BTRFS: Implement BTree::Path and change _Find.
[haiku.git] / src / apps / midiplayer / ScopeView.h
blob474f9fed824fb896e1e3b6e164e2a8508500a867
1 /*
2 * Copyright (c) 2004 Matthijs Hollemans
3 * Copyright (c) 2008-2014 Haiku, Inc. All rights reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice shall be included in
13 * all copies or substantial portions of the Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
23 #ifndef _SCOPE_VIEW_H
24 #define _SCOPE_VIEW_H
27 #include <View.h>
30 class ScopeView : public BView {
31 public:
32 ScopeView();
33 virtual ~ScopeView();
35 virtual void AttachedToWindow();
36 virtual void DetachedFromWindow();
37 virtual void Draw(BRect updateRect);
39 void SetPlaying(bool playing);
40 void SetEnabled(bool enabled);
41 void SetHaveFile(bool haveFile);
42 void SetLoading(bool loading);
43 void SetLiveInput(bool liveInput);
45 private:
46 typedef BView super;
48 static int32 _Thread(void* data);
49 int32 Thread();
51 void DrawLoading();
52 void DrawNoFile();
53 void DrawDisabled();
54 void DrawStopped();
55 void DrawPlaying();
57 void DrawText(const char* text);
59 bool fIsFinished;
60 bool fIsPlaying;
61 bool fIsEnabled;
62 bool fHaveFile;
63 bool fIsLoading;
64 bool fIsLiveInput;
66 int32 fSampleCount;
67 int16* fLeftSamples;
68 int16* fRightSamples;
70 thread_id fScopeThreadID;
74 inline void
75 ScopeView::SetPlaying(bool playing)
77 fIsPlaying = playing;
81 inline void
82 ScopeView::SetEnabled(bool enabled)
84 fIsEnabled = enabled;
88 inline void
89 ScopeView::SetHaveFile(bool haveFile)
91 fHaveFile = haveFile;
95 inline void
96 ScopeView::SetLoading(bool loading)
98 fIsLoading = loading;
102 inline void
103 ScopeView::SetLiveInput(bool liveInput)
105 fIsLiveInput = liveInput;
109 #endif // _SCOPE_VIEW_H