1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* vim: set ts=8 sts=2 et sw=2 tw=80: */
3 /* This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
10 #include "mozilla/Attributes.h"
11 #include "mozilla/ArrayIterator.h"
12 #include "mozilla/MemoryReporting.h"
14 #include "nsCycleCollectionNoteChild.h"
16 #include "nsISupports.h"
20 // See below for the definition of nsCOMArray<T>
22 // a class that's nsISupports-specific, so that we can contain the
23 // work of this class in the XPCOM dll
24 class nsCOMArray_base
{
25 friend class nsArrayBase
;
28 nsCOMArray_base() = default;
29 explicit nsCOMArray_base(int32_t aCount
) : mArray(aCount
) {}
30 nsCOMArray_base(const nsCOMArray_base
& aOther
);
31 nsCOMArray_base(nsCOMArray_base
&& aOther
) = default;
32 nsCOMArray_base
& operator=(nsCOMArray_base
&& aOther
) = default;
35 int32_t IndexOf(nsISupports
* aObject
, uint32_t aStartIndex
= 0) const;
36 bool Contains(nsISupports
* aObject
) const { return IndexOf(aObject
) != -1; }
38 int32_t IndexOfObject(nsISupports
* aObject
) const;
39 bool ContainsObject(nsISupports
* aObject
) const {
40 return IndexOfObject(aObject
) != -1;
43 typedef bool (*nsBaseArrayEnumFunc
)(void* aElement
, void* aData
);
45 // enumerate through the array with a callback.
46 bool EnumerateForwards(nsBaseArrayEnumFunc aFunc
, void* aData
) const;
48 bool EnumerateBackwards(nsBaseArrayEnumFunc aFunc
, void* aData
) const;
50 bool InsertObjectAt(nsISupports
* aObject
, int32_t aIndex
);
51 void InsertElementAt(uint32_t aIndex
, nsISupports
* aElement
);
52 void InsertElementAt(uint32_t aIndex
, already_AddRefed
<nsISupports
> aElement
);
53 bool InsertObjectsAt(const nsCOMArray_base
& aObjects
, int32_t aIndex
);
54 void InsertElementsAt(uint32_t aIndex
, const nsCOMArray_base
& aElements
);
55 void InsertElementsAt(uint32_t aIndex
, nsISupports
* const* aElements
,
57 void ReplaceObjectAt(nsISupports
* aObject
, int32_t aIndex
);
58 void ReplaceElementAt(uint32_t aIndex
, nsISupports
* aElement
) {
59 nsISupports
* oldElement
= mArray
[aIndex
];
60 NS_IF_ADDREF(mArray
[aIndex
] = aElement
);
61 NS_IF_RELEASE(oldElement
);
63 bool AppendObject(nsISupports
* aObject
) {
64 return InsertObjectAt(aObject
, Count());
66 void AppendElement(nsISupports
* aElement
) {
67 InsertElementAt(Length(), aElement
);
69 void AppendElement(already_AddRefed
<nsISupports
> aElement
) {
70 InsertElementAt(Length(), std::move(aElement
));
73 bool AppendObjects(const nsCOMArray_base
& aObjects
) {
74 return InsertObjectsAt(aObjects
, Count());
76 void AppendElements(const nsCOMArray_base
& aElements
) {
77 return InsertElementsAt(Length(), aElements
);
79 void AppendElements(nsISupports
* const* aElements
, uint32_t aCount
) {
80 return InsertElementsAt(Length(), aElements
, aCount
);
82 bool RemoveObject(nsISupports
* aObject
);
83 nsISupports
** Elements() { return mArray
.Elements(); }
84 void SwapElements(nsCOMArray_base
& aOther
) {
85 mArray
.SwapElements(aOther
.mArray
);
89 // elements in the array (including null elements!)
90 int32_t Count() const { return mArray
.Length(); }
91 // nsTArray-compatible version
92 uint32_t Length() const { return mArray
.Length(); }
93 bool IsEmpty() const { return mArray
.IsEmpty(); }
95 // If the array grows, the newly created entries will all be null;
96 // if the array shrinks, the excess entries will all be released.
97 bool SetCount(int32_t aNewCount
);
98 // nsTArray-compatible version
99 void TruncateLength(uint32_t aNewLength
) {
100 if (mArray
.Length() > aNewLength
) {
101 RemoveElementsAt(aNewLength
, mArray
.Length() - aNewLength
);
105 // remove all elements in the array, and call NS_RELEASE on each one
108 nsISupports
* ObjectAt(int32_t aIndex
) const { return mArray
[aIndex
]; }
109 // nsTArray-compatible version
110 nsISupports
* ElementAt(uint32_t aIndex
) const { return mArray
[aIndex
]; }
112 nsISupports
* SafeObjectAt(int32_t aIndex
) const {
113 return mArray
.SafeElementAt(aIndex
, nullptr);
115 // nsTArray-compatible version
116 nsISupports
* SafeElementAt(uint32_t aIndex
) const {
117 return mArray
.SafeElementAt(aIndex
, nullptr);
120 nsISupports
* operator[](int32_t aIndex
) const { return mArray
[aIndex
]; }
122 // remove an element at a specific position, shrinking the array
124 bool RemoveObjectAt(int32_t aIndex
);
125 // nsTArray-compatible version
126 void RemoveElementAt(uint32_t aIndex
);
128 // remove a range of elements at a specific position, shrinking the array
130 bool RemoveObjectsAt(int32_t aIndex
, int32_t aCount
);
131 // nsTArray-compatible version
132 void RemoveElementsAt(uint32_t aIndex
, uint32_t aCount
);
134 void SwapElementsAt(uint32_t aIndex1
, uint32_t aIndex2
) {
135 nsISupports
* tmp
= mArray
[aIndex1
];
136 mArray
[aIndex1
] = mArray
[aIndex2
];
137 mArray
[aIndex2
] = tmp
;
140 // Ensures there is enough space to store a total of aCapacity objects.
141 // This method never deletes any objects.
142 void SetCapacity(uint32_t aCapacity
) { mArray
.SetCapacity(aCapacity
); }
143 uint32_t Capacity() { return mArray
.Capacity(); }
145 // Measures the size of the array's element storage. If you want to measure
146 // anything hanging off the array, you must iterate over the elements and
147 // measure them individually; hence the "Shallow" prefix. Note that because
148 // each element in an nsCOMArray<T> is actually a T* any such iteration
149 // should use a SizeOfIncludingThis() function on each element rather than a
150 // SizeOfExcludingThis() function, so that the memory taken by the T itself
151 // is included as well as anything it points to.
152 size_t ShallowSizeOfExcludingThis(mozilla::MallocSizeOf aMallocSizeOf
) const {
153 return mArray
.ShallowSizeOfExcludingThis(aMallocSizeOf
);
157 // the actual storage
158 nsTArray
<nsISupports
*> mArray
;
161 // don't implement these, defaults will muck with refcounts!
162 nsCOMArray_base
& operator=(const nsCOMArray_base
& aOther
) = delete;
165 inline void ImplCycleCollectionUnlink(nsCOMArray_base
& aField
) {
169 inline void ImplCycleCollectionTraverse(
170 nsCycleCollectionTraversalCallback
& aCallback
, nsCOMArray_base
& aField
,
171 const char* aName
, uint32_t aFlags
= 0) {
172 aFlags
|= CycleCollectionEdgeNameArrayFlag
;
173 int32_t length
= aField
.Count();
174 for (int32_t i
= 0; i
< length
; ++i
) {
175 CycleCollectionNoteChild(aCallback
, aField
[i
], aName
, aFlags
);
179 // a non-XPCOM, refcounting array of XPCOM objects
180 // used as a member variable or stack variable - this object is NOT
181 // refcounted, but the objects that it holds are
183 // most of the read-only accessors like ObjectAt()/etc do NOT refcount
184 // on the way out. This means that you can do one of two things:
186 // * does an addref, but holds onto a reference
187 // nsCOMPtr<T> foo = array[i];
189 // * avoids the refcount, but foo might go stale if array[i] is ever
190 // * modified/removed. Be careful not to NS_RELEASE(foo)!
191 // T* foo = array[i];
193 // This array will accept null as an argument for any object, and will store
194 // null in the array. But that also means that methods like ObjectAt() may
195 // return null when referring to an existing, but null entry in the array.
197 class nsCOMArray
: public nsCOMArray_base
{
199 typedef int32_t index_type
;
200 typedef mozilla::ArrayIterator
<T
*, nsCOMArray
> iterator
;
201 typedef mozilla::ArrayIterator
<const T
*, nsCOMArray
> const_iterator
;
202 typedef std::reverse_iterator
<iterator
> reverse_iterator
;
203 typedef std::reverse_iterator
<const_iterator
> const_reverse_iterator
;
205 nsCOMArray() = default;
206 explicit nsCOMArray(int32_t aCount
) : nsCOMArray_base(aCount
) {}
207 explicit nsCOMArray(const nsCOMArray
<T
>& aOther
) : nsCOMArray_base(aOther
) {}
208 nsCOMArray(nsCOMArray
<T
>&& aOther
) = default;
209 ~nsCOMArray() = default;
211 // We have a move assignment operator, but no copy assignment operator.
212 nsCOMArray
<T
>& operator=(nsCOMArray
<T
>&& aOther
) = default;
214 // these do NOT refcount on the way out, for speed
215 T
* ObjectAt(int32_t aIndex
) const {
216 return static_cast<T
*>(nsCOMArray_base::ObjectAt(aIndex
));
218 // nsTArray-compatible version
219 T
* ElementAt(uint32_t aIndex
) const {
220 return static_cast<T
*>(nsCOMArray_base::ElementAt(aIndex
));
223 // these do NOT refcount on the way out, for speed
224 T
* SafeObjectAt(int32_t aIndex
) const {
225 return static_cast<T
*>(nsCOMArray_base::SafeObjectAt(aIndex
));
227 // nsTArray-compatible version
228 T
* SafeElementAt(uint32_t aIndex
) const {
229 return static_cast<T
*>(nsCOMArray_base::SafeElementAt(aIndex
));
232 // indexing operator for syntactic sugar
233 T
* operator[](int32_t aIndex
) const { return ObjectAt(aIndex
); }
235 // index of the element in question.. does NOT refcount
236 // note: this does not check COM object identity. Use
237 // IndexOfObject() for that purpose
238 int32_t IndexOf(T
* aObject
, uint32_t aStartIndex
= 0) const {
239 return nsCOMArray_base::IndexOf(aObject
, aStartIndex
);
241 bool Contains(T
* aObject
) const { return nsCOMArray_base::Contains(aObject
); }
243 // index of the element in question.. be careful!
244 // this is much slower than IndexOf() because it uses
245 // QueryInterface to determine actual COM identity of the object
246 // if you need to do this frequently then consider enforcing
247 // COM object identity before adding/comparing elements
248 int32_t IndexOfObject(T
* aObject
) const {
249 return nsCOMArray_base::IndexOfObject(aObject
);
251 bool ContainsObject(nsISupports
* aObject
) const {
252 return nsCOMArray_base::ContainsObject(aObject
);
255 // inserts aObject at aIndex, shifting the objects at aIndex and
256 // later to make space
257 bool InsertObjectAt(T
* aObject
, int32_t aIndex
) {
258 return nsCOMArray_base::InsertObjectAt(aObject
, aIndex
);
260 // nsTArray-compatible version
261 void InsertElementAt(uint32_t aIndex
, T
* aElement
) {
262 nsCOMArray_base::InsertElementAt(aIndex
, aElement
);
265 // inserts the objects from aObject at aIndex, shifting the
266 // objects at aIndex and later to make space
267 bool InsertObjectsAt(const nsCOMArray
<T
>& aObjects
, int32_t aIndex
) {
268 return nsCOMArray_base::InsertObjectsAt(aObjects
, aIndex
);
270 // nsTArray-compatible version
271 void InsertElementsAt(uint32_t aIndex
, const nsCOMArray
<T
>& aElements
) {
272 nsCOMArray_base::InsertElementsAt(aIndex
, aElements
);
274 void InsertElementsAt(uint32_t aIndex
, T
* const* aElements
, uint32_t aCount
) {
275 nsCOMArray_base::InsertElementsAt(
276 aIndex
, reinterpret_cast<nsISupports
* const*>(aElements
), aCount
);
279 // replaces an existing element. Warning: if the array grows,
280 // the newly created entries will all be null
281 void ReplaceObjectAt(T
* aObject
, int32_t aIndex
) {
282 nsCOMArray_base::ReplaceObjectAt(aObject
, aIndex
);
284 // nsTArray-compatible version
285 void ReplaceElementAt(uint32_t aIndex
, T
* aElement
) {
286 nsCOMArray_base::ReplaceElementAt(aIndex
, aElement
);
289 using TComparatorFunc
= int (*)(T
*, T
*);
291 // The default sort function uses nsTArray::Sort.
292 // Note that the order of equal items is unstable with this.
293 void Sort(TComparatorFunc aFunc
) {
295 [aFunc
](nsISupports
* const& aLeft
, nsISupports
* const& aRight
) -> int {
296 return aFunc(static_cast<T
*>(aLeft
), static_cast<T
*>(aRight
));
300 // Sort with a stable algorithm, uses nsTArray::StableSort.
301 void StableSort(TComparatorFunc aFunc
) {
303 [aFunc
](nsISupports
* const& aLeft
, nsISupports
* const& aRight
) -> int {
304 return aFunc(static_cast<T
*>(aLeft
), static_cast<T
*>(aRight
));
308 // append an object, growing the array as necessary
309 bool AppendObject(T
* aObject
) {
310 return nsCOMArray_base::AppendObject(aObject
);
312 // nsTArray-compatible version
313 void AppendElement(T
* aElement
) { nsCOMArray_base::AppendElement(aElement
); }
314 void AppendElement(already_AddRefed
<T
> aElement
) {
315 nsCOMArray_base::AppendElement(std::move(aElement
));
318 // append objects, growing the array as necessary
319 bool AppendObjects(const nsCOMArray
<T
>& aObjects
) {
320 return nsCOMArray_base::AppendObjects(aObjects
);
322 // nsTArray-compatible version
323 void AppendElements(const nsCOMArray
<T
>& aElements
) {
324 return nsCOMArray_base::AppendElements(aElements
);
326 void AppendElements(T
* const* aElements
, uint32_t aCount
) {
327 InsertElementsAt(Length(), aElements
, aCount
);
330 // remove the first instance of the given object and shrink the
331 // array as necessary
332 // Warning: if you pass null here, it will remove the first null element
333 bool RemoveObject(T
* aObject
) {
334 return nsCOMArray_base::RemoveObject(aObject
);
336 // nsTArray-compatible version
337 bool RemoveElement(T
* aElement
) {
338 return nsCOMArray_base::RemoveObject(aElement
);
341 T
** Elements() { return reinterpret_cast<T
**>(nsCOMArray_base::Elements()); }
342 void SwapElements(nsCOMArray
<T
>& aOther
) {
343 nsCOMArray_base::SwapElements(aOther
);
346 // Methods for range-based for loops.
347 iterator
begin() { return iterator(*this, 0); }
348 const_iterator
begin() const { return const_iterator(*this, 0); }
349 const_iterator
cbegin() const { return begin(); }
350 iterator
end() { return iterator(*this, Length()); }
351 const_iterator
end() const { return const_iterator(*this, Length()); }
352 const_iterator
cend() const { return end(); }
354 // Methods for reverse iterating.
355 reverse_iterator
rbegin() { return reverse_iterator(end()); }
356 const_reverse_iterator
rbegin() const {
357 return const_reverse_iterator(end());
359 const_reverse_iterator
crbegin() const { return rbegin(); }
360 reverse_iterator
rend() { return reverse_iterator(begin()); }
361 const_reverse_iterator
rend() const {
362 return const_reverse_iterator(begin());
364 const_reverse_iterator
crend() const { return rend(); }
367 // don't implement these!
368 nsCOMArray
<T
>& operator=(const nsCOMArray
<T
>& aOther
) = delete;
371 template <typename T
>
372 inline void ImplCycleCollectionUnlink(nsCOMArray
<T
>& aField
) {
376 template <typename E
>
377 inline void ImplCycleCollectionTraverse(
378 nsCycleCollectionTraversalCallback
& aCallback
, nsCOMArray
<E
>& aField
,
379 const char* aName
, uint32_t aFlags
= 0) {
380 aFlags
|= CycleCollectionEdgeNameArrayFlag
;
381 int32_t length
= aField
.Count();
382 for (int32_t i
= 0; i
< length
; ++i
) {
383 CycleCollectionNoteChild(aCallback
, aField
[i
], aName
, aFlags
);