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[k8-jellyphysics.git] / src / jelly / PointMass.h
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1 /*
2 * Copyright (c) 2007 Walaber
3 * Modified by Ketmar // Invisible Vector
5 * Permission is hereby granted, free of charge, to any person obtaining a copy
6 * of this software and associated documentation files (the "Software"), to deal
7 * in the Software without restriction, including without limitation the rights
8 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9 * copies of the Software, and to permit persons to whom the Software is
10 * furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice shall be included in
13 * all copies or substantial portions of the Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
21 * THE SOFTWARE.
23 #ifndef _POINT_MASS_H
24 #define _POINT_MASS_H
26 #include "Vector2.h"
29 namespace JellyPhysics {
31 class PointMass {
32 public:
33 PointMass () : Position(Vector2::Zero), Velocity(Vector2::Zero), Force(Vector2::Zero), mMass(0.0f), mInfMass(true), lastElapsed(0), lastElapMass(1) {}
34 PointMass (float mass, const Vector2 &pos);
36 void integrateForce (float elapsed);
38 inline float mass () const { return mMass; }
39 inline bool isInfMass () const { return mInfMass; }
40 void setMass (float mass);
42 public:
43 Vector2 Position;
44 Vector2 Velocity;
45 Vector2 Force;
47 protected:
48 float mMass; // DO NOT CHANGE DIRECTRY W/O CHANGING mInfMass!
49 bool mInfMass; /* no mass/infinite mass */
51 private:
52 float lastElapsed;
53 float lastElapMass;
59 #endif