2 [unroll] do {} while (false);
6 [unroll] do {;} while (false);
9 float f2(float input) {
10 do { return (float4)input; } while (input > 2.0);
13 void f3(float input) {
14 do ++input; while (input < 10.0);
17 void f4(float input) {
18 do while (++input < 10.0); while (++input < 10.0); // nest while inside do-while
21 float4 PixelShaderFunction(float input) : COLOR0