1 /* GemRB - Infinity Engine Emulator
2 * Copyright (C) 2003 The GemRB Project
4 * This program is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU General Public License
6 * as published by the Free Software Foundation; either version 2
7 * of the License, or (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
21 #ifndef CONTROLANIMATIONS_H
22 #define CONTROLANIMATIONS_H
29 #include "RGBAColor.h"
32 #include "AnimationFactory.h"
38 class GEM_EXPORT ControlAnimation
{
40 AnimationFactory
* bam
;
44 unsigned int anim_phase
;
48 ControlAnimation(Control
* ctl
, const ieResRef ResRef
, int Cycle
= 0);
49 ~ControlAnimation(void);
50 void UpdateAnimation();
51 //report if the current resource is the same as descripted by the params
52 bool SameResource(const ieResRef ResRef
, int Cycle
);
53 void SetPaletteGradients(ieDword
*col
);