1 /*-------------------------------------------------------------------------
2 * drawElements Quality Program OpenGL ES Utilities
3 * ------------------------------------------------
5 * Copyright 2014 The Android Open Source Project
7 * Licensed under the Apache License, Version 2 (the 'License');
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
11 * http://www.apache.org/licenses/LICENSE-2
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an 'AS IS' BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
22 goog.provide('functional.gles3.es3fOcclusionQueryTests');
23 goog.require('framework.common.tcuLogImage');
24 goog.require('framework.common.tcuSurface');
25 goog.require('framework.common.tcuTestCase');
26 goog.require('framework.delibs.debase.deRandom');
27 goog.require('framework.delibs.debase.deString');
28 goog.require('framework.opengl.gluShaderProgram');
30 goog.scope(function() {
31 var es3fOcclusionQueryTests = functional.gles3.es3fOcclusionQueryTests;
32 var tcuTestCase = framework.common.tcuTestCase;
33 var tcuLogImage = framework.common.tcuLogImage;
34 var tcuSurface = framework.common.tcuSurface;
35 var deRandom = framework.delibs.debase.deRandom;
36 var deString = framework.delibs.debase.deString;
37 var gluShaderProgram = framework.opengl.gluShaderProgram;
39 var setParentClass = function(child, parent) {
40 child.prototype = Object.create(parent.prototype);
41 child.prototype.constructor = child;
44 /** @const */ var DEPTH_WRITE_COLOR = [0, 0, 1, 1];
45 /** @const */ var DEPTH_CLEAR_COLOR = [0, 0.5, 0.8, 1];
46 /** @const */ var STENCIL_WRITE_COLOR = [0, 1, 0, 1];
47 /** @const */ var STENCIL_CLEAR_COLOR = [0, 0.8, 0.5, 1];
48 /** @const */ var TARGET_COLOR = [1, 0, 0, 1];
49 /** @const */ var ELEMENTS_PER_VERTEX = 4;
50 /** @const */ var NUM_CASE_ITERATIONS = 10;
52 // Constants to tweak visible/invisible case probability balance.
54 /** @const */ var DEPTH_CLEAR_OFFSET = 100;
55 /** @const */ var STENCIL_CLEAR_OFFSET = 100;
56 /** @const */ var SCISSOR_OFFSET = 100;
57 /** @const */ var SCISSOR_MINSIZE = 250;
59 /** @const */ var OCCLUDER_SCISSOR = (1 << 0);
60 /** @const */ var OCCLUDER_DEPTH_WRITE = (1 << 1);
61 /** @const */ var OCCLUDER_DEPTH_CLEAR = (1 << 2);
62 /** @const */ var OCCLUDER_STENCIL_WRITE = (1 << 3);
63 /** @const */ var OCCLUDER_STENCIL_CLEAR = (1 << 4);
68 es3fOcclusionQueryTests.State = {
74 /* Maximum time to wait for query result (in seconds) */
75 /** @const */ var MAX_VERIFY_WAIT = 5;
79 * @extends {tcuTestCase.DeqpTest}
81 es3fOcclusionQueryTests.OcclusionQueryCase = function(name, description, numOccluderDraws, numOccludersPerDraw, occluderSize, numTargetDraws, numTargetsPerDraw, targetSize, queryMode, occluderTypes) {
82 tcuTestCase.DeqpTest.call(this, name, description);
83 this.m_numOccluderDraws = numOccluderDraws;
84 this.m_numOccludersPerDraw = numOccludersPerDraw;
85 this.m_occluderSize = occluderSize;
86 this.m_numTargetDraws = numTargetDraws;
87 this.m_numTargetsPerDraw = numTargetsPerDraw;
88 this.m_targetSize = targetSize;
89 this.m_queryMode = queryMode;
90 this.m_occluderTypes = occluderTypes;
91 this.m_program = null;
93 this.m_rnd = new deRandom.Random(deString.deStringHash(name));
94 this.m_state = es3fOcclusionQueryTests.State.DRAW;
95 /** @type {WebGLQuery} */ this.m_query;
98 setParentClass(es3fOcclusionQueryTests.OcclusionQueryCase, tcuTestCase.DeqpTest);
100 es3fOcclusionQueryTests.OcclusionQueryCase.prototype.generateVertices = function(width, height, primitiveCount, verticesPerPrimitive, rnd, primitiveSize, minZ, maxZ) {
104 var s = primitiveSize / 2;
106 var vertexCount = verticesPerPrimitive * primitiveCount;
108 // First loop gets a random point inside unit square
109 for (var i = 0; i < vertexCount; i += 3) {
110 var rndX = rnd.getFloat(-w, w);
111 var rndY = rnd.getFloat(-h, h);
113 // Second loop gets 3 random points within given distance s from (rndX, rndY)
114 for (var j = 0; j < verticesPerPrimitive; j++) {
115 var offset = (i + j) * ELEMENTS_PER_VERTEX;
116 dst[offset] = rndX + rnd.getFloat(-s, s); // x
117 dst[offset + 1] = rndY + rnd.getFloat(-s, s); // y
118 dst[offset + 2] = rnd.getFloat(minZ, maxZ); // z
119 dst[offset + 3] = 1; // w
125 es3fOcclusionQueryTests.OcclusionQueryCase.prototype.init = function() {
126 var vertShaderSource =
127 '#version 300 es\n' +
128 'layout(location = 0) in mediump vec4 a_position;\n' +
130 'void main (void)\n' +
132 ' gl_Position = a_position;\n' +
135 var fragShaderSource =
136 '#version 300 es\n' +
137 'layout(location = 0) out mediump vec4 dEQP_FragColor;\n' +
138 'uniform mediump vec4 u_color;\n' +
140 'void main (void)\n' +
142 ' mediump float depth_gradient = gl_FragCoord.z;\n' +
143 ' mediump float bias = 0.1;\n' +
144 ' dEQP_FragColor = vec4(u_color.xyz * (depth_gradient + bias), 1);\n' +
147 this.m_program = new gluShaderProgram.ShaderProgram(gl, gluShaderProgram.makeVtxFragSources(vertShaderSource, fragShaderSource));
149 if (!this.m_program.isOk())
150 testFailedOptions('Failed to compile program', true);
152 this.m_buffer = gl.createBuffer();
153 gl.bindBuffer(gl.ARRAY_BUFFER, this.m_buffer);
154 gl.vertexAttribPointer(0, ELEMENTS_PER_VERTEX, gl.FLOAT, false, 0, 0);
157 es3fOcclusionQueryTests.OcclusionQueryCase.prototype.draw = function() {
158 var colorUnif = gl.getUniformLocation(this.m_program.getProgram(), 'u_color');
160 var targetW = gl.drawingBufferWidth;
161 var targetH = gl.drawingBufferHeight;
163 bufferedLogToConsole('Case iteration ' + (this.m_iterNdx + 1) + ' / ' + NUM_CASE_ITERATIONS);
164 bufferedLogToConsole('Parameters:\n' +
165 '- ' + this.m_numOccluderDraws + ' occluder draws, ' + this.m_numOccludersPerDraw + ' primitive writes per draw,\n' +
166 '- ' + this.m_numTargetDraws + ' target draws, ' + this.m_numTargetsPerDraw + ' targets per draw\n');
168 gl.clearColor(0, 0, 0, 1);
171 gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT | gl.STENCIL_BUFFER_BIT);
172 gl.useProgram(this.m_program.getProgram());
173 gl.enableVertexAttribArray(0);
178 if (this.m_occluderTypes & OCCLUDER_DEPTH_WRITE) occOptions.push(OCCLUDER_DEPTH_WRITE);
179 if (this.m_occluderTypes & OCCLUDER_DEPTH_CLEAR) occOptions.push(OCCLUDER_DEPTH_CLEAR);
180 if (this.m_occluderTypes & OCCLUDER_STENCIL_WRITE) occOptions.push(OCCLUDER_STENCIL_WRITE);
181 if (this.m_occluderTypes & OCCLUDER_STENCIL_CLEAR) occOptions.push(OCCLUDER_STENCIL_CLEAR);
183 for (var i = 0; i < this.m_numOccluderDraws; i++) {
184 if (occOptions.length == 0)
187 var type = occOptions[this.m_rnd.getInt(0, occOptions.length - 1)]; // Choosing a random occluder type from available options
190 case OCCLUDER_DEPTH_WRITE:
191 bufferedLogToConsole('Occluder draw ' + (i + 1) + ' / ' + this.m_numOccluderDraws + ' : ' + 'Depth write');
193 var occluderVertices = this.generateVertices(2, 2, this.m_numOccludersPerDraw, 3, this.m_rnd, this.m_occluderSize, 0, 0.6); // Generate vertices for occluding primitives
195 gl.enable(gl.DEPTH_TEST);
196 gl.uniform4f(colorUnif, DEPTH_WRITE_COLOR[0], DEPTH_WRITE_COLOR[1], DEPTH_WRITE_COLOR[2], DEPTH_WRITE_COLOR[3]);
197 gl.bufferData(gl.ARRAY_BUFFER, new Float32Array(occluderVertices), gl.STATIC_DRAW);
198 gl.drawArrays(gl.TRIANGLES, 0, 3 * this.m_numOccludersPerDraw);
199 gl.disable(gl.DEPTH_TEST);
203 case OCCLUDER_DEPTH_CLEAR: {
204 var scissorBoxX = this.m_rnd.getInt(-DEPTH_CLEAR_OFFSET, targetW);
205 var scissorBoxY = this.m_rnd.getInt(-DEPTH_CLEAR_OFFSET, targetH);
206 var scissorBoxW = this.m_rnd.getInt(DEPTH_CLEAR_OFFSET, targetW + DEPTH_CLEAR_OFFSET);
207 var scissorBoxH = this.m_rnd.getInt(DEPTH_CLEAR_OFFSET, targetH + DEPTH_CLEAR_OFFSET);
209 bufferedLogToConsole('Occluder draw ' + (i + 1) + ' / ' + this.m_numOccluderDraws + ' : ' + 'Depth clear');
210 bufferedLogToConsole('Depth-clearing box drawn at ' +
211 '(' + scissorBoxX + ', ' + scissorBoxY + ')' +
212 ', width = ' + scissorBoxW + ', height = ' + scissorBoxH + '.');
214 gl.enable(gl.SCISSOR_TEST);
215 gl.scissor(scissorBoxX, scissorBoxY, scissorBoxW, scissorBoxH);
217 gl.clearColor(DEPTH_CLEAR_COLOR[0], DEPTH_CLEAR_COLOR[1], DEPTH_CLEAR_COLOR[2], DEPTH_CLEAR_COLOR[3]);
218 gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT);
219 gl.disable(gl.SCISSOR_TEST);
224 case OCCLUDER_STENCIL_WRITE:
225 bufferedLogToConsole('Occluder draw ' + (i + 1) + ' / ' + this.m_numOccluderDraws + ' : ' + 'Stencil write');
227 occluderVertices = this.generateVertices(2, 2, this.m_numOccludersPerDraw, 3, this.m_rnd, this.m_occluderSize, 0, 0.6);
229 gl.stencilFunc(gl.ALWAYS, 1, 0xFF);
230 gl.stencilOp(gl.KEEP, gl.KEEP, gl.REPLACE);
232 gl.enable(gl.STENCIL_TEST);
233 gl.uniform4f(colorUnif, STENCIL_WRITE_COLOR[0], STENCIL_WRITE_COLOR[1], STENCIL_WRITE_COLOR[2], STENCIL_WRITE_COLOR[3]);
234 gl.bufferData(gl.ARRAY_BUFFER, new Float32Array(occluderVertices), gl.STATIC_DRAW);
235 gl.drawArrays(gl.TRIANGLES, 0, 3 * this.m_numOccludersPerDraw);
236 gl.disable(gl.STENCIL_TEST);
240 case OCCLUDER_STENCIL_CLEAR: {
241 var scissorBoxX = this.m_rnd.getInt(-STENCIL_CLEAR_OFFSET, targetW);
242 var scissorBoxY = this.m_rnd.getInt(-STENCIL_CLEAR_OFFSET, targetH);
243 var scissorBoxW = this.m_rnd.getInt(STENCIL_CLEAR_OFFSET, targetW + STENCIL_CLEAR_OFFSET);
244 var scissorBoxH = this.m_rnd.getInt(STENCIL_CLEAR_OFFSET, targetH + STENCIL_CLEAR_OFFSET);
246 bufferedLogToConsole('Occluder draw ' + (i + 1) + ' / ' + this.m_numOccluderDraws + ' : ' + 'Stencil clear');
247 bufferedLogToConsole('Stencil-clearing box drawn at ' +
248 '(' + scissorBoxX + ', ' + scissorBoxY + ')' +
249 ', width = ' + scissorBoxW + ', height = ' + scissorBoxH + '.');
251 gl.enable(gl.SCISSOR_TEST);
252 gl.scissor(scissorBoxX, scissorBoxY, scissorBoxW, scissorBoxH);
254 gl.clearColor(STENCIL_CLEAR_COLOR[0], STENCIL_CLEAR_COLOR[1], STENCIL_CLEAR_COLOR[2], STENCIL_CLEAR_COLOR[3]);
255 gl.clear(gl.COLOR_BUFFER_BIT | gl.STENCIL_BUFFER_BIT);
256 gl.disable(gl.SCISSOR_TEST);
262 throw new Error('Invalid occluder type: ' + type);
266 if (this.m_occluderTypes & OCCLUDER_SCISSOR) {
267 var scissorBoxX = this.m_rnd.getInt(-SCISSOR_OFFSET, targetW - SCISSOR_OFFSET);
268 var scissorBoxY = this.m_rnd.getInt(-SCISSOR_OFFSET, targetH - SCISSOR_OFFSET);
269 var scissorBoxW = this.m_rnd.getInt(SCISSOR_MINSIZE, targetW + SCISSOR_OFFSET);
270 var scissorBoxH = this.m_rnd.getInt(SCISSOR_MINSIZE, targetH + SCISSOR_OFFSET);
272 bufferedLogToConsole('Scissor box drawn at ' +
273 '(' + scissorBoxX + ', ' + scissorBoxY + ')' +
274 ', width = ' + scissorBoxW + ', height = ' + scissorBoxH + '.');
276 gl.enable(gl.SCISSOR_TEST);
277 gl.scissor(scissorBoxX, scissorBoxY, scissorBoxW, scissorBoxH);
280 this.m_query = gl.createQuery();
281 gl.beginQuery(this.m_queryMode, this.m_query);
283 // Draw target primitives
285 gl.enable(gl.DEPTH_TEST);
286 gl.enable(gl.STENCIL_TEST);
287 gl.stencilFunc(gl.EQUAL, 0, 0xFF);
289 for (var i = 0; i < this.m_numTargetDraws; i++) {
290 var targetVertices = this.generateVertices(2, 2, this.m_numTargetsPerDraw, 3, this.m_rnd, this.m_targetSize, 0.4, 1); // Generate vertices for target primitives
292 if (targetVertices.length > 0) {
293 gl.uniform4f(colorUnif, TARGET_COLOR[0], TARGET_COLOR[1], TARGET_COLOR[2], TARGET_COLOR[3]);
294 gl.bufferData(gl.ARRAY_BUFFER, new Float32Array(targetVertices), gl.STATIC_DRAW);
295 gl.drawArrays(gl.TRIANGLES, 0, 3 * this.m_numTargetsPerDraw);
299 gl.endQuery(this.m_queryMode);
300 gl.disable(gl.SCISSOR_TEST);
301 gl.disable(gl.STENCIL_TEST);
302 gl.disable(gl.DEPTH_TEST);
303 this.m_state = es3fOcclusionQueryTests.State.VERIFY;
306 es3fOcclusionQueryTests.OcclusionQueryCase.prototype.verify = function() {
307 // Check that query result is available.
308 var resultAvailable = /** @type {boolean} */ (gl.getQueryParameter(this.m_query, gl.QUERY_RESULT_AVAILABLE));
309 if (!resultAvailable) {
310 if (!this.m_verifyStart)
311 this.m_verifyStart = new Date();
313 var current = new Date();
314 var elapsedTime = 0.001 * (current.getTime() - this.m_verifyStart.getTime());
315 if (elapsedTime > MAX_VERIFY_WAIT) {
316 testFailed('Query result not available after ' + elapsedTime + ' seconds.');
317 this.m_state = es3fOcclusionQueryTests.State.FINISH;
323 // Read query result.
324 var result = /** @type {number} */ (gl.getQueryParameter(this.m_query, gl.QUERY_RESULT));
325 var queryResult = (result > 0);
327 gl.deleteQuery(this.m_query);
331 var pixels = new tcuSurface.Surface();
332 pixels.readViewport(gl);
333 var colorReadResult = false;
334 var width = pixels.getWidth();
335 var height = pixels.getHeight();
337 for (var y = 0; y < height; y++) {
338 for (var x = 0; x < width; x++) {
339 if (pixels.getPixel(x, y)[0] != 0) {
340 colorReadResult = true;
344 if (colorReadResult) break;
347 var message = 'Occlusion query result: Target ' + (queryResult ? 'visible' : 'invisible') + '. ' +
348 'Framebuffer read result: Target ' + (colorReadResult ? 'visible' : 'invisible');
351 if (this.m_queryMode == gl.ANY_SAMPLES_PASSED_CONSERVATIVE) {
352 if (queryResult || colorReadResult)
353 testOk = queryResult; // Allow conservative occlusion query to return false positives.
355 testOk = queryResult == colorReadResult;
357 testOk = (queryResult == colorReadResult);
360 tcuLogImage.logImage('Result image', 'Result image', pixels.getAccess());
362 this.m_state = es3fOcclusionQueryTests.State.FINISH;
366 bufferedLogToConsole(message);
367 bufferedLogToConsole('Case passed!');
369 if (++this.m_iterNdx < NUM_CASE_ITERATIONS) {
370 this.m_state = es3fOcclusionQueryTests.State.DRAW
372 this.m_state = es3fOcclusionQueryTests.State.FINISH;
378 es3fOcclusionQueryTests.OcclusionQueryCase.prototype.iterate = function() {
379 switch(this.m_state) {
380 case es3fOcclusionQueryTests.State.DRAW:
383 case es3fOcclusionQueryTests.State.VERIFY:
386 case es3fOcclusionQueryTests.State.FINISH:
387 return tcuTestCase.IterateResult.STOP;
389 throw new Error('Invalid state: ' + this.m_state);
392 return tcuTestCase.IterateResult.CONTINUE;
397 * @extends {tcuTestCase.DeqpTest}
399 es3fOcclusionQueryTests.OcclusionQueryTests = function() {
400 tcuTestCase.DeqpTest.call(this, 'occlusion_query', 'Occlusion Query Tests');
403 es3fOcclusionQueryTests.OcclusionQueryTests.prototype = Object.create(tcuTestCase.DeqpTest.prototype);
404 es3fOcclusionQueryTests.OcclusionQueryTests.prototype.constructor = es3fOcclusionQueryTests.OcclusionQueryTests;
406 es3fOcclusionQueryTests.OcclusionQueryTests.prototype.init = function() {
407 // Strict occlusion query cases
409 this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('scissor', 'scissor', 1, 10, 1.6, 1, 1, 0.3, gl.ANY_SAMPLES_PASSED, OCCLUDER_SCISSOR));
410 this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('depth_write', 'depth_write', 8, 10, 1.6, 1, 7, 0.3, gl.ANY_SAMPLES_PASSED, OCCLUDER_DEPTH_WRITE));
411 this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('depth_clear', 'depth_clear', 5, 10, 1.6, 1, 5, 0.2, gl.ANY_SAMPLES_PASSED, OCCLUDER_DEPTH_CLEAR));
412 this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('stencil_write', 'stencil_write', 8, 10, 2.0, 1, 5, 0.4, gl.ANY_SAMPLES_PASSED, OCCLUDER_STENCIL_WRITE));
413 this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('stencil_clear', 'stencil_clear', 5, 10, 2.0, 1, 3, 0.3, gl.ANY_SAMPLES_PASSED, OCCLUDER_STENCIL_CLEAR));
415 this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('scissor_depth_write', 'scissor_depth_write', 5, 10, 1.6, 2, 5, 0.3, gl.ANY_SAMPLES_PASSED, OCCLUDER_SCISSOR | OCCLUDER_DEPTH_WRITE));
416 this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('scissor_depth_clear', 'scissor_depth_clear', 7, 10, 1.6, 2, 5, 1.0, gl.ANY_SAMPLES_PASSED, OCCLUDER_SCISSOR | OCCLUDER_DEPTH_CLEAR));
417 this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('scissor_stencil_write', 'scissor_stencil_write', 4, 10, 1.6, 2, 5, 0.3, gl.ANY_SAMPLES_PASSED, OCCLUDER_SCISSOR | OCCLUDER_STENCIL_WRITE));
418 this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('scissor_stencil_clear', 'scissor_stencil_clear', 4, 10, 1.6, 2, 5, 1.0, gl.ANY_SAMPLES_PASSED, OCCLUDER_SCISSOR | OCCLUDER_STENCIL_CLEAR));
419 this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('depth_write_depth_clear', 'depth_write_depth_clear', 7, 10, 1.6, 1, 5, 0.2, gl.ANY_SAMPLES_PASSED, OCCLUDER_DEPTH_WRITE | OCCLUDER_DEPTH_CLEAR));
420 this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('depth_write_stencil_write', 'depth_write_stencil_write', 8, 10, 1.6, 1, 5, 0.3, gl.ANY_SAMPLES_PASSED, OCCLUDER_DEPTH_WRITE | OCCLUDER_STENCIL_WRITE));
421 this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('depth_write_stencil_clear', 'depth_write_stencil_clear', 8, 10, 1.6, 1, 5, 0.3, gl.ANY_SAMPLES_PASSED, OCCLUDER_DEPTH_WRITE | OCCLUDER_STENCIL_CLEAR));
422 this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('depth_clear_stencil_write', 'depth_clear_stencil_write', 8, 10, 1.6, 1, 5, 0.3, gl.ANY_SAMPLES_PASSED, OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_WRITE));
423 this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('depth_clear_stencil_clear', 'depth_clear_stencil_clear', 12, 10, 1.6, 1, 5, 0.2, gl.ANY_SAMPLES_PASSED, OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_CLEAR));
424 this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('stencil_write_stencil_clear', 'stencil_write_stencil_clear', 5, 10, 2.0, 1, 5, 0.4, gl.ANY_SAMPLES_PASSED, OCCLUDER_STENCIL_WRITE | OCCLUDER_STENCIL_CLEAR));
426 this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('scissor_depth_write_depth_clear', 'scissor_depth_write_depth_clear', 5, 10, 1.6, 2, 5, 0.4, gl.ANY_SAMPLES_PASSED, OCCLUDER_SCISSOR | OCCLUDER_DEPTH_WRITE | OCCLUDER_DEPTH_CLEAR));
427 this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('scissor_depth_write_stencil_write', 'scissor_depth_write_stencil_write', 4, 10, 1.6, 2, 5, 0.4, gl.ANY_SAMPLES_PASSED, OCCLUDER_SCISSOR | OCCLUDER_DEPTH_WRITE | OCCLUDER_STENCIL_WRITE));
428 this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('scissor_depth_write_stencil_clear', 'scissor_depth_write_stencil_clear', 6, 10, 1.6, 2, 5, 0.4, gl.ANY_SAMPLES_PASSED, OCCLUDER_SCISSOR | OCCLUDER_DEPTH_WRITE | OCCLUDER_STENCIL_CLEAR));
429 this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('scissor_depth_clear_stencil_write', 'scissor_depth_clear_stencil_write', 4, 10, 1.6, 2, 5, 0.4, gl.ANY_SAMPLES_PASSED, OCCLUDER_SCISSOR | OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_WRITE));
430 this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('scissor_depth_clear_stencil_clear', 'scissor_depth_clear_stencil_clear', 5, 10, 1.6, 2, 5, 0.4, gl.ANY_SAMPLES_PASSED, OCCLUDER_SCISSOR | OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_CLEAR));
431 this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('scissor_stencil_write_stencil_clear', 'scissor_stencil_write_stencil_clear', 4, 10, 1.6, 2, 5, 0.4, gl.ANY_SAMPLES_PASSED, OCCLUDER_SCISSOR | OCCLUDER_STENCIL_WRITE | OCCLUDER_STENCIL_CLEAR));
432 this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('depth_write_depth_clear_stencil_write', 'depth_write_depth_clear_stencil_write', 7, 10, 1.6, 2, 5, 0.4, gl.ANY_SAMPLES_PASSED, OCCLUDER_DEPTH_WRITE | OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_WRITE));
433 this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('depth_write_depth_clear_stencil_clear', 'depth_write_depth_clear_stencil_clear', 7, 10, 1.6, 2, 5, 0.4, gl.ANY_SAMPLES_PASSED, OCCLUDER_DEPTH_WRITE | OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_CLEAR));
434 this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('depth_write_stencil_write_stencil_clear', 'depth_write_stencil_write_stencil_clear', 7, 10, 1.6, 2, 5, 0.4, gl.ANY_SAMPLES_PASSED, OCCLUDER_DEPTH_WRITE | OCCLUDER_STENCIL_WRITE | OCCLUDER_STENCIL_CLEAR));
435 this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('depth_clear_stencil_write_stencil_clear', 'depth_clear_stencil_write_stencil_clear', 7, 10, 1.6, 2, 5, 0.4, gl.ANY_SAMPLES_PASSED, OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_WRITE | OCCLUDER_STENCIL_CLEAR));
437 this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('scissor_depth_write_depth_clear_stencil_write', 'scissor_depth_write_depth_clear_stencil_write', 4, 10, 1.6, 2, 5, 0.4, gl.ANY_SAMPLES_PASSED, OCCLUDER_SCISSOR | OCCLUDER_DEPTH_WRITE | OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_WRITE));
438 this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('scissor_depth_write_depth_clear_stencil_clear', 'scissor_depth_write_depth_clear_stencil_clear', 4, 10, 1.6, 2, 5, 0.4, gl.ANY_SAMPLES_PASSED, OCCLUDER_SCISSOR | OCCLUDER_DEPTH_WRITE | OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_CLEAR));
439 this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('scissor_depth_write_stencil_write_stencil_clear', 'scissor_depth_write_stencil_write_stencil_clear', 5, 10, 1.6, 2, 5, 0.4, gl.ANY_SAMPLES_PASSED, OCCLUDER_SCISSOR | OCCLUDER_DEPTH_WRITE | OCCLUDER_STENCIL_WRITE | OCCLUDER_STENCIL_CLEAR));
440 this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('scissor_depth_clear_stencil_write_stencil_clear', 'scissor_depth_clear_stencil_write_stencil_clear', 4, 10, 1.6, 2, 5, 0.4, gl.ANY_SAMPLES_PASSED, OCCLUDER_SCISSOR | OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_WRITE | OCCLUDER_STENCIL_CLEAR));
441 this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('depth_write_depth_clear_stencil_write_stencil_clear', 'depth_write_depth_clear_stencil_write_stencil_clear', 7, 10, 1.6, 2, 5, 0.4, gl.ANY_SAMPLES_PASSED, OCCLUDER_DEPTH_WRITE | OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_WRITE | OCCLUDER_STENCIL_CLEAR));
443 this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('all_occluders', 'all_occluders', 7, 10, 1.6, 3, 5, 0.6, gl.ANY_SAMPLES_PASSED, OCCLUDER_SCISSOR | OCCLUDER_DEPTH_WRITE | OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_WRITE | OCCLUDER_STENCIL_CLEAR));
445 // Conservative occlusion query cases
447 this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('conservative_scissor', 'conservative_scissor', 1, 10, 1.6, 1, 1, 0.3, gl.ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_SCISSOR));
448 this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('conservative_depth_write', 'conservative_depth_write', 8, 10, 1.6, 1, 7, 0.3, gl.ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_DEPTH_WRITE));
449 this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('conservative_depth_clear', 'conservative_depth_clear', 5, 10, 1.6, 1, 5, 0.2, gl.ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_DEPTH_CLEAR));
450 this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('conservative_stencil_write', 'conservative_stencil_write', 8, 10, 2.0, 1, 5, 0.4, gl.ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_STENCIL_WRITE));
451 this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('conservative_stencil_clear', 'conservative_stencil_clear', 5, 10, 2.0, 1, 3, 0.3, gl.ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_STENCIL_CLEAR));
453 this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('conservative_scissor_depth_write', 'conservative_scissor_depth_write', 5, 10, 1.6, 2, 5, 0.3, gl.ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_SCISSOR | OCCLUDER_DEPTH_WRITE));
454 this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('conservative_scissor_depth_clear', 'conservative_scissor_depth_clear', 7, 10, 1.6, 2, 5, 1.0, gl.ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_SCISSOR | OCCLUDER_DEPTH_CLEAR));
455 this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('conservative_scissor_stencil_write', 'conservative_scissor_stencil_write', 4, 10, 1.6, 2, 5, 0.3, gl.ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_SCISSOR | OCCLUDER_STENCIL_WRITE));
456 this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('conservative_scissor_stencil_clear', 'conservative_scissor_stencil_clear', 4, 10, 1.6, 2, 5, 1.0, gl.ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_SCISSOR | OCCLUDER_STENCIL_CLEAR));
457 this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('conservative_depth_write_depth_clear', 'conservative_depth_write_depth_clear', 7, 10, 1.6, 1, 5, 0.2, gl.ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_DEPTH_WRITE | OCCLUDER_DEPTH_CLEAR));
458 this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('conservative_depth_write_stencil_write', 'conservative_depth_write_stencil_write', 8, 10, 1.6, 1, 5, 0.3, gl.ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_DEPTH_WRITE | OCCLUDER_STENCIL_WRITE));
459 this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('conservative_depth_write_stencil_clear', 'conservative_depth_write_stencil_clear', 8, 10, 1.6, 1, 5, 0.3, gl.ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_DEPTH_WRITE | OCCLUDER_STENCIL_CLEAR));
460 this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('conservative_depth_clear_stencil_write', 'conservative_depth_clear_stencil_write', 8, 10, 1.6, 1, 5, 0.3, gl.ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_WRITE));
461 this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('conservative_depth_clear_stencil_clear', 'conservative_depth_clear_stencil_clear', 12, 10, 1.6, 1, 5, 0.2, gl.ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_CLEAR));
462 this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('conservative_stencil_write_stencil_clear', 'conservative_stencil_write_stencil_clear', 5, 10, 2.0, 1, 5, 0.4, gl.ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_STENCIL_WRITE | OCCLUDER_STENCIL_CLEAR));
464 this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('conservative_scissor_depth_write_depth_clear', 'conservative_scissor_depth_write_depth_clear', 5, 10, 1.6, 2, 5, 0.4, gl.ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_SCISSOR | OCCLUDER_DEPTH_WRITE | OCCLUDER_DEPTH_CLEAR));
465 this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('conservative_scissor_depth_write_stencil_write', 'conservative_scissor_depth_write_stencil_write', 4, 10, 1.6, 2, 5, 0.4, gl.ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_SCISSOR | OCCLUDER_DEPTH_WRITE | OCCLUDER_STENCIL_WRITE));
466 this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('conservative_scissor_depth_write_stencil_clear', 'conservative_scissor_depth_write_stencil_clear', 6, 10, 1.6, 2, 5, 0.4, gl.ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_SCISSOR | OCCLUDER_DEPTH_WRITE | OCCLUDER_STENCIL_CLEAR));
467 this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('conservative_scissor_depth_clear_stencil_write', 'conservative_scissor_depth_clear_stencil_write', 4, 10, 1.6, 2, 5, 0.4, gl.ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_SCISSOR | OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_WRITE));
468 this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('conservative_scissor_depth_clear_stencil_clear', 'conservative_scissor_depth_clear_stencil_clear', 5, 10, 1.6, 2, 5, 0.4, gl.ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_SCISSOR | OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_CLEAR));
469 this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('conservative_scissor_stencil_write_stencil_clear', 'conservative_scissor_stencil_write_stencil_clear', 4, 10, 1.6, 2, 5, 0.4, gl.ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_SCISSOR | OCCLUDER_STENCIL_WRITE | OCCLUDER_STENCIL_CLEAR));
470 this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('conservative_depth_write_depth_clear_stencil_write', 'conservative_depth_write_depth_clear_stencil_write', 7, 10, 1.6, 2, 5, 0.4, gl.ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_DEPTH_WRITE | OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_WRITE));
471 this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('conservative_depth_write_depth_clear_stencil_clear', 'conservative_depth_write_depth_clear_stencil_clear', 7, 10, 1.6, 2, 5, 0.4, gl.ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_DEPTH_WRITE | OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_CLEAR));
472 this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('conservative_depth_write_stencil_write_stencil_clear', 'conservative_depth_write_stencil_write_stencil_clear', 7, 10, 1.6, 2, 5, 0.4, gl.ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_DEPTH_WRITE | OCCLUDER_STENCIL_WRITE | OCCLUDER_STENCIL_CLEAR));
473 this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('conservative_depth_clear_stencil_write_stencil_clear', 'conservative_depth_clear_stencil_write_stencil_clear', 7, 10, 1.6, 2, 5, 0.4, gl.ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_WRITE | OCCLUDER_STENCIL_CLEAR));
475 this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('conservative_scissor_depth_write_depth_clear_stencil_write', 'conservative_scissor_depth_write_depth_clear_stencil_write', 4, 10, 1.6, 2, 5, 0.4, gl.ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_SCISSOR | OCCLUDER_DEPTH_WRITE | OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_WRITE));
476 this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('conservative_scissor_depth_write_depth_clear_stencil_clear', 'conservative_scissor_depth_write_depth_clear_stencil_clear', 4, 10, 1.6, 2, 5, 0.4, gl.ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_SCISSOR | OCCLUDER_DEPTH_WRITE | OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_CLEAR));
477 this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('conservative_scissor_depth_write_stencil_write_stencil_clear', 'conservative_scissor_depth_write_stencil_write_stencil_clear', 5, 10, 1.6, 2, 5, 0.4, gl.ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_SCISSOR | OCCLUDER_DEPTH_WRITE | OCCLUDER_STENCIL_WRITE | OCCLUDER_STENCIL_CLEAR));
478 this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('conservative_scissor_depth_clear_stencil_write_stencil_clear', 'conservative_scissor_depth_clear_stencil_write_stencil_clear', 4, 10, 1.6, 2, 5, 0.4, gl.ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_SCISSOR | OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_WRITE | OCCLUDER_STENCIL_CLEAR));
479 this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('conservative_depth_write_depth_clear_stencil_write_stencil_clear', 'conservative_depth_write_depth_clear_stencil_write_stencil_clear', 7, 10, 1.6, 2, 5, 0.4, gl.ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_DEPTH_WRITE | OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_WRITE | OCCLUDER_STENCIL_CLEAR));
481 this.addChild(new es3fOcclusionQueryTests.OcclusionQueryCase('conservative_all_occluders', 'conservative_all_occluders', 7, 10, 1.6, 3, 5, 0.6, gl.ANY_SAMPLES_PASSED_CONSERVATIVE, OCCLUDER_SCISSOR | OCCLUDER_DEPTH_WRITE | OCCLUDER_DEPTH_CLEAR | OCCLUDER_STENCIL_WRITE | OCCLUDER_STENCIL_CLEAR));
487 * @param {WebGL2RenderingContext} context
489 es3fOcclusionQueryTests.run = function(context, range) {
491 //Set up Test Root parameters
492 var state = tcuTestCase.runner;
493 state.setRoot(new es3fOcclusionQueryTests.OcclusionQueryTests());
495 //Set up name and description of this test series.
496 setCurrentTestName(state.testCases.fullName());
497 description(state.testCases.getDescription());
501 state.setRange(range);
503 tcuTestCase.runTestCases();
506 testFailedOptions('Failed to es3fOcclusionQueryTests.run tests', false);
507 tcuTestCase.runner.terminate();