1 LIBRARY
= sharedNetworkMessages
3 include ..
/..
/..
/..
/..
/build
/shared_unix
/defs.mak
4 include ..
/..
/..
/..
/..
/build
/$(PLATFORM
)/platformDefs.mak
8 ..
/..
/include/private \
9 ..
/..
/src
/shared
/clientGameServer \
10 ..
/..
/src
/shared
/clientLoginServer \
11 ..
/..
/src
/shared
/common \
12 ..
/..
/src
/shared
/core \
13 ..
/..
/src
/$(PLATFORM
) \
14 $(DEBUG_INCLUDE_PATH
) \
15 $(FILE_INCLUDE_PATH
) \
16 $(FOUNDATION_INCLUDE_PATH
) \
17 $(FOUNDATION_TYPES_INCLUDE_PATH
) \
18 $(GAME_INCLUDE_PATH
) \
19 $(MATH_INCLUDE_PATH
) \
20 $(MATH_ARCHIVE_INCLUDE_PATH
) \
21 $(MEMORY_MANAGER_INCLUDE_PATH
) \
22 $(MESSAGE_DISPATCH_INCLUDE_PATH
) \
23 $(OBJECT_INCLUDE_PATH
) \
24 $(RANDOM_INCLUDE_PATH
) \
25 $(SERVER_GAME_INCLUDE_PATH
) \
26 $(SYNCHRONIZATION_INCLUDE_PATH
) \
27 $(UTILITY_INCLUDE_PATH
) \
28 $(ARCHIVE_PATH
)/include \
29 $(LOCALIZATION_INCLUDE_PATH
) \
30 $(BOOST_INCLUDE_PATH
) \
31 ..
/..
/..
/..
/..
/..
/external
/ours
/library
/unicodeArchive
/include \
32 ..
/..
/..
/..
/..
/..
/external
/ours
/library
/unicode
/include \
33 ..
/..
/..
/..
/..
/..
/external
/ours
/library
/singleton
/include \
34 ..
/..
/..
/..
/..
/..
/engine
/shared
/library
/sharedNetwork
/include/public \
35 $(SWG_SHARED_UTILITY_INCLUDE_PATH
) \
36 $(COMMON_ENGINE_LIBRARY_INCLUDES
)
38 include ..
/..
/..
/..
/..
/build
/shared_unix
/library.mak