1 /****************************************************************************
2 ** libebml : parse EBML files, see http://embl.sourceforge.net/
4 ** <file/class description>
6 ** Copyright (C) 2002-2005 Steve Lhomme. All rights reserved.
8 ** This file is part of libebml.
10 ** This library is free software; you can redistribute it and/or
11 ** modify it under the terms of the GNU Lesser General Public
12 ** License as published by the Free Software Foundation; either
13 ** version 2.1 of the License, or (at your option) any later version.
15 ** This library is distributed in the hope that it will be useful,
16 ** but WITHOUT ANY WARRANTY; without even the implied warranty of
17 ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 ** Lesser General Public License for more details.
20 ** You should have received a copy of the GNU Lesser General Public
21 ** License along with this library; if not, write to the Free Software
22 ** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
24 ** See http://www.matroska.org/license/lgpl/ for LGPL licensing information.
26 ** Contact license@matroska.org if any conditions of this licensing are
29 **********************************************************************/
33 \version \$Id: EbmlString.h 1079 2005-03-03 13:18:14Z robux4 $
34 \author Steve Lhomme <robux4 @ users.sf.net>
36 #ifndef LIBEBML_STRING_H
37 #define LIBEBML_STRING_H
41 #include "EbmlTypes.h"
42 #include "EbmlElement.h"
44 START_LIBEBML_NAMESPACE
48 \brief Handle all operations on a printable string EBML element
50 class EBML_DLL_API EbmlString
: public EbmlElement
{
53 EbmlString(const std::string
& aDefaultValue
);
54 EbmlString(const EbmlString
& ElementToClone
);
56 virtual ~EbmlString() {}
58 bool ValidateSize() const {return true;} // any size is possible
59 uint32
RenderData(IOCallback
& output
, bool bForceRender
, bool bKeepIntact
= false);
60 uint64
ReadData(IOCallback
& input
, ScopeMode ReadFully
= SCOPE_ALL_DATA
);
61 uint64
UpdateSize(bool bKeepIntact
= false, bool bForceRender
= false);
63 EbmlString
& operator=(const std::string
);
64 operator const std::string
&() const {return Value
;}
66 void SetDefaultValue(std::string
& aValue
) {assert(!DefaultIsSet
); DefaultValue
= aValue
; DefaultIsSet
= true;}
68 const std::string
DefaultVal() const {assert(DefaultIsSet
); return DefaultValue
;}
70 bool IsDefaultValue() const {
71 return (DefaultISset() && Value
== DefaultValue
);
75 std::string Value
; /// The actual value of the element
76 std::string DefaultValue
;
81 #endif // LIBEBML_STRING_H