4 #include <Application.h>
8 #include "ObjectWindow.h"
10 #undef B_TRANSLATION_CONTEXT
11 #define B_TRANSLATION_CONTEXT "Playground"
16 main(int argc
, char** argv
)
18 BApplication
* app
= new BApplication("application/x-vnd.Haiku-Playground");
20 BRect
frame(50.0, 50.0, 600.0, 400.0);
21 BWindow
* window
= new ObjectWindow(frame
, B_TRANSLATE_SYSTEM_NAME("Playground"));