2 * Generic semaphore code. Buyer beware. Do your own
3 * specific changes in <asm/semaphore-helper.h>
6 #include <linux/config.h>
7 #include <linux/sched.h>
9 #include <linux/init.h>
10 #include <asm/semaphore-helper.h>
12 #ifndef CONFIG_RMW_INSNS
13 spinlock_t semaphore_wake_lock
;
17 * Semaphores are implemented using a two-way counter:
18 * The "count" variable is decremented for each process
19 * that tries to sleep, while the "waking" variable is
20 * incremented when the "up()" code goes to wake up waiting
23 * Notably, the inline "up()" and "down()" functions can
24 * efficiently test if they need to do any extra work (up
25 * needs to do something only if count was negative before
26 * the increment operation.
28 * waking_non_zero() (from asm/semaphore.h) must execute
31 * When __up() is called, the count was negative before
32 * incrementing it, and we need to wake up somebody.
34 * This routine adds one to the count of processes that need to
35 * wake up and exit. ALL waiting processes actually wake up but
36 * only the one that gets to the "waking" field first will gate
37 * through and acquire the semaphore. The others will go back
40 * Note that these functions are only called when there is
41 * contention on the lock, and as such all this is the
42 * "non-critical" part of the whole semaphore business. The
43 * critical part is the inline stuff in <asm/semaphore.h>
44 * where we want to avoid any extra jumps and calls.
46 void __up(struct semaphore
*sem
)
53 * Perform the "down" function. Return zero for semaphore acquired,
54 * return negative for signalled out of the function.
56 * If called from __down, the return is ignored and the wait loop is
57 * not interruptible. This means that a task waiting on a semaphore
58 * using "down()" cannot be killed until someone does an "up()" on
61 * If called from __down_interruptible, the return value gets checked
62 * upon return. If the return value is negative then the task continues
63 * with the negative value in the return register (it can be tested by
66 * Either form may be used in conjunction with "up()".
71 #define DOWN_HEAD(task_state) \
74 current->state = (task_state); \
75 add_wait_queue(&sem->wait, &wait); \
78 * Ok, we're set up. sem->count is known to be less than zero \
81 * We can let go the lock for purposes of waiting. \
82 * We re-acquire it after awaking so as to protect \
83 * all semaphore operations. \
85 * If "up()" is called before we call waking_non_zero() then \
86 * we will catch it right away. If it is called later then \
87 * we will have to go through a wakeup cycle to catch it. \
89 * Multiple waiters contend for the semaphore lock to see \
90 * who gets to gate through and who has to wait some more. \
94 #define DOWN_TAIL(task_state) \
95 current->state = (task_state); \
97 current->state = TASK_RUNNING; \
98 remove_wait_queue(&sem->wait, &wait);
100 void __sched
__down(struct semaphore
* sem
)
102 DECLARE_WAITQUEUE(wait
, current
);
104 DOWN_HEAD(TASK_UNINTERRUPTIBLE
)
105 if (waking_non_zero(sem
))
108 DOWN_TAIL(TASK_UNINTERRUPTIBLE
)
111 int __sched
__down_interruptible(struct semaphore
* sem
)
113 DECLARE_WAITQUEUE(wait
, current
);
116 DOWN_HEAD(TASK_INTERRUPTIBLE
)
118 ret
= waking_non_zero_interruptible(sem
, current
);
122 /* ret != 0 only if we get interrupted -arca */
127 DOWN_TAIL(TASK_INTERRUPTIBLE
)
131 int __down_trylock(struct semaphore
* sem
)
133 return waking_non_zero_trylock(sem
);