all projectiles are effectife "hitscan missiles", so mark them as such with the new...
tree881114e83cca993ff4b5bf9c5848dfbe6c9b2307
drwxr-xr-x - brightmaps
-rw-r--r-- 107 credits.txt
-rw-r--r-- 328 cvarinfo.txt
-rw-r--r-- 7126 decaldef.txt
-rw-r--r-- 66 decorate.txt
drwxr-xr-x - decorate
-rw-r--r-- 2898 gldefs.txt
drwxr-xr-x - graphics
-rw-r--r-- 541 keyconf.txt
-rw-r--r-- 13 loadvcc.txt
-rw-r--r-- 28 loadvcs.txt
-rw-r--r-- 3652 modeldef.txt
drwxr-xr-x - models
-rw-r--r-- 628 modmenu.txt
drwxr-xr-x - progs
-rw-r--r-- 5660 sndinfo.txt
drwxr-xr-x - sounds
drwxr-xr-x - sprites_common
drwxr-xr-x - sprites_hires
drwxr-xr-x - sprites_lores
-rw-r--r-- 269 terrain.txt
-rw-r--r-- 14433 textures.txt
-rw-r--r-- 227 xhairs
-rw-r--r-- 662 zan_hires.ls
-rw-r--r-- 609 zan_lowres.ls