Merge tag 'for_linus' of git://git.kernel.org/pub/scm/linux/kernel/git/mst/vhost
[cris-mirror.git] / drivers / gpu / drm / vmwgfx / vmwgfx_execbuf.c
blobc9d5cc237124e27abec4821e98b6b651ae104007
1 /**************************************************************************
3 * Copyright © 2009 - 2015 VMware, Inc., Palo Alto, CA., USA
4 * All Rights Reserved.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
21 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
22 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
23 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
24 * USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
27 #include <linux/sync_file.h>
29 #include "vmwgfx_drv.h"
30 #include "vmwgfx_reg.h"
31 #include <drm/ttm/ttm_bo_api.h>
32 #include <drm/ttm/ttm_placement.h>
33 #include "vmwgfx_so.h"
34 #include "vmwgfx_binding.h"
36 #define VMW_RES_HT_ORDER 12
38 /**
39 * enum vmw_resource_relocation_type - Relocation type for resources
41 * @vmw_res_rel_normal: Traditional relocation. The resource id in the
42 * command stream is replaced with the actual id after validation.
43 * @vmw_res_rel_nop: NOP relocation. The command is unconditionally replaced
44 * with a NOP.
45 * @vmw_res_rel_cond_nop: Conditional NOP relocation. If the resource id
46 * after validation is -1, the command is replaced with a NOP. Otherwise no
47 * action.
49 enum vmw_resource_relocation_type {
50 vmw_res_rel_normal,
51 vmw_res_rel_nop,
52 vmw_res_rel_cond_nop,
53 vmw_res_rel_max
56 /**
57 * struct vmw_resource_relocation - Relocation info for resources
59 * @head: List head for the software context's relocation list.
60 * @res: Non-ref-counted pointer to the resource.
61 * @offset: Offset of single byte entries into the command buffer where the
62 * id that needs fixup is located.
63 * @rel_type: Type of relocation.
65 struct vmw_resource_relocation {
66 struct list_head head;
67 const struct vmw_resource *res;
68 u32 offset:29;
69 enum vmw_resource_relocation_type rel_type:3;
72 /**
73 * struct vmw_resource_val_node - Validation info for resources
75 * @head: List head for the software context's resource list.
76 * @hash: Hash entry for quick resouce to val_node lookup.
77 * @res: Ref-counted pointer to the resource.
78 * @switch_backup: Boolean whether to switch backup buffer on unreserve.
79 * @new_backup: Refcounted pointer to the new backup buffer.
80 * @staged_bindings: If @res is a context, tracks bindings set up during
81 * the command batch. Otherwise NULL.
82 * @new_backup_offset: New backup buffer offset if @new_backup is non-NUll.
83 * @first_usage: Set to true the first time the resource is referenced in
84 * the command stream.
85 * @switching_backup: The command stream provides a new backup buffer for a
86 * resource.
87 * @no_buffer_needed: This means @switching_backup is true on first buffer
88 * reference. So resource reservation does not need to allocate a backup
89 * buffer for the resource.
91 struct vmw_resource_val_node {
92 struct list_head head;
93 struct drm_hash_item hash;
94 struct vmw_resource *res;
95 struct vmw_dma_buffer *new_backup;
96 struct vmw_ctx_binding_state *staged_bindings;
97 unsigned long new_backup_offset;
98 u32 first_usage : 1;
99 u32 switching_backup : 1;
100 u32 no_buffer_needed : 1;
104 * struct vmw_cmd_entry - Describe a command for the verifier
106 * @user_allow: Whether allowed from the execbuf ioctl.
107 * @gb_disable: Whether disabled if guest-backed objects are available.
108 * @gb_enable: Whether enabled iff guest-backed objects are available.
110 struct vmw_cmd_entry {
111 int (*func) (struct vmw_private *, struct vmw_sw_context *,
112 SVGA3dCmdHeader *);
113 bool user_allow;
114 bool gb_disable;
115 bool gb_enable;
116 const char *cmd_name;
119 #define VMW_CMD_DEF(_cmd, _func, _user_allow, _gb_disable, _gb_enable) \
120 [(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\
121 (_gb_disable), (_gb_enable), #_cmd}
123 static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
124 struct vmw_sw_context *sw_context,
125 struct vmw_resource *ctx);
126 static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
127 struct vmw_sw_context *sw_context,
128 SVGAMobId *id,
129 struct vmw_dma_buffer **vmw_bo_p);
130 static int vmw_bo_to_validate_list(struct vmw_sw_context *sw_context,
131 struct vmw_dma_buffer *vbo,
132 bool validate_as_mob,
133 uint32_t *p_val_node);
135 * vmw_ptr_diff - Compute the offset from a to b in bytes
137 * @a: A starting pointer.
138 * @b: A pointer offset in the same address space.
140 * Returns: The offset in bytes between the two pointers.
142 static size_t vmw_ptr_diff(void *a, void *b)
144 return (unsigned long) b - (unsigned long) a;
148 * vmw_resources_unreserve - unreserve resources previously reserved for
149 * command submission.
151 * @sw_context: pointer to the software context
152 * @backoff: Whether command submission failed.
154 static void vmw_resources_unreserve(struct vmw_sw_context *sw_context,
155 bool backoff)
157 struct vmw_resource_val_node *val;
158 struct list_head *list = &sw_context->resource_list;
160 if (sw_context->dx_query_mob && !backoff)
161 vmw_context_bind_dx_query(sw_context->dx_query_ctx,
162 sw_context->dx_query_mob);
164 list_for_each_entry(val, list, head) {
165 struct vmw_resource *res = val->res;
166 bool switch_backup =
167 (backoff) ? false : val->switching_backup;
170 * Transfer staged context bindings to the
171 * persistent context binding tracker.
173 if (unlikely(val->staged_bindings)) {
174 if (!backoff) {
175 vmw_binding_state_commit
176 (vmw_context_binding_state(val->res),
177 val->staged_bindings);
180 if (val->staged_bindings != sw_context->staged_bindings)
181 vmw_binding_state_free(val->staged_bindings);
182 else
183 sw_context->staged_bindings_inuse = false;
184 val->staged_bindings = NULL;
186 vmw_resource_unreserve(res, switch_backup, val->new_backup,
187 val->new_backup_offset);
188 vmw_dmabuf_unreference(&val->new_backup);
193 * vmw_cmd_ctx_first_setup - Perform the setup needed when a context is
194 * added to the validate list.
196 * @dev_priv: Pointer to the device private:
197 * @sw_context: The validation context:
198 * @node: The validation node holding this context.
200 static int vmw_cmd_ctx_first_setup(struct vmw_private *dev_priv,
201 struct vmw_sw_context *sw_context,
202 struct vmw_resource_val_node *node)
204 int ret;
206 ret = vmw_resource_context_res_add(dev_priv, sw_context, node->res);
207 if (unlikely(ret != 0))
208 goto out_err;
210 if (!sw_context->staged_bindings) {
211 sw_context->staged_bindings =
212 vmw_binding_state_alloc(dev_priv);
213 if (IS_ERR(sw_context->staged_bindings)) {
214 DRM_ERROR("Failed to allocate context binding "
215 "information.\n");
216 ret = PTR_ERR(sw_context->staged_bindings);
217 sw_context->staged_bindings = NULL;
218 goto out_err;
222 if (sw_context->staged_bindings_inuse) {
223 node->staged_bindings = vmw_binding_state_alloc(dev_priv);
224 if (IS_ERR(node->staged_bindings)) {
225 DRM_ERROR("Failed to allocate context binding "
226 "information.\n");
227 ret = PTR_ERR(node->staged_bindings);
228 node->staged_bindings = NULL;
229 goto out_err;
231 } else {
232 node->staged_bindings = sw_context->staged_bindings;
233 sw_context->staged_bindings_inuse = true;
236 return 0;
237 out_err:
238 return ret;
242 * vmw_resource_val_add - Add a resource to the software context's
243 * resource list if it's not already on it.
245 * @sw_context: Pointer to the software context.
246 * @res: Pointer to the resource.
247 * @p_node On successful return points to a valid pointer to a
248 * struct vmw_resource_val_node, if non-NULL on entry.
250 static int vmw_resource_val_add(struct vmw_sw_context *sw_context,
251 struct vmw_resource *res,
252 struct vmw_resource_val_node **p_node)
254 struct vmw_private *dev_priv = res->dev_priv;
255 struct vmw_resource_val_node *node;
256 struct drm_hash_item *hash;
257 int ret;
259 if (likely(drm_ht_find_item(&sw_context->res_ht, (unsigned long) res,
260 &hash) == 0)) {
261 node = container_of(hash, struct vmw_resource_val_node, hash);
262 node->first_usage = false;
263 if (unlikely(p_node != NULL))
264 *p_node = node;
265 return 0;
268 node = kzalloc(sizeof(*node), GFP_KERNEL);
269 if (unlikely(!node)) {
270 DRM_ERROR("Failed to allocate a resource validation "
271 "entry.\n");
272 return -ENOMEM;
275 node->hash.key = (unsigned long) res;
276 ret = drm_ht_insert_item(&sw_context->res_ht, &node->hash);
277 if (unlikely(ret != 0)) {
278 DRM_ERROR("Failed to initialize a resource validation "
279 "entry.\n");
280 kfree(node);
281 return ret;
283 node->res = vmw_resource_reference(res);
284 node->first_usage = true;
285 if (unlikely(p_node != NULL))
286 *p_node = node;
288 if (!dev_priv->has_mob) {
289 list_add_tail(&node->head, &sw_context->resource_list);
290 return 0;
293 switch (vmw_res_type(res)) {
294 case vmw_res_context:
295 case vmw_res_dx_context:
296 list_add(&node->head, &sw_context->ctx_resource_list);
297 ret = vmw_cmd_ctx_first_setup(dev_priv, sw_context, node);
298 break;
299 case vmw_res_cotable:
300 list_add_tail(&node->head, &sw_context->ctx_resource_list);
301 break;
302 default:
303 list_add_tail(&node->head, &sw_context->resource_list);
304 break;
307 return ret;
311 * vmw_view_res_val_add - Add a view and the surface it's pointing to
312 * to the validation list
314 * @sw_context: The software context holding the validation list.
315 * @view: Pointer to the view resource.
317 * Returns 0 if success, negative error code otherwise.
319 static int vmw_view_res_val_add(struct vmw_sw_context *sw_context,
320 struct vmw_resource *view)
322 int ret;
325 * First add the resource the view is pointing to, otherwise
326 * it may be swapped out when the view is validated.
328 ret = vmw_resource_val_add(sw_context, vmw_view_srf(view), NULL);
329 if (ret)
330 return ret;
332 return vmw_resource_val_add(sw_context, view, NULL);
336 * vmw_view_id_val_add - Look up a view and add it and the surface it's
337 * pointing to to the validation list.
339 * @sw_context: The software context holding the validation list.
340 * @view_type: The view type to look up.
341 * @id: view id of the view.
343 * The view is represented by a view id and the DX context it's created on,
344 * or scheduled for creation on. If there is no DX context set, the function
345 * will return -EINVAL. Otherwise returns 0 on success and -EINVAL on failure.
347 static int vmw_view_id_val_add(struct vmw_sw_context *sw_context,
348 enum vmw_view_type view_type, u32 id)
350 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
351 struct vmw_resource *view;
352 int ret;
354 if (!ctx_node) {
355 DRM_ERROR("DX Context not set.\n");
356 return -EINVAL;
359 view = vmw_view_lookup(sw_context->man, view_type, id);
360 if (IS_ERR(view))
361 return PTR_ERR(view);
363 ret = vmw_view_res_val_add(sw_context, view);
364 vmw_resource_unreference(&view);
366 return ret;
370 * vmw_resource_context_res_add - Put resources previously bound to a context on
371 * the validation list
373 * @dev_priv: Pointer to a device private structure
374 * @sw_context: Pointer to a software context used for this command submission
375 * @ctx: Pointer to the context resource
377 * This function puts all resources that were previously bound to @ctx on
378 * the resource validation list. This is part of the context state reemission
380 static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
381 struct vmw_sw_context *sw_context,
382 struct vmw_resource *ctx)
384 struct list_head *binding_list;
385 struct vmw_ctx_bindinfo *entry;
386 int ret = 0;
387 struct vmw_resource *res;
388 u32 i;
390 /* Add all cotables to the validation list. */
391 if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) {
392 for (i = 0; i < SVGA_COTABLE_DX10_MAX; ++i) {
393 res = vmw_context_cotable(ctx, i);
394 if (IS_ERR(res))
395 continue;
397 ret = vmw_resource_val_add(sw_context, res, NULL);
398 vmw_resource_unreference(&res);
399 if (unlikely(ret != 0))
400 return ret;
405 /* Add all resources bound to the context to the validation list */
406 mutex_lock(&dev_priv->binding_mutex);
407 binding_list = vmw_context_binding_list(ctx);
409 list_for_each_entry(entry, binding_list, ctx_list) {
410 /* entry->res is not refcounted */
411 res = vmw_resource_reference_unless_doomed(entry->res);
412 if (unlikely(res == NULL))
413 continue;
415 if (vmw_res_type(entry->res) == vmw_res_view)
416 ret = vmw_view_res_val_add(sw_context, entry->res);
417 else
418 ret = vmw_resource_val_add(sw_context, entry->res,
419 NULL);
420 vmw_resource_unreference(&res);
421 if (unlikely(ret != 0))
422 break;
425 if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) {
426 struct vmw_dma_buffer *dx_query_mob;
428 dx_query_mob = vmw_context_get_dx_query_mob(ctx);
429 if (dx_query_mob)
430 ret = vmw_bo_to_validate_list(sw_context,
431 dx_query_mob,
432 true, NULL);
435 mutex_unlock(&dev_priv->binding_mutex);
436 return ret;
440 * vmw_resource_relocation_add - Add a relocation to the relocation list
442 * @list: Pointer to head of relocation list.
443 * @res: The resource.
444 * @offset: Offset into the command buffer currently being parsed where the
445 * id that needs fixup is located. Granularity is one byte.
446 * @rel_type: Relocation type.
448 static int vmw_resource_relocation_add(struct list_head *list,
449 const struct vmw_resource *res,
450 unsigned long offset,
451 enum vmw_resource_relocation_type
452 rel_type)
454 struct vmw_resource_relocation *rel;
456 rel = kmalloc(sizeof(*rel), GFP_KERNEL);
457 if (unlikely(!rel)) {
458 DRM_ERROR("Failed to allocate a resource relocation.\n");
459 return -ENOMEM;
462 rel->res = res;
463 rel->offset = offset;
464 rel->rel_type = rel_type;
465 list_add_tail(&rel->head, list);
467 return 0;
471 * vmw_resource_relocations_free - Free all relocations on a list
473 * @list: Pointer to the head of the relocation list.
475 static void vmw_resource_relocations_free(struct list_head *list)
477 struct vmw_resource_relocation *rel, *n;
479 list_for_each_entry_safe(rel, n, list, head) {
480 list_del(&rel->head);
481 kfree(rel);
486 * vmw_resource_relocations_apply - Apply all relocations on a list
488 * @cb: Pointer to the start of the command buffer bein patch. This need
489 * not be the same buffer as the one being parsed when the relocation
490 * list was built, but the contents must be the same modulo the
491 * resource ids.
492 * @list: Pointer to the head of the relocation list.
494 static void vmw_resource_relocations_apply(uint32_t *cb,
495 struct list_head *list)
497 struct vmw_resource_relocation *rel;
499 /* Validate the struct vmw_resource_relocation member size */
500 BUILD_BUG_ON(SVGA_CB_MAX_SIZE >= (1 << 29));
501 BUILD_BUG_ON(vmw_res_rel_max >= (1 << 3));
503 list_for_each_entry(rel, list, head) {
504 u32 *addr = (u32 *)((unsigned long) cb + rel->offset);
505 switch (rel->rel_type) {
506 case vmw_res_rel_normal:
507 *addr = rel->res->id;
508 break;
509 case vmw_res_rel_nop:
510 *addr = SVGA_3D_CMD_NOP;
511 break;
512 default:
513 if (rel->res->id == -1)
514 *addr = SVGA_3D_CMD_NOP;
515 break;
520 static int vmw_cmd_invalid(struct vmw_private *dev_priv,
521 struct vmw_sw_context *sw_context,
522 SVGA3dCmdHeader *header)
524 return -EINVAL;
527 static int vmw_cmd_ok(struct vmw_private *dev_priv,
528 struct vmw_sw_context *sw_context,
529 SVGA3dCmdHeader *header)
531 return 0;
535 * vmw_bo_to_validate_list - add a bo to a validate list
537 * @sw_context: The software context used for this command submission batch.
538 * @bo: The buffer object to add.
539 * @validate_as_mob: Validate this buffer as a MOB.
540 * @p_val_node: If non-NULL Will be updated with the validate node number
541 * on return.
543 * Returns -EINVAL if the limit of number of buffer objects per command
544 * submission is reached.
546 static int vmw_bo_to_validate_list(struct vmw_sw_context *sw_context,
547 struct vmw_dma_buffer *vbo,
548 bool validate_as_mob,
549 uint32_t *p_val_node)
551 uint32_t val_node;
552 struct vmw_validate_buffer *vval_buf;
553 struct ttm_validate_buffer *val_buf;
554 struct drm_hash_item *hash;
555 int ret;
557 if (likely(drm_ht_find_item(&sw_context->res_ht, (unsigned long) vbo,
558 &hash) == 0)) {
559 vval_buf = container_of(hash, struct vmw_validate_buffer,
560 hash);
561 if (unlikely(vval_buf->validate_as_mob != validate_as_mob)) {
562 DRM_ERROR("Inconsistent buffer usage.\n");
563 return -EINVAL;
565 val_buf = &vval_buf->base;
566 val_node = vval_buf - sw_context->val_bufs;
567 } else {
568 val_node = sw_context->cur_val_buf;
569 if (unlikely(val_node >= VMWGFX_MAX_VALIDATIONS)) {
570 DRM_ERROR("Max number of DMA buffers per submission "
571 "exceeded.\n");
572 return -EINVAL;
574 vval_buf = &sw_context->val_bufs[val_node];
575 vval_buf->hash.key = (unsigned long) vbo;
576 ret = drm_ht_insert_item(&sw_context->res_ht, &vval_buf->hash);
577 if (unlikely(ret != 0)) {
578 DRM_ERROR("Failed to initialize a buffer validation "
579 "entry.\n");
580 return ret;
582 ++sw_context->cur_val_buf;
583 val_buf = &vval_buf->base;
584 val_buf->bo = ttm_bo_reference(&vbo->base);
585 val_buf->shared = false;
586 list_add_tail(&val_buf->head, &sw_context->validate_nodes);
587 vval_buf->validate_as_mob = validate_as_mob;
590 if (p_val_node)
591 *p_val_node = val_node;
593 return 0;
597 * vmw_resources_reserve - Reserve all resources on the sw_context's
598 * resource list.
600 * @sw_context: Pointer to the software context.
602 * Note that since vmware's command submission currently is protected by
603 * the cmdbuf mutex, no fancy deadlock avoidance is required for resources,
604 * since only a single thread at once will attempt this.
606 static int vmw_resources_reserve(struct vmw_sw_context *sw_context)
608 struct vmw_resource_val_node *val;
609 int ret = 0;
611 list_for_each_entry(val, &sw_context->resource_list, head) {
612 struct vmw_resource *res = val->res;
614 ret = vmw_resource_reserve(res, true, val->no_buffer_needed);
615 if (unlikely(ret != 0))
616 return ret;
618 if (res->backup) {
619 struct vmw_dma_buffer *vbo = res->backup;
621 ret = vmw_bo_to_validate_list
622 (sw_context, vbo,
623 vmw_resource_needs_backup(res), NULL);
625 if (unlikely(ret != 0))
626 return ret;
630 if (sw_context->dx_query_mob) {
631 struct vmw_dma_buffer *expected_dx_query_mob;
633 expected_dx_query_mob =
634 vmw_context_get_dx_query_mob(sw_context->dx_query_ctx);
635 if (expected_dx_query_mob &&
636 expected_dx_query_mob != sw_context->dx_query_mob) {
637 ret = -EINVAL;
641 return ret;
645 * vmw_resources_validate - Validate all resources on the sw_context's
646 * resource list.
648 * @sw_context: Pointer to the software context.
650 * Before this function is called, all resource backup buffers must have
651 * been validated.
653 static int vmw_resources_validate(struct vmw_sw_context *sw_context)
655 struct vmw_resource_val_node *val;
656 int ret;
658 list_for_each_entry(val, &sw_context->resource_list, head) {
659 struct vmw_resource *res = val->res;
660 struct vmw_dma_buffer *backup = res->backup;
662 ret = vmw_resource_validate(res);
663 if (unlikely(ret != 0)) {
664 if (ret != -ERESTARTSYS)
665 DRM_ERROR("Failed to validate resource.\n");
666 return ret;
669 /* Check if the resource switched backup buffer */
670 if (backup && res->backup && (backup != res->backup)) {
671 struct vmw_dma_buffer *vbo = res->backup;
673 ret = vmw_bo_to_validate_list
674 (sw_context, vbo,
675 vmw_resource_needs_backup(res), NULL);
676 if (ret) {
677 ttm_bo_unreserve(&vbo->base);
678 return ret;
682 return 0;
686 * vmw_cmd_res_reloc_add - Add a resource to a software context's
687 * relocation- and validation lists.
689 * @dev_priv: Pointer to a struct vmw_private identifying the device.
690 * @sw_context: Pointer to the software context.
691 * @id_loc: Pointer to where the id that needs translation is located.
692 * @res: Valid pointer to a struct vmw_resource.
693 * @p_val: If non null, a pointer to the struct vmw_resource_validate_node
694 * used for this resource is returned here.
696 static int vmw_cmd_res_reloc_add(struct vmw_private *dev_priv,
697 struct vmw_sw_context *sw_context,
698 uint32_t *id_loc,
699 struct vmw_resource *res,
700 struct vmw_resource_val_node **p_val)
702 int ret;
703 struct vmw_resource_val_node *node;
705 *p_val = NULL;
706 ret = vmw_resource_relocation_add(&sw_context->res_relocations,
707 res,
708 vmw_ptr_diff(sw_context->buf_start,
709 id_loc),
710 vmw_res_rel_normal);
711 if (unlikely(ret != 0))
712 return ret;
714 ret = vmw_resource_val_add(sw_context, res, &node);
715 if (unlikely(ret != 0))
716 return ret;
718 if (p_val)
719 *p_val = node;
721 return 0;
726 * vmw_cmd_res_check - Check that a resource is present and if so, put it
727 * on the resource validate list unless it's already there.
729 * @dev_priv: Pointer to a device private structure.
730 * @sw_context: Pointer to the software context.
731 * @res_type: Resource type.
732 * @converter: User-space visisble type specific information.
733 * @id_loc: Pointer to the location in the command buffer currently being
734 * parsed from where the user-space resource id handle is located.
735 * @p_val: Pointer to pointer to resource validalidation node. Populated
736 * on exit.
738 static int
739 vmw_cmd_res_check(struct vmw_private *dev_priv,
740 struct vmw_sw_context *sw_context,
741 enum vmw_res_type res_type,
742 const struct vmw_user_resource_conv *converter,
743 uint32_t *id_loc,
744 struct vmw_resource_val_node **p_val)
746 struct vmw_res_cache_entry *rcache =
747 &sw_context->res_cache[res_type];
748 struct vmw_resource *res;
749 struct vmw_resource_val_node *node;
750 int ret;
752 if (*id_loc == SVGA3D_INVALID_ID) {
753 if (p_val)
754 *p_val = NULL;
755 if (res_type == vmw_res_context) {
756 DRM_ERROR("Illegal context invalid id.\n");
757 return -EINVAL;
759 return 0;
763 * Fastpath in case of repeated commands referencing the same
764 * resource
767 if (likely(rcache->valid && *id_loc == rcache->handle)) {
768 const struct vmw_resource *res = rcache->res;
770 rcache->node->first_usage = false;
771 if (p_val)
772 *p_val = rcache->node;
774 return vmw_resource_relocation_add
775 (&sw_context->res_relocations, res,
776 vmw_ptr_diff(sw_context->buf_start, id_loc),
777 vmw_res_rel_normal);
780 ret = vmw_user_resource_lookup_handle(dev_priv,
781 sw_context->fp->tfile,
782 *id_loc,
783 converter,
784 &res);
785 if (unlikely(ret != 0)) {
786 DRM_ERROR("Could not find or use resource 0x%08x.\n",
787 (unsigned) *id_loc);
788 dump_stack();
789 return ret;
792 rcache->valid = true;
793 rcache->res = res;
794 rcache->handle = *id_loc;
796 ret = vmw_cmd_res_reloc_add(dev_priv, sw_context, id_loc,
797 res, &node);
798 if (unlikely(ret != 0))
799 goto out_no_reloc;
801 rcache->node = node;
802 if (p_val)
803 *p_val = node;
804 vmw_resource_unreference(&res);
805 return 0;
807 out_no_reloc:
808 BUG_ON(sw_context->error_resource != NULL);
809 sw_context->error_resource = res;
811 return ret;
815 * vmw_rebind_dx_query - Rebind DX query associated with the context
817 * @ctx_res: context the query belongs to
819 * This function assumes binding_mutex is held.
821 static int vmw_rebind_all_dx_query(struct vmw_resource *ctx_res)
823 struct vmw_private *dev_priv = ctx_res->dev_priv;
824 struct vmw_dma_buffer *dx_query_mob;
825 struct {
826 SVGA3dCmdHeader header;
827 SVGA3dCmdDXBindAllQuery body;
828 } *cmd;
831 dx_query_mob = vmw_context_get_dx_query_mob(ctx_res);
833 if (!dx_query_mob || dx_query_mob->dx_query_ctx)
834 return 0;
836 cmd = vmw_fifo_reserve_dx(dev_priv, sizeof(*cmd), ctx_res->id);
838 if (cmd == NULL) {
839 DRM_ERROR("Failed to rebind queries.\n");
840 return -ENOMEM;
843 cmd->header.id = SVGA_3D_CMD_DX_BIND_ALL_QUERY;
844 cmd->header.size = sizeof(cmd->body);
845 cmd->body.cid = ctx_res->id;
846 cmd->body.mobid = dx_query_mob->base.mem.start;
847 vmw_fifo_commit(dev_priv, sizeof(*cmd));
849 vmw_context_bind_dx_query(ctx_res, dx_query_mob);
851 return 0;
855 * vmw_rebind_contexts - Rebind all resources previously bound to
856 * referenced contexts.
858 * @sw_context: Pointer to the software context.
860 * Rebind context binding points that have been scrubbed because of eviction.
862 static int vmw_rebind_contexts(struct vmw_sw_context *sw_context)
864 struct vmw_resource_val_node *val;
865 int ret;
867 list_for_each_entry(val, &sw_context->resource_list, head) {
868 if (unlikely(!val->staged_bindings))
869 break;
871 ret = vmw_binding_rebind_all
872 (vmw_context_binding_state(val->res));
873 if (unlikely(ret != 0)) {
874 if (ret != -ERESTARTSYS)
875 DRM_ERROR("Failed to rebind context.\n");
876 return ret;
879 ret = vmw_rebind_all_dx_query(val->res);
880 if (ret != 0)
881 return ret;
884 return 0;
888 * vmw_view_bindings_add - Add an array of view bindings to a context
889 * binding state tracker.
891 * @sw_context: The execbuf state used for this command.
892 * @view_type: View type for the bindings.
893 * @binding_type: Binding type for the bindings.
894 * @shader_slot: The shader slot to user for the bindings.
895 * @view_ids: Array of view ids to be bound.
896 * @num_views: Number of view ids in @view_ids.
897 * @first_slot: The binding slot to be used for the first view id in @view_ids.
899 static int vmw_view_bindings_add(struct vmw_sw_context *sw_context,
900 enum vmw_view_type view_type,
901 enum vmw_ctx_binding_type binding_type,
902 uint32 shader_slot,
903 uint32 view_ids[], u32 num_views,
904 u32 first_slot)
906 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
907 struct vmw_cmdbuf_res_manager *man;
908 u32 i;
909 int ret;
911 if (!ctx_node) {
912 DRM_ERROR("DX Context not set.\n");
913 return -EINVAL;
916 man = sw_context->man;
917 for (i = 0; i < num_views; ++i) {
918 struct vmw_ctx_bindinfo_view binding;
919 struct vmw_resource *view = NULL;
921 if (view_ids[i] != SVGA3D_INVALID_ID) {
922 view = vmw_view_lookup(man, view_type, view_ids[i]);
923 if (IS_ERR(view)) {
924 DRM_ERROR("View not found.\n");
925 return PTR_ERR(view);
928 ret = vmw_view_res_val_add(sw_context, view);
929 if (ret) {
930 DRM_ERROR("Could not add view to "
931 "validation list.\n");
932 vmw_resource_unreference(&view);
933 return ret;
936 binding.bi.ctx = ctx_node->res;
937 binding.bi.res = view;
938 binding.bi.bt = binding_type;
939 binding.shader_slot = shader_slot;
940 binding.slot = first_slot + i;
941 vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
942 shader_slot, binding.slot);
943 if (view)
944 vmw_resource_unreference(&view);
947 return 0;
951 * vmw_cmd_cid_check - Check a command header for valid context information.
953 * @dev_priv: Pointer to a device private structure.
954 * @sw_context: Pointer to the software context.
955 * @header: A command header with an embedded user-space context handle.
957 * Convenience function: Call vmw_cmd_res_check with the user-space context
958 * handle embedded in @header.
960 static int vmw_cmd_cid_check(struct vmw_private *dev_priv,
961 struct vmw_sw_context *sw_context,
962 SVGA3dCmdHeader *header)
964 struct vmw_cid_cmd {
965 SVGA3dCmdHeader header;
966 uint32_t cid;
967 } *cmd;
969 cmd = container_of(header, struct vmw_cid_cmd, header);
970 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
971 user_context_converter, &cmd->cid, NULL);
974 static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv,
975 struct vmw_sw_context *sw_context,
976 SVGA3dCmdHeader *header)
978 struct vmw_sid_cmd {
979 SVGA3dCmdHeader header;
980 SVGA3dCmdSetRenderTarget body;
981 } *cmd;
982 struct vmw_resource_val_node *ctx_node;
983 struct vmw_resource_val_node *res_node;
984 int ret;
986 cmd = container_of(header, struct vmw_sid_cmd, header);
988 if (cmd->body.type >= SVGA3D_RT_MAX) {
989 DRM_ERROR("Illegal render target type %u.\n",
990 (unsigned) cmd->body.type);
991 return -EINVAL;
994 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
995 user_context_converter, &cmd->body.cid,
996 &ctx_node);
997 if (unlikely(ret != 0))
998 return ret;
1000 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1001 user_surface_converter,
1002 &cmd->body.target.sid, &res_node);
1003 if (unlikely(ret != 0))
1004 return ret;
1006 if (dev_priv->has_mob) {
1007 struct vmw_ctx_bindinfo_view binding;
1009 binding.bi.ctx = ctx_node->res;
1010 binding.bi.res = res_node ? res_node->res : NULL;
1011 binding.bi.bt = vmw_ctx_binding_rt;
1012 binding.slot = cmd->body.type;
1013 vmw_binding_add(ctx_node->staged_bindings,
1014 &binding.bi, 0, binding.slot);
1017 return 0;
1020 static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv,
1021 struct vmw_sw_context *sw_context,
1022 SVGA3dCmdHeader *header)
1024 struct vmw_sid_cmd {
1025 SVGA3dCmdHeader header;
1026 SVGA3dCmdSurfaceCopy body;
1027 } *cmd;
1028 int ret;
1030 cmd = container_of(header, struct vmw_sid_cmd, header);
1032 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1033 user_surface_converter,
1034 &cmd->body.src.sid, NULL);
1035 if (ret)
1036 return ret;
1038 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1039 user_surface_converter,
1040 &cmd->body.dest.sid, NULL);
1043 static int vmw_cmd_buffer_copy_check(struct vmw_private *dev_priv,
1044 struct vmw_sw_context *sw_context,
1045 SVGA3dCmdHeader *header)
1047 struct {
1048 SVGA3dCmdHeader header;
1049 SVGA3dCmdDXBufferCopy body;
1050 } *cmd;
1051 int ret;
1053 cmd = container_of(header, typeof(*cmd), header);
1054 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1055 user_surface_converter,
1056 &cmd->body.src, NULL);
1057 if (ret != 0)
1058 return ret;
1060 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1061 user_surface_converter,
1062 &cmd->body.dest, NULL);
1065 static int vmw_cmd_pred_copy_check(struct vmw_private *dev_priv,
1066 struct vmw_sw_context *sw_context,
1067 SVGA3dCmdHeader *header)
1069 struct {
1070 SVGA3dCmdHeader header;
1071 SVGA3dCmdDXPredCopyRegion body;
1072 } *cmd;
1073 int ret;
1075 cmd = container_of(header, typeof(*cmd), header);
1076 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1077 user_surface_converter,
1078 &cmd->body.srcSid, NULL);
1079 if (ret != 0)
1080 return ret;
1082 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1083 user_surface_converter,
1084 &cmd->body.dstSid, NULL);
1087 static int vmw_cmd_stretch_blt_check(struct vmw_private *dev_priv,
1088 struct vmw_sw_context *sw_context,
1089 SVGA3dCmdHeader *header)
1091 struct vmw_sid_cmd {
1092 SVGA3dCmdHeader header;
1093 SVGA3dCmdSurfaceStretchBlt body;
1094 } *cmd;
1095 int ret;
1097 cmd = container_of(header, struct vmw_sid_cmd, header);
1098 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1099 user_surface_converter,
1100 &cmd->body.src.sid, NULL);
1101 if (unlikely(ret != 0))
1102 return ret;
1103 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1104 user_surface_converter,
1105 &cmd->body.dest.sid, NULL);
1108 static int vmw_cmd_blt_surf_screen_check(struct vmw_private *dev_priv,
1109 struct vmw_sw_context *sw_context,
1110 SVGA3dCmdHeader *header)
1112 struct vmw_sid_cmd {
1113 SVGA3dCmdHeader header;
1114 SVGA3dCmdBlitSurfaceToScreen body;
1115 } *cmd;
1117 cmd = container_of(header, struct vmw_sid_cmd, header);
1119 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1120 user_surface_converter,
1121 &cmd->body.srcImage.sid, NULL);
1124 static int vmw_cmd_present_check(struct vmw_private *dev_priv,
1125 struct vmw_sw_context *sw_context,
1126 SVGA3dCmdHeader *header)
1128 struct vmw_sid_cmd {
1129 SVGA3dCmdHeader header;
1130 SVGA3dCmdPresent body;
1131 } *cmd;
1134 cmd = container_of(header, struct vmw_sid_cmd, header);
1136 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1137 user_surface_converter, &cmd->body.sid,
1138 NULL);
1142 * vmw_query_bo_switch_prepare - Prepare to switch pinned buffer for queries.
1144 * @dev_priv: The device private structure.
1145 * @new_query_bo: The new buffer holding query results.
1146 * @sw_context: The software context used for this command submission.
1148 * This function checks whether @new_query_bo is suitable for holding
1149 * query results, and if another buffer currently is pinned for query
1150 * results. If so, the function prepares the state of @sw_context for
1151 * switching pinned buffers after successful submission of the current
1152 * command batch.
1154 static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv,
1155 struct vmw_dma_buffer *new_query_bo,
1156 struct vmw_sw_context *sw_context)
1158 struct vmw_res_cache_entry *ctx_entry =
1159 &sw_context->res_cache[vmw_res_context];
1160 int ret;
1162 BUG_ON(!ctx_entry->valid);
1163 sw_context->last_query_ctx = ctx_entry->res;
1165 if (unlikely(new_query_bo != sw_context->cur_query_bo)) {
1167 if (unlikely(new_query_bo->base.num_pages > 4)) {
1168 DRM_ERROR("Query buffer too large.\n");
1169 return -EINVAL;
1172 if (unlikely(sw_context->cur_query_bo != NULL)) {
1173 sw_context->needs_post_query_barrier = true;
1174 ret = vmw_bo_to_validate_list(sw_context,
1175 sw_context->cur_query_bo,
1176 dev_priv->has_mob, NULL);
1177 if (unlikely(ret != 0))
1178 return ret;
1180 sw_context->cur_query_bo = new_query_bo;
1182 ret = vmw_bo_to_validate_list(sw_context,
1183 dev_priv->dummy_query_bo,
1184 dev_priv->has_mob, NULL);
1185 if (unlikely(ret != 0))
1186 return ret;
1190 return 0;
1195 * vmw_query_bo_switch_commit - Finalize switching pinned query buffer
1197 * @dev_priv: The device private structure.
1198 * @sw_context: The software context used for this command submission batch.
1200 * This function will check if we're switching query buffers, and will then,
1201 * issue a dummy occlusion query wait used as a query barrier. When the fence
1202 * object following that query wait has signaled, we are sure that all
1203 * preceding queries have finished, and the old query buffer can be unpinned.
1204 * However, since both the new query buffer and the old one are fenced with
1205 * that fence, we can do an asynchronus unpin now, and be sure that the
1206 * old query buffer won't be moved until the fence has signaled.
1208 * As mentioned above, both the new - and old query buffers need to be fenced
1209 * using a sequence emitted *after* calling this function.
1211 static void vmw_query_bo_switch_commit(struct vmw_private *dev_priv,
1212 struct vmw_sw_context *sw_context)
1215 * The validate list should still hold references to all
1216 * contexts here.
1219 if (sw_context->needs_post_query_barrier) {
1220 struct vmw_res_cache_entry *ctx_entry =
1221 &sw_context->res_cache[vmw_res_context];
1222 struct vmw_resource *ctx;
1223 int ret;
1225 BUG_ON(!ctx_entry->valid);
1226 ctx = ctx_entry->res;
1228 ret = vmw_fifo_emit_dummy_query(dev_priv, ctx->id);
1230 if (unlikely(ret != 0))
1231 DRM_ERROR("Out of fifo space for dummy query.\n");
1234 if (dev_priv->pinned_bo != sw_context->cur_query_bo) {
1235 if (dev_priv->pinned_bo) {
1236 vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
1237 vmw_dmabuf_unreference(&dev_priv->pinned_bo);
1240 if (!sw_context->needs_post_query_barrier) {
1241 vmw_bo_pin_reserved(sw_context->cur_query_bo, true);
1244 * We pin also the dummy_query_bo buffer so that we
1245 * don't need to validate it when emitting
1246 * dummy queries in context destroy paths.
1249 if (!dev_priv->dummy_query_bo_pinned) {
1250 vmw_bo_pin_reserved(dev_priv->dummy_query_bo,
1251 true);
1252 dev_priv->dummy_query_bo_pinned = true;
1255 BUG_ON(sw_context->last_query_ctx == NULL);
1256 dev_priv->query_cid = sw_context->last_query_ctx->id;
1257 dev_priv->query_cid_valid = true;
1258 dev_priv->pinned_bo =
1259 vmw_dmabuf_reference(sw_context->cur_query_bo);
1265 * vmw_translate_mob_pointer - Prepare to translate a user-space buffer
1266 * handle to a MOB id.
1268 * @dev_priv: Pointer to a device private structure.
1269 * @sw_context: The software context used for this command batch validation.
1270 * @id: Pointer to the user-space handle to be translated.
1271 * @vmw_bo_p: Points to a location that, on successful return will carry
1272 * a reference-counted pointer to the DMA buffer identified by the
1273 * user-space handle in @id.
1275 * This function saves information needed to translate a user-space buffer
1276 * handle to a MOB id. The translation does not take place immediately, but
1277 * during a call to vmw_apply_relocations(). This function builds a relocation
1278 * list and a list of buffers to validate. The former needs to be freed using
1279 * either vmw_apply_relocations() or vmw_free_relocations(). The latter
1280 * needs to be freed using vmw_clear_validations.
1282 static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
1283 struct vmw_sw_context *sw_context,
1284 SVGAMobId *id,
1285 struct vmw_dma_buffer **vmw_bo_p)
1287 struct vmw_dma_buffer *vmw_bo = NULL;
1288 uint32_t handle = *id;
1289 struct vmw_relocation *reloc;
1290 int ret;
1292 ret = vmw_user_dmabuf_lookup(sw_context->fp->tfile, handle, &vmw_bo,
1293 NULL);
1294 if (unlikely(ret != 0)) {
1295 DRM_ERROR("Could not find or use MOB buffer.\n");
1296 ret = -EINVAL;
1297 goto out_no_reloc;
1300 if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) {
1301 DRM_ERROR("Max number relocations per submission"
1302 " exceeded\n");
1303 ret = -EINVAL;
1304 goto out_no_reloc;
1307 reloc = &sw_context->relocs[sw_context->cur_reloc++];
1308 reloc->mob_loc = id;
1309 reloc->location = NULL;
1311 ret = vmw_bo_to_validate_list(sw_context, vmw_bo, true, &reloc->index);
1312 if (unlikely(ret != 0))
1313 goto out_no_reloc;
1315 *vmw_bo_p = vmw_bo;
1316 return 0;
1318 out_no_reloc:
1319 vmw_dmabuf_unreference(&vmw_bo);
1320 *vmw_bo_p = NULL;
1321 return ret;
1325 * vmw_translate_guest_pointer - Prepare to translate a user-space buffer
1326 * handle to a valid SVGAGuestPtr
1328 * @dev_priv: Pointer to a device private structure.
1329 * @sw_context: The software context used for this command batch validation.
1330 * @ptr: Pointer to the user-space handle to be translated.
1331 * @vmw_bo_p: Points to a location that, on successful return will carry
1332 * a reference-counted pointer to the DMA buffer identified by the
1333 * user-space handle in @id.
1335 * This function saves information needed to translate a user-space buffer
1336 * handle to a valid SVGAGuestPtr. The translation does not take place
1337 * immediately, but during a call to vmw_apply_relocations().
1338 * This function builds a relocation list and a list of buffers to validate.
1339 * The former needs to be freed using either vmw_apply_relocations() or
1340 * vmw_free_relocations(). The latter needs to be freed using
1341 * vmw_clear_validations.
1343 static int vmw_translate_guest_ptr(struct vmw_private *dev_priv,
1344 struct vmw_sw_context *sw_context,
1345 SVGAGuestPtr *ptr,
1346 struct vmw_dma_buffer **vmw_bo_p)
1348 struct vmw_dma_buffer *vmw_bo = NULL;
1349 uint32_t handle = ptr->gmrId;
1350 struct vmw_relocation *reloc;
1351 int ret;
1353 ret = vmw_user_dmabuf_lookup(sw_context->fp->tfile, handle, &vmw_bo,
1354 NULL);
1355 if (unlikely(ret != 0)) {
1356 DRM_ERROR("Could not find or use GMR region.\n");
1357 ret = -EINVAL;
1358 goto out_no_reloc;
1361 if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) {
1362 DRM_ERROR("Max number relocations per submission"
1363 " exceeded\n");
1364 ret = -EINVAL;
1365 goto out_no_reloc;
1368 reloc = &sw_context->relocs[sw_context->cur_reloc++];
1369 reloc->location = ptr;
1371 ret = vmw_bo_to_validate_list(sw_context, vmw_bo, false, &reloc->index);
1372 if (unlikely(ret != 0))
1373 goto out_no_reloc;
1375 *vmw_bo_p = vmw_bo;
1376 return 0;
1378 out_no_reloc:
1379 vmw_dmabuf_unreference(&vmw_bo);
1380 *vmw_bo_p = NULL;
1381 return ret;
1387 * vmw_cmd_dx_define_query - validate a SVGA_3D_CMD_DX_DEFINE_QUERY command.
1389 * @dev_priv: Pointer to a device private struct.
1390 * @sw_context: The software context used for this command submission.
1391 * @header: Pointer to the command header in the command stream.
1393 * This function adds the new query into the query COTABLE
1395 static int vmw_cmd_dx_define_query(struct vmw_private *dev_priv,
1396 struct vmw_sw_context *sw_context,
1397 SVGA3dCmdHeader *header)
1399 struct vmw_dx_define_query_cmd {
1400 SVGA3dCmdHeader header;
1401 SVGA3dCmdDXDefineQuery q;
1402 } *cmd;
1404 int ret;
1405 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
1406 struct vmw_resource *cotable_res;
1409 if (ctx_node == NULL) {
1410 DRM_ERROR("DX Context not set for query.\n");
1411 return -EINVAL;
1414 cmd = container_of(header, struct vmw_dx_define_query_cmd, header);
1416 if (cmd->q.type < SVGA3D_QUERYTYPE_MIN ||
1417 cmd->q.type >= SVGA3D_QUERYTYPE_MAX)
1418 return -EINVAL;
1420 cotable_res = vmw_context_cotable(ctx_node->res, SVGA_COTABLE_DXQUERY);
1421 ret = vmw_cotable_notify(cotable_res, cmd->q.queryId);
1422 vmw_resource_unreference(&cotable_res);
1424 return ret;
1430 * vmw_cmd_dx_bind_query - validate a SVGA_3D_CMD_DX_BIND_QUERY command.
1432 * @dev_priv: Pointer to a device private struct.
1433 * @sw_context: The software context used for this command submission.
1434 * @header: Pointer to the command header in the command stream.
1436 * The query bind operation will eventually associate the query ID
1437 * with its backing MOB. In this function, we take the user mode
1438 * MOB ID and use vmw_translate_mob_ptr() to translate it to its
1439 * kernel mode equivalent.
1441 static int vmw_cmd_dx_bind_query(struct vmw_private *dev_priv,
1442 struct vmw_sw_context *sw_context,
1443 SVGA3dCmdHeader *header)
1445 struct vmw_dx_bind_query_cmd {
1446 SVGA3dCmdHeader header;
1447 SVGA3dCmdDXBindQuery q;
1448 } *cmd;
1450 struct vmw_dma_buffer *vmw_bo;
1451 int ret;
1454 cmd = container_of(header, struct vmw_dx_bind_query_cmd, header);
1457 * Look up the buffer pointed to by q.mobid, put it on the relocation
1458 * list so its kernel mode MOB ID can be filled in later
1460 ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->q.mobid,
1461 &vmw_bo);
1463 if (ret != 0)
1464 return ret;
1466 sw_context->dx_query_mob = vmw_bo;
1467 sw_context->dx_query_ctx = sw_context->dx_ctx_node->res;
1469 vmw_dmabuf_unreference(&vmw_bo);
1471 return ret;
1477 * vmw_cmd_begin_gb_query - validate a SVGA_3D_CMD_BEGIN_GB_QUERY command.
1479 * @dev_priv: Pointer to a device private struct.
1480 * @sw_context: The software context used for this command submission.
1481 * @header: Pointer to the command header in the command stream.
1483 static int vmw_cmd_begin_gb_query(struct vmw_private *dev_priv,
1484 struct vmw_sw_context *sw_context,
1485 SVGA3dCmdHeader *header)
1487 struct vmw_begin_gb_query_cmd {
1488 SVGA3dCmdHeader header;
1489 SVGA3dCmdBeginGBQuery q;
1490 } *cmd;
1492 cmd = container_of(header, struct vmw_begin_gb_query_cmd,
1493 header);
1495 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1496 user_context_converter, &cmd->q.cid,
1497 NULL);
1501 * vmw_cmd_begin_query - validate a SVGA_3D_CMD_BEGIN_QUERY command.
1503 * @dev_priv: Pointer to a device private struct.
1504 * @sw_context: The software context used for this command submission.
1505 * @header: Pointer to the command header in the command stream.
1507 static int vmw_cmd_begin_query(struct vmw_private *dev_priv,
1508 struct vmw_sw_context *sw_context,
1509 SVGA3dCmdHeader *header)
1511 struct vmw_begin_query_cmd {
1512 SVGA3dCmdHeader header;
1513 SVGA3dCmdBeginQuery q;
1514 } *cmd;
1516 cmd = container_of(header, struct vmw_begin_query_cmd,
1517 header);
1519 if (unlikely(dev_priv->has_mob)) {
1520 struct {
1521 SVGA3dCmdHeader header;
1522 SVGA3dCmdBeginGBQuery q;
1523 } gb_cmd;
1525 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1527 gb_cmd.header.id = SVGA_3D_CMD_BEGIN_GB_QUERY;
1528 gb_cmd.header.size = cmd->header.size;
1529 gb_cmd.q.cid = cmd->q.cid;
1530 gb_cmd.q.type = cmd->q.type;
1532 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1533 return vmw_cmd_begin_gb_query(dev_priv, sw_context, header);
1536 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1537 user_context_converter, &cmd->q.cid,
1538 NULL);
1542 * vmw_cmd_end_gb_query - validate a SVGA_3D_CMD_END_GB_QUERY command.
1544 * @dev_priv: Pointer to a device private struct.
1545 * @sw_context: The software context used for this command submission.
1546 * @header: Pointer to the command header in the command stream.
1548 static int vmw_cmd_end_gb_query(struct vmw_private *dev_priv,
1549 struct vmw_sw_context *sw_context,
1550 SVGA3dCmdHeader *header)
1552 struct vmw_dma_buffer *vmw_bo;
1553 struct vmw_query_cmd {
1554 SVGA3dCmdHeader header;
1555 SVGA3dCmdEndGBQuery q;
1556 } *cmd;
1557 int ret;
1559 cmd = container_of(header, struct vmw_query_cmd, header);
1560 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1561 if (unlikely(ret != 0))
1562 return ret;
1564 ret = vmw_translate_mob_ptr(dev_priv, sw_context,
1565 &cmd->q.mobid,
1566 &vmw_bo);
1567 if (unlikely(ret != 0))
1568 return ret;
1570 ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1572 vmw_dmabuf_unreference(&vmw_bo);
1573 return ret;
1577 * vmw_cmd_end_query - validate a SVGA_3D_CMD_END_QUERY command.
1579 * @dev_priv: Pointer to a device private struct.
1580 * @sw_context: The software context used for this command submission.
1581 * @header: Pointer to the command header in the command stream.
1583 static int vmw_cmd_end_query(struct vmw_private *dev_priv,
1584 struct vmw_sw_context *sw_context,
1585 SVGA3dCmdHeader *header)
1587 struct vmw_dma_buffer *vmw_bo;
1588 struct vmw_query_cmd {
1589 SVGA3dCmdHeader header;
1590 SVGA3dCmdEndQuery q;
1591 } *cmd;
1592 int ret;
1594 cmd = container_of(header, struct vmw_query_cmd, header);
1595 if (dev_priv->has_mob) {
1596 struct {
1597 SVGA3dCmdHeader header;
1598 SVGA3dCmdEndGBQuery q;
1599 } gb_cmd;
1601 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1603 gb_cmd.header.id = SVGA_3D_CMD_END_GB_QUERY;
1604 gb_cmd.header.size = cmd->header.size;
1605 gb_cmd.q.cid = cmd->q.cid;
1606 gb_cmd.q.type = cmd->q.type;
1607 gb_cmd.q.mobid = cmd->q.guestResult.gmrId;
1608 gb_cmd.q.offset = cmd->q.guestResult.offset;
1610 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1611 return vmw_cmd_end_gb_query(dev_priv, sw_context, header);
1614 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1615 if (unlikely(ret != 0))
1616 return ret;
1618 ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1619 &cmd->q.guestResult,
1620 &vmw_bo);
1621 if (unlikely(ret != 0))
1622 return ret;
1624 ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1626 vmw_dmabuf_unreference(&vmw_bo);
1627 return ret;
1631 * vmw_cmd_wait_gb_query - validate a SVGA_3D_CMD_WAIT_GB_QUERY command.
1633 * @dev_priv: Pointer to a device private struct.
1634 * @sw_context: The software context used for this command submission.
1635 * @header: Pointer to the command header in the command stream.
1637 static int vmw_cmd_wait_gb_query(struct vmw_private *dev_priv,
1638 struct vmw_sw_context *sw_context,
1639 SVGA3dCmdHeader *header)
1641 struct vmw_dma_buffer *vmw_bo;
1642 struct vmw_query_cmd {
1643 SVGA3dCmdHeader header;
1644 SVGA3dCmdWaitForGBQuery q;
1645 } *cmd;
1646 int ret;
1648 cmd = container_of(header, struct vmw_query_cmd, header);
1649 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1650 if (unlikely(ret != 0))
1651 return ret;
1653 ret = vmw_translate_mob_ptr(dev_priv, sw_context,
1654 &cmd->q.mobid,
1655 &vmw_bo);
1656 if (unlikely(ret != 0))
1657 return ret;
1659 vmw_dmabuf_unreference(&vmw_bo);
1660 return 0;
1664 * vmw_cmd_wait_query - validate a SVGA_3D_CMD_WAIT_QUERY command.
1666 * @dev_priv: Pointer to a device private struct.
1667 * @sw_context: The software context used for this command submission.
1668 * @header: Pointer to the command header in the command stream.
1670 static int vmw_cmd_wait_query(struct vmw_private *dev_priv,
1671 struct vmw_sw_context *sw_context,
1672 SVGA3dCmdHeader *header)
1674 struct vmw_dma_buffer *vmw_bo;
1675 struct vmw_query_cmd {
1676 SVGA3dCmdHeader header;
1677 SVGA3dCmdWaitForQuery q;
1678 } *cmd;
1679 int ret;
1681 cmd = container_of(header, struct vmw_query_cmd, header);
1682 if (dev_priv->has_mob) {
1683 struct {
1684 SVGA3dCmdHeader header;
1685 SVGA3dCmdWaitForGBQuery q;
1686 } gb_cmd;
1688 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1690 gb_cmd.header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY;
1691 gb_cmd.header.size = cmd->header.size;
1692 gb_cmd.q.cid = cmd->q.cid;
1693 gb_cmd.q.type = cmd->q.type;
1694 gb_cmd.q.mobid = cmd->q.guestResult.gmrId;
1695 gb_cmd.q.offset = cmd->q.guestResult.offset;
1697 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1698 return vmw_cmd_wait_gb_query(dev_priv, sw_context, header);
1701 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1702 if (unlikely(ret != 0))
1703 return ret;
1705 ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1706 &cmd->q.guestResult,
1707 &vmw_bo);
1708 if (unlikely(ret != 0))
1709 return ret;
1711 vmw_dmabuf_unreference(&vmw_bo);
1712 return 0;
1715 static int vmw_cmd_dma(struct vmw_private *dev_priv,
1716 struct vmw_sw_context *sw_context,
1717 SVGA3dCmdHeader *header)
1719 struct vmw_dma_buffer *vmw_bo = NULL;
1720 struct vmw_surface *srf = NULL;
1721 struct vmw_dma_cmd {
1722 SVGA3dCmdHeader header;
1723 SVGA3dCmdSurfaceDMA dma;
1724 } *cmd;
1725 int ret;
1726 SVGA3dCmdSurfaceDMASuffix *suffix;
1727 uint32_t bo_size;
1729 cmd = container_of(header, struct vmw_dma_cmd, header);
1730 suffix = (SVGA3dCmdSurfaceDMASuffix *)((unsigned long) &cmd->dma +
1731 header->size - sizeof(*suffix));
1733 /* Make sure device and verifier stays in sync. */
1734 if (unlikely(suffix->suffixSize != sizeof(*suffix))) {
1735 DRM_ERROR("Invalid DMA suffix size.\n");
1736 return -EINVAL;
1739 ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1740 &cmd->dma.guest.ptr,
1741 &vmw_bo);
1742 if (unlikely(ret != 0))
1743 return ret;
1745 /* Make sure DMA doesn't cross BO boundaries. */
1746 bo_size = vmw_bo->base.num_pages * PAGE_SIZE;
1747 if (unlikely(cmd->dma.guest.ptr.offset > bo_size)) {
1748 DRM_ERROR("Invalid DMA offset.\n");
1749 return -EINVAL;
1752 bo_size -= cmd->dma.guest.ptr.offset;
1753 if (unlikely(suffix->maximumOffset > bo_size))
1754 suffix->maximumOffset = bo_size;
1756 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1757 user_surface_converter, &cmd->dma.host.sid,
1758 NULL);
1759 if (unlikely(ret != 0)) {
1760 if (unlikely(ret != -ERESTARTSYS))
1761 DRM_ERROR("could not find surface for DMA.\n");
1762 goto out_no_surface;
1765 srf = vmw_res_to_srf(sw_context->res_cache[vmw_res_surface].res);
1767 vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->base,
1768 header);
1770 out_no_surface:
1771 vmw_dmabuf_unreference(&vmw_bo);
1772 return ret;
1775 static int vmw_cmd_draw(struct vmw_private *dev_priv,
1776 struct vmw_sw_context *sw_context,
1777 SVGA3dCmdHeader *header)
1779 struct vmw_draw_cmd {
1780 SVGA3dCmdHeader header;
1781 SVGA3dCmdDrawPrimitives body;
1782 } *cmd;
1783 SVGA3dVertexDecl *decl = (SVGA3dVertexDecl *)(
1784 (unsigned long)header + sizeof(*cmd));
1785 SVGA3dPrimitiveRange *range;
1786 uint32_t i;
1787 uint32_t maxnum;
1788 int ret;
1790 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1791 if (unlikely(ret != 0))
1792 return ret;
1794 cmd = container_of(header, struct vmw_draw_cmd, header);
1795 maxnum = (header->size - sizeof(cmd->body)) / sizeof(*decl);
1797 if (unlikely(cmd->body.numVertexDecls > maxnum)) {
1798 DRM_ERROR("Illegal number of vertex declarations.\n");
1799 return -EINVAL;
1802 for (i = 0; i < cmd->body.numVertexDecls; ++i, ++decl) {
1803 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1804 user_surface_converter,
1805 &decl->array.surfaceId, NULL);
1806 if (unlikely(ret != 0))
1807 return ret;
1810 maxnum = (header->size - sizeof(cmd->body) -
1811 cmd->body.numVertexDecls * sizeof(*decl)) / sizeof(*range);
1812 if (unlikely(cmd->body.numRanges > maxnum)) {
1813 DRM_ERROR("Illegal number of index ranges.\n");
1814 return -EINVAL;
1817 range = (SVGA3dPrimitiveRange *) decl;
1818 for (i = 0; i < cmd->body.numRanges; ++i, ++range) {
1819 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1820 user_surface_converter,
1821 &range->indexArray.surfaceId, NULL);
1822 if (unlikely(ret != 0))
1823 return ret;
1825 return 0;
1829 static int vmw_cmd_tex_state(struct vmw_private *dev_priv,
1830 struct vmw_sw_context *sw_context,
1831 SVGA3dCmdHeader *header)
1833 struct vmw_tex_state_cmd {
1834 SVGA3dCmdHeader header;
1835 SVGA3dCmdSetTextureState state;
1836 } *cmd;
1838 SVGA3dTextureState *last_state = (SVGA3dTextureState *)
1839 ((unsigned long) header + header->size + sizeof(header));
1840 SVGA3dTextureState *cur_state = (SVGA3dTextureState *)
1841 ((unsigned long) header + sizeof(struct vmw_tex_state_cmd));
1842 struct vmw_resource_val_node *ctx_node;
1843 struct vmw_resource_val_node *res_node;
1844 int ret;
1846 cmd = container_of(header, struct vmw_tex_state_cmd,
1847 header);
1849 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1850 user_context_converter, &cmd->state.cid,
1851 &ctx_node);
1852 if (unlikely(ret != 0))
1853 return ret;
1855 for (; cur_state < last_state; ++cur_state) {
1856 if (likely(cur_state->name != SVGA3D_TS_BIND_TEXTURE))
1857 continue;
1859 if (cur_state->stage >= SVGA3D_NUM_TEXTURE_UNITS) {
1860 DRM_ERROR("Illegal texture/sampler unit %u.\n",
1861 (unsigned) cur_state->stage);
1862 return -EINVAL;
1865 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1866 user_surface_converter,
1867 &cur_state->value, &res_node);
1868 if (unlikely(ret != 0))
1869 return ret;
1871 if (dev_priv->has_mob) {
1872 struct vmw_ctx_bindinfo_tex binding;
1874 binding.bi.ctx = ctx_node->res;
1875 binding.bi.res = res_node ? res_node->res : NULL;
1876 binding.bi.bt = vmw_ctx_binding_tex;
1877 binding.texture_stage = cur_state->stage;
1878 vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
1879 0, binding.texture_stage);
1883 return 0;
1886 static int vmw_cmd_check_define_gmrfb(struct vmw_private *dev_priv,
1887 struct vmw_sw_context *sw_context,
1888 void *buf)
1890 struct vmw_dma_buffer *vmw_bo;
1891 int ret;
1893 struct {
1894 uint32_t header;
1895 SVGAFifoCmdDefineGMRFB body;
1896 } *cmd = buf;
1898 ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1899 &cmd->body.ptr,
1900 &vmw_bo);
1901 if (unlikely(ret != 0))
1902 return ret;
1904 vmw_dmabuf_unreference(&vmw_bo);
1906 return ret;
1911 * vmw_cmd_res_switch_backup - Utility function to handle backup buffer
1912 * switching
1914 * @dev_priv: Pointer to a device private struct.
1915 * @sw_context: The software context being used for this batch.
1916 * @val_node: The validation node representing the resource.
1917 * @buf_id: Pointer to the user-space backup buffer handle in the command
1918 * stream.
1919 * @backup_offset: Offset of backup into MOB.
1921 * This function prepares for registering a switch of backup buffers
1922 * in the resource metadata just prior to unreserving. It's basically a wrapper
1923 * around vmw_cmd_res_switch_backup with a different interface.
1925 static int vmw_cmd_res_switch_backup(struct vmw_private *dev_priv,
1926 struct vmw_sw_context *sw_context,
1927 struct vmw_resource_val_node *val_node,
1928 uint32_t *buf_id,
1929 unsigned long backup_offset)
1931 struct vmw_dma_buffer *dma_buf;
1932 int ret;
1934 ret = vmw_translate_mob_ptr(dev_priv, sw_context, buf_id, &dma_buf);
1935 if (ret)
1936 return ret;
1938 val_node->switching_backup = true;
1939 if (val_node->first_usage)
1940 val_node->no_buffer_needed = true;
1942 vmw_dmabuf_unreference(&val_node->new_backup);
1943 val_node->new_backup = dma_buf;
1944 val_node->new_backup_offset = backup_offset;
1946 return 0;
1951 * vmw_cmd_switch_backup - Utility function to handle backup buffer switching
1953 * @dev_priv: Pointer to a device private struct.
1954 * @sw_context: The software context being used for this batch.
1955 * @res_type: The resource type.
1956 * @converter: Information about user-space binding for this resource type.
1957 * @res_id: Pointer to the user-space resource handle in the command stream.
1958 * @buf_id: Pointer to the user-space backup buffer handle in the command
1959 * stream.
1960 * @backup_offset: Offset of backup into MOB.
1962 * This function prepares for registering a switch of backup buffers
1963 * in the resource metadata just prior to unreserving. It's basically a wrapper
1964 * around vmw_cmd_res_switch_backup with a different interface.
1966 static int vmw_cmd_switch_backup(struct vmw_private *dev_priv,
1967 struct vmw_sw_context *sw_context,
1968 enum vmw_res_type res_type,
1969 const struct vmw_user_resource_conv
1970 *converter,
1971 uint32_t *res_id,
1972 uint32_t *buf_id,
1973 unsigned long backup_offset)
1975 struct vmw_resource_val_node *val_node;
1976 int ret;
1978 ret = vmw_cmd_res_check(dev_priv, sw_context, res_type,
1979 converter, res_id, &val_node);
1980 if (ret)
1981 return ret;
1983 return vmw_cmd_res_switch_backup(dev_priv, sw_context, val_node,
1984 buf_id, backup_offset);
1988 * vmw_cmd_bind_gb_surface - Validate an SVGA_3D_CMD_BIND_GB_SURFACE
1989 * command
1991 * @dev_priv: Pointer to a device private struct.
1992 * @sw_context: The software context being used for this batch.
1993 * @header: Pointer to the command header in the command stream.
1995 static int vmw_cmd_bind_gb_surface(struct vmw_private *dev_priv,
1996 struct vmw_sw_context *sw_context,
1997 SVGA3dCmdHeader *header)
1999 struct vmw_bind_gb_surface_cmd {
2000 SVGA3dCmdHeader header;
2001 SVGA3dCmdBindGBSurface body;
2002 } *cmd;
2004 cmd = container_of(header, struct vmw_bind_gb_surface_cmd, header);
2006 return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_surface,
2007 user_surface_converter,
2008 &cmd->body.sid, &cmd->body.mobid,
2013 * vmw_cmd_update_gb_image - Validate an SVGA_3D_CMD_UPDATE_GB_IMAGE
2014 * command
2016 * @dev_priv: Pointer to a device private struct.
2017 * @sw_context: The software context being used for this batch.
2018 * @header: Pointer to the command header in the command stream.
2020 static int vmw_cmd_update_gb_image(struct vmw_private *dev_priv,
2021 struct vmw_sw_context *sw_context,
2022 SVGA3dCmdHeader *header)
2024 struct vmw_gb_surface_cmd {
2025 SVGA3dCmdHeader header;
2026 SVGA3dCmdUpdateGBImage body;
2027 } *cmd;
2029 cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2031 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2032 user_surface_converter,
2033 &cmd->body.image.sid, NULL);
2037 * vmw_cmd_update_gb_surface - Validate an SVGA_3D_CMD_UPDATE_GB_SURFACE
2038 * command
2040 * @dev_priv: Pointer to a device private struct.
2041 * @sw_context: The software context being used for this batch.
2042 * @header: Pointer to the command header in the command stream.
2044 static int vmw_cmd_update_gb_surface(struct vmw_private *dev_priv,
2045 struct vmw_sw_context *sw_context,
2046 SVGA3dCmdHeader *header)
2048 struct vmw_gb_surface_cmd {
2049 SVGA3dCmdHeader header;
2050 SVGA3dCmdUpdateGBSurface body;
2051 } *cmd;
2053 cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2055 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2056 user_surface_converter,
2057 &cmd->body.sid, NULL);
2061 * vmw_cmd_readback_gb_image - Validate an SVGA_3D_CMD_READBACK_GB_IMAGE
2062 * command
2064 * @dev_priv: Pointer to a device private struct.
2065 * @sw_context: The software context being used for this batch.
2066 * @header: Pointer to the command header in the command stream.
2068 static int vmw_cmd_readback_gb_image(struct vmw_private *dev_priv,
2069 struct vmw_sw_context *sw_context,
2070 SVGA3dCmdHeader *header)
2072 struct vmw_gb_surface_cmd {
2073 SVGA3dCmdHeader header;
2074 SVGA3dCmdReadbackGBImage body;
2075 } *cmd;
2077 cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2079 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2080 user_surface_converter,
2081 &cmd->body.image.sid, NULL);
2085 * vmw_cmd_readback_gb_surface - Validate an SVGA_3D_CMD_READBACK_GB_SURFACE
2086 * command
2088 * @dev_priv: Pointer to a device private struct.
2089 * @sw_context: The software context being used for this batch.
2090 * @header: Pointer to the command header in the command stream.
2092 static int vmw_cmd_readback_gb_surface(struct vmw_private *dev_priv,
2093 struct vmw_sw_context *sw_context,
2094 SVGA3dCmdHeader *header)
2096 struct vmw_gb_surface_cmd {
2097 SVGA3dCmdHeader header;
2098 SVGA3dCmdReadbackGBSurface body;
2099 } *cmd;
2101 cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2103 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2104 user_surface_converter,
2105 &cmd->body.sid, NULL);
2109 * vmw_cmd_invalidate_gb_image - Validate an SVGA_3D_CMD_INVALIDATE_GB_IMAGE
2110 * command
2112 * @dev_priv: Pointer to a device private struct.
2113 * @sw_context: The software context being used for this batch.
2114 * @header: Pointer to the command header in the command stream.
2116 static int vmw_cmd_invalidate_gb_image(struct vmw_private *dev_priv,
2117 struct vmw_sw_context *sw_context,
2118 SVGA3dCmdHeader *header)
2120 struct vmw_gb_surface_cmd {
2121 SVGA3dCmdHeader header;
2122 SVGA3dCmdInvalidateGBImage body;
2123 } *cmd;
2125 cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2127 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2128 user_surface_converter,
2129 &cmd->body.image.sid, NULL);
2133 * vmw_cmd_invalidate_gb_surface - Validate an
2134 * SVGA_3D_CMD_INVALIDATE_GB_SURFACE command
2136 * @dev_priv: Pointer to a device private struct.
2137 * @sw_context: The software context being used for this batch.
2138 * @header: Pointer to the command header in the command stream.
2140 static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv,
2141 struct vmw_sw_context *sw_context,
2142 SVGA3dCmdHeader *header)
2144 struct vmw_gb_surface_cmd {
2145 SVGA3dCmdHeader header;
2146 SVGA3dCmdInvalidateGBSurface body;
2147 } *cmd;
2149 cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2151 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2152 user_surface_converter,
2153 &cmd->body.sid, NULL);
2158 * vmw_cmd_shader_define - Validate an SVGA_3D_CMD_SHADER_DEFINE
2159 * command
2161 * @dev_priv: Pointer to a device private struct.
2162 * @sw_context: The software context being used for this batch.
2163 * @header: Pointer to the command header in the command stream.
2165 static int vmw_cmd_shader_define(struct vmw_private *dev_priv,
2166 struct vmw_sw_context *sw_context,
2167 SVGA3dCmdHeader *header)
2169 struct vmw_shader_define_cmd {
2170 SVGA3dCmdHeader header;
2171 SVGA3dCmdDefineShader body;
2172 } *cmd;
2173 int ret;
2174 size_t size;
2175 struct vmw_resource_val_node *val;
2177 cmd = container_of(header, struct vmw_shader_define_cmd,
2178 header);
2180 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2181 user_context_converter, &cmd->body.cid,
2182 &val);
2183 if (unlikely(ret != 0))
2184 return ret;
2186 if (unlikely(!dev_priv->has_mob))
2187 return 0;
2189 size = cmd->header.size - sizeof(cmd->body);
2190 ret = vmw_compat_shader_add(dev_priv,
2191 vmw_context_res_man(val->res),
2192 cmd->body.shid, cmd + 1,
2193 cmd->body.type, size,
2194 &sw_context->staged_cmd_res);
2195 if (unlikely(ret != 0))
2196 return ret;
2198 return vmw_resource_relocation_add(&sw_context->res_relocations,
2199 NULL,
2200 vmw_ptr_diff(sw_context->buf_start,
2201 &cmd->header.id),
2202 vmw_res_rel_nop);
2206 * vmw_cmd_shader_destroy - Validate an SVGA_3D_CMD_SHADER_DESTROY
2207 * command
2209 * @dev_priv: Pointer to a device private struct.
2210 * @sw_context: The software context being used for this batch.
2211 * @header: Pointer to the command header in the command stream.
2213 static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv,
2214 struct vmw_sw_context *sw_context,
2215 SVGA3dCmdHeader *header)
2217 struct vmw_shader_destroy_cmd {
2218 SVGA3dCmdHeader header;
2219 SVGA3dCmdDestroyShader body;
2220 } *cmd;
2221 int ret;
2222 struct vmw_resource_val_node *val;
2224 cmd = container_of(header, struct vmw_shader_destroy_cmd,
2225 header);
2227 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2228 user_context_converter, &cmd->body.cid,
2229 &val);
2230 if (unlikely(ret != 0))
2231 return ret;
2233 if (unlikely(!dev_priv->has_mob))
2234 return 0;
2236 ret = vmw_shader_remove(vmw_context_res_man(val->res),
2237 cmd->body.shid,
2238 cmd->body.type,
2239 &sw_context->staged_cmd_res);
2240 if (unlikely(ret != 0))
2241 return ret;
2243 return vmw_resource_relocation_add(&sw_context->res_relocations,
2244 NULL,
2245 vmw_ptr_diff(sw_context->buf_start,
2246 &cmd->header.id),
2247 vmw_res_rel_nop);
2251 * vmw_cmd_set_shader - Validate an SVGA_3D_CMD_SET_SHADER
2252 * command
2254 * @dev_priv: Pointer to a device private struct.
2255 * @sw_context: The software context being used for this batch.
2256 * @header: Pointer to the command header in the command stream.
2258 static int vmw_cmd_set_shader(struct vmw_private *dev_priv,
2259 struct vmw_sw_context *sw_context,
2260 SVGA3dCmdHeader *header)
2262 struct vmw_set_shader_cmd {
2263 SVGA3dCmdHeader header;
2264 SVGA3dCmdSetShader body;
2265 } *cmd;
2266 struct vmw_resource_val_node *ctx_node, *res_node = NULL;
2267 struct vmw_ctx_bindinfo_shader binding;
2268 struct vmw_resource *res = NULL;
2269 int ret;
2271 cmd = container_of(header, struct vmw_set_shader_cmd,
2272 header);
2274 if (cmd->body.type >= SVGA3D_SHADERTYPE_PREDX_MAX) {
2275 DRM_ERROR("Illegal shader type %u.\n",
2276 (unsigned) cmd->body.type);
2277 return -EINVAL;
2280 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2281 user_context_converter, &cmd->body.cid,
2282 &ctx_node);
2283 if (unlikely(ret != 0))
2284 return ret;
2286 if (!dev_priv->has_mob)
2287 return 0;
2289 if (cmd->body.shid != SVGA3D_INVALID_ID) {
2290 res = vmw_shader_lookup(vmw_context_res_man(ctx_node->res),
2291 cmd->body.shid,
2292 cmd->body.type);
2294 if (!IS_ERR(res)) {
2295 ret = vmw_cmd_res_reloc_add(dev_priv, sw_context,
2296 &cmd->body.shid, res,
2297 &res_node);
2298 vmw_resource_unreference(&res);
2299 if (unlikely(ret != 0))
2300 return ret;
2304 if (!res_node) {
2305 ret = vmw_cmd_res_check(dev_priv, sw_context,
2306 vmw_res_shader,
2307 user_shader_converter,
2308 &cmd->body.shid, &res_node);
2309 if (unlikely(ret != 0))
2310 return ret;
2313 binding.bi.ctx = ctx_node->res;
2314 binding.bi.res = res_node ? res_node->res : NULL;
2315 binding.bi.bt = vmw_ctx_binding_shader;
2316 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2317 vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2318 binding.shader_slot, 0);
2319 return 0;
2323 * vmw_cmd_set_shader_const - Validate an SVGA_3D_CMD_SET_SHADER_CONST
2324 * command
2326 * @dev_priv: Pointer to a device private struct.
2327 * @sw_context: The software context being used for this batch.
2328 * @header: Pointer to the command header in the command stream.
2330 static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv,
2331 struct vmw_sw_context *sw_context,
2332 SVGA3dCmdHeader *header)
2334 struct vmw_set_shader_const_cmd {
2335 SVGA3dCmdHeader header;
2336 SVGA3dCmdSetShaderConst body;
2337 } *cmd;
2338 int ret;
2340 cmd = container_of(header, struct vmw_set_shader_const_cmd,
2341 header);
2343 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2344 user_context_converter, &cmd->body.cid,
2345 NULL);
2346 if (unlikely(ret != 0))
2347 return ret;
2349 if (dev_priv->has_mob)
2350 header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE;
2352 return 0;
2356 * vmw_cmd_bind_gb_shader - Validate an SVGA_3D_CMD_BIND_GB_SHADER
2357 * command
2359 * @dev_priv: Pointer to a device private struct.
2360 * @sw_context: The software context being used for this batch.
2361 * @header: Pointer to the command header in the command stream.
2363 static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv,
2364 struct vmw_sw_context *sw_context,
2365 SVGA3dCmdHeader *header)
2367 struct vmw_bind_gb_shader_cmd {
2368 SVGA3dCmdHeader header;
2369 SVGA3dCmdBindGBShader body;
2370 } *cmd;
2372 cmd = container_of(header, struct vmw_bind_gb_shader_cmd,
2373 header);
2375 return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader,
2376 user_shader_converter,
2377 &cmd->body.shid, &cmd->body.mobid,
2378 cmd->body.offsetInBytes);
2382 * vmw_cmd_dx_set_single_constant_buffer - Validate an
2383 * SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER command.
2385 * @dev_priv: Pointer to a device private struct.
2386 * @sw_context: The software context being used for this batch.
2387 * @header: Pointer to the command header in the command stream.
2389 static int
2390 vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv,
2391 struct vmw_sw_context *sw_context,
2392 SVGA3dCmdHeader *header)
2394 struct {
2395 SVGA3dCmdHeader header;
2396 SVGA3dCmdDXSetSingleConstantBuffer body;
2397 } *cmd;
2398 struct vmw_resource_val_node *res_node = NULL;
2399 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2400 struct vmw_ctx_bindinfo_cb binding;
2401 int ret;
2403 if (unlikely(ctx_node == NULL)) {
2404 DRM_ERROR("DX Context not set.\n");
2405 return -EINVAL;
2408 cmd = container_of(header, typeof(*cmd), header);
2409 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2410 user_surface_converter,
2411 &cmd->body.sid, &res_node);
2412 if (unlikely(ret != 0))
2413 return ret;
2415 binding.bi.ctx = ctx_node->res;
2416 binding.bi.res = res_node ? res_node->res : NULL;
2417 binding.bi.bt = vmw_ctx_binding_cb;
2418 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2419 binding.offset = cmd->body.offsetInBytes;
2420 binding.size = cmd->body.sizeInBytes;
2421 binding.slot = cmd->body.slot;
2423 if (binding.shader_slot >= SVGA3D_NUM_SHADERTYPE_DX10 ||
2424 binding.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
2425 DRM_ERROR("Illegal const buffer shader %u slot %u.\n",
2426 (unsigned) cmd->body.type,
2427 (unsigned) binding.slot);
2428 return -EINVAL;
2431 vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2432 binding.shader_slot, binding.slot);
2434 return 0;
2438 * vmw_cmd_dx_set_shader_res - Validate an
2439 * SVGA_3D_CMD_DX_SET_SHADER_RESOURCES command
2441 * @dev_priv: Pointer to a device private struct.
2442 * @sw_context: The software context being used for this batch.
2443 * @header: Pointer to the command header in the command stream.
2445 static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv,
2446 struct vmw_sw_context *sw_context,
2447 SVGA3dCmdHeader *header)
2449 struct {
2450 SVGA3dCmdHeader header;
2451 SVGA3dCmdDXSetShaderResources body;
2452 } *cmd = container_of(header, typeof(*cmd), header);
2453 u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) /
2454 sizeof(SVGA3dShaderResourceViewId);
2456 if ((u64) cmd->body.startView + (u64) num_sr_view >
2457 (u64) SVGA3D_DX_MAX_SRVIEWS ||
2458 cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) {
2459 DRM_ERROR("Invalid shader binding.\n");
2460 return -EINVAL;
2463 return vmw_view_bindings_add(sw_context, vmw_view_sr,
2464 vmw_ctx_binding_sr,
2465 cmd->body.type - SVGA3D_SHADERTYPE_MIN,
2466 (void *) &cmd[1], num_sr_view,
2467 cmd->body.startView);
2471 * vmw_cmd_dx_set_shader - Validate an SVGA_3D_CMD_DX_SET_SHADER
2472 * command
2474 * @dev_priv: Pointer to a device private struct.
2475 * @sw_context: The software context being used for this batch.
2476 * @header: Pointer to the command header in the command stream.
2478 static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv,
2479 struct vmw_sw_context *sw_context,
2480 SVGA3dCmdHeader *header)
2482 struct {
2483 SVGA3dCmdHeader header;
2484 SVGA3dCmdDXSetShader body;
2485 } *cmd;
2486 struct vmw_resource *res = NULL;
2487 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2488 struct vmw_ctx_bindinfo_shader binding;
2489 int ret = 0;
2491 if (unlikely(ctx_node == NULL)) {
2492 DRM_ERROR("DX Context not set.\n");
2493 return -EINVAL;
2496 cmd = container_of(header, typeof(*cmd), header);
2498 if (cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) {
2499 DRM_ERROR("Illegal shader type %u.\n",
2500 (unsigned) cmd->body.type);
2501 return -EINVAL;
2504 if (cmd->body.shaderId != SVGA3D_INVALID_ID) {
2505 res = vmw_shader_lookup(sw_context->man, cmd->body.shaderId, 0);
2506 if (IS_ERR(res)) {
2507 DRM_ERROR("Could not find shader for binding.\n");
2508 return PTR_ERR(res);
2511 ret = vmw_resource_val_add(sw_context, res, NULL);
2512 if (ret)
2513 goto out_unref;
2516 binding.bi.ctx = ctx_node->res;
2517 binding.bi.res = res;
2518 binding.bi.bt = vmw_ctx_binding_dx_shader;
2519 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2521 vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2522 binding.shader_slot, 0);
2523 out_unref:
2524 if (res)
2525 vmw_resource_unreference(&res);
2527 return ret;
2531 * vmw_cmd_dx_set_vertex_buffers - Validates an
2532 * SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS command
2534 * @dev_priv: Pointer to a device private struct.
2535 * @sw_context: The software context being used for this batch.
2536 * @header: Pointer to the command header in the command stream.
2538 static int vmw_cmd_dx_set_vertex_buffers(struct vmw_private *dev_priv,
2539 struct vmw_sw_context *sw_context,
2540 SVGA3dCmdHeader *header)
2542 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2543 struct vmw_ctx_bindinfo_vb binding;
2544 struct vmw_resource_val_node *res_node;
2545 struct {
2546 SVGA3dCmdHeader header;
2547 SVGA3dCmdDXSetVertexBuffers body;
2548 SVGA3dVertexBuffer buf[];
2549 } *cmd;
2550 int i, ret, num;
2552 if (unlikely(ctx_node == NULL)) {
2553 DRM_ERROR("DX Context not set.\n");
2554 return -EINVAL;
2557 cmd = container_of(header, typeof(*cmd), header);
2558 num = (cmd->header.size - sizeof(cmd->body)) /
2559 sizeof(SVGA3dVertexBuffer);
2560 if ((u64)num + (u64)cmd->body.startBuffer >
2561 (u64)SVGA3D_DX_MAX_VERTEXBUFFERS) {
2562 DRM_ERROR("Invalid number of vertex buffers.\n");
2563 return -EINVAL;
2566 for (i = 0; i < num; i++) {
2567 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2568 user_surface_converter,
2569 &cmd->buf[i].sid, &res_node);
2570 if (unlikely(ret != 0))
2571 return ret;
2573 binding.bi.ctx = ctx_node->res;
2574 binding.bi.bt = vmw_ctx_binding_vb;
2575 binding.bi.res = ((res_node) ? res_node->res : NULL);
2576 binding.offset = cmd->buf[i].offset;
2577 binding.stride = cmd->buf[i].stride;
2578 binding.slot = i + cmd->body.startBuffer;
2580 vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2581 0, binding.slot);
2584 return 0;
2588 * vmw_cmd_dx_ia_set_vertex_buffers - Validate an
2589 * SVGA_3D_CMD_DX_IA_SET_INDEX_BUFFER command.
2591 * @dev_priv: Pointer to a device private struct.
2592 * @sw_context: The software context being used for this batch.
2593 * @header: Pointer to the command header in the command stream.
2595 static int vmw_cmd_dx_set_index_buffer(struct vmw_private *dev_priv,
2596 struct vmw_sw_context *sw_context,
2597 SVGA3dCmdHeader *header)
2599 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2600 struct vmw_ctx_bindinfo_ib binding;
2601 struct vmw_resource_val_node *res_node;
2602 struct {
2603 SVGA3dCmdHeader header;
2604 SVGA3dCmdDXSetIndexBuffer body;
2605 } *cmd;
2606 int ret;
2608 if (unlikely(ctx_node == NULL)) {
2609 DRM_ERROR("DX Context not set.\n");
2610 return -EINVAL;
2613 cmd = container_of(header, typeof(*cmd), header);
2614 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2615 user_surface_converter,
2616 &cmd->body.sid, &res_node);
2617 if (unlikely(ret != 0))
2618 return ret;
2620 binding.bi.ctx = ctx_node->res;
2621 binding.bi.res = ((res_node) ? res_node->res : NULL);
2622 binding.bi.bt = vmw_ctx_binding_ib;
2623 binding.offset = cmd->body.offset;
2624 binding.format = cmd->body.format;
2626 vmw_binding_add(ctx_node->staged_bindings, &binding.bi, 0, 0);
2628 return 0;
2632 * vmw_cmd_dx_set_rendertarget - Validate an
2633 * SVGA_3D_CMD_DX_SET_RENDERTARGETS command
2635 * @dev_priv: Pointer to a device private struct.
2636 * @sw_context: The software context being used for this batch.
2637 * @header: Pointer to the command header in the command stream.
2639 static int vmw_cmd_dx_set_rendertargets(struct vmw_private *dev_priv,
2640 struct vmw_sw_context *sw_context,
2641 SVGA3dCmdHeader *header)
2643 struct {
2644 SVGA3dCmdHeader header;
2645 SVGA3dCmdDXSetRenderTargets body;
2646 } *cmd = container_of(header, typeof(*cmd), header);
2647 int ret;
2648 u32 num_rt_view = (cmd->header.size - sizeof(cmd->body)) /
2649 sizeof(SVGA3dRenderTargetViewId);
2651 if (num_rt_view > SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS) {
2652 DRM_ERROR("Invalid DX Rendertarget binding.\n");
2653 return -EINVAL;
2656 ret = vmw_view_bindings_add(sw_context, vmw_view_ds,
2657 vmw_ctx_binding_ds, 0,
2658 &cmd->body.depthStencilViewId, 1, 0);
2659 if (ret)
2660 return ret;
2662 return vmw_view_bindings_add(sw_context, vmw_view_rt,
2663 vmw_ctx_binding_dx_rt, 0,
2664 (void *)&cmd[1], num_rt_view, 0);
2668 * vmw_cmd_dx_clear_rendertarget_view - Validate an
2669 * SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW command
2671 * @dev_priv: Pointer to a device private struct.
2672 * @sw_context: The software context being used for this batch.
2673 * @header: Pointer to the command header in the command stream.
2675 static int vmw_cmd_dx_clear_rendertarget_view(struct vmw_private *dev_priv,
2676 struct vmw_sw_context *sw_context,
2677 SVGA3dCmdHeader *header)
2679 struct {
2680 SVGA3dCmdHeader header;
2681 SVGA3dCmdDXClearRenderTargetView body;
2682 } *cmd = container_of(header, typeof(*cmd), header);
2684 return vmw_view_id_val_add(sw_context, vmw_view_rt,
2685 cmd->body.renderTargetViewId);
2689 * vmw_cmd_dx_clear_rendertarget_view - Validate an
2690 * SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW command
2692 * @dev_priv: Pointer to a device private struct.
2693 * @sw_context: The software context being used for this batch.
2694 * @header: Pointer to the command header in the command stream.
2696 static int vmw_cmd_dx_clear_depthstencil_view(struct vmw_private *dev_priv,
2697 struct vmw_sw_context *sw_context,
2698 SVGA3dCmdHeader *header)
2700 struct {
2701 SVGA3dCmdHeader header;
2702 SVGA3dCmdDXClearDepthStencilView body;
2703 } *cmd = container_of(header, typeof(*cmd), header);
2705 return vmw_view_id_val_add(sw_context, vmw_view_ds,
2706 cmd->body.depthStencilViewId);
2709 static int vmw_cmd_dx_view_define(struct vmw_private *dev_priv,
2710 struct vmw_sw_context *sw_context,
2711 SVGA3dCmdHeader *header)
2713 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2714 struct vmw_resource_val_node *srf_node;
2715 struct vmw_resource *res;
2716 enum vmw_view_type view_type;
2717 int ret;
2719 * This is based on the fact that all affected define commands have
2720 * the same initial command body layout.
2722 struct {
2723 SVGA3dCmdHeader header;
2724 uint32 defined_id;
2725 uint32 sid;
2726 } *cmd;
2728 if (unlikely(ctx_node == NULL)) {
2729 DRM_ERROR("DX Context not set.\n");
2730 return -EINVAL;
2733 view_type = vmw_view_cmd_to_type(header->id);
2734 if (view_type == vmw_view_max)
2735 return -EINVAL;
2736 cmd = container_of(header, typeof(*cmd), header);
2737 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2738 user_surface_converter,
2739 &cmd->sid, &srf_node);
2740 if (unlikely(ret != 0))
2741 return ret;
2743 res = vmw_context_cotable(ctx_node->res, vmw_view_cotables[view_type]);
2744 ret = vmw_cotable_notify(res, cmd->defined_id);
2745 vmw_resource_unreference(&res);
2746 if (unlikely(ret != 0))
2747 return ret;
2749 return vmw_view_add(sw_context->man,
2750 ctx_node->res,
2751 srf_node->res,
2752 view_type,
2753 cmd->defined_id,
2754 header,
2755 header->size + sizeof(*header),
2756 &sw_context->staged_cmd_res);
2760 * vmw_cmd_dx_set_so_targets - Validate an
2761 * SVGA_3D_CMD_DX_SET_SOTARGETS command.
2763 * @dev_priv: Pointer to a device private struct.
2764 * @sw_context: The software context being used for this batch.
2765 * @header: Pointer to the command header in the command stream.
2767 static int vmw_cmd_dx_set_so_targets(struct vmw_private *dev_priv,
2768 struct vmw_sw_context *sw_context,
2769 SVGA3dCmdHeader *header)
2771 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2772 struct vmw_ctx_bindinfo_so binding;
2773 struct vmw_resource_val_node *res_node;
2774 struct {
2775 SVGA3dCmdHeader header;
2776 SVGA3dCmdDXSetSOTargets body;
2777 SVGA3dSoTarget targets[];
2778 } *cmd;
2779 int i, ret, num;
2781 if (unlikely(ctx_node == NULL)) {
2782 DRM_ERROR("DX Context not set.\n");
2783 return -EINVAL;
2786 cmd = container_of(header, typeof(*cmd), header);
2787 num = (cmd->header.size - sizeof(cmd->body)) /
2788 sizeof(SVGA3dSoTarget);
2790 if (num > SVGA3D_DX_MAX_SOTARGETS) {
2791 DRM_ERROR("Invalid DX SO binding.\n");
2792 return -EINVAL;
2795 for (i = 0; i < num; i++) {
2796 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2797 user_surface_converter,
2798 &cmd->targets[i].sid, &res_node);
2799 if (unlikely(ret != 0))
2800 return ret;
2802 binding.bi.ctx = ctx_node->res;
2803 binding.bi.res = ((res_node) ? res_node->res : NULL);
2804 binding.bi.bt = vmw_ctx_binding_so,
2805 binding.offset = cmd->targets[i].offset;
2806 binding.size = cmd->targets[i].sizeInBytes;
2807 binding.slot = i;
2809 vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2810 0, binding.slot);
2813 return 0;
2816 static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv,
2817 struct vmw_sw_context *sw_context,
2818 SVGA3dCmdHeader *header)
2820 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2821 struct vmw_resource *res;
2823 * This is based on the fact that all affected define commands have
2824 * the same initial command body layout.
2826 struct {
2827 SVGA3dCmdHeader header;
2828 uint32 defined_id;
2829 } *cmd;
2830 enum vmw_so_type so_type;
2831 int ret;
2833 if (unlikely(ctx_node == NULL)) {
2834 DRM_ERROR("DX Context not set.\n");
2835 return -EINVAL;
2838 so_type = vmw_so_cmd_to_type(header->id);
2839 res = vmw_context_cotable(ctx_node->res, vmw_so_cotables[so_type]);
2840 cmd = container_of(header, typeof(*cmd), header);
2841 ret = vmw_cotable_notify(res, cmd->defined_id);
2842 vmw_resource_unreference(&res);
2844 return ret;
2848 * vmw_cmd_dx_check_subresource - Validate an
2849 * SVGA_3D_CMD_DX_[X]_SUBRESOURCE command
2851 * @dev_priv: Pointer to a device private struct.
2852 * @sw_context: The software context being used for this batch.
2853 * @header: Pointer to the command header in the command stream.
2855 static int vmw_cmd_dx_check_subresource(struct vmw_private *dev_priv,
2856 struct vmw_sw_context *sw_context,
2857 SVGA3dCmdHeader *header)
2859 struct {
2860 SVGA3dCmdHeader header;
2861 union {
2862 SVGA3dCmdDXReadbackSubResource r_body;
2863 SVGA3dCmdDXInvalidateSubResource i_body;
2864 SVGA3dCmdDXUpdateSubResource u_body;
2865 SVGA3dSurfaceId sid;
2867 } *cmd;
2869 BUILD_BUG_ON(offsetof(typeof(*cmd), r_body.sid) !=
2870 offsetof(typeof(*cmd), sid));
2871 BUILD_BUG_ON(offsetof(typeof(*cmd), i_body.sid) !=
2872 offsetof(typeof(*cmd), sid));
2873 BUILD_BUG_ON(offsetof(typeof(*cmd), u_body.sid) !=
2874 offsetof(typeof(*cmd), sid));
2876 cmd = container_of(header, typeof(*cmd), header);
2878 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2879 user_surface_converter,
2880 &cmd->sid, NULL);
2883 static int vmw_cmd_dx_cid_check(struct vmw_private *dev_priv,
2884 struct vmw_sw_context *sw_context,
2885 SVGA3dCmdHeader *header)
2887 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2889 if (unlikely(ctx_node == NULL)) {
2890 DRM_ERROR("DX Context not set.\n");
2891 return -EINVAL;
2894 return 0;
2898 * vmw_cmd_dx_view_remove - validate a view remove command and
2899 * schedule the view resource for removal.
2901 * @dev_priv: Pointer to a device private struct.
2902 * @sw_context: The software context being used for this batch.
2903 * @header: Pointer to the command header in the command stream.
2905 * Check that the view exists, and if it was not created using this
2906 * command batch, conditionally make this command a NOP.
2908 static int vmw_cmd_dx_view_remove(struct vmw_private *dev_priv,
2909 struct vmw_sw_context *sw_context,
2910 SVGA3dCmdHeader *header)
2912 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2913 struct {
2914 SVGA3dCmdHeader header;
2915 union vmw_view_destroy body;
2916 } *cmd = container_of(header, typeof(*cmd), header);
2917 enum vmw_view_type view_type = vmw_view_cmd_to_type(header->id);
2918 struct vmw_resource *view;
2919 int ret;
2921 if (!ctx_node) {
2922 DRM_ERROR("DX Context not set.\n");
2923 return -EINVAL;
2926 ret = vmw_view_remove(sw_context->man,
2927 cmd->body.view_id, view_type,
2928 &sw_context->staged_cmd_res,
2929 &view);
2930 if (ret || !view)
2931 return ret;
2934 * If the view wasn't created during this command batch, it might
2935 * have been removed due to a context swapout, so add a
2936 * relocation to conditionally make this command a NOP to avoid
2937 * device errors.
2939 return vmw_resource_relocation_add(&sw_context->res_relocations,
2940 view,
2941 vmw_ptr_diff(sw_context->buf_start,
2942 &cmd->header.id),
2943 vmw_res_rel_cond_nop);
2947 * vmw_cmd_dx_define_shader - Validate an SVGA_3D_CMD_DX_DEFINE_SHADER
2948 * command
2950 * @dev_priv: Pointer to a device private struct.
2951 * @sw_context: The software context being used for this batch.
2952 * @header: Pointer to the command header in the command stream.
2954 static int vmw_cmd_dx_define_shader(struct vmw_private *dev_priv,
2955 struct vmw_sw_context *sw_context,
2956 SVGA3dCmdHeader *header)
2958 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2959 struct vmw_resource *res;
2960 struct {
2961 SVGA3dCmdHeader header;
2962 SVGA3dCmdDXDefineShader body;
2963 } *cmd = container_of(header, typeof(*cmd), header);
2964 int ret;
2966 if (!ctx_node) {
2967 DRM_ERROR("DX Context not set.\n");
2968 return -EINVAL;
2971 res = vmw_context_cotable(ctx_node->res, SVGA_COTABLE_DXSHADER);
2972 ret = vmw_cotable_notify(res, cmd->body.shaderId);
2973 vmw_resource_unreference(&res);
2974 if (ret)
2975 return ret;
2977 return vmw_dx_shader_add(sw_context->man, ctx_node->res,
2978 cmd->body.shaderId, cmd->body.type,
2979 &sw_context->staged_cmd_res);
2983 * vmw_cmd_dx_destroy_shader - Validate an SVGA_3D_CMD_DX_DESTROY_SHADER
2984 * command
2986 * @dev_priv: Pointer to a device private struct.
2987 * @sw_context: The software context being used for this batch.
2988 * @header: Pointer to the command header in the command stream.
2990 static int vmw_cmd_dx_destroy_shader(struct vmw_private *dev_priv,
2991 struct vmw_sw_context *sw_context,
2992 SVGA3dCmdHeader *header)
2994 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2995 struct {
2996 SVGA3dCmdHeader header;
2997 SVGA3dCmdDXDestroyShader body;
2998 } *cmd = container_of(header, typeof(*cmd), header);
2999 int ret;
3001 if (!ctx_node) {
3002 DRM_ERROR("DX Context not set.\n");
3003 return -EINVAL;
3006 ret = vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0,
3007 &sw_context->staged_cmd_res);
3008 if (ret)
3009 DRM_ERROR("Could not find shader to remove.\n");
3011 return ret;
3015 * vmw_cmd_dx_bind_shader - Validate an SVGA_3D_CMD_DX_BIND_SHADER
3016 * command
3018 * @dev_priv: Pointer to a device private struct.
3019 * @sw_context: The software context being used for this batch.
3020 * @header: Pointer to the command header in the command stream.
3022 static int vmw_cmd_dx_bind_shader(struct vmw_private *dev_priv,
3023 struct vmw_sw_context *sw_context,
3024 SVGA3dCmdHeader *header)
3026 struct vmw_resource_val_node *ctx_node;
3027 struct vmw_resource_val_node *res_node;
3028 struct vmw_resource *res;
3029 struct {
3030 SVGA3dCmdHeader header;
3031 SVGA3dCmdDXBindShader body;
3032 } *cmd = container_of(header, typeof(*cmd), header);
3033 int ret;
3035 if (cmd->body.cid != SVGA3D_INVALID_ID) {
3036 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
3037 user_context_converter,
3038 &cmd->body.cid, &ctx_node);
3039 if (ret)
3040 return ret;
3041 } else {
3042 ctx_node = sw_context->dx_ctx_node;
3043 if (!ctx_node) {
3044 DRM_ERROR("DX Context not set.\n");
3045 return -EINVAL;
3049 res = vmw_shader_lookup(vmw_context_res_man(ctx_node->res),
3050 cmd->body.shid, 0);
3051 if (IS_ERR(res)) {
3052 DRM_ERROR("Could not find shader to bind.\n");
3053 return PTR_ERR(res);
3056 ret = vmw_resource_val_add(sw_context, res, &res_node);
3057 if (ret) {
3058 DRM_ERROR("Error creating resource validation node.\n");
3059 goto out_unref;
3063 ret = vmw_cmd_res_switch_backup(dev_priv, sw_context, res_node,
3064 &cmd->body.mobid,
3065 cmd->body.offsetInBytes);
3066 out_unref:
3067 vmw_resource_unreference(&res);
3069 return ret;
3073 * vmw_cmd_dx_genmips - Validate an SVGA_3D_CMD_DX_GENMIPS command
3075 * @dev_priv: Pointer to a device private struct.
3076 * @sw_context: The software context being used for this batch.
3077 * @header: Pointer to the command header in the command stream.
3079 static int vmw_cmd_dx_genmips(struct vmw_private *dev_priv,
3080 struct vmw_sw_context *sw_context,
3081 SVGA3dCmdHeader *header)
3083 struct {
3084 SVGA3dCmdHeader header;
3085 SVGA3dCmdDXGenMips body;
3086 } *cmd = container_of(header, typeof(*cmd), header);
3088 return vmw_view_id_val_add(sw_context, vmw_view_sr,
3089 cmd->body.shaderResourceViewId);
3093 * vmw_cmd_dx_transfer_from_buffer -
3094 * Validate an SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER command
3096 * @dev_priv: Pointer to a device private struct.
3097 * @sw_context: The software context being used for this batch.
3098 * @header: Pointer to the command header in the command stream.
3100 static int vmw_cmd_dx_transfer_from_buffer(struct vmw_private *dev_priv,
3101 struct vmw_sw_context *sw_context,
3102 SVGA3dCmdHeader *header)
3104 struct {
3105 SVGA3dCmdHeader header;
3106 SVGA3dCmdDXTransferFromBuffer body;
3107 } *cmd = container_of(header, typeof(*cmd), header);
3108 int ret;
3110 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3111 user_surface_converter,
3112 &cmd->body.srcSid, NULL);
3113 if (ret != 0)
3114 return ret;
3116 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3117 user_surface_converter,
3118 &cmd->body.destSid, NULL);
3121 static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv,
3122 struct vmw_sw_context *sw_context,
3123 void *buf, uint32_t *size)
3125 uint32_t size_remaining = *size;
3126 uint32_t cmd_id;
3128 cmd_id = ((uint32_t *)buf)[0];
3129 switch (cmd_id) {
3130 case SVGA_CMD_UPDATE:
3131 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdUpdate);
3132 break;
3133 case SVGA_CMD_DEFINE_GMRFB:
3134 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdDefineGMRFB);
3135 break;
3136 case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3137 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3138 break;
3139 case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3140 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3141 break;
3142 default:
3143 DRM_ERROR("Unsupported SVGA command: %u.\n", cmd_id);
3144 return -EINVAL;
3147 if (*size > size_remaining) {
3148 DRM_ERROR("Invalid SVGA command (size mismatch):"
3149 " %u.\n", cmd_id);
3150 return -EINVAL;
3153 if (unlikely(!sw_context->kernel)) {
3154 DRM_ERROR("Kernel only SVGA command: %u.\n", cmd_id);
3155 return -EPERM;
3158 if (cmd_id == SVGA_CMD_DEFINE_GMRFB)
3159 return vmw_cmd_check_define_gmrfb(dev_priv, sw_context, buf);
3161 return 0;
3164 static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = {
3165 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid,
3166 false, false, false),
3167 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid,
3168 false, false, false),
3169 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check,
3170 true, false, false),
3171 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check,
3172 true, false, false),
3173 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma,
3174 true, false, false),
3175 VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid,
3176 false, false, false),
3177 VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid,
3178 false, false, false),
3179 VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check,
3180 true, false, false),
3181 VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check,
3182 true, false, false),
3183 VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check,
3184 true, false, false),
3185 VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERTARGET,
3186 &vmw_cmd_set_render_target_check, true, false, false),
3187 VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state,
3188 true, false, false),
3189 VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check,
3190 true, false, false),
3191 VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check,
3192 true, false, false),
3193 VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check,
3194 true, false, false),
3195 VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check,
3196 true, false, false),
3197 VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check,
3198 true, false, false),
3199 VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check,
3200 true, false, false),
3201 VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check,
3202 false, false, false),
3203 VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_shader_define,
3204 true, false, false),
3205 VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_shader_destroy,
3206 true, false, false),
3207 VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader,
3208 true, false, false),
3209 VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const,
3210 true, false, false),
3211 VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw,
3212 true, false, false),
3213 VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check,
3214 true, false, false),
3215 VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query,
3216 true, false, false),
3217 VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query,
3218 true, false, false),
3219 VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query,
3220 true, false, false),
3221 VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok,
3222 true, false, false),
3223 VMW_CMD_DEF(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN,
3224 &vmw_cmd_blt_surf_screen_check, false, false, false),
3225 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid,
3226 false, false, false),
3227 VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid,
3228 false, false, false),
3229 VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid,
3230 false, false, false),
3231 VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid,
3232 false, false, false),
3233 VMW_CMD_DEF(SVGA_3D_CMD_SCREEN_DMA, &vmw_cmd_invalid,
3234 false, false, false),
3235 VMW_CMD_DEF(SVGA_3D_CMD_SET_UNITY_SURFACE_COOKIE, &vmw_cmd_invalid,
3236 false, false, false),
3237 VMW_CMD_DEF(SVGA_3D_CMD_OPEN_CONTEXT_SURFACE, &vmw_cmd_invalid,
3238 false, false, false),
3239 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_BITBLT, &vmw_cmd_invalid,
3240 false, false, false),
3241 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_TRANSBLT, &vmw_cmd_invalid,
3242 false, false, false),
3243 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_STRETCHBLT, &vmw_cmd_invalid,
3244 false, false, false),
3245 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_COLORFILL, &vmw_cmd_invalid,
3246 false, false, false),
3247 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_ALPHABLEND, &vmw_cmd_invalid,
3248 false, false, false),
3249 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_CLEARTYPEBLEND, &vmw_cmd_invalid,
3250 false, false, false),
3251 VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid,
3252 false, false, true),
3253 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid,
3254 false, false, true),
3255 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_MOB, &vmw_cmd_invalid,
3256 false, false, true),
3257 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid,
3258 false, false, true),
3259 VMW_CMD_DEF(SVGA_3D_CMD_REDEFINE_GB_MOB64, &vmw_cmd_invalid,
3260 false, false, true),
3261 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid,
3262 false, false, true),
3263 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid,
3264 false, false, true),
3265 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SURFACE, &vmw_cmd_invalid,
3266 false, false, true),
3267 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE, &vmw_cmd_bind_gb_surface,
3268 true, false, true),
3269 VMW_CMD_DEF(SVGA_3D_CMD_COND_BIND_GB_SURFACE, &vmw_cmd_invalid,
3270 false, false, true),
3271 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_IMAGE, &vmw_cmd_update_gb_image,
3272 true, false, true),
3273 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SURFACE,
3274 &vmw_cmd_update_gb_surface, true, false, true),
3275 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE,
3276 &vmw_cmd_readback_gb_image, true, false, true),
3277 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_SURFACE,
3278 &vmw_cmd_readback_gb_surface, true, false, true),
3279 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE,
3280 &vmw_cmd_invalidate_gb_image, true, false, true),
3281 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_SURFACE,
3282 &vmw_cmd_invalidate_gb_surface, true, false, true),
3283 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_CONTEXT, &vmw_cmd_invalid,
3284 false, false, true),
3285 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_CONTEXT, &vmw_cmd_invalid,
3286 false, false, true),
3287 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid,
3288 false, false, true),
3289 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid,
3290 false, false, true),
3291 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid,
3292 false, false, true),
3293 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid,
3294 false, false, true),
3295 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader,
3296 true, false, true),
3297 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid,
3298 false, false, true),
3299 VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE64, &vmw_cmd_invalid,
3300 false, false, false),
3301 VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query,
3302 true, false, true),
3303 VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query,
3304 true, false, true),
3305 VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query,
3306 true, false, true),
3307 VMW_CMD_DEF(SVGA_3D_CMD_NOP, &vmw_cmd_ok,
3308 true, false, true),
3309 VMW_CMD_DEF(SVGA_3D_CMD_NOP_ERROR, &vmw_cmd_ok,
3310 true, false, true),
3311 VMW_CMD_DEF(SVGA_3D_CMD_ENABLE_GART, &vmw_cmd_invalid,
3312 false, false, true),
3313 VMW_CMD_DEF(SVGA_3D_CMD_DISABLE_GART, &vmw_cmd_invalid,
3314 false, false, true),
3315 VMW_CMD_DEF(SVGA_3D_CMD_MAP_MOB_INTO_GART, &vmw_cmd_invalid,
3316 false, false, true),
3317 VMW_CMD_DEF(SVGA_3D_CMD_UNMAP_GART_RANGE, &vmw_cmd_invalid,
3318 false, false, true),
3319 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SCREENTARGET, &vmw_cmd_invalid,
3320 false, false, true),
3321 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SCREENTARGET, &vmw_cmd_invalid,
3322 false, false, true),
3323 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SCREENTARGET, &vmw_cmd_invalid,
3324 false, false, true),
3325 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SCREENTARGET, &vmw_cmd_invalid,
3326 false, false, true),
3327 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3328 false, false, true),
3329 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3330 false, false, true),
3331 VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check,
3332 true, false, true),
3333 VMW_CMD_DEF(SVGA_3D_CMD_GB_SCREEN_DMA, &vmw_cmd_invalid,
3334 false, false, true),
3335 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH, &vmw_cmd_invalid,
3336 false, false, true),
3337 VMW_CMD_DEF(SVGA_3D_CMD_GB_MOB_FENCE, &vmw_cmd_invalid,
3338 false, false, true),
3339 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V2, &vmw_cmd_invalid,
3340 false, false, true),
3343 * DX commands
3345 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_CONTEXT, &vmw_cmd_invalid,
3346 false, false, true),
3347 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_CONTEXT, &vmw_cmd_invalid,
3348 false, false, true),
3349 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_CONTEXT, &vmw_cmd_invalid,
3350 false, false, true),
3351 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_CONTEXT, &vmw_cmd_invalid,
3352 false, false, true),
3353 VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_CONTEXT, &vmw_cmd_invalid,
3354 false, false, true),
3355 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER,
3356 &vmw_cmd_dx_set_single_constant_buffer, true, false, true),
3357 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER_RESOURCES,
3358 &vmw_cmd_dx_set_shader_res, true, false, true),
3359 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER, &vmw_cmd_dx_set_shader,
3360 true, false, true),
3361 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SAMPLERS, &vmw_cmd_dx_cid_check,
3362 true, false, true),
3363 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW, &vmw_cmd_dx_cid_check,
3364 true, false, true),
3365 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED, &vmw_cmd_dx_cid_check,
3366 true, false, true),
3367 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED, &vmw_cmd_dx_cid_check,
3368 true, false, true),
3369 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED,
3370 &vmw_cmd_dx_cid_check, true, false, true),
3371 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_AUTO, &vmw_cmd_dx_cid_check,
3372 true, false, true),
3373 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS,
3374 &vmw_cmd_dx_set_vertex_buffers, true, false, true),
3375 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INDEX_BUFFER,
3376 &vmw_cmd_dx_set_index_buffer, true, false, true),
3377 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RENDERTARGETS,
3378 &vmw_cmd_dx_set_rendertargets, true, false, true),
3379 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_BLEND_STATE, &vmw_cmd_dx_cid_check,
3380 true, false, true),
3381 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE,
3382 &vmw_cmd_dx_cid_check, true, false, true),
3383 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RASTERIZER_STATE,
3384 &vmw_cmd_dx_cid_check, true, false, true),
3385 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_QUERY, &vmw_cmd_dx_define_query,
3386 true, false, true),
3387 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_QUERY, &vmw_cmd_dx_cid_check,
3388 true, false, true),
3389 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_QUERY, &vmw_cmd_dx_bind_query,
3390 true, false, true),
3391 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_QUERY_OFFSET,
3392 &vmw_cmd_dx_cid_check, true, false, true),
3393 VMW_CMD_DEF(SVGA_3D_CMD_DX_BEGIN_QUERY, &vmw_cmd_dx_cid_check,
3394 true, false, true),
3395 VMW_CMD_DEF(SVGA_3D_CMD_DX_END_QUERY, &vmw_cmd_dx_cid_check,
3396 true, false, true),
3397 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_QUERY, &vmw_cmd_invalid,
3398 true, false, true),
3399 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PREDICATION, &vmw_cmd_dx_cid_check,
3400 true, false, true),
3401 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VIEWPORTS, &vmw_cmd_dx_cid_check,
3402 true, false, true),
3403 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SCISSORRECTS, &vmw_cmd_dx_cid_check,
3404 true, false, true),
3405 VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW,
3406 &vmw_cmd_dx_clear_rendertarget_view, true, false, true),
3407 VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW,
3408 &vmw_cmd_dx_clear_depthstencil_view, true, false, true),
3409 VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY, &vmw_cmd_invalid,
3410 true, false, true),
3411 VMW_CMD_DEF(SVGA_3D_CMD_DX_GENMIPS, &vmw_cmd_dx_genmips,
3412 true, false, true),
3413 VMW_CMD_DEF(SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE,
3414 &vmw_cmd_dx_check_subresource, true, false, true),
3415 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_SUBRESOURCE,
3416 &vmw_cmd_dx_check_subresource, true, false, true),
3417 VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE,
3418 &vmw_cmd_dx_check_subresource, true, false, true),
3419 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW,
3420 &vmw_cmd_dx_view_define, true, false, true),
3421 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
3422 &vmw_cmd_dx_view_remove, true, false, true),
3423 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW,
3424 &vmw_cmd_dx_view_define, true, false, true),
3425 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
3426 &vmw_cmd_dx_view_remove, true, false, true),
3427 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW,
3428 &vmw_cmd_dx_view_define, true, false, true),
3429 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
3430 &vmw_cmd_dx_view_remove, true, false, true),
3431 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT,
3432 &vmw_cmd_dx_so_define, true, false, true),
3433 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT,
3434 &vmw_cmd_dx_cid_check, true, false, true),
3435 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_BLEND_STATE,
3436 &vmw_cmd_dx_so_define, true, false, true),
3437 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_BLEND_STATE,
3438 &vmw_cmd_dx_cid_check, true, false, true),
3439 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE,
3440 &vmw_cmd_dx_so_define, true, false, true),
3441 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE,
3442 &vmw_cmd_dx_cid_check, true, false, true),
3443 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE,
3444 &vmw_cmd_dx_so_define, true, false, true),
3445 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE,
3446 &vmw_cmd_dx_cid_check, true, false, true),
3447 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE,
3448 &vmw_cmd_dx_so_define, true, false, true),
3449 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE,
3450 &vmw_cmd_dx_cid_check, true, false, true),
3451 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADER,
3452 &vmw_cmd_dx_define_shader, true, false, true),
3453 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADER,
3454 &vmw_cmd_dx_destroy_shader, true, false, true),
3455 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_SHADER,
3456 &vmw_cmd_dx_bind_shader, true, false, true),
3457 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT,
3458 &vmw_cmd_dx_so_define, true, false, true),
3459 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT,
3460 &vmw_cmd_dx_cid_check, true, false, true),
3461 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_STREAMOUTPUT, &vmw_cmd_dx_cid_check,
3462 true, false, true),
3463 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SOTARGETS,
3464 &vmw_cmd_dx_set_so_targets, true, false, true),
3465 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INPUT_LAYOUT,
3466 &vmw_cmd_dx_cid_check, true, false, true),
3467 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_TOPOLOGY,
3468 &vmw_cmd_dx_cid_check, true, false, true),
3469 VMW_CMD_DEF(SVGA_3D_CMD_DX_BUFFER_COPY,
3470 &vmw_cmd_buffer_copy_check, true, false, true),
3471 VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY_REGION,
3472 &vmw_cmd_pred_copy_check, true, false, true),
3473 VMW_CMD_DEF(SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER,
3474 &vmw_cmd_dx_transfer_from_buffer,
3475 true, false, true),
3478 bool vmw_cmd_describe(const void *buf, u32 *size, char const **cmd)
3480 u32 cmd_id = ((u32 *) buf)[0];
3482 if (cmd_id >= SVGA_CMD_MAX) {
3483 SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3484 const struct vmw_cmd_entry *entry;
3486 *size = header->size + sizeof(SVGA3dCmdHeader);
3487 cmd_id = header->id;
3488 if (cmd_id >= SVGA_3D_CMD_MAX)
3489 return false;
3491 cmd_id -= SVGA_3D_CMD_BASE;
3492 entry = &vmw_cmd_entries[cmd_id];
3493 *cmd = entry->cmd_name;
3494 return true;
3497 switch (cmd_id) {
3498 case SVGA_CMD_UPDATE:
3499 *cmd = "SVGA_CMD_UPDATE";
3500 *size = sizeof(u32) + sizeof(SVGAFifoCmdUpdate);
3501 break;
3502 case SVGA_CMD_DEFINE_GMRFB:
3503 *cmd = "SVGA_CMD_DEFINE_GMRFB";
3504 *size = sizeof(u32) + sizeof(SVGAFifoCmdDefineGMRFB);
3505 break;
3506 case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3507 *cmd = "SVGA_CMD_BLIT_GMRFB_TO_SCREEN";
3508 *size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3509 break;
3510 case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3511 *cmd = "SVGA_CMD_BLIT_SCREEN_TO_GMRFB";
3512 *size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3513 break;
3514 default:
3515 *cmd = "UNKNOWN";
3516 *size = 0;
3517 return false;
3520 return true;
3523 static int vmw_cmd_check(struct vmw_private *dev_priv,
3524 struct vmw_sw_context *sw_context,
3525 void *buf, uint32_t *size)
3527 uint32_t cmd_id;
3528 uint32_t size_remaining = *size;
3529 SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3530 int ret;
3531 const struct vmw_cmd_entry *entry;
3532 bool gb = dev_priv->capabilities & SVGA_CAP_GBOBJECTS;
3534 cmd_id = ((uint32_t *)buf)[0];
3535 /* Handle any none 3D commands */
3536 if (unlikely(cmd_id < SVGA_CMD_MAX))
3537 return vmw_cmd_check_not_3d(dev_priv, sw_context, buf, size);
3540 cmd_id = header->id;
3541 *size = header->size + sizeof(SVGA3dCmdHeader);
3543 cmd_id -= SVGA_3D_CMD_BASE;
3544 if (unlikely(*size > size_remaining))
3545 goto out_invalid;
3547 if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE))
3548 goto out_invalid;
3550 entry = &vmw_cmd_entries[cmd_id];
3551 if (unlikely(!entry->func))
3552 goto out_invalid;
3554 if (unlikely(!entry->user_allow && !sw_context->kernel))
3555 goto out_privileged;
3557 if (unlikely(entry->gb_disable && gb))
3558 goto out_old;
3560 if (unlikely(entry->gb_enable && !gb))
3561 goto out_new;
3563 ret = entry->func(dev_priv, sw_context, header);
3564 if (unlikely(ret != 0))
3565 goto out_invalid;
3567 return 0;
3568 out_invalid:
3569 DRM_ERROR("Invalid SVGA3D command: %d\n",
3570 cmd_id + SVGA_3D_CMD_BASE);
3571 return -EINVAL;
3572 out_privileged:
3573 DRM_ERROR("Privileged SVGA3D command: %d\n",
3574 cmd_id + SVGA_3D_CMD_BASE);
3575 return -EPERM;
3576 out_old:
3577 DRM_ERROR("Deprecated (disallowed) SVGA3D command: %d\n",
3578 cmd_id + SVGA_3D_CMD_BASE);
3579 return -EINVAL;
3580 out_new:
3581 DRM_ERROR("SVGA3D command: %d not supported by virtual hardware.\n",
3582 cmd_id + SVGA_3D_CMD_BASE);
3583 return -EINVAL;
3586 static int vmw_cmd_check_all(struct vmw_private *dev_priv,
3587 struct vmw_sw_context *sw_context,
3588 void *buf,
3589 uint32_t size)
3591 int32_t cur_size = size;
3592 int ret;
3594 sw_context->buf_start = buf;
3596 while (cur_size > 0) {
3597 size = cur_size;
3598 ret = vmw_cmd_check(dev_priv, sw_context, buf, &size);
3599 if (unlikely(ret != 0))
3600 return ret;
3601 buf = (void *)((unsigned long) buf + size);
3602 cur_size -= size;
3605 if (unlikely(cur_size != 0)) {
3606 DRM_ERROR("Command verifier out of sync.\n");
3607 return -EINVAL;
3610 return 0;
3613 static void vmw_free_relocations(struct vmw_sw_context *sw_context)
3615 sw_context->cur_reloc = 0;
3618 static void vmw_apply_relocations(struct vmw_sw_context *sw_context)
3620 uint32_t i;
3621 struct vmw_relocation *reloc;
3622 struct ttm_validate_buffer *validate;
3623 struct ttm_buffer_object *bo;
3625 for (i = 0; i < sw_context->cur_reloc; ++i) {
3626 reloc = &sw_context->relocs[i];
3627 validate = &sw_context->val_bufs[reloc->index].base;
3628 bo = validate->bo;
3629 switch (bo->mem.mem_type) {
3630 case TTM_PL_VRAM:
3631 reloc->location->offset += bo->offset;
3632 reloc->location->gmrId = SVGA_GMR_FRAMEBUFFER;
3633 break;
3634 case VMW_PL_GMR:
3635 reloc->location->gmrId = bo->mem.start;
3636 break;
3637 case VMW_PL_MOB:
3638 *reloc->mob_loc = bo->mem.start;
3639 break;
3640 default:
3641 BUG();
3644 vmw_free_relocations(sw_context);
3648 * vmw_resource_list_unrefererence - Free up a resource list and unreference
3649 * all resources referenced by it.
3651 * @list: The resource list.
3653 static void vmw_resource_list_unreference(struct vmw_sw_context *sw_context,
3654 struct list_head *list)
3656 struct vmw_resource_val_node *val, *val_next;
3659 * Drop references to resources held during command submission.
3662 list_for_each_entry_safe(val, val_next, list, head) {
3663 list_del_init(&val->head);
3664 vmw_resource_unreference(&val->res);
3666 if (val->staged_bindings) {
3667 if (val->staged_bindings != sw_context->staged_bindings)
3668 vmw_binding_state_free(val->staged_bindings);
3669 else
3670 sw_context->staged_bindings_inuse = false;
3671 val->staged_bindings = NULL;
3674 kfree(val);
3678 static void vmw_clear_validations(struct vmw_sw_context *sw_context)
3680 struct vmw_validate_buffer *entry, *next;
3681 struct vmw_resource_val_node *val;
3684 * Drop references to DMA buffers held during command submission.
3686 list_for_each_entry_safe(entry, next, &sw_context->validate_nodes,
3687 base.head) {
3688 list_del(&entry->base.head);
3689 ttm_bo_unref(&entry->base.bo);
3690 (void) drm_ht_remove_item(&sw_context->res_ht, &entry->hash);
3691 sw_context->cur_val_buf--;
3693 BUG_ON(sw_context->cur_val_buf != 0);
3695 list_for_each_entry(val, &sw_context->resource_list, head)
3696 (void) drm_ht_remove_item(&sw_context->res_ht, &val->hash);
3699 int vmw_validate_single_buffer(struct vmw_private *dev_priv,
3700 struct ttm_buffer_object *bo,
3701 bool interruptible,
3702 bool validate_as_mob)
3704 struct vmw_dma_buffer *vbo = container_of(bo, struct vmw_dma_buffer,
3705 base);
3706 struct ttm_operation_ctx ctx = { interruptible, true };
3707 int ret;
3709 if (vbo->pin_count > 0)
3710 return 0;
3712 if (validate_as_mob)
3713 return ttm_bo_validate(bo, &vmw_mob_placement, &ctx);
3716 * Put BO in VRAM if there is space, otherwise as a GMR.
3717 * If there is no space in VRAM and GMR ids are all used up,
3718 * start evicting GMRs to make room. If the DMA buffer can't be
3719 * used as a GMR, this will return -ENOMEM.
3722 ret = ttm_bo_validate(bo, &vmw_vram_gmr_placement, &ctx);
3723 if (likely(ret == 0 || ret == -ERESTARTSYS))
3724 return ret;
3727 * If that failed, try VRAM again, this time evicting
3728 * previous contents.
3731 ret = ttm_bo_validate(bo, &vmw_vram_placement, &ctx);
3732 return ret;
3735 static int vmw_validate_buffers(struct vmw_private *dev_priv,
3736 struct vmw_sw_context *sw_context)
3738 struct vmw_validate_buffer *entry;
3739 int ret;
3741 list_for_each_entry(entry, &sw_context->validate_nodes, base.head) {
3742 ret = vmw_validate_single_buffer(dev_priv, entry->base.bo,
3743 true,
3744 entry->validate_as_mob);
3745 if (unlikely(ret != 0))
3746 return ret;
3748 return 0;
3751 static int vmw_resize_cmd_bounce(struct vmw_sw_context *sw_context,
3752 uint32_t size)
3754 if (likely(sw_context->cmd_bounce_size >= size))
3755 return 0;
3757 if (sw_context->cmd_bounce_size == 0)
3758 sw_context->cmd_bounce_size = VMWGFX_CMD_BOUNCE_INIT_SIZE;
3760 while (sw_context->cmd_bounce_size < size) {
3761 sw_context->cmd_bounce_size =
3762 PAGE_ALIGN(sw_context->cmd_bounce_size +
3763 (sw_context->cmd_bounce_size >> 1));
3766 vfree(sw_context->cmd_bounce);
3767 sw_context->cmd_bounce = vmalloc(sw_context->cmd_bounce_size);
3769 if (sw_context->cmd_bounce == NULL) {
3770 DRM_ERROR("Failed to allocate command bounce buffer.\n");
3771 sw_context->cmd_bounce_size = 0;
3772 return -ENOMEM;
3775 return 0;
3779 * vmw_execbuf_fence_commands - create and submit a command stream fence
3781 * Creates a fence object and submits a command stream marker.
3782 * If this fails for some reason, We sync the fifo and return NULL.
3783 * It is then safe to fence buffers with a NULL pointer.
3785 * If @p_handle is not NULL @file_priv must also not be NULL. Creates
3786 * a userspace handle if @p_handle is not NULL, otherwise not.
3789 int vmw_execbuf_fence_commands(struct drm_file *file_priv,
3790 struct vmw_private *dev_priv,
3791 struct vmw_fence_obj **p_fence,
3792 uint32_t *p_handle)
3794 uint32_t sequence;
3795 int ret;
3796 bool synced = false;
3798 /* p_handle implies file_priv. */
3799 BUG_ON(p_handle != NULL && file_priv == NULL);
3801 ret = vmw_fifo_send_fence(dev_priv, &sequence);
3802 if (unlikely(ret != 0)) {
3803 DRM_ERROR("Fence submission error. Syncing.\n");
3804 synced = true;
3807 if (p_handle != NULL)
3808 ret = vmw_user_fence_create(file_priv, dev_priv->fman,
3809 sequence, p_fence, p_handle);
3810 else
3811 ret = vmw_fence_create(dev_priv->fman, sequence, p_fence);
3813 if (unlikely(ret != 0 && !synced)) {
3814 (void) vmw_fallback_wait(dev_priv, false, false,
3815 sequence, false,
3816 VMW_FENCE_WAIT_TIMEOUT);
3817 *p_fence = NULL;
3820 return 0;
3824 * vmw_execbuf_copy_fence_user - copy fence object information to
3825 * user-space.
3827 * @dev_priv: Pointer to a vmw_private struct.
3828 * @vmw_fp: Pointer to the struct vmw_fpriv representing the calling file.
3829 * @ret: Return value from fence object creation.
3830 * @user_fence_rep: User space address of a struct drm_vmw_fence_rep to
3831 * which the information should be copied.
3832 * @fence: Pointer to the fenc object.
3833 * @fence_handle: User-space fence handle.
3834 * @out_fence_fd: exported file descriptor for the fence. -1 if not used
3835 * @sync_file: Only used to clean up in case of an error in this function.
3837 * This function copies fence information to user-space. If copying fails,
3838 * The user-space struct drm_vmw_fence_rep::error member is hopefully
3839 * left untouched, and if it's preloaded with an -EFAULT by user-space,
3840 * the error will hopefully be detected.
3841 * Also if copying fails, user-space will be unable to signal the fence
3842 * object so we wait for it immediately, and then unreference the
3843 * user-space reference.
3845 void
3846 vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv,
3847 struct vmw_fpriv *vmw_fp,
3848 int ret,
3849 struct drm_vmw_fence_rep __user *user_fence_rep,
3850 struct vmw_fence_obj *fence,
3851 uint32_t fence_handle,
3852 int32_t out_fence_fd,
3853 struct sync_file *sync_file)
3855 struct drm_vmw_fence_rep fence_rep;
3857 if (user_fence_rep == NULL)
3858 return;
3860 memset(&fence_rep, 0, sizeof(fence_rep));
3862 fence_rep.error = ret;
3863 fence_rep.fd = out_fence_fd;
3864 if (ret == 0) {
3865 BUG_ON(fence == NULL);
3867 fence_rep.handle = fence_handle;
3868 fence_rep.seqno = fence->base.seqno;
3869 vmw_update_seqno(dev_priv, &dev_priv->fifo);
3870 fence_rep.passed_seqno = dev_priv->last_read_seqno;
3874 * copy_to_user errors will be detected by user space not
3875 * seeing fence_rep::error filled in. Typically
3876 * user-space would have pre-set that member to -EFAULT.
3878 ret = copy_to_user(user_fence_rep, &fence_rep,
3879 sizeof(fence_rep));
3882 * User-space lost the fence object. We need to sync
3883 * and unreference the handle.
3885 if (unlikely(ret != 0) && (fence_rep.error == 0)) {
3886 if (sync_file)
3887 fput(sync_file->file);
3889 if (fence_rep.fd != -1) {
3890 put_unused_fd(fence_rep.fd);
3891 fence_rep.fd = -1;
3894 ttm_ref_object_base_unref(vmw_fp->tfile,
3895 fence_handle, TTM_REF_USAGE);
3896 DRM_ERROR("Fence copy error. Syncing.\n");
3897 (void) vmw_fence_obj_wait(fence, false, false,
3898 VMW_FENCE_WAIT_TIMEOUT);
3903 * vmw_execbuf_submit_fifo - Patch a command batch and submit it using
3904 * the fifo.
3906 * @dev_priv: Pointer to a device private structure.
3907 * @kernel_commands: Pointer to the unpatched command batch.
3908 * @command_size: Size of the unpatched command batch.
3909 * @sw_context: Structure holding the relocation lists.
3911 * Side effects: If this function returns 0, then the command batch
3912 * pointed to by @kernel_commands will have been modified.
3914 static int vmw_execbuf_submit_fifo(struct vmw_private *dev_priv,
3915 void *kernel_commands,
3916 u32 command_size,
3917 struct vmw_sw_context *sw_context)
3919 void *cmd;
3921 if (sw_context->dx_ctx_node)
3922 cmd = vmw_fifo_reserve_dx(dev_priv, command_size,
3923 sw_context->dx_ctx_node->res->id);
3924 else
3925 cmd = vmw_fifo_reserve(dev_priv, command_size);
3926 if (!cmd) {
3927 DRM_ERROR("Failed reserving fifo space for commands.\n");
3928 return -ENOMEM;
3931 vmw_apply_relocations(sw_context);
3932 memcpy(cmd, kernel_commands, command_size);
3933 vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3934 vmw_resource_relocations_free(&sw_context->res_relocations);
3935 vmw_fifo_commit(dev_priv, command_size);
3937 return 0;
3941 * vmw_execbuf_submit_cmdbuf - Patch a command batch and submit it using
3942 * the command buffer manager.
3944 * @dev_priv: Pointer to a device private structure.
3945 * @header: Opaque handle to the command buffer allocation.
3946 * @command_size: Size of the unpatched command batch.
3947 * @sw_context: Structure holding the relocation lists.
3949 * Side effects: If this function returns 0, then the command buffer
3950 * represented by @header will have been modified.
3952 static int vmw_execbuf_submit_cmdbuf(struct vmw_private *dev_priv,
3953 struct vmw_cmdbuf_header *header,
3954 u32 command_size,
3955 struct vmw_sw_context *sw_context)
3957 u32 id = ((sw_context->dx_ctx_node) ? sw_context->dx_ctx_node->res->id :
3958 SVGA3D_INVALID_ID);
3959 void *cmd = vmw_cmdbuf_reserve(dev_priv->cman, command_size,
3960 id, false, header);
3962 vmw_apply_relocations(sw_context);
3963 vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3964 vmw_resource_relocations_free(&sw_context->res_relocations);
3965 vmw_cmdbuf_commit(dev_priv->cman, command_size, header, false);
3967 return 0;
3971 * vmw_execbuf_cmdbuf - Prepare, if possible, a user-space command batch for
3972 * submission using a command buffer.
3974 * @dev_priv: Pointer to a device private structure.
3975 * @user_commands: User-space pointer to the commands to be submitted.
3976 * @command_size: Size of the unpatched command batch.
3977 * @header: Out parameter returning the opaque pointer to the command buffer.
3979 * This function checks whether we can use the command buffer manager for
3980 * submission and if so, creates a command buffer of suitable size and
3981 * copies the user data into that buffer.
3983 * On successful return, the function returns a pointer to the data in the
3984 * command buffer and *@header is set to non-NULL.
3985 * If command buffers could not be used, the function will return the value
3986 * of @kernel_commands on function call. That value may be NULL. In that case,
3987 * the value of *@header will be set to NULL.
3988 * If an error is encountered, the function will return a pointer error value.
3989 * If the function is interrupted by a signal while sleeping, it will return
3990 * -ERESTARTSYS casted to a pointer error value.
3992 static void *vmw_execbuf_cmdbuf(struct vmw_private *dev_priv,
3993 void __user *user_commands,
3994 void *kernel_commands,
3995 u32 command_size,
3996 struct vmw_cmdbuf_header **header)
3998 size_t cmdbuf_size;
3999 int ret;
4001 *header = NULL;
4002 if (command_size > SVGA_CB_MAX_SIZE) {
4003 DRM_ERROR("Command buffer is too large.\n");
4004 return ERR_PTR(-EINVAL);
4007 if (!dev_priv->cman || kernel_commands)
4008 return kernel_commands;
4010 /* If possible, add a little space for fencing. */
4011 cmdbuf_size = command_size + 512;
4012 cmdbuf_size = min_t(size_t, cmdbuf_size, SVGA_CB_MAX_SIZE);
4013 kernel_commands = vmw_cmdbuf_alloc(dev_priv->cman, cmdbuf_size,
4014 true, header);
4015 if (IS_ERR(kernel_commands))
4016 return kernel_commands;
4018 ret = copy_from_user(kernel_commands, user_commands,
4019 command_size);
4020 if (ret) {
4021 DRM_ERROR("Failed copying commands.\n");
4022 vmw_cmdbuf_header_free(*header);
4023 *header = NULL;
4024 return ERR_PTR(-EFAULT);
4027 return kernel_commands;
4030 static int vmw_execbuf_tie_context(struct vmw_private *dev_priv,
4031 struct vmw_sw_context *sw_context,
4032 uint32_t handle)
4034 struct vmw_resource_val_node *ctx_node;
4035 struct vmw_resource *res;
4036 int ret;
4038 if (handle == SVGA3D_INVALID_ID)
4039 return 0;
4041 ret = vmw_user_resource_lookup_handle(dev_priv, sw_context->fp->tfile,
4042 handle, user_context_converter,
4043 &res);
4044 if (unlikely(ret != 0)) {
4045 DRM_ERROR("Could not find or user DX context 0x%08x.\n",
4046 (unsigned) handle);
4047 return ret;
4050 ret = vmw_resource_val_add(sw_context, res, &ctx_node);
4051 if (unlikely(ret != 0))
4052 goto out_err;
4054 sw_context->dx_ctx_node = ctx_node;
4055 sw_context->man = vmw_context_res_man(res);
4056 out_err:
4057 vmw_resource_unreference(&res);
4058 return ret;
4061 int vmw_execbuf_process(struct drm_file *file_priv,
4062 struct vmw_private *dev_priv,
4063 void __user *user_commands,
4064 void *kernel_commands,
4065 uint32_t command_size,
4066 uint64_t throttle_us,
4067 uint32_t dx_context_handle,
4068 struct drm_vmw_fence_rep __user *user_fence_rep,
4069 struct vmw_fence_obj **out_fence,
4070 uint32_t flags)
4072 struct vmw_sw_context *sw_context = &dev_priv->ctx;
4073 struct vmw_fence_obj *fence = NULL;
4074 struct vmw_resource *error_resource;
4075 struct list_head resource_list;
4076 struct vmw_cmdbuf_header *header;
4077 struct ww_acquire_ctx ticket;
4078 uint32_t handle;
4079 int ret;
4080 int32_t out_fence_fd = -1;
4081 struct sync_file *sync_file = NULL;
4084 if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
4085 out_fence_fd = get_unused_fd_flags(O_CLOEXEC);
4086 if (out_fence_fd < 0) {
4087 DRM_ERROR("Failed to get a fence file descriptor.\n");
4088 return out_fence_fd;
4092 if (throttle_us) {
4093 ret = vmw_wait_lag(dev_priv, &dev_priv->fifo.marker_queue,
4094 throttle_us);
4096 if (ret)
4097 goto out_free_fence_fd;
4100 kernel_commands = vmw_execbuf_cmdbuf(dev_priv, user_commands,
4101 kernel_commands, command_size,
4102 &header);
4103 if (IS_ERR(kernel_commands)) {
4104 ret = PTR_ERR(kernel_commands);
4105 goto out_free_fence_fd;
4108 ret = mutex_lock_interruptible(&dev_priv->cmdbuf_mutex);
4109 if (ret) {
4110 ret = -ERESTARTSYS;
4111 goto out_free_header;
4114 sw_context->kernel = false;
4115 if (kernel_commands == NULL) {
4116 ret = vmw_resize_cmd_bounce(sw_context, command_size);
4117 if (unlikely(ret != 0))
4118 goto out_unlock;
4121 ret = copy_from_user(sw_context->cmd_bounce,
4122 user_commands, command_size);
4124 if (unlikely(ret != 0)) {
4125 ret = -EFAULT;
4126 DRM_ERROR("Failed copying commands.\n");
4127 goto out_unlock;
4129 kernel_commands = sw_context->cmd_bounce;
4130 } else if (!header)
4131 sw_context->kernel = true;
4133 sw_context->fp = vmw_fpriv(file_priv);
4134 sw_context->cur_reloc = 0;
4135 sw_context->cur_val_buf = 0;
4136 INIT_LIST_HEAD(&sw_context->resource_list);
4137 INIT_LIST_HEAD(&sw_context->ctx_resource_list);
4138 sw_context->cur_query_bo = dev_priv->pinned_bo;
4139 sw_context->last_query_ctx = NULL;
4140 sw_context->needs_post_query_barrier = false;
4141 sw_context->dx_ctx_node = NULL;
4142 sw_context->dx_query_mob = NULL;
4143 sw_context->dx_query_ctx = NULL;
4144 memset(sw_context->res_cache, 0, sizeof(sw_context->res_cache));
4145 INIT_LIST_HEAD(&sw_context->validate_nodes);
4146 INIT_LIST_HEAD(&sw_context->res_relocations);
4147 if (sw_context->staged_bindings)
4148 vmw_binding_state_reset(sw_context->staged_bindings);
4150 if (!sw_context->res_ht_initialized) {
4151 ret = drm_ht_create(&sw_context->res_ht, VMW_RES_HT_ORDER);
4152 if (unlikely(ret != 0))
4153 goto out_unlock;
4154 sw_context->res_ht_initialized = true;
4156 INIT_LIST_HEAD(&sw_context->staged_cmd_res);
4157 INIT_LIST_HEAD(&resource_list);
4158 ret = vmw_execbuf_tie_context(dev_priv, sw_context, dx_context_handle);
4159 if (unlikely(ret != 0)) {
4160 list_splice_init(&sw_context->ctx_resource_list,
4161 &sw_context->resource_list);
4162 goto out_err_nores;
4165 ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands,
4166 command_size);
4168 * Merge the resource lists before checking the return status
4169 * from vmd_cmd_check_all so that all the open hashtabs will
4170 * be handled properly even if vmw_cmd_check_all fails.
4172 list_splice_init(&sw_context->ctx_resource_list,
4173 &sw_context->resource_list);
4175 if (unlikely(ret != 0))
4176 goto out_err_nores;
4178 ret = vmw_resources_reserve(sw_context);
4179 if (unlikely(ret != 0))
4180 goto out_err_nores;
4182 ret = ttm_eu_reserve_buffers(&ticket, &sw_context->validate_nodes,
4183 true, NULL);
4184 if (unlikely(ret != 0))
4185 goto out_err_nores;
4187 ret = vmw_validate_buffers(dev_priv, sw_context);
4188 if (unlikely(ret != 0))
4189 goto out_err;
4191 ret = vmw_resources_validate(sw_context);
4192 if (unlikely(ret != 0))
4193 goto out_err;
4195 ret = mutex_lock_interruptible(&dev_priv->binding_mutex);
4196 if (unlikely(ret != 0)) {
4197 ret = -ERESTARTSYS;
4198 goto out_err;
4201 if (dev_priv->has_mob) {
4202 ret = vmw_rebind_contexts(sw_context);
4203 if (unlikely(ret != 0))
4204 goto out_unlock_binding;
4207 if (!header) {
4208 ret = vmw_execbuf_submit_fifo(dev_priv, kernel_commands,
4209 command_size, sw_context);
4210 } else {
4211 ret = vmw_execbuf_submit_cmdbuf(dev_priv, header, command_size,
4212 sw_context);
4213 header = NULL;
4215 mutex_unlock(&dev_priv->binding_mutex);
4216 if (ret)
4217 goto out_err;
4219 vmw_query_bo_switch_commit(dev_priv, sw_context);
4220 ret = vmw_execbuf_fence_commands(file_priv, dev_priv,
4221 &fence,
4222 (user_fence_rep) ? &handle : NULL);
4224 * This error is harmless, because if fence submission fails,
4225 * vmw_fifo_send_fence will sync. The error will be propagated to
4226 * user-space in @fence_rep
4229 if (ret != 0)
4230 DRM_ERROR("Fence submission error. Syncing.\n");
4232 vmw_resources_unreserve(sw_context, false);
4234 ttm_eu_fence_buffer_objects(&ticket, &sw_context->validate_nodes,
4235 (void *) fence);
4237 if (unlikely(dev_priv->pinned_bo != NULL &&
4238 !dev_priv->query_cid_valid))
4239 __vmw_execbuf_release_pinned_bo(dev_priv, fence);
4241 vmw_clear_validations(sw_context);
4244 * If anything fails here, give up trying to export the fence
4245 * and do a sync since the user mode will not be able to sync
4246 * the fence itself. This ensures we are still functionally
4247 * correct.
4249 if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
4251 sync_file = sync_file_create(&fence->base);
4252 if (!sync_file) {
4253 DRM_ERROR("Unable to create sync file for fence\n");
4254 put_unused_fd(out_fence_fd);
4255 out_fence_fd = -1;
4257 (void) vmw_fence_obj_wait(fence, false, false,
4258 VMW_FENCE_WAIT_TIMEOUT);
4259 } else {
4260 /* Link the fence with the FD created earlier */
4261 fd_install(out_fence_fd, sync_file->file);
4265 vmw_execbuf_copy_fence_user(dev_priv, vmw_fpriv(file_priv), ret,
4266 user_fence_rep, fence, handle,
4267 out_fence_fd, sync_file);
4269 /* Don't unreference when handing fence out */
4270 if (unlikely(out_fence != NULL)) {
4271 *out_fence = fence;
4272 fence = NULL;
4273 } else if (likely(fence != NULL)) {
4274 vmw_fence_obj_unreference(&fence);
4277 list_splice_init(&sw_context->resource_list, &resource_list);
4278 vmw_cmdbuf_res_commit(&sw_context->staged_cmd_res);
4279 mutex_unlock(&dev_priv->cmdbuf_mutex);
4282 * Unreference resources outside of the cmdbuf_mutex to
4283 * avoid deadlocks in resource destruction paths.
4285 vmw_resource_list_unreference(sw_context, &resource_list);
4287 return 0;
4289 out_unlock_binding:
4290 mutex_unlock(&dev_priv->binding_mutex);
4291 out_err:
4292 ttm_eu_backoff_reservation(&ticket, &sw_context->validate_nodes);
4293 out_err_nores:
4294 vmw_resources_unreserve(sw_context, true);
4295 vmw_resource_relocations_free(&sw_context->res_relocations);
4296 vmw_free_relocations(sw_context);
4297 vmw_clear_validations(sw_context);
4298 if (unlikely(dev_priv->pinned_bo != NULL &&
4299 !dev_priv->query_cid_valid))
4300 __vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4301 out_unlock:
4302 list_splice_init(&sw_context->resource_list, &resource_list);
4303 error_resource = sw_context->error_resource;
4304 sw_context->error_resource = NULL;
4305 vmw_cmdbuf_res_revert(&sw_context->staged_cmd_res);
4306 mutex_unlock(&dev_priv->cmdbuf_mutex);
4309 * Unreference resources outside of the cmdbuf_mutex to
4310 * avoid deadlocks in resource destruction paths.
4312 vmw_resource_list_unreference(sw_context, &resource_list);
4313 if (unlikely(error_resource != NULL))
4314 vmw_resource_unreference(&error_resource);
4315 out_free_header:
4316 if (header)
4317 vmw_cmdbuf_header_free(header);
4318 out_free_fence_fd:
4319 if (out_fence_fd >= 0)
4320 put_unused_fd(out_fence_fd);
4322 return ret;
4326 * vmw_execbuf_unpin_panic - Idle the fifo and unpin the query buffer.
4328 * @dev_priv: The device private structure.
4330 * This function is called to idle the fifo and unpin the query buffer
4331 * if the normal way to do this hits an error, which should typically be
4332 * extremely rare.
4334 static void vmw_execbuf_unpin_panic(struct vmw_private *dev_priv)
4336 DRM_ERROR("Can't unpin query buffer. Trying to recover.\n");
4338 (void) vmw_fallback_wait(dev_priv, false, true, 0, false, 10*HZ);
4339 vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4340 if (dev_priv->dummy_query_bo_pinned) {
4341 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4342 dev_priv->dummy_query_bo_pinned = false;
4348 * __vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned
4349 * query bo.
4351 * @dev_priv: The device private structure.
4352 * @fence: If non-NULL should point to a struct vmw_fence_obj issued
4353 * _after_ a query barrier that flushes all queries touching the current
4354 * buffer pointed to by @dev_priv->pinned_bo
4356 * This function should be used to unpin the pinned query bo, or
4357 * as a query barrier when we need to make sure that all queries have
4358 * finished before the next fifo command. (For example on hardware
4359 * context destructions where the hardware may otherwise leak unfinished
4360 * queries).
4362 * This function does not return any failure codes, but make attempts
4363 * to do safe unpinning in case of errors.
4365 * The function will synchronize on the previous query barrier, and will
4366 * thus not finish until that barrier has executed.
4368 * the @dev_priv->cmdbuf_mutex needs to be held by the current thread
4369 * before calling this function.
4371 void __vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv,
4372 struct vmw_fence_obj *fence)
4374 int ret = 0;
4375 struct list_head validate_list;
4376 struct ttm_validate_buffer pinned_val, query_val;
4377 struct vmw_fence_obj *lfence = NULL;
4378 struct ww_acquire_ctx ticket;
4380 if (dev_priv->pinned_bo == NULL)
4381 goto out_unlock;
4383 INIT_LIST_HEAD(&validate_list);
4385 pinned_val.bo = ttm_bo_reference(&dev_priv->pinned_bo->base);
4386 pinned_val.shared = false;
4387 list_add_tail(&pinned_val.head, &validate_list);
4389 query_val.bo = ttm_bo_reference(&dev_priv->dummy_query_bo->base);
4390 query_val.shared = false;
4391 list_add_tail(&query_val.head, &validate_list);
4393 ret = ttm_eu_reserve_buffers(&ticket, &validate_list,
4394 false, NULL);
4395 if (unlikely(ret != 0)) {
4396 vmw_execbuf_unpin_panic(dev_priv);
4397 goto out_no_reserve;
4400 if (dev_priv->query_cid_valid) {
4401 BUG_ON(fence != NULL);
4402 ret = vmw_fifo_emit_dummy_query(dev_priv, dev_priv->query_cid);
4403 if (unlikely(ret != 0)) {
4404 vmw_execbuf_unpin_panic(dev_priv);
4405 goto out_no_emit;
4407 dev_priv->query_cid_valid = false;
4410 vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4411 if (dev_priv->dummy_query_bo_pinned) {
4412 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4413 dev_priv->dummy_query_bo_pinned = false;
4415 if (fence == NULL) {
4416 (void) vmw_execbuf_fence_commands(NULL, dev_priv, &lfence,
4417 NULL);
4418 fence = lfence;
4420 ttm_eu_fence_buffer_objects(&ticket, &validate_list, (void *) fence);
4421 if (lfence != NULL)
4422 vmw_fence_obj_unreference(&lfence);
4424 ttm_bo_unref(&query_val.bo);
4425 ttm_bo_unref(&pinned_val.bo);
4426 vmw_dmabuf_unreference(&dev_priv->pinned_bo);
4427 out_unlock:
4428 return;
4430 out_no_emit:
4431 ttm_eu_backoff_reservation(&ticket, &validate_list);
4432 out_no_reserve:
4433 ttm_bo_unref(&query_val.bo);
4434 ttm_bo_unref(&pinned_val.bo);
4435 vmw_dmabuf_unreference(&dev_priv->pinned_bo);
4439 * vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned
4440 * query bo.
4442 * @dev_priv: The device private structure.
4444 * This function should be used to unpin the pinned query bo, or
4445 * as a query barrier when we need to make sure that all queries have
4446 * finished before the next fifo command. (For example on hardware
4447 * context destructions where the hardware may otherwise leak unfinished
4448 * queries).
4450 * This function does not return any failure codes, but make attempts
4451 * to do safe unpinning in case of errors.
4453 * The function will synchronize on the previous query barrier, and will
4454 * thus not finish until that barrier has executed.
4456 void vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv)
4458 mutex_lock(&dev_priv->cmdbuf_mutex);
4459 if (dev_priv->query_cid_valid)
4460 __vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4461 mutex_unlock(&dev_priv->cmdbuf_mutex);
4464 int vmw_execbuf_ioctl(struct drm_device *dev, unsigned long data,
4465 struct drm_file *file_priv, size_t size)
4467 struct vmw_private *dev_priv = vmw_priv(dev);
4468 struct drm_vmw_execbuf_arg arg;
4469 int ret;
4470 static const size_t copy_offset[] = {
4471 offsetof(struct drm_vmw_execbuf_arg, context_handle),
4472 sizeof(struct drm_vmw_execbuf_arg)};
4473 struct dma_fence *in_fence = NULL;
4475 if (unlikely(size < copy_offset[0])) {
4476 DRM_ERROR("Invalid command size, ioctl %d\n",
4477 DRM_VMW_EXECBUF);
4478 return -EINVAL;
4481 if (copy_from_user(&arg, (void __user *) data, copy_offset[0]) != 0)
4482 return -EFAULT;
4485 * Extend the ioctl argument while
4486 * maintaining backwards compatibility:
4487 * We take different code paths depending on the value of
4488 * arg.version.
4491 if (unlikely(arg.version > DRM_VMW_EXECBUF_VERSION ||
4492 arg.version == 0)) {
4493 DRM_ERROR("Incorrect execbuf version.\n");
4494 return -EINVAL;
4497 if (arg.version > 1 &&
4498 copy_from_user(&arg.context_handle,
4499 (void __user *) (data + copy_offset[0]),
4500 copy_offset[arg.version - 1] -
4501 copy_offset[0]) != 0)
4502 return -EFAULT;
4504 switch (arg.version) {
4505 case 1:
4506 arg.context_handle = (uint32_t) -1;
4507 break;
4508 case 2:
4509 default:
4510 break;
4514 /* If imported a fence FD from elsewhere, then wait on it */
4515 if (arg.flags & DRM_VMW_EXECBUF_FLAG_IMPORT_FENCE_FD) {
4516 in_fence = sync_file_get_fence(arg.imported_fence_fd);
4518 if (!in_fence) {
4519 DRM_ERROR("Cannot get imported fence\n");
4520 return -EINVAL;
4523 ret = vmw_wait_dma_fence(dev_priv->fman, in_fence);
4524 if (ret)
4525 goto out;
4528 ret = ttm_read_lock(&dev_priv->reservation_sem, true);
4529 if (unlikely(ret != 0))
4530 return ret;
4532 ret = vmw_execbuf_process(file_priv, dev_priv,
4533 (void __user *)(unsigned long)arg.commands,
4534 NULL, arg.command_size, arg.throttle_us,
4535 arg.context_handle,
4536 (void __user *)(unsigned long)arg.fence_rep,
4537 NULL,
4538 arg.flags);
4539 ttm_read_unlock(&dev_priv->reservation_sem);
4540 if (unlikely(ret != 0))
4541 goto out;
4543 vmw_kms_cursor_post_execbuf(dev_priv);
4545 out:
4546 if (in_fence)
4547 dma_fence_put(in_fence);
4548 return ret;