2010-11-08 |
Jaka Kranjc | for v1 effects, copy the dice values into the v2 min...
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2010-11-07 |
Jaka Kranjc | Actor::DebugDump: added levels and combined globalid...
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2010-11-06 |
Jaka Kranjc | read more effv2 fields
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commit | commitdiff | tree |
2010-11-06 |
Jaka Kranjc | implemented a brittle fx_melee_effect/fx_ranged_effect
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2010-11-06 |
Jaka Kranjc | iwd2: synced much of GUICommonWindows with bg2
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2010-11-06 |
Jaka Kranjc | pst: synced a few irrelevant bits of GUICommonWindows...
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2010-11-06 |
Jaka Kranjc | iwd: synced much of GUICommonWindows with bg2
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commit | commitdiff | tree |
2010-11-06 |
Jaka Kranjc | bg1: synced much of GUICommonWindows with bg2
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commit | commitdiff | tree |
2010-11-06 |
Jaka Kranjc | the casting sound is also duration dependant, so pass...
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2010-11-06 |
Jaka Kranjc | edwin's necklace is not removable
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2010-11-06 |
Jaka Kranjc | bg1: unpause the game when entering the inventory
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commit | commitdiff | tree |
2010-11-06 |
Jaka Kranjc | effects should be able to affect non living targets...
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2010-11-04 |
Jaka Kranjc | don't apply the reputation penalty for injuring/killing...
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2010-11-02 |
Jaka Kranjc | GameControl::HandleDoor: don't try to disarm trapped...
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2010-11-02 |
Jaka Kranjc | fx_leveldrain_modifier: added todo and fixme
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2010-11-01 |
Jaka Kranjc | reverted part of 65e70e91e6 so the bg2 portal key can...
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commit | commitdiff | tree |
2010-11-01 |
Jaka Kranjc | Container::DebugDump: print also if the container is...
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commit | commitdiff | tree |
2010-11-01 |
Jaka Kranjc | GameScript::BashDoor: fixed the range check
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commit | commitdiff | tree |
2010-11-01 |
Jaka Kranjc | do the bashing via the BashDoor action
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commit | commitdiff | tree |
2010-11-01 |
Jaka Kranjc | avoid a crash when determining if an item is viable...
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2010-11-01 |
Jaka Kranjc | Spellbook.h: renamed the single ieIWD2SPellType to...
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commit | commitdiff | tree |
2010-11-01 |
Jaka Kranjc | copy the spellbooks for simulacrum/projected image too
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commit | commitdiff | tree |
2010-11-01 |
Jaka Kranjc | level drain the simulacrum
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commit | commitdiff | tree |
2010-11-01 |
Jaka Kranjc | made GemRB_ClearActions also stop combat
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2010-11-01 |
Jaka Kranjc | added GemRB_GetSelectedActors, so all the selectees...
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commit | commitdiff | tree |
2010-11-01 |
Jaka Kranjc | made GemRB_ClearActions also accept global ids
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commit | commitdiff | tree |
2010-11-01 |
Jaka Kranjc | implemented the current hp altering variant of percentage...
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2010-11-01 |
Jaka Kranjc | display the fx_disable_spellcasting/fx_disable_button...
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commit | commitdiff | tree |
2010-11-01 |
Jaka Kranjc | renamed Inventory::Copy to Inventory::CopyFrom for...
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commit | commitdiff | tree |
2010-11-01 |
Jaka Kranjc | fixed valgrind warnings from Actor::CopySelf
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commit | commitdiff | tree |
2010-11-01 |
Jaka Kranjc | Inventory::Copy: removed a leak from 079ec39db
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commit | commitdiff | tree |
2010-11-01 |
Jaka Kranjc | illusions don't explore the area
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commit | commitdiff | tree |
2010-11-01 |
Jaka Kranjc | mislead creates just a useless actor, that can't do...
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commit | commitdiff | tree |
2010-11-01 |
Jaka Kranjc | update the actionbar when something changes for selected...
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commit | commitdiff | tree |
2010-11-01 |
Jaka Kranjc | copy the inventory too when copying the actor (for...
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commit | commitdiff | tree |
2010-10-31 |
Jaka Kranjc | fixed the rest of the functions that needed globalid...
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commit | commitdiff | tree |
2010-10-31 |
Jaka Kranjc | bg2: working actionrows for everyone!
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commit | commitdiff | tree |
2010-10-31 |
Jaka Kranjc | made some guiscript functions also callable with a...
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commit | commitdiff | tree |
2010-10-31 |
Jaka Kranjc | added some GetFirstSelectedActor uses
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commit | commitdiff | tree |
2010-10-31 |
Jaka Kranjc | small clarification to the GemRB_GameGetFirstSelectedActor doc
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commit | commitdiff | tree |
2010-10-31 |
Jaka Kranjc | Game::GetActorByGlobalID: try GetGlobalActorByGlobalID...
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commit | commitdiff | tree |
2010-10-31 |
Jaka Kranjc | added GetFirstSelectedActor and a guiscript interface...
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commit | commitdiff | tree |
2010-10-30 |
Jaka Kranjc | iwd, how: Eggert Jón Magnússon fixed a regression from...
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commit | commitdiff | tree |
2010-10-29 |
Jaka Kranjc | centirevisional NEWS bump
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commit | commitdiff | tree |
2010-10-29 |
Jaka Kranjc | changed the default action row to match bg2
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commit | commitdiff | tree |
2010-10-29 |
Jaka Kranjc | qslots.2da, cosmetic: fixed spacing for easier reading...
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commit | commitdiff | tree |
2010-10-29 |
Jaka Kranjc | added configurable hiding of the hardcoded overlays...
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commit | commitdiff | tree |
2010-10-28 |
Jaka Kranjc | ups, fixed 66fbbd025f
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commit | commitdiff | tree |
2010-10-28 |
Jaka Kranjc | dispel the sanctuary only when casting offensive spells
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commit | commitdiff | tree |
2010-10-28 |
Jaka Kranjc | SpellCast: don't display the casting "glow" if the...
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2010-10-26 |
Jaka Kranjc | pst has no item ability window
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2010-10-26 |
Jaka Kranjc | GemRB_Button_SetPicture: handle errors more gracefully...
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2010-10-25 |
Jaka Kranjc | guistore: fixed stealing
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commit | commitdiff | tree |
2010-10-24 |
Jaka Kranjc | the bg1 and bg2 "done" container window buttons are...
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commit | commitdiff | tree |
2010-10-24 |
Jaka Kranjc | actually this button isn't an artifact
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commit | commitdiff | tree |
2010-10-24 |
Jaka Kranjc | containers: shade the inventory icon if it is full
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commit | commitdiff | tree |
2010-10-24 |
Jaka Kranjc | containers: hide a useless button
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commit | commitdiff | tree |
2010-10-24 |
Jaka Kranjc | merged the container gui code and moved it up
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commit | commitdiff | tree |
2010-10-24 |
Jaka Kranjc | GUISTORE: removed a now unneeded debug print
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commit | commitdiff | tree |
2010-10-24 |
Jaka Kranjc | fixed compilation with gcc
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commit | commitdiff | tree |
2010-10-23 |
Jaka Kranjc | Game::SelectPCSingle: allow selection of dead pcs
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commit | commitdiff | tree |
2010-10-23 |
Jaka Kranjc | bg2: let dead pcs be visible only in temple type of...
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commit | commitdiff | tree |
2010-10-23 |
Jaka Kranjc | shade the inventory and spellbooks for dead denizens
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commit | commitdiff | tree |
2010-10-23 |
Jaka Kranjc | added a few fixmes to the level checking triggers
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commit | commitdiff | tree |
2010-10-23 |
Jaka Kranjc | guirec: display DEAD in the overview if the actor is...
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commit | commitdiff | tree |
2010-10-12 |
Jaka Kranjc | bardsong.spl: changed the duration to one bg round...
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commit | commitdiff | tree |
2010-10-12 |
Jaka Kranjc | fixed the last commit to set and check the target more...
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commit | commitdiff | tree |
2010-10-11 |
Jaka Kranjc | don't display the spellcasting message if the spell...
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commit | commitdiff | tree |
2010-10-11 |
Jaka Kranjc | GUICommon: removed old debug print
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commit | commitdiff | tree |
2010-10-11 |
Jaka Kranjc | fixed reversed check in fx_mace_of_disruption which...
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commit | commitdiff | tree |
2010-10-11 |
Jaka Kranjc | fixed crash when determining if ranged weapons can...
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commit | commitdiff | tree |
2010-10-08 |
Jaka Kranjc | implemented the lingering song feat (untested)
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commit | commitdiff | tree |
2010-10-08 |
Jaka Kranjc | tob: don't give the starting gear twice
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commit | commitdiff | tree |
2010-10-02 |
Jaka Kranjc | MoveBetweenAreasCore: update the worldmap if needed
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commit | commitdiff | tree |
2010-10-02 |
Jaka Kranjc | don't resist non-hostile spells if the game supports...
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commit | commitdiff | tree |
2010-10-02 |
Jaka Kranjc | removed a bogus check from Highlightable::TriggerTrap...
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commit | commitdiff | tree |
2010-10-01 |
Jaka Kranjc | fixed GameScript::BashDoor to be more like the original
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commit | commitdiff | tree |
2010-10-01 |
Jaka Kranjc | Core: added SquaredPersonalDistance
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commit | commitdiff | tree |
2010-09-28 |
Jaka Kranjc | made ProvidesCriticalAversion more like tobex
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commit | commitdiff | tree |
2010-09-28 |
Jaka Kranjc | added Inventory::ProvidesCriticalAversion to check...
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commit | commitdiff | tree |
2010-09-28 |
Jaka Kranjc | use the new backstabibility bit
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commit | commitdiff | tree |
2010-09-27 |
Jaka Kranjc | *::TryBashLock: besides the skill, also luck and 1d10...
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commit | commitdiff | tree |
2010-09-27 |
Jaka Kranjc | GUISTORE: always use the talking pc for price calculation
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commit | commitdiff | tree |
2010-09-27 |
Jaka Kranjc | GUISTORE: disallow raising dead on live actors and...
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commit | commitdiff | tree |
2010-09-27 |
Jaka Kranjc | cosmetics in guistore
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commit | commitdiff | tree |
2010-09-27 |
Jaka Kranjc | GUISTORE: prevent overscrolling due to different inventory...
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commit | commitdiff | tree |
2010-09-27 |
Jaka Kranjc | GUISTORE: allow identifying more than one item at a...
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commit | commitdiff | tree |
2010-09-27 |
Jaka Kranjc | DropItemAtLocation: disable the equipped bit, since...
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commit | commitdiff | tree |
2010-09-26 |
Jaka Kranjc | weapon breaking chance is 0,5% not 1%
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commit | commitdiff | tree |
2010-09-26 |
Jaka Kranjc | the regular NEWS bump
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commit | commitdiff | tree |
2010-09-26 |
Jaka Kranjc | GUISTORE: hide the extra infowindow button in iwd2 too
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commit | commitdiff | tree |
2010-09-26 |
Jaka Kranjc | implemented store item depreciation
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commit | commitdiff | tree |
2010-09-26 |
Jaka Kranjc | increment AmountInStock when an item is sold
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commit | commitdiff | tree |
2010-09-26 |
Jaka Kranjc | GUISTORE: implemented the reputation bonus/malus to...
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commit | commitdiff | tree |
2010-09-26 |
Jaka Kranjc | GUISTORE: do all the important price calculation at...
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commit | commitdiff | tree |
2010-09-26 |
Jaka Kranjc | GUISTORE: a bit more code share
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commit | commitdiff | tree |
2010-09-26 |
Jaka Kranjc | restored selling to stores
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commit | commitdiff | tree |
2010-09-25 |
Jaka Kranjc | GUISTORE: unhardcode the index constants
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commit | commitdiff | tree |
2010-09-25 |
Jaka Kranjc | GUISTORE: use all the item buttons in iwd2
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commit | commitdiff | tree |
2010-09-25 |
Jaka Kranjc | GUISTORE: fixes for bg1 windowing
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