Sort include order.
[gemrb.git] / gemrb / core / WindowMgr.h
blob3cc937282facf36b976b4af35f06daa275d1f66e
1 /* GemRB - Infinity Engine Emulator
2 * Copyright (C) 2003 The GemRB Project
4 * This program is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU General Public License
6 * as published by the Free Software Foundation; either version 2
7 * of the License, or (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
21 /**
22 * @file WindowMgr.h
23 * Declares WindowMgr class, abstract loader for GUI windows and controls
24 * @author The GemRB Project
27 #ifndef WINDOWMGR_H
28 #define WINDOWMGR_H
30 #include "DataStream.h"
31 #include "Plugin.h"
32 #include "Window.h"
34 /**
35 * @class WindowMgr
36 * Abstract loader for GUI windows (and controls with them).
37 * Contrary to its name, it does not work as a window manager
40 class GEM_EXPORT WindowMgr : public Plugin {
41 public:
42 WindowMgr();
43 virtual ~WindowMgr();
44 /** This function loads all available windows from the 'stream' parameter. */
45 virtual bool Open(DataStream* stream, bool autoFree = true) = 0;
46 /** Returns the i-th window in the Previously Loaded Stream */
47 virtual Window* GetWindow(unsigned int i) = 0;
48 /** Returns the number of available windows */
49 virtual unsigned int GetWindowsCount() = 0;
52 #endif