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[gemrb.git] / gemrb / core / ActorMgr.h
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1 /* GemRB - Infinity Engine Emulator
2 * Copyright (C) 2003 The GemRB Project
4 * This program is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU General Public License
6 * as published by the Free Software Foundation; either version 2
7 * of the License, or (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
21 #ifndef ACTORMGR_H
22 #define ACTORMGR_H
24 #include "Actor.h"
25 #include "DataStream.h"
26 #include "Plugin.h"
28 class GEM_EXPORT ActorMgr : public Plugin {
29 public:
30 ActorMgr(void);
31 virtual ~ActorMgr(void);
32 virtual bool Open(DataStream* stream, bool autoFree = true) = 0;
33 virtual Actor* GetActor(unsigned char is_in_party) = 0;
35 //returns saved size, updates internal offsets before save
36 virtual int GetStoredFileSize(Actor *ac) = 0;
37 //saves file
38 virtual int PutActor(DataStream *stream, Actor *actor, bool chr=false) = 0;
41 #endif