3rdparty/licenseReport: Add seperate LGPL checks
[haiku.git] / src / add-ons / media / plugins / matroska / libebml / ebml / EbmlString.h
blob19d950740be3994c842f28e5d97d11f8ee268e8d
1 /****************************************************************************
2 ** libebml : parse EBML files, see http://embl.sourceforge.net/
3 **
4 ** <file/class description>
5 **
6 ** Copyright (C) 2002-2005 Steve Lhomme. All rights reserved.
7 **
8 ** This file is part of libebml.
9 **
10 ** This library is free software; you can redistribute it and/or
11 ** modify it under the terms of the GNU Lesser General Public
12 ** License as published by the Free Software Foundation; either
13 ** version 2.1 of the License, or (at your option) any later version.
14 **
15 ** This library is distributed in the hope that it will be useful,
16 ** but WITHOUT ANY WARRANTY; without even the implied warranty of
17 ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 ** Lesser General Public License for more details.
19 **
20 ** You should have received a copy of the GNU Lesser General Public
21 ** License along with this library; if not, write to the Free Software
22 ** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
24 ** See http://www.matroska.org/license/lgpl/ for LGPL licensing information.
26 ** Contact license@matroska.org if any conditions of this licensing are
27 ** not clear to you.
29 **********************************************************************/
31 /*!
32 \file
33 \version \$Id: EbmlString.h 1079 2005-03-03 13:18:14Z robux4 $
34 \author Steve Lhomme <robux4 @ users.sf.net>
36 #ifndef LIBEBML_STRING_H
37 #define LIBEBML_STRING_H
39 #include <string>
41 #include "EbmlTypes.h"
42 #include "EbmlElement.h"
44 START_LIBEBML_NAMESPACE
46 /*!
47 \class EbmlString
48 \brief Handle all operations on a printable string EBML element
50 class EBML_DLL_API EbmlString : public EbmlElement {
51 public:
52 EbmlString();
53 EbmlString(const std::string & aDefaultValue);
54 EbmlString(const EbmlString & ElementToClone);
56 virtual ~EbmlString() {}
58 bool ValidateSize() const {return true;} // any size is possible
59 uint32 RenderData(IOCallback & output, bool bForceRender, bool bKeepIntact = false);
60 uint64 ReadData(IOCallback & input, ScopeMode ReadFully = SCOPE_ALL_DATA);
61 uint64 UpdateSize(bool bKeepIntact = false, bool bForceRender = false);
63 EbmlString & operator=(const std::string);
64 operator const std::string &() const {return Value;}
66 void SetDefaultValue(std::string & aValue) {assert(!DefaultIsSet); DefaultValue = aValue; DefaultIsSet = true;}
68 const std::string DefaultVal() const {assert(DefaultIsSet); return DefaultValue;}
70 bool IsDefaultValue() const {
71 return (DefaultISset() && Value == DefaultValue);
74 protected:
75 std::string Value; /// The actual value of the element
76 std::string DefaultValue;
79 END_LIBEBML_NAMESPACE
81 #endif // LIBEBML_STRING_H