2 * Copyright 2009, Haiku Inc. All rights reserved.
3 * Distributed under the terms of the MIT License.
6 * Alexandre Deckner <alex@zappotek.com>
15 class StaticMesh
: public Mesh
{
17 StaticMesh(const char* fileName
);
18 virtual ~StaticMesh();
20 virtual Face
& GetFace(uint32 index
) const;
21 virtual uint32
FaceCount() const;
24 void _ReadText(const char* fileName
);
25 void _WriteBinary(const char* fileName
);
26 void _ReadBinary(const char* fileName
);
27 void _ReadResource(const char* resourceName
);
33 #endif /* _STATICMESH_H */