The eleventh batch
[git/gitster.git] / simple-ipc.h
blob3916eaf70d9863112e8d5b063a160b9f50fbcb82
1 #ifndef GIT_SIMPLE_IPC_H
2 #define GIT_SIMPLE_IPC_H
4 /*
5 * See Documentation/technical/api-simple-ipc.txt
6 */
8 enum ipc_active_state {
9 /*
10 * The pipe/socket exists and the daemon is waiting for connections.
12 IPC_STATE__LISTENING = 0,
15 * The pipe/socket exists, but the daemon is not listening.
16 * Perhaps it is very busy.
17 * Perhaps the daemon died without deleting the path.
18 * Perhaps it is shutting down and draining existing clients.
19 * Perhaps it is dead, but other clients are lingering and
20 * still holding a reference to the pathname.
22 IPC_STATE__NOT_LISTENING,
25 * The requested pathname is bogus and no amount of retries
26 * will fix that.
28 IPC_STATE__INVALID_PATH,
31 * The requested pathname is not found. This usually means
32 * that there is no daemon present.
34 IPC_STATE__PATH_NOT_FOUND,
36 IPC_STATE__OTHER_ERROR,
39 #ifdef SUPPORTS_SIMPLE_IPC
40 #include "pkt-line.h"
43 * Simple IPC Client Side API.
46 struct ipc_client_connect_options {
48 * Spin under timeout if the server is running but can't
49 * accept our connection yet. This should always be set
50 * unless you just want to poke the server and see if it
51 * is alive.
53 unsigned int wait_if_busy:1;
56 * Spin under timeout if the pipe/socket is not yet present
57 * on the file system. This is useful if we just started
58 * the service and need to wait for it to become ready.
60 unsigned int wait_if_not_found:1;
63 * Disallow chdir() when creating a Unix domain socket.
65 unsigned int uds_disallow_chdir:1;
68 #define IPC_CLIENT_CONNECT_OPTIONS_INIT { 0 }
71 * Determine if a server is listening on this named pipe or socket using
72 * platform-specific logic. This might just probe the filesystem or it
73 * might make a trivial connection to the server using this pathname.
75 enum ipc_active_state ipc_get_active_state(const char *path);
77 struct ipc_client_connection {
78 int fd;
82 * Try to connect to the daemon on the named pipe or socket.
84 * Returns IPC_STATE__LISTENING and a connection handle.
86 * Otherwise, returns info to help decide whether to retry or to
87 * spawn/respawn the server.
89 enum ipc_active_state ipc_client_try_connect(
90 const char *path,
91 const struct ipc_client_connect_options *options,
92 struct ipc_client_connection **p_connection);
94 void ipc_client_close_connection(struct ipc_client_connection *connection);
97 * Used by the client to synchronously send and receive a message with
98 * the server on the provided client connection.
100 * Returns 0 when successful.
102 * Calls error() and returns non-zero otherwise.
104 int ipc_client_send_command_to_connection(
105 struct ipc_client_connection *connection,
106 const char *message, size_t message_len,
107 struct strbuf *answer);
110 * Used by the client to synchronously connect and send and receive a
111 * message to the server listening at the given path.
113 * Returns 0 when successful.
115 * Calls error() and returns non-zero otherwise.
117 int ipc_client_send_command(const char *path,
118 const struct ipc_client_connect_options *options,
119 const char *message, size_t message_len,
120 struct strbuf *answer);
123 * Simple IPC Server Side API.
126 struct ipc_server_reply_data;
128 typedef int (ipc_server_reply_cb)(struct ipc_server_reply_data *,
129 const char *response,
130 size_t response_len);
133 * Prototype for an application-supplied callback to process incoming
134 * client IPC messages and compose a reply. The `application_cb` should
135 * use the provided `reply_cb` and `reply_data` to send an IPC response
136 * back to the client. The `reply_cb` callback can be called multiple
137 * times for chunking purposes. A reply message is optional and may be
138 * omitted if not necessary for the application.
140 * The return value from the application callback is ignored.
141 * The value `SIMPLE_IPC_QUIT` can be used to shutdown the server.
143 typedef int (ipc_server_application_cb)(void *application_data,
144 const char *request,
145 size_t request_len,
146 ipc_server_reply_cb *reply_cb,
147 struct ipc_server_reply_data *reply_data);
149 #define SIMPLE_IPC_QUIT -2
152 * Opaque instance data to represent an IPC server instance.
154 struct ipc_server_data;
157 * Control parameters for the IPC server instance.
158 * Use this to hide platform-specific settings.
160 struct ipc_server_opts
162 int nr_threads;
165 * Disallow chdir() when creating a Unix domain socket.
167 unsigned int uds_disallow_chdir:1;
171 * Start an IPC server instance in one or more background threads
172 * and return a handle to the pool.
174 * Returns 0 if the asynchronous server pool was started successfully.
175 * Returns -1 if not.
176 * Returns -2 if we could not startup because another server is using
177 * the socket or named pipe.
179 * When a client IPC message is received, the `application_cb` will be
180 * called (possibly on a random thread) to handle the message and
181 * optionally compose a reply message.
183 * This initializes all threads but no actual work will be done until
184 * ipc_server_start_async() is called.
186 int ipc_server_init_async(struct ipc_server_data **returned_server_data,
187 const char *path, const struct ipc_server_opts *opts,
188 ipc_server_application_cb *application_cb,
189 void *application_data);
192 * Let an async server start running. This needs to be called only once
193 * after initialization.
195 void ipc_server_start_async(struct ipc_server_data *server_data);
198 * Gently signal the IPC server pool to shutdown. No new client
199 * connections will be accepted, but existing connections will be
200 * allowed to complete.
202 int ipc_server_stop_async(struct ipc_server_data *server_data);
205 * Block the calling thread until all threads in the IPC server pool
206 * have completed and been joined.
208 int ipc_server_await(struct ipc_server_data *server_data);
211 * Close and free all resource handles associated with the IPC server
212 * pool.
214 void ipc_server_free(struct ipc_server_data *server_data);
217 * Run an IPC server instance and block the calling thread of the
218 * current process. It does not return until the IPC server has
219 * either shutdown or had an unrecoverable error.
221 * The IPC server handles incoming IPC messages from client processes
222 * and may use one or more background threads as necessary.
224 * Returns 0 after the server has completed successfully.
225 * Returns -1 if the server cannot be started.
226 * Returns -2 if we could not startup because another server is using
227 * the socket or named pipe.
229 * When a client IPC message is received, the `application_cb` will be
230 * called (possibly on a random thread) to handle the message and
231 * optionally compose a reply message.
233 * Note that `ipc_server_run()` is a synchronous wrapper around the
234 * above asynchronous routines. It effectively hides all of the
235 * server state and thread details from the caller and presents a
236 * simple synchronous interface.
238 int ipc_server_run(const char *path, const struct ipc_server_opts *opts,
239 ipc_server_application_cb *application_cb,
240 void *application_data);
242 #endif /* SUPPORTS_SIMPLE_IPC */
243 #endif /* GIT_SIMPLE_IPC_H */