1 #ifndef _beos_locker_sync_object_h_
2 #define _beos_locker_sync_object_h_
4 #include <cppunit/SynchronizedObject.h>
7 //! BLocker based implementation of CppUnit::SynchronizedObject::SynchronizationObject
8 /*! This class is used to serialize access to a TestResult object. You should
9 not need to explicitly use it anywhere in your testing code.
11 class CPPUNIT_API LockerSyncObject
: public CppUnit::SynchronizedObject::SynchronizationObject
{
14 virtual ~LockerSyncObject() {}
16 virtual void lock() { fLock
.Lock(); }
17 virtual void unlock() { fLock
.Unlock(); }
23 //! Prevents the use of the copy constructor.
24 LockerSyncObject( const LockerSyncObject
©
);
26 //! Prevents the use of the copy operator.
27 void operator =( const LockerSyncObject
©
);
31 #endif // _beos_synchronization_object_h_