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37 #include "BarMenuTitle.h"
40 #include <ControlLook.h>
45 #include "BarWindow.h"
48 TBarMenuTitle::TBarMenuTitle(float width
, float height
, const BBitmap
* icon
,
49 BMenu
* menu
, bool expando
)
51 BMenuItem(menu
, new BMessage(B_REFS_RECEIVED
)),
60 TBarMenuTitle::~TBarMenuTitle()
66 TBarMenuTitle::SetContentSize(float width
, float height
)
74 TBarMenuTitle::GetContentSize(float* width
, float* height
)
89 rgb_color base
= ui_color(B_MENU_BACKGROUND_COLOR
);
93 BRect windowBounds
= menu
->Window()->Bounds();
94 if (frame
.right
> windowBounds
.right
)
95 frame
.right
= windowBounds
.right
;
99 be_control_look
->DrawMenuItemBackground(menu
, frame
, frame
, base
,
100 BControlLook::B_ACTIVATED
);
102 be_control_look
->DrawButtonBackground(menu
, frame
, frame
, base
);
104 menu
->MovePenTo(ContentLocation());
112 TBarMenuTitle::DrawContent()
117 BMenu
* menu
= Menu();
118 BRect
frame(Frame());
119 BRect
iconRect(fIcon
->Bounds());
121 menu
->SetDrawingMode(B_OP_ALPHA
);
122 iconRect
.OffsetTo(frame
.LeftTop());
124 float widthOffset
= rintf((frame
.Width() - iconRect
.Width()) / 2);
125 float heightOffset
= rintf((frame
.Height() - iconRect
.Height()) / 2);
126 iconRect
.OffsetBy(widthOffset
- 1.0f
, heightOffset
+ 2.0f
);
128 menu
->DrawBitmapAsync(fIcon
, iconRect
);
133 TBarMenuTitle::Invoke(BMessage
* message
)
135 TBarView
* barview
= dynamic_cast<TBarApp
*>(be_app
)->BarView();
137 BLooper
* looper
= barview
->Looper();
138 if (looper
->Lock()) {
139 // tell barview to add the refs to the deskbar menu
140 barview
->HandleDeskbarMenu(NULL
);
145 return BMenuItem::Invoke(message
);