Introduce type-safe GPU emulation variables
commit872421daead8e975f64394d54f4f83ff9757ce4a
authorMark Abraham <mark.j.abraham@gmail.com>
Mon, 4 Sep 2017 07:49:59 +0000 (4 09:49 +0200)
committerMark Abraham <mark.j.abraham@gmail.com>
Thu, 7 Sep 2017 16:07:23 +0000 (7 18:07 +0200)
tree89bceb80ee8ad408164a5f34d9436dda68f3e6f5
parent076b083ce9f570055c50f9331c28832a77521f48
Introduce type-safe GPU emulation variables

It's less clearly correct to pass around many variables of bool type,
as often happens in the high-level code.

Change-Id: I9ddb35fa8789e3eb5726fc0143a580493737bc29
src/gromacs/mdlib/forcerec.cpp
src/gromacs/mdlib/nb_verlet.h
src/gromacs/mdlib/sim_util.cpp
src/programs/mdrun/runner.cpp