1 /* xf86drmHash.c -- Small hash table support for integer -> integer mapping
2 * Created: Sun Apr 18 09:35:45 1999 by faith@precisioninsight.com
4 * Copyright 1999 Precision Insight, Inc., Cedar Park, Texas.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice (including the next
15 * paragraph) shall be included in all copies or substantial portions of the
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
22 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
23 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
24 * DEALINGS IN THE SOFTWARE.
26 * Authors: Rickard E. (Rik) Faith <faith@valinux.com>
30 * This file contains a straightforward implementation of a fixed-sized
31 * hash table using self-organizing linked lists [Knuth73, pp. 398-399] for
32 * collision resolution. There are two potentially interesting things
33 * about this implementation:
35 * 1) The table is power-of-two sized. Prime sized tables are more
36 * traditional, but do not have a significant advantage over power-of-two
37 * sized table, especially when double hashing is not used for collision
40 * 2) The hash computation uses a table of random integers [Hanson97,
45 * With a table size of 512, the current implementation is sufficient for a
46 * few hundred keys. Since this is well above the expected size of the
47 * tables for which this implementation was designed, the implementation of
48 * dynamic hash tables was postponed until the need arises. A common (and
49 * naive) approach to dynamic hash table implementation simply creates a
50 * new hash table when necessary, rehashes all the data into the new table,
51 * and destroys the old table. The approach in [Larson88] is superior in
52 * two ways: 1) only a portion of the table is expanded when needed,
53 * distributing the expansion cost over several insertions, and 2) portions
54 * of the table can be locked, enabling a scalable thread-safe
59 * [Hanson97] David R. Hanson. C Interfaces and Implementations:
60 * Techniques for Creating Reusable Software. Reading, Massachusetts:
61 * Addison-Wesley, 1997.
63 * [Knuth73] Donald E. Knuth. The Art of Computer Programming. Volume 3:
64 * Sorting and Searching. Reading, Massachusetts: Addison-Wesley, 1973.
66 * [Larson88] Per-Ake Larson. "Dynamic Hash Tables". CACM 31(4), April
74 #include "libdrm_macros.h"
76 #include "xf86drmHash.h"
78 #define HASH_MAGIC 0xdeadbeef
80 static unsigned long HashHash(unsigned long key
)
82 unsigned long hash
= 0;
83 unsigned long tmp
= key
;
85 static unsigned long scatter
[256];
90 state
= drmRandomCreate(37);
91 for (i
= 0; i
< 256; i
++) scatter
[i
] = drmRandom(state
);
92 drmRandomDestroy(state
);
97 hash
= (hash
<< 1) + scatter
[tmp
& 0xff];
105 drm_public
void *drmHashCreate(void)
109 table
= drmMalloc(sizeof(*table
));
110 if (!table
) return NULL
;
111 table
->magic
= HASH_MAGIC
;
116 drm_public
int drmHashDestroy(void *t
)
118 HashTablePtr table
= (HashTablePtr
)t
;
119 HashBucketPtr bucket
;
123 if (table
->magic
!= HASH_MAGIC
) return -1; /* Bad magic */
125 for (i
= 0; i
< HASH_SIZE
; i
++) {
126 for (bucket
= table
->buckets
[i
]; bucket
;) {
136 /* Find the bucket and organize the list so that this bucket is at the
139 static HashBucketPtr
HashFind(HashTablePtr table
,
140 unsigned long key
, unsigned long *h
)
142 unsigned long hash
= HashHash(key
);
143 HashBucketPtr prev
= NULL
;
144 HashBucketPtr bucket
;
148 for (bucket
= table
->buckets
[hash
]; bucket
; bucket
= bucket
->next
) {
149 if (bucket
->key
== key
) {
152 prev
->next
= bucket
->next
;
153 bucket
->next
= table
->buckets
[hash
];
154 table
->buckets
[hash
] = bucket
;
167 drm_public
int drmHashLookup(void *t
, unsigned long key
, void **value
)
169 HashTablePtr table
= (HashTablePtr
)t
;
170 HashBucketPtr bucket
;
172 if (!table
|| table
->magic
!= HASH_MAGIC
) return -1; /* Bad magic */
174 bucket
= HashFind(table
, key
, NULL
);
175 if (!bucket
) return 1; /* Not found */
176 *value
= bucket
->value
;
177 return 0; /* Found */
180 drm_public
int drmHashInsert(void *t
, unsigned long key
, void *value
)
182 HashTablePtr table
= (HashTablePtr
)t
;
183 HashBucketPtr bucket
;
186 if (table
->magic
!= HASH_MAGIC
) return -1; /* Bad magic */
188 if (HashFind(table
, key
, &hash
)) return 1; /* Already in table */
190 bucket
= drmMalloc(sizeof(*bucket
));
191 if (!bucket
) return -1; /* Error */
193 bucket
->value
= value
;
194 bucket
->next
= table
->buckets
[hash
];
195 table
->buckets
[hash
] = bucket
;
196 return 0; /* Added to table */
199 drm_public
int drmHashDelete(void *t
, unsigned long key
)
201 HashTablePtr table
= (HashTablePtr
)t
;
203 HashBucketPtr bucket
;
205 if (table
->magic
!= HASH_MAGIC
) return -1; /* Bad magic */
207 bucket
= HashFind(table
, key
, &hash
);
209 if (!bucket
) return 1; /* Not found */
211 table
->buckets
[hash
] = bucket
->next
;
216 drm_public
int drmHashNext(void *t
, unsigned long *key
, void **value
)
218 HashTablePtr table
= (HashTablePtr
)t
;
220 while (table
->p0
< HASH_SIZE
) {
222 *key
= table
->p1
->key
;
223 *value
= table
->p1
->value
;
224 table
->p1
= table
->p1
->next
;
227 table
->p1
= table
->buckets
[table
->p0
];
233 drm_public
int drmHashFirst(void *t
, unsigned long *key
, void **value
)
235 HashTablePtr table
= (HashTablePtr
)t
;
237 if (table
->magic
!= HASH_MAGIC
) return -1; /* Bad magic */
240 table
->p1
= table
->buckets
[0];
241 return drmHashNext(table
, key
, value
);