1 /* Sequential list data type implemented by a hash table with a binary tree.
2 Copyright (C) 2006-2007, 2009-2024 Free Software Foundation, Inc.
3 Written by Bruno Haible <bruno@clisp.org>, 2006.
5 This program is free software: you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation, either version 3 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program. If not, see <https://www.gnu.org/licenses/>. */
18 /* Common code of gl_avltreehash_list.c and gl_rbtreehash_list.c. */
21 gl_tree_search_from_to (gl_list_t list
, size_t start_index
, size_t end_index
,
24 if (!(start_index
<= end_index
25 && end_index
<= (list
->root
!= NULL
? list
->root
->branch_size
: 0)))
26 /* Invalid arguments. */
30 (list
->base
.hashcode_fn
!= NULL
31 ? list
->base
.hashcode_fn (elt
)
32 : (size_t)(uintptr_t) elt
);
33 size_t bucket
= hashcode
% list
->table_size
;
34 gl_listelement_equals_fn equals
= list
->base
.equals_fn
;
35 gl_hash_entry_t entry
;
37 if (list
->base
.allow_duplicates
)
39 for (entry
= list
->table
[bucket
]; entry
!= NULL
; entry
= entry
->hash_next
)
40 if (entry
->hashcode
== hashcode
)
42 if (((struct gl_multiple_nodes
*) entry
)->magic
== MULTIPLE_NODES_MAGIC
)
44 /* An entry representing multiple nodes. */
45 gl_oset_t nodes
= ((struct gl_multiple_nodes
*) entry
)->nodes
;
46 /* The first node is interesting. */
47 gl_list_node_t node
= gl_oset_first (nodes
);
48 if (equals
!= NULL
? equals (elt
, node
->value
) : elt
== node
->value
)
50 /* All nodes in the entry are equal to the given ELT. */
53 /* We have to return only the one at the minimal
54 position, and this is the first one in the ordered
56 if (end_index
== list
->root
->branch_size
57 || node_position (node
) < end_index
)
62 /* We have to return only the one at the minimal
63 position >= start_index. */
64 const void *nodes_elt
;
65 if (gl_oset_search_atleast (nodes
,
66 compare_position_threshold
,
67 (void *)(uintptr_t)start_index
,
70 node
= (gl_list_node_t
) nodes_elt
;
71 if (end_index
== list
->root
->branch_size
72 || node_position (node
) < end_index
)
81 /* An entry representing a single node. */
82 gl_list_node_t node
= (struct gl_list_node_impl
*) entry
;
83 if (equals
!= NULL
? equals (elt
, node
->value
) : elt
== node
->value
)
85 bool position_in_bounds
;
86 if (start_index
== 0 && end_index
== list
->root
->branch_size
)
87 position_in_bounds
= true;
90 size_t position
= node_position (node
);
92 (position
>= start_index
&& position
< end_index
);
94 if (position_in_bounds
)
103 /* If no duplicates are allowed, multiple nodes are not needed. */
104 for (entry
= list
->table
[bucket
]; entry
!= NULL
; entry
= entry
->hash_next
)
105 if (entry
->hashcode
== hashcode
)
107 gl_list_node_t node
= (struct gl_list_node_impl
*) entry
;
108 if (equals
!= NULL
? equals (elt
, node
->value
) : elt
== node
->value
)
110 bool position_in_bounds
;
111 if (start_index
== 0 && end_index
== list
->root
->branch_size
)
112 position_in_bounds
= true;
115 size_t position
= node_position (node
);
117 (position
>= start_index
&& position
< end_index
);
119 if (position_in_bounds
)
131 gl_tree_indexof_from_to (gl_list_t list
, size_t start_index
, size_t end_index
,
134 gl_list_node_t node
=
135 gl_tree_search_from_to (list
, start_index
, end_index
, elt
);
138 return node_position (node
);
144 gl_tree_list_free (gl_list_t list
)
146 if (list
->base
.allow_duplicates
)
148 /* Free the ordered sets in the hash buckets. */
151 for (i
= list
->table_size
; i
> 0; )
153 gl_hash_entry_t entry
= list
->table
[--i
];
155 while (entry
!= NULL
)
157 gl_hash_entry_t next
= entry
->hash_next
;
159 if (((struct gl_multiple_nodes
*) entry
)->magic
== MULTIPLE_NODES_MAGIC
)
161 gl_oset_t nodes
= ((struct gl_multiple_nodes
*) entry
)->nodes
;
163 gl_oset_free (nodes
);
172 /* Iterate across all elements in post-order. */
174 gl_list_node_t node
= list
->root
;
176 iterstack_item_t
*stack_ptr
= &stack
[0];
180 /* Descend on left branch. */
185 stack_ptr
->node
= node
;
186 stack_ptr
->rightp
= false;
190 /* Climb up again. */
193 if (stack_ptr
== &stack
[0])
196 node
= stack_ptr
->node
;
197 if (!stack_ptr
->rightp
)
199 /* Free the current node. */
200 if (list
->base
.dispose_fn
!= NULL
)
201 list
->base
.dispose_fn (node
->value
);
204 /* Descend on right branch. */
205 stack_ptr
->rightp
= true;