1 /* Written by Rudolf Cornelissen 05-2002/11-2009 */
3 /* Note on 'missing features' in BeOS 5.0.3 and DANO:
4 * BeOS needs to define more colorspaces! It would be nice if BeOS would support the FourCC 'definitions'
5 * of colorspaces. These colorspaces are 32bit words, so it could be simply done (or is it already so?)
8 #define MODULE_BIT 0x00000400
12 /* define the supported overlay input colorspaces */
14 * G200-G550 can all do YUV4:2:0 2-plane colorspace as well,
15 * G200 does not support RGB modes while > G200 do (but with limited scaling and without filtering),
16 * G200 does not support YUV4:2:0 3-plane mode while > G200 do.
17 * It would be nice to have the YUV4:2:0 2-plane mode implemented also later on, but the Be colorspace
18 * definitions (in GraphicsDefs.h, R5.0.3 and DANO5.1d0) do not include this one... */
19 static uint32 overlay_colorspaces
[] = { (uint32
)B_YCbCr422
, (uint32
)B_NO_COLOR_SPACE
};
21 uint32
OVERLAY_COUNT(const display_mode
*dm
)
22 // This method is never used AFAIK though it *is* exported on R5.0.3 and DANO.
23 // Does someone know howto invoke it?
25 LOG(4,("Overlay: count called\n"));
27 /* check for NULL pointer */
30 LOG(4,("Overlay: No display mode specified!\n"));
32 /* apparantly overlay count should report the number of 'overlay units' on the card */
36 const uint32
*OVERLAY_SUPPORTED_SPACES(const display_mode
*dm
)
37 // This method is never used AFAIK though it *is* exported on R5.0.3 and DANO.
38 // Does someone know howto invoke it?
40 LOG(4,("Overlay: supported_spaces called.\n"));
42 /* check for NULL pointer */
45 LOG(4,("Overlay: No display mode specified!\n"));
49 /* interlaced VGA is not supported by G200-G550 BES */
50 if (dm
->timing
.flags
& B_TIMING_INTERLACED
)
54 /* return a B_NO_COLOR_SPACE terminated list */
55 return &overlay_colorspaces
[0];
58 uint32
OVERLAY_SUPPORTED_FEATURES(uint32 a_color_space
)
59 // This method is never used AFAIK. On R5.0.3 and DANO it is not even exported!
61 LOG(4,("Overlay: supported_features: color_space $%08x\n",a_color_space
));
63 /* check what features (like the keying method) are supported on the current
64 * Desktop colorspace */
65 //fixme? Or are we talking about the overlay input bitmap's colorspace?
66 switch (a_color_space
)
69 /* fixme: for now 'direct 32bit' desktop colorspace assumed */
71 ( B_OVERLAY_KEYING_USES_ALPHA
|
73 B_OVERLAY_HORIZONTAL_FILTERING
|
74 B_OVERLAY_VERTICAL_FILTERING
);
79 const overlay_buffer
*ALLOCATE_OVERLAY_BUFFER(color_space cs
, uint16 width
, uint16 height
)
81 int offset
= 0; /* used to determine next buffer to create */
82 uintptr_t adress
, adress2
, temp32
; /* used to calculate buffer adresses */
83 uint32 oldsize
= 0; /* used to 'squeeze' new buffers between already existing ones */
84 int cnt
; /* loopcounter */
86 /* acquire the shared benaphore */
87 AQUIRE_BEN(si
->overlay
.lock
)
89 LOG(4, ("Overlay: cardRAM_start = $%p\n", (uint8
*)si
->framebuffer
));
90 LOG(4, ("Overlay: cardRAM_start_DMA = $%p\n", (uint8
*)si
->framebuffer_pci
));
91 LOG(4, ("Overlay: cardRAM_size = %dMb\n", si
->ps
.memory_size
));
93 /* find first empty slot (room for another buffer?) */
94 for (offset
= 0; offset
< MAXBUFFERS
; offset
++)
96 if (si
->overlay
.myBuffer
[offset
].buffer
== NULL
) break;
99 LOG(4, ("Overlay: Allocate_buffer offset = %d\n", offset
));
101 if (offset
< MAXBUFFERS
)
102 /* setup new scaler input buffer */
107 /* check if slopspace is needed: compatible settings choosen for now:
108 * G200 can do with ~0x0003 while > G200 need ~x0007.
109 * Optimized settings for G200 could reduce CPU load a tiny little bit there... */
110 /* fixme: update needed for DVDmax support to adhere to CRTC2 constraints:
111 * case display_mode == B_RGB16: multiple = 32
112 * case display_mode == B_RGB32: multiple = 16 */
113 if (width
== (width
& ~0x0007))
115 si
->overlay
.myBuffer
[offset
].width
= width
;
119 si
->overlay
.myBuffer
[offset
].width
= (width
& ~0x0007) + 8;
121 si
->overlay
.myBuffer
[offset
].bytes_per_row
= 2 * si
->overlay
.myBuffer
[offset
].width
;
123 /* check if the requested horizontal pitch is supported:
124 * G200 max. pitch is 4092 pixels, > G200 max pitch is 4088 pixels for this colorspace.
125 * Compatible check done, has no downside consequences here. */
126 if (si
->overlay
.myBuffer
[offset
].width
> 4088)
128 LOG(4,("Overlay: Sorry, requested buffer pitch not supported, aborted\n"));
130 /* release the shared benaphore */
131 RELEASE_BEN(si
->overlay
.lock
)
137 // case 0xffff://fixme: which one(s)?
138 //fixme: 4:2:0 2-plane supported format, should be selected only if detected
139 /* check if slopspace is needed: compatible settings choosen for now:
140 * G200 can do with ~0x0007 while > G200 need ~x001f.
141 * Optimized settings for G200 could reduce CPU load a tiny little bit there... */
142 /* if (width == (width & ~0x001f))
144 si->overlay.myBuffer[offset].width = width;
148 si->overlay.myBuffer[offset].width = (width & ~0x001f) + 32;
150 */ /* assuming Y-plane only bytes_per_row are requested here */
151 /* si->overlay.myBuffer[offset].bytes_per_row = si->overlay.myBuffer[offset].width;
153 /* check if the requested horizontal pitch is supported:
154 * G200 max. pitch is 4088 pixels, > G200 max pitch is 4064 pixels for this colorspace.
155 * Compatible check done, has no real downside consequences here. */
156 /* if (si->overlay.myBuffer[offset].width > 4064)
158 LOG(4,("Overlay: Sorry, requested buffer pitch not supported, aborted\n");
160 /* release the shared benaphore */
161 /* RELEASE_BEN(si->overlay.lock)
168 /* unsupported colorspace! */
169 LOG(4,("Overlay: Sorry, colorspace $%08x not supported, aborted\n",cs
));
171 /* release the shared benaphore */
172 RELEASE_BEN(si
->overlay
.lock
)
178 /* check if the requested buffer width is supported */
179 if (si
->ps
.card_type
< G450
) {
180 if (si
->overlay
.myBuffer
[offset
].width
> 1024) {
181 LOG(4,("Overlay: Sorry, requested buffer width not supported, aborted\n"));
183 /* release the shared benaphore */
184 RELEASE_BEN(si
->overlay
.lock
)
189 /* check if the requested buffer height is supported */
191 LOG(4,("Overlay: Sorry, requested buffer height not supported, aborted\n"));
193 /* release the shared benaphore */
194 RELEASE_BEN(si
->overlay
.lock
)
199 if (si
->overlay
.myBuffer
[offset
].width
> 1920) {
200 LOG(4,("Overlay: Sorry, requested buffer width not supported, aborted\n"));
202 /* release the shared benaphore */
203 RELEASE_BEN(si
->overlay
.lock
)
208 /* check if the requested buffer height is supported */
210 LOG(4,("Overlay: Sorry, requested buffer height not supported, aborted\n"));
212 /* release the shared benaphore */
213 RELEASE_BEN(si
->overlay
.lock
)
219 /* store slopspace (in pixels) for each bitmap for use by 'overlay unit' (BES) */
220 si
->overlay
.myBufInfo
[offset
].slopspace
= si
->overlay
.myBuffer
[offset
].width
- width
;
222 si
->overlay
.myBuffer
[offset
].space
= cs
;
223 si
->overlay
.myBuffer
[offset
].height
= height
;
225 /* we define the overlay buffers to reside 'in the back' of the cards RAM */
226 /* NOTE to app programmers:
227 * Beware that an app using overlay needs to track workspace switches and screenprefs
228 * changes. If such an action is detected, the app needs to reset it's pointers to the
229 * newly created overlay bitmaps, which will be assigned by BeOS automatically after such
230 * an event. (Also the app needs to respect the new overlay_constraints that will be applicable!)
232 * It is entirely possible that new bitmaps may *not* be re-setup at all, or less of them
233 * than previously setup by the app might be re-setup. This is due to cardRAM restraints then.
234 * This means that the app should also check for NULL pointers returned by the bitmaps,
235 * and if this happens, it needs to fallback to single buffered overlay or even fallback to
236 * bitmap output for the new situation. */
238 /* Another NOTE for app programmers:
239 * A *positive* side-effect of assigning the first overlay buffer exactly at the end of the
240 * cardRAM is that apps that try to write beyond the buffer's space get a segfault immediately.
241 * This *greatly* simplifies tracking such errors!
242 * Of course such errors may lead to strange effects in the app or driver behaviour if they are
243 * not hunted down and removed.. */
245 /* calculate first free RAM adress in card:
246 * Driver setup is as follows:
247 * card base: - hardware cursor bitmap (if used),
248 * directly above - screen memory for both heads */
249 adress2
= (((uintptr_t)((uint8
*)si
->fbc
.frame_buffer
)) + /* cursor already included here */
250 (si
->fbc
.bytes_per_row
* si
->dm
.virtual_height
)); /* size in bytes of screen(s) */
251 LOG(4, ("Overlay: first free cardRAM virtual adress $%08x\n", adress2
));
253 /* calculate 'preliminary' buffer size including slopspace */
254 oldsize
= si
->overlay
.myBufInfo
[offset
].size
;
255 si
->overlay
.myBufInfo
[offset
].size
256 = si
->overlay
.myBuffer
[offset
].bytes_per_row
* si
->overlay
.myBuffer
[offset
].height
;
258 /* calculate virtual memory adress that would be needed for a new bitmap */
259 /* NOTE to app programmers:
260 * For testing app behaviour regarding workspace switches or screen prefs changes to settings
261 * that do not have enough cardRAM left for allocation of overlay bitmaps, you need a card with
262 * a low amount of RAM. Or you can set in the file matrox.settings for example:
263 * memory 8 #8Mb RAM on card
264 * and reboot (this simulates 8Mb RAM on the card).
266 * If you switch now to settings: 1600x1200x32bit (single head) the app needs to fallback to
267 * bitmap output or maybe single buffered overlay output if small bitmaps are used. */
269 adress
= (((uintptr_t)((uint8
*)si
->framebuffer
)) + (si
->ps
.memory_size
* 1024 * 1024));
270 for (cnt
= 0; cnt
<= offset
; cnt
++)
272 adress
-= si
->overlay
.myBufInfo
[cnt
].size
;
275 /* the > G200 scalers require buffers to be aligned to 16 byte pages cardRAM offset, G200 can do with
276 * 8 byte pages cardRAM offset. Compatible settings used, has no real downside consequences here */
278 /* Check if we need to modify the buffers starting adress and thus the size */
279 /* calculate 'would be' cardRAM offset */
280 temp32
= (adress
- ((uintptr_t)((vuint32
*)si
->framebuffer
)));
281 /* check if it is aligned */
282 if (temp32
!= (temp32
& 0xfffffff0))
284 /* update the (already calculated) buffersize to get it aligned */
285 si
->overlay
.myBufInfo
[offset
].size
+= (temp32
- (temp32
& 0xfffffff0));
286 /* update the (already calculated) adress to get it aligned */
287 adress
-= (temp32
- (temp32
& 0xfffffff0));
289 LOG(4,("Overlay: new buffer needs virtual adress $%08x\n", adress
));
291 /* First check now if buffer to be defined is 'last one' in memory (speaking backwards):
292 * this is done to prevent a large buffer getting created in the space a small buffer
293 * occupied earlier, if not all buffers created were deleted.
294 * Note also that the app can delete the buffers in any order desired. */
296 /* NOTE to app programmers:
297 * If you are going to delete a overlay buffer you created, you should delete them *all* and
298 * then re-create only the new ones needed. This way you are sure not to get unused memory-
299 * space in between your overlay buffers for instance, so cardRAM is used 'to the max'.
300 * If you don't, you might not get a buffer at all if you are trying to set up a larger one
302 * (Indeed: not all buffers *have* to be of the same type and size...) */
304 for (cnt
= offset
; cnt
< MAXBUFFERS
; cnt
++)
306 if (si
->overlay
.myBuffer
[cnt
].buffer
!= NULL
)
308 /* Check if the new buffer would fit into the space the single old one used here */
309 if (si
->overlay
.myBufInfo
[offset
].size
<= oldsize
)
311 /* It does, so we reset to the old size and adresses to prevent the space from shrinking
312 * if we get here again... */
313 adress
-= (oldsize
- si
->overlay
.myBufInfo
[offset
].size
);
314 si
->overlay
.myBufInfo
[offset
].size
= oldsize
;
315 LOG(4,("Overlay: 'squeezing' in buffer:\n"
316 "Overlay: resetting it to virtual adress $%08x and size $%08x\n", adress
,oldsize
));
317 /* force exiting the FOR loop */
323 LOG(4,("Overlay: Other buffer(s) exist after this one:\n"
324 "Overlay: not enough space to 'squeeze' this one in, aborted\n"));
326 /* Reset to the old size to prevent the space from 'growing' if we get here again... */
327 si
->overlay
.myBufInfo
[offset
].size
= oldsize
;
329 /* release the shared benaphore */
330 RELEASE_BEN(si
->overlay
.lock
)
337 /* check if we have enough space to setup this new bitmap
338 * (preventing overlap of desktop RAMspace & overlay bitmap RAMspace here) */
339 if (adress
< adress2
)
342 LOG(4,("Overlay: Sorry, no more space for buffers: aborted\n"));
344 /* release the shared benaphore */
345 RELEASE_BEN(si
->overlay
.lock
)
349 /* continue buffer setup */
350 si
->overlay
.myBuffer
[offset
].buffer
= (void *) adress
;
352 /* calculate physical memory adress (for dma use) */
353 /* NOTE to app programmers:
354 * For testing app behaviour regarding workspace switches or screen prefs changes to settings
355 * that do not have enough cardRAM left for allocation of overlay bitmaps, you need a card with
356 * a low amount of RAM. Or you can set in the file matrox.settings for example:
357 * memory 8 #8Mb RAM on card
358 * and reboot (this simulates 8Mb RAM on the card).
360 * If you switch now to settings: 1600x1200x32bit (single head) the app needs to fallback to
361 * bitmap output or maybe single buffered overlay output if small bitmaps are used. */
363 adress
= (((uintptr_t)((uint8
*)si
->framebuffer_pci
)) + (si
->ps
.memory_size
* 1024 * 1024));
364 for (cnt
= 0; cnt
<= offset
; cnt
++)
366 adress
-= si
->overlay
.myBufInfo
[cnt
].size
;
368 /* this adress is already aligned to the scaler's requirements (via the already modified sizes) */
369 si
->overlay
.myBuffer
[offset
].buffer_dma
= (void *) adress
;
371 LOG(4, ("Overlay: New buffer: addr $%p, dma_addr $%p, color space $%08x\n",
372 (uint8
*)si
->overlay
.myBuffer
[offset
].buffer
,
373 (uint8
*)si
->overlay
.myBuffer
[offset
].buffer_dma
, cs
));
374 LOG(4, ("Overlay: New buffer's size is $%08x\n", si
->overlay
.myBufInfo
[offset
].size
));
376 /* release the shared benaphore */
377 RELEASE_BEN(si
->overlay
.lock
)
379 return &si
->overlay
.myBuffer
[offset
];
381 /* sorry, no more room for buffers */
382 LOG(4, ("Overlay: Sorry, no more space for buffers: aborted\n"));
384 /* release the shared benaphore */
385 RELEASE_BEN(si
->overlay
.lock
)
392 status_t
RELEASE_OVERLAY_BUFFER(const overlay_buffer
*ob
)
393 /* Note that the user can delete the buffers in any order desired! */
399 /* find the buffer */
400 for (offset
= 0; offset
< MAXBUFFERS
; offset
++)
402 if (si
->overlay
.myBuffer
[offset
].buffer
== ob
->buffer
) break;
405 if (offset
< MAXBUFFERS
)
406 /* delete current buffer */
408 si
->overlay
.myBuffer
[offset
].buffer
= NULL
;
409 si
->overlay
.myBuffer
[offset
].buffer_dma
= NULL
;
411 LOG(4,("Overlay: Release_buffer offset = %d, buffer released\n",offset
));
417 /* this is no buffer of ours! */
418 LOG(4,("Overlay: Release_overlay_buffer: not ours, aborted!\n"));
424 /* no buffer specified! */
426 LOG(4,("Overlay: Release_overlay_buffer: no buffer specified, aborted!\n"));
432 status_t GET_OVERLAY_CONSTRAINTS
433 (const display_mode
*dm
, const overlay_buffer
*ob
, overlay_constraints
*oc
)
437 LOG(4,("Overlay: Get_overlay_constraints called\n"));
439 /* check for NULL pointers */
440 if ((dm
== NULL
) || (ob
== NULL
) || (oc
== NULL
))
442 LOG(4,("Overlay: Get_overlay_constraints: Null pointer(s) detected!\n"));
446 /* find the buffer */
447 for (offset
= 0; offset
< MAXBUFFERS
; offset
++)
449 if (si
->overlay
.myBuffer
[offset
].buffer
== ob
->buffer
) break;
452 if (offset
< MAXBUFFERS
)
454 /* scaler input (values are in pixels) */
455 oc
->view
.h_alignment
= 0;
456 oc
->view
.v_alignment
= 0;
461 /* G200 can work with 3, > G200 need 7. Compatible setting returned for now.
462 * Note: this has to be in sync with the slopspace setup during buffer allocation.. */
463 oc
->view
.width_alignment
= 7;
466 // case 0xffff://fixme: which one(s)? (4:2:0 supported formats. Not yet used...)
467 /* G200 can work with 7, > G200 need 31. Compatible setting returned for now.
468 * Note: this has to be in sync with the slopspace setup during buffer allocation.. */
469 /* oc->view.width_alignment = 31;
473 /* we should not be here, but set the worst-case value just to be safe anyway */
474 oc
->view
.width_alignment
= 31;
478 oc
->view
.height_alignment
= 0;
479 oc
->view
.width
.min
= 1;
480 oc
->view
.height
.min
= 2; /* two fields */
481 oc
->view
.width
.max
= ob
->width
;
482 oc
->view
.height
.max
= ob
->height
;
484 /* scaler output restrictions */
485 oc
->window
.h_alignment
= 0;
486 oc
->window
.v_alignment
= 0;
487 oc
->window
.width_alignment
= 0;
488 oc
->window
.height_alignment
= 0;
489 oc
->window
.width
.min
= 2;
490 /* G200-G550 can output upto and including 2048 pixels in width */
491 if (dm
->virtual_width
> 2048)
493 oc
->window
.width
.max
= 2048;
497 oc
->window
.width
.max
= dm
->virtual_width
;
499 oc
->window
.height
.min
= 2;
500 /* G200-G550 can output upto and including 2048 pixels in height */
501 if (dm
->virtual_height
> 2048)
503 oc
->window
.height
.max
= 2048;
507 oc
->window
.height
.max
= dm
->virtual_height
;
510 /* G200-G550 scaling restrictions */
511 /* Adjust horizontal restrictions if pixelclock is above BES max. speed! */
512 /* Note: If RGB32 is implemented no scaling is supported! */
513 if (si
->dm
.timing
.pixel_clock
> BESMAXSPEED
)
515 oc
->h_scale
.min
= (1 * 2) / (32 - (1 / (float)16384));
516 oc
->h_scale
.max
= (16384 * 2)/(float)(ob
->width
- si
->overlay
.myBufInfo
[offset
].slopspace
);
520 oc
->h_scale
.min
= 1 / (32 - (1 / (float)16384));
521 oc
->h_scale
.max
= 16384/(float)(ob
->width
- si
->overlay
.myBufInfo
[offset
].slopspace
);
523 oc
->v_scale
.min
= 1 / (32 - (1 / (float)16384));
524 oc
->v_scale
.max
= 16384/(float)ob
->height
;
530 /* this is no buffer of ours! */
531 LOG(4,("Overlay: Get_overlay_constraints: buffer is not ours, aborted!\n"));
537 overlay_token
ALLOCATE_OVERLAY(void)
540 LOG(4,("Overlay: Allocate_overlay called: "));
542 /* come up with a token */
543 tmpToken
= 0x12345678;
545 /* acquire the shared benaphore */
546 AQUIRE_BEN(si
->overlay
.lock
)
548 /* overlay unit already in use? */
549 if (si
->overlay
.myToken
== NULL
)
550 /* overlay unit is available */
552 LOG(4,("succesfull\n"));
554 si
->overlay
.myToken
= &tmpToken
;
556 /* release the shared benaphore */
557 RELEASE_BEN(si
->overlay
.lock
)
559 return si
->overlay
.myToken
;
562 /* sorry, overlay unit is occupied */
564 LOG(4,("failed: already in use!\n"));
566 /* release the shared benaphore */
567 RELEASE_BEN(si
->overlay
.lock
)
573 status_t
RELEASE_OVERLAY(overlay_token ot
)
575 LOG(4,("Overlay: Release_overlay called: "));
577 /* is this call for real? */
578 if ((ot
== NULL
) || (si
->overlay
.myToken
== NULL
) || (ot
!= si
->overlay
.myToken
))
581 LOG(4,("failed, not in use!\n"));
586 /* call is for real */
591 LOG(4,("succesfull\n"));
593 si
->overlay
.myToken
= NULL
;
598 status_t CONFIGURE_OVERLAY
599 (overlay_token ot
, const overlay_buffer
*ob
, const overlay_window
*ow
, const overlay_view
*ov
)
601 int offset
= 0; /* used for buffer index */
603 LOG(4,("Overlay: Configure_overlay called: "));
606 * When a Workspace switch, screen prefs change, or overlay app shutdown occurs, BeOS will
607 * release all overlay buffers. The buffer currently displayed at that moment, may need some
608 * 'hardware releasing' in the CONFIGURE_OVERLAY routine. This is why CONFIGURE_OVERLAY gets
609 * called one more time then, with a null pointer for overlay_window and overlay_view, while
610 * the currently displayed overlay_buffer is given.
611 * The G200-G550 do not need to do anything on such an occasion, so we simply return if we
612 * get called then. */
613 if ((ow
== NULL
) || (ov
== NULL
))
615 LOG(4,("output properties changed\n"));
621 * If during overlay use the screen prefs are changed, or the workspace has changed, it
622 * may be that we were not able to re-allocate the requested overlay buffers (or only partly)
623 * due to lack of cardRAM. If the app does not respond properly to this, we might end up
624 * with a NULL pointer instead of a overlay_buffer to work with here.
625 * Of course, we need to abort then to prevent the system from 'going down'.
626 * The app will probably crash because it will want to write into this non-existant buffer
630 LOG(4,("no overlay buffer specified\n"));
635 /* is this call done by the app that owns us? */
636 if ((ot
== NULL
) || (si
->overlay
.myToken
== NULL
) || (ot
!= si
->overlay
.myToken
))
644 /* call is for real */
646 /* find the buffer's offset */
647 for (offset
= 0; offset
< MAXBUFFERS
; offset
++)
649 if (si
->overlay
.myBuffer
[offset
].buffer
== ob
->buffer
) break;
652 if (offset
< MAXBUFFERS
)
654 LOG(4,("succesfull, switching to buffer %d\n", offset
));
656 gx00_configure_bes(ob
, ow
, ov
, offset
);
662 /* this is no buffer of ours! */
663 LOG(4,("buffer is not ours, aborted!\n"));