doc: Update general information.
[gfxprim/pasky.git] / include / gfx / GP_VLineAA.h
blob87bf5865aced91ecafb2e5d6b3aed01c5c9a9e93
1 /*****************************************************************************
2 * This file is part of gfxprim library. *
3 * *
4 * Gfxprim is free software; you can redistribute it and/or *
5 * modify it under the terms of the GNU Lesser General Public *
6 * License as published by the Free Software Foundation; either *
7 * version 2.1 of the License, or (at your option) any later version. *
8 * *
9 * Gfxprim is distributed in the hope that it will be useful, *
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
12 * Lesser General Public License for more details. *
13 * *
14 * You should have received a copy of the GNU Lesser General Public *
15 * License along with gfxprim; if not, write to the Free Software *
16 * Foundation, Inc., 51 Franklin Street, Fifth Floor, *
17 * Boston, MA 02110-1301 USA *
18 * *
19 * Copyright (C) 2009-2012 Cyril Hrubis <metan@ucw.cz> *
20 * *
21 *****************************************************************************/
25 Anti Aliased Vertical line.
27 The coordinates are in XX.8 fixed point format, see core/GP_FixedPoint.h
28 for helper macros.
30 For RGB contexts gamma correction tables are used to generate correct
31 intensity for pixels.
35 #ifndef GFX_GP_VLINE_AA_H
36 #define GFX_GP_VLINE_AA_H
38 #include "core/GP_Context.h"
41 * Anti Aliased Horizontal Line respecting context rotation flags and with clipping.
43 void GP_VLineAA(GP_Context *context, GP_Coord x, GP_Coord y0, GP_Coord y1,
44 GP_Pixel pixel);
47 * Horizontal Line without contect rotation flags.
49 void GP_VLineAA_Raw(GP_Context *context, GP_Coord x,
50 GP_Coord y0, GP_Coord y1, GP_Pixel pixel);
52 #endif /* GFX_GP_VLINE_AA_H */