render: added "r_sprite_lighting_type" variable to control sprite lighting with light...
commitb32bcf87c744156021feb3d311c5b1bc463fd71b
authorketmar <ketmar@ketmar.no-ip.org>
Mon, 12 Aug 2024 09:36:27 +0000 (12 09:36 +0000)
committerketmar <ketmar@ketmar.no-ip.org>
Mon, 12 Aug 2024 09:36:27 +0000 (12 09:36 +0000)
tree5ee428817b10e80487201a443679077dc46b13df
parent0772d7fce2bc15db7eec3ed4d9c953a108562bee
render: added "r_sprite_lighting_type" variable to control sprite lighting with light transfer specials (default is "weighted")

FossilOrigin-Name: eada95cefdac440ed0c025faf718ce84c68859b07f395a7cda8b6c9605a4617d
source/render/r_light.cpp