3 # This file illustrates the low-level C++ interface
4 # created by SWIG. In this case, all of our C++ classes
5 # get converted into function calls.
7 require("example.php");
9 # ----- Object creation -----
11 print "Creating some objects:\n";
13 print " Created circle $c\n";
15 print " Created square $s\n";
17 # ----- Access a static member -----
19 print "\nA total of " . nshapes() . " shapes were created\n";
21 # ----- Member data access -----
23 # Set the location of the object.
24 # Note: methods in the base class Shape are used since
25 # x and y are defined there.
32 print "\nHere is their current position:\n";
33 print " Circle = (" . Shape_x_get($c) . "," . Shape_y_get($c) . ")\n";
34 print " Square = (" . Shape_x_get($s) . "," . Shape_y_get($s) . ")\n";
36 # ----- Call some methods -----
38 print "\nHere are some properties of the shapes:\n";
39 foreach (array($c,$s) as $o) {
41 print " area = " . Shape_area($o) . "\n";
42 print " perimeter = " . Shape_perimeter($o) . "\n";
44 # Notice how the Shape_area() and Shape_perimeter() functions really
45 # invoke the appropriate virtual method on each object.
47 # ----- Delete everything -----
49 print "\nGuess I'll clean up now\n";
51 # Note: this invokes the virtual destructor
55 print nshapes() . " shapes remain\n";