1 /* GemRB - Infinity Engine Emulator
2 * Copyright (C) 2003 The GemRB Project
4 * This program is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU General Public License
6 * as published by the Free Software Foundation; either version 2
7 * of the License, or (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
25 #include "DataStream.h"
28 class GEM_EXPORT ActorMgr
: public Plugin
{
31 virtual ~ActorMgr(void);
32 virtual bool Open(DataStream
* stream
, bool autoFree
= true) = 0;
33 virtual Actor
* GetActor(unsigned char is_in_party
) = 0;
35 //returns saved size, updates internal offsets before save
36 virtual int GetStoredFileSize(Actor
*ac
) = 0;
38 virtual int PutActor(DataStream
*stream
, Actor
*actor
, bool chr
=false) = 0;