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HEAD
Bump github/codeql-action from 3.27.1 to 3.27.4
[glslang.git]
/
Test
/
spv.texture.sampler.transform.frag
blob
872d9b04d26cc12c8bccc5a0fa7da41208520b90
1
#version 440
\r
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uniform sampler smp;
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uniform texture2D tex;
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in vec2 coord;
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out vec4 color;
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void main()
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{
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color = texture(sampler2D(tex, smp), coord);
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}
\r