2 * Copyright (c) 2004 Matthijs Hollemans
3 * Copyright (c) 2008-2014 Haiku, Inc. All rights reserved.
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice shall be included in
13 * all copies or substantial portions of the Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
30 class ScopeView
: public BView
{
35 virtual void AttachedToWindow();
36 virtual void DetachedFromWindow();
37 virtual void Draw(BRect updateRect
);
39 void SetPlaying(bool playing
);
40 void SetEnabled(bool enabled
);
41 void SetHaveFile(bool haveFile
);
42 void SetLoading(bool loading
);
43 void SetLiveInput(bool liveInput
);
48 static int32
_Thread(void* data
);
57 void DrawText(const char* text
);
70 thread_id fScopeThreadID
;
75 ScopeView::SetPlaying(bool playing
)
82 ScopeView::SetEnabled(bool enabled
)
89 ScopeView::SetHaveFile(bool haveFile
)
96 ScopeView::SetLoading(bool loading
)
103 ScopeView::SetLiveInput(bool liveInput
)
105 fIsLiveInput
= liveInput
;
109 #endif // _SCOPE_VIEW_H