btrfs: [] on the end of a struct field is a variable length array.
[haiku.git] / headers / private / audio / audio_driver.h
blob5b571e15d0669342dd3521d54a8c79cb9abc7f2c
1 /* audio_driver.h */
2 /* Jon Watte 19971223 */
3 /* Interface to drivers found in /dev/audio */
4 /* Devices found in /dev/audio/old follow a different API! */
6 /*
7 Copyright 1999, Be Incorporated. All Rights Reserved.
8 This file may be used under the terms of the Be Sample Code License.
9 */
11 #if !defined(_AUDIO_DRIVER_H)
12 #define _AUDIO_DRIVER_H
14 #if !defined(_SUPPORT_DEFS_H)
15 #include <SupportDefs.h>
16 #endif /* _SUPPORT_DEFS_H */
17 #if !defined(_DRIVERS_H)
18 #include <Drivers.h>
19 #endif /* _DRIVERS_H */
21 enum {
22 /* arg = ptr to struct audio_format */
23 B_AUDIO_GET_AUDIO_FORMAT = B_AUDIO_DRIVER_BASE,
24 B_AUDIO_SET_AUDIO_FORMAT,
25 /* arg = ptr to float[4] */
26 B_AUDIO_GET_PREFERRED_SAMPLE_RATES,
27 /* arg = ptr to struct audio_routing_cmd */
28 B_ROUTING_GET_VALUES,
29 B_ROUTING_SET_VALUES,
30 /* arg = ptr to struct audio_routing_cmd */
31 B_MIXER_GET_VALUES,
32 B_MIXER_SET_VALUES,
33 /* arg = ptr to struct audio_timing */
34 B_AUDIO_GET_TIMING /* used to be SV_SECRET_HANDSHAKE (10100) */
37 /* this is the definition of what the audio driver can do for you */
38 typedef struct audio_format {
39 float sample_rate; /* ~4000 - ~48000, maybe more */
40 int32 channels; /* 1 or 2 */
41 int32 format; /* 0x11 (uchar), 0x2 (short) or 0x24 (float) */
42 int32 big_endian; /* 0 for little endian, 1 for big endian */
43 size_t buf_header; /* typically 0 or 16 */
44 size_t play_buf_size; /* size of playback buffer (latency) */
45 size_t rec_buf_size; /* size of record buffer (latency) */
46 } audio_format;
48 /* when buffer header is in effect, this is what gets read before data */
49 typedef struct audio_buf_header {
50 bigtime_t capture_time;
51 uint32 capture_size;
52 float sample_rate;
53 } audio_buf_header;
55 /* the mux devices use these records */
56 typedef struct audio_routing {
57 int32 selector; /* for GET, these need to be filled in! */
58 int32 value;
59 } audio_routing;
61 /* this is the argument for ioctl() */
62 typedef struct audio_routing_cmd {
63 int32 count;
64 audio_routing* data;
65 } audio_routing_cmd;
67 typedef struct {
68 bigtime_t wr_time;
69 bigtime_t rd_time;
70 uint32 wr_skipped;
71 uint32 rd_skipped;
72 uint64 wr_total;
73 uint64 rd_total;
74 uint32 _reserved_[6];
75 } audio_timing;
78 enum { /* selectors for routing */
79 B_AUDIO_INPUT_SELECT,
80 B_AUDIO_MIC_BOOST,
81 B_AUDIO_MIDI_OUTPUT_TO_SYNTH,
82 B_AUDIO_MIDI_INPUT_TO_SYNTH,
83 B_AUDIO_MIDI_OUTPUT_TO_PORT,
84 B_AUDIO_PCM_OUT_POST_3D,
85 B_AUDIO_STEREO_ENHANCEMENT,
86 B_AUDIO_3D_STEREO_ENHANCEMENT,
87 B_AUDIO_BASS_BOOST,
88 B_AUDIO_LOCAL_LOOPBACK,
89 B_AUDIO_REMOTE_LOOPBACK,
90 B_AUDIO_MONO_OUTPUT_FROM_MIC,
91 B_AUDIO_ALTERNATE_MIC,
92 B_AUDIO_ADC_DAC_LOOPBACK
95 enum { /* input MUX source values */
96 B_AUDIO_INPUT_DAC = 1, /* (not in AC97) */
97 B_AUDIO_INPUT_LINE_IN,
98 B_AUDIO_INPUT_CD,
99 B_AUDIO_INPUT_VIDEO,
100 B_AUDIO_INPUT_AUX1, /* synth */
101 B_AUDIO_INPUT_AUX2, /* (not in AC97) */
102 B_AUDIO_INPUT_PHONE,
103 B_AUDIO_INPUT_MIC,
104 B_AUDIO_INPUT_MIX_OUT, /* sum of all outputs */
105 B_AUDIO_INPUT_MONO_OUT
108 /* the mixer devices use these records */
109 typedef struct audio_level {
110 int32 selector; /* for GET, this still needs to be filled in! */
111 uint32 flags;
112 float value; /* in dB */
113 } audio_level;
115 /* this is the arg to ioctl() */
116 typedef struct audio_level_cmd {
117 int32 count;
118 audio_level* data;
119 } audio_level_cmd;
121 /* bitmask for the flags */
122 #define B_AUDIO_LEVEL_MUTED 1
124 enum { /* selectors for levels */
125 B_AUDIO_MIX_ADC_LEFT,
126 B_AUDIO_MIX_ADC_RIGHT,
127 B_AUDIO_MIX_DAC_LEFT,
128 B_AUDIO_MIX_DAC_RIGHT,
129 B_AUDIO_MIX_LINE_IN_LEFT,
130 B_AUDIO_MIX_LINE_IN_RIGHT,
131 B_AUDIO_MIX_CD_LEFT,
132 B_AUDIO_MIX_CD_RIGHT,
133 B_AUDIO_MIX_VIDEO_LEFT,
134 B_AUDIO_MIX_VIDEO_RIGHT,
135 B_AUDIO_MIX_SYNTH_LEFT,
136 B_AUDIO_MIX_SYNTH_RIGHT,
137 B_AUDIO_MIX_AUX_LEFT, /* (not in AC97) */
138 B_AUDIO_MIX_AUX_RIGHT, /* (not in AC97) */
139 B_AUDIO_MIX_PC_BEEP,
140 B_AUDIO_MIX_PHONE,
141 B_AUDIO_MIX_MIC,
142 B_AUDIO_MIX_LINE_OUT_LEFT,
143 B_AUDIO_MIX_LINE_OUT_RIGHT,
144 B_AUDIO_MIX_HEADPHONE_OUT_LEFT,
145 B_AUDIO_MIX_HEADPHONE_OUT_RIGHT,
146 B_AUDIO_MIX_MONO_OUT,
147 B_AUDIO_MIX_LOOPBACK_LEVEL /* (not in AC97) */
150 #endif /* _AUDIO_DRIVER_H */