2021-06-15 |
ketmar | fixed bootprint size (it was too big); changed wall...
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commit | commitdiff | tree |
2021-06-14 |
ketmar | small fixes to kick wall bootprints
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commit | commitdiff | tree |
2021-06-13 |
ketmar | spawn boot decals from slide and air kicks
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commit | commitdiff | tree |
2021-06-06 |
ketmar | added some protections
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commit | commitdiff | tree |
2021-06-01 |
ketmar | adapted to the new bootprint system
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commit | commitdiff | tree |
2021-05-31 |
ketmar | switched to base bootprint decal instead of different...
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commit | commitdiff | tree |
2021-05-28 |
ketmar | kick will leave decals on 2s walls too
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commit | commitdiff | tree |
2021-05-28 |
ketmar | kick now leaves bootprint on walls ;-)
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commit | commitdiff | tree |
2021-05-25 |
ketmar | added Strife and H/H bootprints
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commit | commitdiff | tree |
2021-05-24 |
ketmar | added bootprint decals for liquids
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commit | commitdiff | tree |
2021-05-24 |
ketmar | added bootprint decals for gore mod
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commit | commitdiff | tree |
2021-05-21 |
ketmar | added partial support for "Tarnsman's Projectile Hell...
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commit | commitdiff | tree |
2021-05-20 |
ketmar | acid launcher splash will use flat decal instead of...
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commit | commitdiff | tree |
2021-05-20 |
ketmar | decaldef cleanups
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commit | commitdiff | tree |
2021-05-15 |
ketmar | ...and made radius slightly bigger
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commit | commitdiff | tree |
2021-05-15 |
ketmar | made fraggun cans smaller
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commit | commitdiff | tree |
2021-05-15 |
ketmar | some hexen replacements
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commit | commitdiff | tree |
2021-04-03 |
ketmar | added (preliminary) weapon mappings for Heretic
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commit | commitdiff | tree |
2021-03-08 |
ketmar | added missing blood cloud actor (hellclaw mine)
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commit | commitdiff | tree |
2021-03-07 |
ketmar | made spike ammo pickups slightly smaller
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commit | commitdiff | tree |
2021-03-04 |
ketmar | gave hatched dommed number
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commit | commitdiff | tree |
2021-03-04 |
ketmar | hacks for fitsts (sprites are not complete, but it...
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commit | commitdiff | tree |
2021-02-25 |
ketmar | nerfed ArchVile instadamage
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commit | commitdiff | tree |
2021-02-24 |
ketmar | force maximum pain tint intensity
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commit | commitdiff | tree |
2021-02-19 |
ketmar | bottle launchers may have some loaded bottles on the...
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commit | commitdiff | tree |
2021-02-18 |
ketmar | some weapons always give some loaded ammo on first...
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commit | commitdiff | tree |
2021-02-17 |
ketmar | added some flags
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commit | commitdiff | tree |
2021-02-11 |
ketmar | added custom crosshairs, and options menu to turn them on
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commit | commitdiff | tree |
2021-02-10 |
ketmar | added lores and hires sprites set back; added vlumpy...
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commit | commitdiff | tree |
2021-02-10 |
ketmar | added common sprites (shared between lores and hires)
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commit | commitdiff | tree |
2021-02-10 |
ketmar | removed sprites (they are moved to separate repositories)
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commit | commitdiff | tree |
2021-02-10 |
ketmar | recompressed ammo sprites
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commit | commitdiff | tree |
2021-02-10 |
ketmar | recompressed brightmaps
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commit | commitdiff | tree |
2021-02-10 |
ketmar | recompressed graphics
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commit | commitdiff | tree |
2021-02-10 |
ketmar | recompressed model skins (and removed some unused skins)
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commit | commitdiff | tree |
2021-02-10 |
ketmar | changed radii for fraggun and spikegun ammo pickups
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commit | commitdiff | tree |
2021-02-10 |
ketmar | procs: skip BDW, debug cosmetix
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commit | commitdiff | tree |
2021-02-09 |
ketmar | check if the mod is loaded properly
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commit | commitdiff | tree |
2021-02-05 |
ketmar | enforce more options
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commit | commitdiff | tree |
2021-02-05 |
ketmar | enforce headshots for Zan
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commit | commitdiff | tree |
2021-02-04 |
ketmar | better acid floor splash (fade it away)
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commit | commitdiff | tree |
2021-01-27 |
ketmar | added "+AutoCrouch"
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commit | commitdiff | tree |
2021-01-21 |
ketmar | scaled down all sprites
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commit | commitdiff | tree |
2021-01-21 |
ketmar | there is no need to have inventory icons for weapons
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commit | commitdiff | tree |
2021-01-21 |
ketmar | oopsie
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commit | commitdiff | tree |
2021-01-21 |
ketmar | do not horizontall offset weapon projectiles (it is...
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commit | commitdiff | tree |
2021-01-20 |
ketmar | explicitly assigned weapon slots
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commit | commitdiff | tree |
2021-01-17 |
ketmar | zan: use new k8vavoom crouch state mechanics; fixes...
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commit | commitdiff | tree |
2021-01-16 |
ketmar | gunflash cosmetix
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commit | commitdiff | tree |
2021-01-16 |
ketmar | moved view height down a little, to make shots spawning...
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commit | commitdiff | tree |
2021-01-16 |
ketmar | paingun: cosmetix
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commit | commitdiff | tree |
2021-01-16 |
ketmar | restore "SpecialPotionBox", to not break saves
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commit | commitdiff | tree |
2021-01-16 |
ketmar | updated crushbow sprites from the full version
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commit | commitdiff | tree |
2021-01-16 |
ketmar | give less hell energy on rage kick
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commit | commitdiff | tree |
2021-01-16 |
ketmar | cosmetix
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commit | commitdiff | tree |
2021-01-16 |
ketmar | hellclaw: better weapon switch
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commit | commitdiff | tree |
2021-01-16 |
ketmar | potion launcher cleanups (and faster switch)
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commit | commitdiff | tree |
2021-01-16 |
ketmar | splitted potion launcher to two files (acid and toxic)
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commit | commitdiff | tree |
2021-01-16 |
ketmar | moved actor definitions around
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commit | commitdiff | tree |
2021-01-16 |
ketmar | removed alot of spaces
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commit | commitdiff | tree |
2021-01-14 |
ketmar | cosmetix
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commit | commitdiff | tree |
2021-01-12 |
ketmar | fragfire gun ammo pickup fix
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commit | commitdiff | tree |
2021-01-12 |
ketmar | fixed max ammo amounts; made Zan ignore "ammo king...
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commit | commitdiff | tree |
2021-01-11 |
ketmar | added more mugshots
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commit | commitdiff | tree |
2021-01-11 |
ketmar | use "PROP_NOWEAPONSWITCH" to disable weapon switch...
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commit | commitdiff | tree |
2021-01-08 |
ketmar | unfreeze player on weapon change
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commit | commitdiff | tree |
2021-01-07 |
ketmar | moved most weapon sounds to weapon sound channel
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commit | commitdiff | tree |
2021-01-07 |
ketmar | made hellclaw even more responsive
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commit | commitdiff | tree |
2021-01-07 |
ketmar | quickkick fixes; made first fraggun shot and hellclaw...
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commit | commitdiff | tree |
2021-01-05 |
ketmar | cleaned up decorate code (replaced pasta with state...
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commit | commitdiff | tree |
2021-01-05 |
ketmar | made quickkick overlay offsets independend; fixed wrong...
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commit | commitdiff | tree |
2021-01-05 |
ketmar | removed muzzle offsets
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commit | commitdiff | tree |
2021-01-05 |
ketmar | fixed commas and spaces
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commit | commitdiff | tree |
2021-01-05 |
ketmar | select spike gun by default
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commit | commitdiff | tree |
2021-01-05 |
ketmar | added credits
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commit | commitdiff | tree |
2021-01-05 |
ketmar | better quickkick: Zan now kicks while you're holding...
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commit | commitdiff | tree |
2021-01-05 |
ketmar | removed some ripper flags
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commit | commitdiff | tree |
2020-12-31 |
ketmar | moved Zan view point lower a little ('cmon, we don...
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commit | commitdiff | tree |
2020-12-31 |
ketmar | updated some sprites
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commit | commitdiff | tree |
2020-12-31 |
ketmar | fixed "loaded" ammo
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commit | commitdiff | tree |
2020-12-30 |
ketmar | updated some sprites
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commit | commitdiff | tree |
2020-12-30 |
ketmar | more muzzle flash fixes
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commit | commitdiff | tree |
2020-12-30 |
ketmar | muzzle flash offsets (and restores muzzle flashes for...
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commit | commitdiff | tree |
2020-12-29 |
ketmar | fixed fraggun flash offset
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commit | commitdiff | tree |
2020-12-29 |
ketmar | restored fraggun sprites
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commit | commitdiff | tree |
2020-12-29 |
ketmar | added some (prolly unused) lights
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commit | commitdiff | tree |
2020-12-29 |
ketmar | moved shield to the first slot
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commit | commitdiff | tree |
2020-12-29 |
ketmar | converted gotos with offsets to labeled gotos
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commit | commitdiff | tree |
2020-12-29 |
ketmar | added shield
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commit | commitdiff | tree |
2020-12-29 |
ketmar | quickkick fixes -- it now works with fist too, and...
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commit | commitdiff | tree |
2020-12-28 |
ketmar | let chaingunners give painguns, and clip boxes give...
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commit | commitdiff | tree |
2020-12-28 |
ketmar | added paingun, and allowed headshots for more projectiles...
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commit | commitdiff | tree |
2020-12-28 |
ketmar | taken Zan sprites from full version
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commit | commitdiff | tree |
2020-12-28 |
ketmar | fixed "have weapon" inventory flags
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commit | commitdiff | tree |
2020-12-28 |
ketmar | new player decorate
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commit | commitdiff | tree |
2020-12-28 |
ketmar | flying kick should not damage Zan
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commit | commitdiff | tree |
2020-12-28 |
ketmar | texture cleanups
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commit | commitdiff | tree |
2020-12-28 |
ketmar | added keyconf to configure Zan QuickKick
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commit | commitdiff | tree |
2020-12-28 |
ketmar | added quickkick, which gives Hellclaw ammo on kill
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commit | commitdiff | tree |
2020-12-28 |
ketmar | fixed missing hellclaw sound
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commit | commitdiff | tree |