STYLE: miss-aligned Headers
[foam-extend-3.2.git] / tutorials / solidMechanics / elasticPlasticSolidFoam / rigidBallPlasticBrick / constant / polyMesh / boundary
blob4252bd2349944bfcb6cb9a041420570b3cb87e11
1 /*--------------------------------*- C++ -*----------------------------------*\
2 | =========                 |                                                 |
3 | \\      /  F ield         | foam-extend: Open Source CFD                    |
4 |  \\    /   O peration     | Version:     3.0                                |
5 |   \\  /    A nd           | Web:         http://www.extend-project.de       |
6 |    \\/     M anipulation  |                                                 |
7 \*---------------------------------------------------------------------------*/
8 FoamFile
10     version     2.0;
11     format      ascii;
12     class       polyBoundaryMesh;
13     location    "constant/polyMesh";
14     object      boundary;
16 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
20     bottomBrickDown
21     {
22         type            patch;
23         nFaces          30;
24         startFace       1310;
25     }
26     bottomBrickUp
27     {
28         type            patch;
29         nFaces          30;
30         startFace       1340;
31     }
32     topBrickDown
33     {
34         type            patch;
35         nFaces          40;
36         startFace       1370;
37     }
38     topBrickUp
39     {
40         type            patch;
41         nFaces          40;
42         startFace       1410;
43     }
44     bottomBrickLeft
45     {
46         type            patch;
47         nFaces          10;
48         startFace       1450;
49     }
50     bottomBrickRight
51     {
52         type            patch;
53         nFaces          10;
54         startFace       1460;
55     }
56     topBrickLeft
57     {
58         type            patch;
59         nFaces          10;
60         startFace       1470;
61     }
62     topBrickRight
63     {
64         type            patch;
65         nFaces          10;
66         startFace       1480;
67     }
68     back
69     {
70         type            empty;
71         nFaces          700;
72         startFace       1490;
73     }
74     front
75     {
76         type            empty;
77         nFaces          700;
78         startFace       2190;
79     }
82 // ************************************************************************* //