action.c: UpdatePackage() reloads from disk
[geda-pcb/whiteaudio.git] / gts / point.c
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1 /* GTS - Library for the manipulation of triangulated surfaces
2 * Copyright (C) 1999 Stéphane Popinet
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Library General Public License for more details.
14 * You should have received a copy of the GNU Library General Public
15 * License along with this library; if not, write to the
16 * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
17 * Boston, MA 02111-1307, USA.
20 #include <math.h>
21 #include <stdlib.h>
22 #include "gts.h"
23 #include "gts-private.h"
24 #include "predicates.h"
26 static void point_read (GtsObject ** o, GtsFile * f)
28 GtsPoint * p = GTS_POINT (*o);
30 if (GTS_POINT_CLASS ((*o)->klass)->binary) {
31 if (gts_file_read (f, &(p->x), sizeof (gdouble), 1) != 1) {
32 gts_file_error (f, "expecting a binary number (x coordinate)");
33 return;
35 if (gts_file_read (f, &(p->y), sizeof (gdouble), 1) != 1) {
36 gts_file_error (f, "expecting a binary number (y coordinate)");
37 return;
39 if (gts_file_read (f, &(p->z), sizeof (gdouble), 1) != 1) {
40 gts_file_error (f, "expecting a binary number (z coordinate)");
41 return;
44 else {
45 if (f->type != GTS_INT && f->type != GTS_FLOAT) {
46 gts_file_error (f, "expecting a number (x coordinate)");
47 return;
49 p->x = atof (f->token->str);
51 gts_file_next_token (f);
52 if (f->type != GTS_INT && f->type != GTS_FLOAT) {
53 gts_file_error (f, "expecting a number (y coordinate)");
54 return;
56 p->y = atof (f->token->str);
58 gts_file_next_token (f);
59 if (f->type != GTS_INT && f->type != GTS_FLOAT) {
60 gts_file_error (f, "expecting a number (z coordinate)");
61 return;
63 p->z = atof (f->token->str);
65 gts_file_next_token (f);
69 static void point_write (GtsObject * o, FILE * fptr)
71 GtsPoint * p = GTS_POINT (o);
73 if (GTS_POINT_CLASS ((o)->klass)->binary) {
74 fwrite (&(p->x), sizeof (gdouble), 1, fptr);
75 fwrite (&(p->y), sizeof (gdouble), 1, fptr);
76 fwrite (&(p->z), sizeof (gdouble), 1, fptr);
78 else
79 fprintf (fptr, "%.10g %.10g %.10g", p->x, p->y, p->z);
82 static void point_class_init (GtsObjectClass * klass)
84 klass->read = point_read;
85 klass->write = point_write;
88 /**
89 * gts_point_class:
91 * Returns: the #GtsPointClass.
93 GtsPointClass * gts_point_class (void)
95 static GtsPointClass * klass = NULL;
97 if (klass == NULL) {
98 GtsObjectClassInfo point_info = {
99 "GtsPoint",
100 sizeof (GtsPoint),
101 sizeof (GtsPointClass),
102 (GtsObjectClassInitFunc) point_class_init,
103 (GtsObjectInitFunc) NULL,
104 (GtsArgSetFunc) NULL,
105 (GtsArgGetFunc) NULL
107 klass = gts_object_class_new (gts_object_class (),
108 &point_info);
111 return klass;
115 * gts_point_new:
116 * @klass: a #GtsPointClass.
117 * @x: the x-coordinate.
118 * @y: the y-coordinate.
119 * @z: the z-coordinate.
121 * Returns: a new #GtsPoint.
123 GtsPoint * gts_point_new (GtsPointClass * klass,
124 gdouble x, gdouble y, gdouble z)
126 GtsPoint * p;
128 p = GTS_POINT (gts_object_new (GTS_OBJECT_CLASS (klass)));
129 p->x = x;
130 p->y = y;
131 p->z = z;
133 return p;
137 * gts_point_set:
138 * @p: a #GtsPoint.
139 * @x: the x-coordinate.
140 * @y: the y-coordinate.
141 * @z: the z-coordinate.
143 * Sets the coordinates of @p.
145 void gts_point_set (GtsPoint * p, gdouble x, gdouble y, gdouble z)
147 g_return_if_fail (p != NULL);
149 p->x = x;
150 p->y = y;
151 p->z = z;
155 * gts_point_distance:
156 * @p1: a #GtsPoint.
157 * @p2: another #GtsPoint.
159 * Returns: the Euclidean distance between @p1 and @p2.
161 gdouble gts_point_distance (GtsPoint * p1, GtsPoint * p2)
163 g_return_val_if_fail (p1 != NULL && p2 != NULL, 0.0);
165 return sqrt ((p1->x - p2->x)*(p1->x - p2->x) +
166 (p1->y - p2->y)*(p1->y - p2->y) +
167 (p1->z - p2->z)*(p1->z - p2->z));
171 * gts_point_distance2:
172 * @p1: a #GtsPoint.
173 * @p2: another #GtsPoint.
175 * Returns: the square of the Euclidean distance between @p1 and @p2.
177 gdouble gts_point_distance2 (GtsPoint * p1, GtsPoint * p2)
179 g_return_val_if_fail (p1 != NULL && p2 != NULL, 0.0);
181 return
182 (p1->x - p2->x)*(p1->x - p2->x) +
183 (p1->y - p2->y)*(p1->y - p2->y) +
184 (p1->z - p2->z)*(p1->z - p2->z);
188 * gts_point_orientation_3d:
189 * @p1: a #GtsPoint.
190 * @p2: a #GtsPoint.
191 * @p3: a #GtsPoint.
192 * @p4: a #GtsPoint.
194 * Checks if @p4 lies above, below or on the plane passing through the
195 * points @p1, @p2 and @p3. Below is defined so that @p1, @p2 and @p3
196 * appear in counterclockwise order when viewed from above the
197 * plane. The returned value is an approximation of six times the
198 * signed volume of the tetrahedron defined by the four points. This
199 * function uses adaptive floating point arithmetic and is
200 * consequently geometrically robust.
202 * Returns: a positive value if @p4 lies below, a negative value if
203 * @p4 lies above the plane, zero if the four points are coplanar.
205 gdouble gts_point_orientation_3d (GtsPoint * p1,
206 GtsPoint * p2,
207 GtsPoint * p3,
208 GtsPoint * p4)
210 g_return_val_if_fail (p1 != NULL && p2 != NULL &&
211 p3 != NULL && p4 != NULL, 0.0);
212 return orient3d ((gdouble *) &p1->x,
213 (gdouble *) &p2->x,
214 (gdouble *) &p3->x,
215 (gdouble *) &p4->x);
219 * gts_point_is_in_triangle:
220 * @p: a #GtsPoint.
221 * @t: a #GtsTriangle.
223 * Tests if the planar projection (x, y) of @p is inside, outside or
224 * on the boundary of the planar projection of @t. This function is
225 * geometrically robust.
227 * Returns: %GTS_IN if @p is inside @t, %GTS_ON if @p is on the boundary of
228 * @t, %GTS_OUT otherwise.
230 GtsIntersect gts_point_is_in_triangle (GtsPoint * p, GtsTriangle * t)
232 GtsVertex * v1, * v2, * v3;
233 gdouble d1, d2, d3;
235 g_return_val_if_fail (p != NULL && t != NULL, FALSE);
237 gts_triangle_vertices (t, &v1, &v2, &v3);
239 d1 = gts_point_orientation (GTS_POINT (v1), GTS_POINT (v2), p);
240 if (d1 < 0.0)
241 return GTS_OUT;
242 d2 = gts_point_orientation (GTS_POINT (v2), GTS_POINT (v3), p);
243 if (d2 < 0.0)
244 return GTS_OUT;
245 d3 = gts_point_orientation (GTS_POINT (v3), GTS_POINT (v1), p);
246 if (d3 < 0.0)
247 return GTS_OUT;
248 if (d1 == 0.0 || d2 == 0.0 || d3 == 0.0)
249 return GTS_ON;
250 return GTS_IN;
254 * gts_point_in_triangle_circle:
255 * @p: a #GtsPoint.
256 * @t: a #GtsTriangle.
258 * Tests if the planar projection (x, y) of @p is inside or outside
259 * the circumcircle of the planar projection of @t. This function is
260 * geometrically robust.
262 * Returns: a positive number if @p lies inside,
263 * a negative number if @p lies outside and zero if @p lies on
264 * the circumcircle of @t.
266 gdouble gts_point_in_triangle_circle (GtsPoint * p, GtsTriangle * t)
268 GtsPoint * p1, * p2, * p3;
270 g_return_val_if_fail (p != NULL && t != NULL, 0.0);
272 gts_triangle_vertices (t,
273 (GtsVertex **) &p1,
274 (GtsVertex **) &p2,
275 (GtsVertex **) &p3);
277 return incircle ((gdouble *) &p1->x,
278 (gdouble *) &p2->x,
279 (gdouble *) &p3->x,
280 (gdouble *) &p->x);
284 * gts_point_in_circle:
285 * @p: a #GtsPoint.
286 * @p1: a #GtsPoint.
287 * @p2: a #GtsPoint.
288 * @p3: a #GtsPoint.
290 * Tests if the planar projection (x, y) of @p is inside or outside the
291 * circle defined by the planar projection of @p1, @p2 and @p3.
293 * Returns: a positive number if @p lies inside,
294 * a negative number if @p lies outside and zero if @p lies on
295 * the circle.
297 gdouble gts_point_in_circle (GtsPoint * p,
298 GtsPoint * p1, GtsPoint * p2, GtsPoint * p3)
300 g_return_val_if_fail (p != NULL && p1 != NULL && p2 != NULL && p3 != NULL,
301 0.0);
303 return incircle ((gdouble *) &p1->x,
304 (gdouble *) &p2->x,
305 (gdouble *) &p3->x,
306 (gdouble *) &p->x);
310 * gts_point_in_sphere:
311 * @p: a #GtsPoint.
312 * @p1: a #GtsPoint.
313 * @p2: a #GtsPoint.
314 * @p3: a #GtsPoint.
315 * @p4: a #GtsPoint.
317 * Tests if @p is inside or outside the sphere defined by @p1, @p2,
318 * @p3 and @p4.
320 * Returns: a positive number if @p lies inside,
321 * a negative number if @p lies outside and zero if @p lies on
322 * the sphere.
324 gdouble gts_point_in_sphere (GtsPoint * p,
325 GtsPoint * p1, GtsPoint * p2, GtsPoint * p3, GtsPoint * p4)
327 g_return_val_if_fail (p != NULL && p1 != NULL && p2 != NULL && p3 != NULL && p4 != NULL,
328 0.0);
330 return insphere ((gdouble *) &p1->x,
331 (gdouble *) &p2->x,
332 (gdouble *) &p3->x,
333 (gdouble *) &p4->x,
334 (gdouble *) &p->x);
338 * gts_point_segment_distance2:
339 * @p: a #GtsPoint.
340 * @s: a #GtsSegment.
342 * Returns: the square of the minimun Euclidean distance between @p and @s.
344 gdouble gts_point_segment_distance2 (GtsPoint * p, GtsSegment * s)
346 gdouble t, ns2, x, y, z;
347 GtsPoint * p1, * p2;
349 g_return_val_if_fail (p != NULL, 0.0);
350 g_return_val_if_fail (s != NULL, 0.0);
352 p1 = GTS_POINT (s->v1);
353 p2 = GTS_POINT (s->v2);
354 ns2 = gts_point_distance2 (p1, p2);
355 if (ns2 == 0.0)
356 return gts_point_distance2 (p, p1);
357 t = ((p2->x - p1->x)*(p->x - p1->x) +
358 (p2->y - p1->y)*(p->y - p1->y) +
359 (p2->z - p1->z)*(p->z - p1->z))/ns2;
360 if (t > 1.0)
361 return gts_point_distance2 (p, p2);
362 if (t < 0.0)
363 return gts_point_distance2 (p, p1);
364 x = (1. - t)*p1->x + t*p2->x - p->x;
365 y = (1. - t)*p1->y + t*p2->y - p->y;
366 z = (1. - t)*p1->z + t*p2->z - p->z;
367 return x*x + y*y + z*z;
371 * gts_point_segment_distance:
372 * @p: a #GtsPoint.
373 * @s: a #GtsSegment.
375 * Returns: the minimun Euclidean distance between @p and @s.
377 gdouble gts_point_segment_distance (GtsPoint * p, GtsSegment * s)
379 g_return_val_if_fail (p != NULL, 0.0);
380 g_return_val_if_fail (s != NULL, 0.0);
382 return sqrt (gts_point_segment_distance2 (p, s));
386 * gts_point_segment_closest:
387 * @p: a #GtsPoint.
388 * @s: a #GtsSegment.
389 * @closest: a #GtsPoint.
391 * Set the coordinates of @closest to the coordinates of the point belonging
392 * to @s closest to @p.
394 void gts_point_segment_closest (GtsPoint * p,
395 GtsSegment * s,
396 GtsPoint * closest)
398 gdouble t, ns2;
399 GtsPoint * p1, * p2;
401 g_return_if_fail (p != NULL);
402 g_return_if_fail (s != NULL);
403 g_return_if_fail (closest != NULL);
405 p1 = GTS_POINT (s->v1);
406 p2 = GTS_POINT (s->v2);
407 ns2 = gts_point_distance2 (p1, p2);
409 if (ns2 == 0.0) {
410 gts_point_set (closest, p1->x, p1->y, p1->z);
411 return;
414 t = ((p2->x - p1->x)*(p->x - p1->x) +
415 (p2->y - p1->y)*(p->y - p1->y) +
416 (p2->z - p1->z)*(p->z - p1->z))/ns2;
418 if (t > 1.0)
419 gts_point_set (closest, p2->x, p2->y, p2->z);
420 else if (t < 0.0)
421 gts_point_set (closest, p1->x, p1->y, p1->z);
422 else
423 gts_point_set (closest,
424 (1. - t)*p1->x + t*p2->x,
425 (1. - t)*p1->y + t*p2->y,
426 (1. - t)*p1->z + t*p2->z);
430 * gts_point_triangle_distance2:
431 * @p: a #GtsPoint.
432 * @t: a #GtsTriangle.
434 * Returns: the square of the minimun Euclidean distance between @p and @t.
436 gdouble gts_point_triangle_distance2 (GtsPoint * p, GtsTriangle * t)
438 GtsPoint * p1, * p2, * p3;
439 GtsEdge * e1, * e2, * e3;
440 GtsVector p1p2, p1p3, pp1;
441 gdouble A, B, C, D, E, det;
442 gdouble t1, t2;
443 gdouble x, y, z;
445 g_return_val_if_fail (p != NULL, 0.0);
446 g_return_val_if_fail (t != NULL, 0.0);
448 gts_triangle_vertices_edges (t, NULL,
449 (GtsVertex **) &p1,
450 (GtsVertex **) &p2,
451 (GtsVertex **) &p3,
452 &e1, &e2, &e3);
454 gts_vector_init (p1p2, p1, p2);
455 gts_vector_init (p1p3, p1, p3);
456 gts_vector_init (pp1, p, p1);
458 B = gts_vector_scalar (p1p3, p1p2);
459 E = gts_vector_scalar (p1p2, p1p2);
460 C = gts_vector_scalar (p1p3, p1p3);
462 det = B*B - E*C;
463 if (det == 0.) { /* p1p2 and p1p3 are colinear */
464 gdouble d1 = gts_point_segment_distance2 (p, GTS_SEGMENT (e1));
465 gdouble d2 = gts_point_segment_distance2 (p, GTS_SEGMENT (e3));
466 if (d1 < d2)
467 return d1;
468 return d2;
471 A = gts_vector_scalar (p1p3, pp1);
472 D = gts_vector_scalar (p1p2, pp1);
474 t1 = (D*C - A*B)/det;
475 t2 = (A*E - D*B)/det;
477 if (t1 < 0.)
478 return gts_point_segment_distance2 (p, GTS_SEGMENT (e3));
479 if (t2 < 0.)
480 return gts_point_segment_distance2 (p, GTS_SEGMENT (e1));
481 if (t1 + t2 > 1.)
482 return gts_point_segment_distance2 (p, GTS_SEGMENT (e2));
484 x = pp1[0] + t1*p1p2[0] + t2*p1p3[0];
485 y = pp1[1] + t1*p1p2[1] + t2*p1p3[1];
486 z = pp1[2] + t1*p1p2[2] + t2*p1p3[2];
488 return x*x + y*y + z*z;
492 * gts_point_triangle_distance:
493 * @p: a #GtsPoint.
494 * @t: a #GtsTriangle.
496 * Returns: the minimun Euclidean distance between @p and @t.
498 gdouble gts_point_triangle_distance (GtsPoint * p, GtsTriangle * t)
500 g_return_val_if_fail (p != NULL, 0.0);
501 g_return_val_if_fail (t != NULL, 0.0);
503 return sqrt (gts_point_triangle_distance2 (p, t));
507 * gts_point_triangle_closest:
508 * @p: a #GtsPoint.
509 * @t: a #GtsTriangle.
510 * @closest: a #GtsPoint.
512 * Set the coordinates of @closest to those of the point belonging to @t and
513 * closest to @p.
515 void gts_point_triangle_closest (GtsPoint * p,
516 GtsTriangle * t,
517 GtsPoint * closest)
519 GtsPoint * p1, * p2, * p3;
520 GtsEdge * e1, * e2, * e3;
521 GtsVector p1p2, p1p3, pp1;
522 gdouble A, B, C, D, E, det;
523 gdouble t1, t2;
525 g_return_if_fail (p != NULL);
526 g_return_if_fail (t != NULL);
527 g_return_if_fail (closest != NULL);
529 gts_triangle_vertices_edges (t, NULL,
530 (GtsVertex **) &p1,
531 (GtsVertex **) &p2,
532 (GtsVertex **) &p3,
533 &e1, &e2, &e3);
535 gts_vector_init (p1p2, p1, p2);
536 gts_vector_init (p1p3, p1, p3);
537 gts_vector_init (pp1, p, p1);
539 B = gts_vector_scalar (p1p3, p1p2);
540 E = gts_vector_scalar (p1p2, p1p2);
541 C = gts_vector_scalar (p1p3, p1p3);
543 det = B*B - E*C;
544 if (det == 0.) { /* p1p2 and p1p3 are colinear */
545 GtsPoint * cp =
546 GTS_POINT (gts_object_new (GTS_OBJECT_CLASS (gts_point_class ())));
547 gts_point_segment_closest (p, GTS_SEGMENT (e1), cp);
548 gts_point_segment_closest (p, GTS_SEGMENT (e3), closest);
550 if (gts_point_distance2 (cp, p) < gts_point_distance2 (closest, p))
551 gts_point_set (closest, cp->x, cp->y, cp->z);
552 gts_object_destroy (GTS_OBJECT (cp));
553 return;
556 A = gts_vector_scalar (p1p3, pp1);
557 D = gts_vector_scalar (p1p2, pp1);
559 t1 = (D*C - A*B)/det;
560 t2 = (A*E - D*B)/det;
562 if (t1 < 0.)
563 gts_point_segment_closest (p, GTS_SEGMENT (e3), closest);
564 else if (t2 < 0.)
565 gts_point_segment_closest (p, GTS_SEGMENT (e1), closest);
566 else if (t1 + t2 > 1.)
567 gts_point_segment_closest (p, GTS_SEGMENT (e2), closest);
568 else
569 gts_point_set (closest,
570 p1->x + t1*p1p2[0] + t2*p1p3[0],
571 p1->y + t1*p1p2[1] + t2*p1p3[1],
572 p1->z + t1*p1p2[2] + t2*p1p3[2]);
576 * gts_segment_triangle_intersection:
577 * @s: a #GtsSegment.
578 * @t: a #GtsTriangle.
579 * @boundary: if %TRUE, the boundary of @t is taken into account.
580 * @klass: a #GtsPointClass to be used for the new point.
582 * Checks if @s intersects @t. If this is the case, creates a new
583 * point pi intersection of @s with @t.
585 * This function is geometrically robust in the sense that it will not
586 * return a point if @s and @t do not intersect and will return a
587 * point if @s and @t do intersect. However, the point coordinates are
588 * subject to round-off errors.
590 * Note that this function will not return any point if @s is contained in
591 * the plane defined by @t.
593 * Returns: a summit of @t (if @boundary is set to %TRUE), one of the endpoints
594 * of @s or a new #GtsPoint, intersection of @s with @t or %NULL if @s
595 * and @t don't intersect.
597 GtsPoint * gts_segment_triangle_intersection (GtsSegment * s,
598 GtsTriangle * t,
599 gboolean boundary,
600 GtsPointClass * klass)
602 GtsPoint * A, * B, * C, * D, * E, * I;
603 gdouble ABCE, ABCD, ADCE, ABDE, BCDE;
604 gdouble c;
606 g_return_val_if_fail (s != NULL, NULL);
607 g_return_val_if_fail (t != NULL, NULL);
608 g_return_val_if_fail (klass != NULL, NULL);
610 A = GTS_POINT (GTS_SEGMENT (t->e1)->v1);
611 B = GTS_POINT (GTS_SEGMENT (t->e1)->v2);
612 C = GTS_POINT (gts_triangle_vertex (t));
613 D = GTS_POINT (s->v1);
614 E = GTS_POINT (s->v2);
616 ABCE = gts_point_orientation_3d (A, B, C, E);
617 ABCD = gts_point_orientation_3d (A, B, C, D);
618 if (ABCE < 0.0 || ABCD > 0.0) {
619 GtsPoint * tmpp;
620 gdouble tmp;
621 tmpp = E; E = D; D = tmpp;
622 tmp = ABCE; ABCE = ABCD; ABCD = tmp;
624 if (ABCE < 0.0 || ABCD > 0.0)
625 return NULL;
626 ADCE = gts_point_orientation_3d (A, D, C, E);
627 if ((boundary && ADCE < 0.) || (!boundary && ADCE <= 0.))
628 return NULL;
629 ABDE = gts_point_orientation_3d (A, B, D, E);
630 if ((boundary && ABDE < 0.) || (!boundary && ABDE <= 0.))
631 return NULL;
632 BCDE = gts_point_orientation_3d (B, C, D, E);
633 if ((boundary && BCDE < 0.) || (!boundary && BCDE <= 0.))
634 return NULL;
635 if (ABCE == 0.0) {
636 if (ABCD == 0.0)
637 /* s is contained in the plane defined by t*/
638 return NULL;
639 return E;
641 if (ABCD == 0.0)
642 return D;
643 if (boundary) { /* corners of @t */
644 if (ABDE == 0.) {
645 if (ADCE == 0.)
646 return A;
647 if (BCDE == 0.)
648 return B;
650 else if (BCDE == 0. && ADCE == 0.)
651 return C;
653 c = ABCE/(ABCE - ABCD);
654 I = GTS_POINT (gts_object_new (GTS_OBJECT_CLASS (klass)));
655 gts_point_set (I,
656 E->x + c*(D->x - E->x),
657 E->y + c*(D->y - E->y),
658 E->z + c*(D->z - E->z));
659 return I;
663 * gts_point_transform:
664 * @p: a #GtsPoint.
665 * @m: the #GtsMatrix representing the transformation to
666 * apply to the coordinates of @p.
668 * Transform the coordinates of @p according to @m. (p[] becomes m[][].p[]).
670 void gts_point_transform (GtsPoint * p, GtsMatrix * m)
672 gdouble x, y, z;
673 g_return_if_fail (p != NULL && m != NULL);
674 x = m[0][0]*p->x + m[0][1]*p->y + m[0][2]*p->z + m[0][3];
675 y = m[1][0]*p->x + m[1][1]*p->y + m[1][2]*p->z + m[1][3];
676 z = m[2][0]*p->x + m[2][1]*p->y + m[2][2]*p->z + m[2][3];
677 p->x = x; p->y = y; p->z = z;
681 * gts_point_orientation:
682 * @p1: a #GtsPoint.
683 * @p2: a #GtsPoint.
684 * @p3: a #GtsPoint.
686 * Checks for orientation of the projection of three points on the
687 * (x,y) plane. The result is also an approximation of twice the
688 * signed area of the triangle defined by the three points. This
689 * function uses adaptive floating point arithmetic and is
690 * consequently geometrically robust.
692 * Returns: a positive value if @p1, @p2 and @p3 appear in
693 * counterclockwise order, a negative value if they appear in
694 * clockwise order and zero if they are colinear.
696 gdouble gts_point_orientation (GtsPoint * p1, GtsPoint * p2, GtsPoint * p3)
698 g_return_val_if_fail (p1 != NULL && p2 != NULL && p3 != NULL, 0.0);
700 return orient2d ((gdouble *) &p1->x,
701 (gdouble *) &p2->x,
702 (gdouble *) &p3->x);
705 static gboolean ray_intersects_triangle (GtsPoint * D, GtsPoint * E,
706 GtsTriangle * t)
708 GtsPoint * A, * B, * C;
709 gint ABCE, ABCD, ADCE, ABDE, BCDE;
711 gts_triangle_vertices (t, (GtsVertex **) &A,
712 (GtsVertex **) &B,
713 (GtsVertex **) &C);
715 ABCE = gts_point_orientation_3d_sos (A, B, C, E);
716 ABCD = gts_point_orientation_3d_sos (A, B, C, D);
717 if (ABCE < 0 || ABCD > 0) {
718 GtsPoint * tmpp;
719 gint tmp;
721 tmpp = E; E = D; D = tmpp;
722 tmp = ABCE; ABCE = ABCD; ABCD = tmp;
724 if (ABCE < 0 || ABCD > 0)
725 return FALSE;
726 ADCE = gts_point_orientation_3d_sos (A, D, C, E);
727 if (ADCE < 0)
728 return FALSE;
729 ABDE = gts_point_orientation_3d_sos (A, B, D, E);
730 if (ABDE < 0)
731 return FALSE;
732 BCDE = gts_point_orientation_3d_sos (B, C, D, E);
733 if (BCDE < 0)
734 return FALSE;
735 return TRUE;
738 /**
739 * gts_point_is_inside_surface:
740 * @p: a #GtsPoint.
741 * @tree: a bounding box tree of the faces of a closed, orientable
742 * surface (see gts_bb_tree_surface()).
743 * @is_open: %TRUE if the surface defined by @tree is "open" i.e. its volume
744 * is negative, %FALSE otherwise.
746 * Returns: %TRUE if @p is inside the surface defined by @tree, %FALSE
747 * otherwise.
749 gboolean gts_point_is_inside_surface (GtsPoint * p,
750 GNode * tree,
751 gboolean is_open)
753 GSList * list, * i;
754 guint nc = 0;
755 GtsPoint * p1;
756 GtsBBox * bb;
758 g_return_val_if_fail (p != NULL, FALSE);
759 g_return_val_if_fail (tree != NULL, FALSE);
761 bb = tree->data;
762 p1 = gts_point_new (gts_point_class (), bb->x2 + fabs (bb->x2)/10., p->y, p->z);
763 i = list = gts_bb_tree_stabbed (tree, p);
764 while (i) {
765 GtsTriangle * t = GTS_TRIANGLE (GTS_BBOX (i->data)->bounded);
767 if (ray_intersects_triangle (p, p1, t))
768 nc++;
769 i = i->next;
771 g_slist_free (list);
772 gts_object_destroy (GTS_OBJECT (p1));
774 return is_open ? (nc % 2 == 0) : (nc % 2 != 0);
777 #define SIGN(x) ((x) > 0. ? 1 : -1)
778 #define ORIENT1D(a,b) ((a) > (b) ? 1 : (a) < (b) ? -1 : 0)
780 static gint sortp (gpointer * p, guint n)
782 gint sign = 1;
783 guint i, j;
785 for (i = 0; i < n - 1; i++)
786 for (j = 0; j < n - 1 - i; j++)
787 if (GPOINTER_TO_UINT (p[j+1]) < GPOINTER_TO_UINT (p[j])) {
788 gpointer tmp = p[j];
790 p[j] = p[j+1];
791 p[j+1] = tmp;
792 sign = - sign;
794 return sign;
798 * gts_point_orientation_3d_sos:
799 * @p1: a #GtsPoint.
800 * @p2: a #GtsPoint.
801 * @p3: a #GtsPoint.
802 * @p4: a #GtsPoint.
804 * Checks if @p4 lies above or below the plane passing through the
805 * points @p1, @p2 and @p3. Below is defined so that @p1, @p2 and @p3
806 * appear in counterclockwise order when viewed from above the
807 * plane. This function uses adaptive floating point arithmetic and is
808 * consequently geometrically robust.
810 * Simulation of Simplicity (SoS) is used to break ties when the
811 * orientation is degenerate (i.e. @p4 lies on the plane defined by
812 * @p1, @p2 and @p3).
814 * Returns: +1 if @p4 lies below, -1 if @p4 lies above the plane.
816 gint gts_point_orientation_3d_sos (GtsPoint * p1,
817 GtsPoint * p2,
818 GtsPoint * p3,
819 GtsPoint * p4)
821 gdouble o;
823 g_return_val_if_fail (p1 != NULL && p2 != NULL &&
824 p3 != NULL && p4 != NULL, 0);
826 o = orient3d ((gdouble *) &p1->x,
827 (gdouble *) &p2->x,
828 (gdouble *) &p3->x,
829 (gdouble *) &p4->x);
830 if (o != 0.)
831 return SIGN (o);
832 else {
833 GtsPoint * p[4];
834 gdouble a[2], b[2], c[2];
835 gint sign;
837 p[0] = p1; p[1] = p2; p[2] = p3; p[3] = p4;
838 sign = sortp ((gpointer *) p, 4);
840 /* epsilon^1/8 */
841 a[0] = p[1]->x; a[1] = p[1]->y;
842 b[0] = p[2]->x; b[1] = p[2]->y;
843 c[0] = p[3]->x; c[1] = p[3]->y;
844 o = orient2d (a, b, c);
845 if (o != 0.)
846 return SIGN (o)*sign;
848 /* epsilon^1/4 */
849 a[0] = p[1]->x; a[1] = p[1]->z;
850 b[0] = p[2]->x; b[1] = p[2]->z;
851 c[0] = p[3]->x; c[1] = p[3]->z;
852 o = orient2d (a, b, c);
853 if (o != 0.)
854 return - SIGN (o)*sign;
856 /* epsilon^1/2 */
857 a[0] = p[1]->y; a[1] = p[1]->z;
858 b[0] = p[2]->y; b[1] = p[2]->z;
859 c[0] = p[3]->y; c[1] = p[3]->z;
860 o = orient2d (a, b, c);
861 if (o != 0.)
862 return SIGN (o)*sign;
864 /* epsilon */
865 a[0] = p[0]->x; a[1] = p[0]->y;
866 b[0] = p[2]->x; b[1] = p[2]->y;
867 c[0] = p[3]->x; c[1] = p[3]->y;
868 o = orient2d (a, b, c);
869 if (o != 0.)
870 return - SIGN (o)*sign;
872 /* epsilon^5/4 */
873 o = ORIENT1D (p[2]->x, p[3]->x);
874 if (o != 0.)
875 return SIGN (o)*sign;
877 /* epsilon^3/2 */
878 o = ORIENT1D (p[2]->y, p[3]->y);
879 if (o != 0.)
880 return - SIGN (o)*sign;
882 /* epsilon^2 */
883 a[0] = p[0]->x; a[1] = p[0]->z;
884 b[0] = p[2]->x; b[1] = p[2]->z;
885 c[0] = p[3]->x; c[1] = p[3]->z;
886 o = orient2d (a, b, c);
887 if (o != 0.)
888 return SIGN (o)*sign;
890 /* epsilon^5/2 */
891 o = ORIENT1D (p[2]->z, p[3]->z);
892 if (o != 0.)
893 return SIGN (o)*sign;
895 /* epsilon^4 */
896 a[0] = p[0]->y; a[1] = p[0]->z;
897 b[0] = p[2]->y; b[1] = p[2]->z;
898 c[0] = p[3]->y; c[1] = p[3]->z;
899 o = orient2d (a, b, c);
900 if (o != 0.)
901 return - SIGN (o)*sign;
903 /* epsilon^8 */
904 a[0] = p[0]->x; a[1] = p[0]->y;
905 b[0] = p[1]->x; b[1] = p[1]->y;
906 c[0] = p[3]->x; c[1] = p[3]->y;
907 o = orient2d (a, b, c);
908 if (o != 0.)
909 return SIGN (o)*sign;
911 /* epsilon^33/4 */
912 o = ORIENT1D (p[1]->x, p[3]->x);
913 if (o != 0.)
914 return - SIGN (o)*sign;
916 /* epsilon^17/2 */
917 o = ORIENT1D (p[1]->y, p[3]->y);
918 if (o != 0.)
919 return SIGN (o)*sign;
921 /* epsilon^10 */
922 o = ORIENT1D (p[0]->x, p[3]->x);
923 if (o != 0.)
924 return SIGN (o)*sign;
926 /* epsilon^21/2 */
927 return sign;
932 * gts_point_orientation_sos:
933 * @p1: a #GtsPoint.
934 * @p2: a #GtsPoint.
935 * @p3: a #GtsPoint.
937 * Checks for orientation of the projection of three points on the
938 * (x,y) plane.
940 * Simulation of Simplicity (SoS) is used to break ties when the
941 * orientation is degenerate (i.e. @p3 lies on the line defined by
942 * @p1 and @p2).
944 * Returns: a positive value if @p1, @p2 and @p3 appear in
945 * counterclockwise order or a negative value if they appear in
946 * clockwise order.
948 gint gts_point_orientation_sos (GtsPoint * p1,
949 GtsPoint * p2,
950 GtsPoint * p3)
952 gdouble o;
954 g_return_val_if_fail (p1 != NULL && p2 != NULL && p3 != NULL, 0);
956 o = orient2d ((gdouble *) &p1->x,
957 (gdouble *) &p2->x,
958 (gdouble *) &p3->x);
959 if (o != 0.)
960 return SIGN (o);
961 else {
962 GtsPoint * p[3];
963 gint sign;
965 p[0] = p1; p[1] = p2; p[2] = p3;
966 sign = sortp ((gpointer *) p, 3);
968 /* epsilon^1/4 */
969 o = ORIENT1D (p[1]->x, p[2]->x);
970 if (o != 0.)
971 return - SIGN (o)*sign;
973 /* epsilon^1/2 */
974 o = ORIENT1D (p[1]->y, p[2]->y);
975 if (o != 0.)
976 return SIGN (o)*sign;
978 /* epsilon */
979 o = ORIENT1D (p[0]->x, p[2]->x);
980 if (o != 0.)
981 return SIGN (o)*sign;
983 /* epsilon^3/2 */
984 return sign;