Include="..\..\src\win32\ShaderBuilderDoc.h" />
319 <ClInclude Include="..\..\src\win32\ShaderBuilderView.h" />
320 <ClInclude Include="..\..\src\win32\SplitterView.h" />
321 <ClInclude Include="..\..\src\win32\StageView.h" />
322 <ClInclude Include="..\..\src\win32\StencilReferenceView.h" />
323 <ClInclude Include="..\..\src\win32\TextureCoordinateSetView.h" />
324 <ClInclude Include="..\..\src\win32\TextureFactorView.h" />
325 <ClInclude Include="..\..\src\win32\TextureScrollView.h" />
326 <ClInclude Include="..\..\src\win32\TextureView.h" />
327 <ClInclude Include="..\..\src\win32\TooltipComboBox.h" />
328 <ClInclude Include="..\..\src\win32\TooltipListCtrl.h" />
329 <ClInclude Include="..\..\src\win32\VertexShaderProgram.h" />
330 <ClInclude Include="..\..\src\win32\VertexShaderView.h" />
333 <Image Include="..\..\src\win32\res\ShaderBuilder.ico" />
334 <Image Include="..\..\src\win32\res\ShaderBuilderDoc.ico" />
335 <Image Include="..\..\src\win32\res\Toolbar.bmp" />
336 <Image Include="..\..\src\win32\res\toolbar1.bmp" />
337 <Image Include="..\..\src\win32\res\treeimag.bmp" />
340 <ResourceCompile Include="..\..\src\win32\ShaderBuilder.rc" />
343 <None Include="..\..\src\win32\res\arrow.cur" />
344 <None Include="..\..\src\win32\res\arrowcop.cur" />
345 <None Include="..\..\src\win32\res\cur00001.cur" />
346 <None Include="..\..\src\win32\res\cursor1.cur" />
347 <None Include="..\..\src\win32\res\pointer_.cur" />
350 <ProjectReference Include="..\..\..\..\..\..\external\3rd\library\blat194\build\win32\blat.vcxproj">
351 <Project>{ecbdfcff-f4ae-475a-aa90-729eb96430a0}</Project>
352 <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
354 <ProjectReference Include="..\..\..\..\..\..\external\3rd\library\zlib-1.2.3\zlib.vcxproj">
355 <Project>{9496a020-65ad-45a6-9acf-ae4f3358b027}</Project>
356 <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
358 <ProjectReference Include="..\..\..\..\..\..\external\ours\library\archive\build\win32\archive.vcxproj">
359 <Project>{52153865-1abf-4fbb-84c4-0fc439716f1e}</Project>
360 <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
362 <ProjectReference Include="..\..\..\..\..\..\external\ours\library\fileInterface\build\win32\fileInterface.vcxproj">
363 <Project>{de93996c-cb51-4d61-85a0-a9dfc677445f}</Project>
364 <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
366 <ProjectReference Include="..\..\..\..\..\..\external\ours\library\unicodeArchive\build\win32\unicodeArchive.vcxproj">
367 <Project>{41269a52-38b8-4f9a-ae38-1103bb03a10b}</Project>
368 <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
370 <ProjectReference Include="..\..\..\..\..\..\external\ours\library\unicode\build\win32\unicode.vcxproj">
371 <Project>{b97963ef-49e4-477e-85ff-e7fee7c626d7}</Project>
372 <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
374 <ProjectReference Include="..\..\..\..\..\shared\library\sharedCompression\build\win32\sharedCompression.vcxproj">
375 <Project>{6bd52b35-92ca-44e4-995e-2b79c7398183}</Project>
376 <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
378 <ProjectReference Include="..\..\..\..\..\shared\library\sharedDebug\build\win32\sharedDebug.vcxproj">
379 <Project>{f3245c29-7760-4956-b1b7-fc483be417cd}</Project>
380 <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
382 <ProjectReference Include="..\..\..\..\..\shared\library\sharedFile\build\win32\sharedFile.vcxproj">
383 <Project>{e0f9d922-daa7-475e-a95a-7bc540ed58fe}</Project>
384 <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
386 <ProjectReference Include="..\..\..\..\..\shared\library\sharedFoundationTypes\build\win32\sharedFoundationTypes.vcxproj">
387 <Project>{d6cc353f-4fd1-4aeb-a984-e7b2e9ce4e69}</Project>
388 <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
390 <ProjectReference Include="..\..\..\..\..\shared\library\sharedFoundation\build\win32\sharedFoundation.vcxproj">
391 <Project>{c595c10e-ada8-429a-896a-8904a46737d3}</Project>
392 <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
394 <ProjectReference Include="..\..\..\..\..\shared\library\sharedIoWin\build\win32\sharedIoWin.vcxproj">
395 <Project>{03819289-4e8b-44e9-9f3b-a3243c9797c9}</Project>
396 <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
398 <ProjectReference Include="..\..\..\..\..\shared\library\sharedLog\build\win32\sharedLog.vcxproj">
399 <Project>{2ae0cef0-c4f2-4786-a026-8338fb09d61b}</Project>
400 <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
402 <ProjectReference Include="..\..\..\..\..\shared\library\sharedMath\build\win32\sharedMath.vcxproj">
403 <Project>{5789ea7c-6596-4dcc-a9fb-dd7582888f90}</Project>
404 <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
406 <ProjectReference Include="..\..\..\..\..\shared\library\sharedMemoryManager\build\win32\sharedMemoryManager.vcxproj">
407 <Project>{dc2cd926-8ea3-4add-aa62-a95cca8ac7dd}</Project>
408 <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
410 <ProjectReference Include="..\..\..\..\..\shared\library\sharedMessageDispatch\build\win32\sharedMessageDispatch.vcxproj">
411 <Project>{c87164f5-14a9-403c-8bc4-217fd40731ea}</Project>
412 <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
414 <ProjectReference Include="..\..\..\..\..\shared\library\sharedNetworkMessages\build\win32\sharedNetworkMessages.vcxproj">
415 <Project>{decf2964-3a66-4fa6-ab27-d4507c5480ea}</Project>
416 <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
418 <ProjectReference Include="..\..\..\..\..\shared\library\sharedRandom\build\win32\sharedRandom.vcxproj">
419 <Project>{2e6982e0-dcb6-4ed9-bfad-d29daeea6ad2}</Project>
420 <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
422 <ProjectReference Include="..\..\..\..\..\shared\library\sharedSynchronization\build\win32\sharedSynchronization.vcxproj">
423 <Project>{2fe4e38d-be7d-4e3b-9613-63e9f01855f4}</Project>
424 <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
426 <ProjectReference Include="..\..\..\..\..\shared\library\sharedThread\build\win32\sharedThread.vcxproj">
427 <Project>{858f7dce-325a-467c-9dda-2fe40217286f}</Project>
428 <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
430 <ProjectReference Include="..\..\..\..\library\clientBugReporting\build\win32\clientBugReporting.vcxproj">
431 <Project>{147d02d6-c76c-4058-863a-a9b3364c2047}</Project>
432 <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
435 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
436 <ImportGroup Label="ExtensionTargets">