1 #ifndef __LINUX_NODEMASK_H
2 #define __LINUX_NODEMASK_H
5 * Nodemasks provide a bitmap suitable for representing the
6 * set of Node's in a system, one bit position per Node number.
8 * See detailed comments in the file linux/bitmap.h describing the
9 * data type on which these nodemasks are based.
11 * For details of nodemask_scnprintf() and nodemask_parse(),
12 * see bitmap_scnprintf() and bitmap_parse() in lib/bitmap.c.
13 * For details of nodelist_scnprintf() and nodelist_parse(), see
14 * bitmap_scnlistprintf() and bitmap_parselist(), also in bitmap.c.
15 * For details of node_remap(), see bitmap_bitremap in lib/bitmap.c.
16 * For details of nodes_remap(), see bitmap_remap in lib/bitmap.c.
18 * The available nodemask operations are:
20 * void node_set(node, mask) turn on bit 'node' in mask
21 * void node_clear(node, mask) turn off bit 'node' in mask
22 * void nodes_setall(mask) set all bits
23 * void nodes_clear(mask) clear all bits
24 * int node_isset(node, mask) true iff bit 'node' set in mask
25 * int node_test_and_set(node, mask) test and set bit 'node' in mask
27 * void nodes_and(dst, src1, src2) dst = src1 & src2 [intersection]
28 * void nodes_or(dst, src1, src2) dst = src1 | src2 [union]
29 * void nodes_xor(dst, src1, src2) dst = src1 ^ src2
30 * void nodes_andnot(dst, src1, src2) dst = src1 & ~src2
31 * void nodes_complement(dst, src) dst = ~src
33 * int nodes_equal(mask1, mask2) Does mask1 == mask2?
34 * int nodes_intersects(mask1, mask2) Do mask1 and mask2 intersect?
35 * int nodes_subset(mask1, mask2) Is mask1 a subset of mask2?
36 * int nodes_empty(mask) Is mask empty (no bits sets)?
37 * int nodes_full(mask) Is mask full (all bits sets)?
38 * int nodes_weight(mask) Hamming weight - number of set bits
40 * void nodes_shift_right(dst, src, n) Shift right
41 * void nodes_shift_left(dst, src, n) Shift left
43 * int first_node(mask) Number lowest set bit, or MAX_NUMNODES
44 * int next_node(node, mask) Next node past 'node', or MAX_NUMNODES
45 * int first_unset_node(mask) First node not set in mask, or
48 * nodemask_t nodemask_of_node(node) Return nodemask with bit 'node' set
49 * NODE_MASK_ALL Initializer - all bits set
50 * NODE_MASK_NONE Initializer - no bits set
51 * unsigned long *nodes_addr(mask) Array of unsigned long's in mask
53 * int nodemask_scnprintf(buf, len, mask) Format nodemask for printing
54 * int nodemask_parse(ubuf, ulen, mask) Parse ascii string as nodemask
55 * int nodelist_scnprintf(buf, len, mask) Format nodemask as list for printing
56 * int nodelist_parse(buf, map) Parse ascii string as nodelist
57 * int node_remap(oldbit, old, new) newbit = map(old, new)(oldbit)
58 * int nodes_remap(dst, src, old, new) *dst = map(old, new)(dst)
60 * for_each_node_mask(node, mask) for-loop node over mask
62 * int num_online_nodes() Number of online Nodes
63 * int num_possible_nodes() Number of all possible Nodes
65 * int node_online(node) Is some node online?
66 * int node_possible(node) Is some node possible?
68 * int any_online_node(mask) First online node in mask
70 * node_set_online(node) set bit 'node' in node_online_map
71 * node_set_offline(node) clear bit 'node' in node_online_map
73 * for_each_node(node) for-loop node over node_possible_map
74 * for_each_online_node(node) for-loop node over node_online_map
77 * 1) The 'type-checked' form of node_isset() causes gcc (3.3.2, anyway)
78 * to generate slightly worse code. So use a simple one-line #define
79 * for node_isset(), instead of wrapping an inline inside a macro, the
80 * way we do the other calls.
83 #include <linux/kernel.h>
84 #include <linux/threads.h>
85 #include <linux/bitmap.h>
86 #include <linux/numa.h>
89 typedef struct { DECLARE_BITMAP(bits
, MAX_NUMNODES
); } nodemask_t
;
90 extern nodemask_t _unused_nodemask_arg_
;
92 #define node_set(node, dst) __node_set((node), &(dst))
93 static inline void __node_set(int node
, volatile nodemask_t
*dstp
)
95 set_bit(node
, dstp
->bits
);
98 #define node_clear(node, dst) __node_clear((node), &(dst))
99 static inline void __node_clear(int node
, volatile nodemask_t
*dstp
)
101 clear_bit(node
, dstp
->bits
);
104 #define nodes_setall(dst) __nodes_setall(&(dst), MAX_NUMNODES)
105 static inline void __nodes_setall(nodemask_t
*dstp
, int nbits
)
107 bitmap_fill(dstp
->bits
, nbits
);
110 #define nodes_clear(dst) __nodes_clear(&(dst), MAX_NUMNODES)
111 static inline void __nodes_clear(nodemask_t
*dstp
, int nbits
)
113 bitmap_zero(dstp
->bits
, nbits
);
116 /* No static inline type checking - see Subtlety (1) above. */
117 #define node_isset(node, nodemask) test_bit((node), (nodemask).bits)
119 #define node_test_and_set(node, nodemask) \
120 __node_test_and_set((node), &(nodemask))
121 static inline int __node_test_and_set(int node
, nodemask_t
*addr
)
123 return test_and_set_bit(node
, addr
->bits
);
126 #define nodes_and(dst, src1, src2) \
127 __nodes_and(&(dst), &(src1), &(src2), MAX_NUMNODES)
128 static inline void __nodes_and(nodemask_t
*dstp
, const nodemask_t
*src1p
,
129 const nodemask_t
*src2p
, int nbits
)
131 bitmap_and(dstp
->bits
, src1p
->bits
, src2p
->bits
, nbits
);
134 #define nodes_or(dst, src1, src2) \
135 __nodes_or(&(dst), &(src1), &(src2), MAX_NUMNODES)
136 static inline void __nodes_or(nodemask_t
*dstp
, const nodemask_t
*src1p
,
137 const nodemask_t
*src2p
, int nbits
)
139 bitmap_or(dstp
->bits
, src1p
->bits
, src2p
->bits
, nbits
);
142 #define nodes_xor(dst, src1, src2) \
143 __nodes_xor(&(dst), &(src1), &(src2), MAX_NUMNODES)
144 static inline void __nodes_xor(nodemask_t
*dstp
, const nodemask_t
*src1p
,
145 const nodemask_t
*src2p
, int nbits
)
147 bitmap_xor(dstp
->bits
, src1p
->bits
, src2p
->bits
, nbits
);
150 #define nodes_andnot(dst, src1, src2) \
151 __nodes_andnot(&(dst), &(src1), &(src2), MAX_NUMNODES)
152 static inline void __nodes_andnot(nodemask_t
*dstp
, const nodemask_t
*src1p
,
153 const nodemask_t
*src2p
, int nbits
)
155 bitmap_andnot(dstp
->bits
, src1p
->bits
, src2p
->bits
, nbits
);
158 #define nodes_complement(dst, src) \
159 __nodes_complement(&(dst), &(src), MAX_NUMNODES)
160 static inline void __nodes_complement(nodemask_t
*dstp
,
161 const nodemask_t
*srcp
, int nbits
)
163 bitmap_complement(dstp
->bits
, srcp
->bits
, nbits
);
166 #define nodes_equal(src1, src2) \
167 __nodes_equal(&(src1), &(src2), MAX_NUMNODES)
168 static inline int __nodes_equal(const nodemask_t
*src1p
,
169 const nodemask_t
*src2p
, int nbits
)
171 return bitmap_equal(src1p
->bits
, src2p
->bits
, nbits
);
174 #define nodes_intersects(src1, src2) \
175 __nodes_intersects(&(src1), &(src2), MAX_NUMNODES)
176 static inline int __nodes_intersects(const nodemask_t
*src1p
,
177 const nodemask_t
*src2p
, int nbits
)
179 return bitmap_intersects(src1p
->bits
, src2p
->bits
, nbits
);
182 #define nodes_subset(src1, src2) \
183 __nodes_subset(&(src1), &(src2), MAX_NUMNODES)
184 static inline int __nodes_subset(const nodemask_t
*src1p
,
185 const nodemask_t
*src2p
, int nbits
)
187 return bitmap_subset(src1p
->bits
, src2p
->bits
, nbits
);
190 #define nodes_empty(src) __nodes_empty(&(src), MAX_NUMNODES)
191 static inline int __nodes_empty(const nodemask_t
*srcp
, int nbits
)
193 return bitmap_empty(srcp
->bits
, nbits
);
196 #define nodes_full(nodemask) __nodes_full(&(nodemask), MAX_NUMNODES)
197 static inline int __nodes_full(const nodemask_t
*srcp
, int nbits
)
199 return bitmap_full(srcp
->bits
, nbits
);
202 #define nodes_weight(nodemask) __nodes_weight(&(nodemask), MAX_NUMNODES)
203 static inline int __nodes_weight(const nodemask_t
*srcp
, int nbits
)
205 return bitmap_weight(srcp
->bits
, nbits
);
208 #define nodes_shift_right(dst, src, n) \
209 __nodes_shift_right(&(dst), &(src), (n), MAX_NUMNODES)
210 static inline void __nodes_shift_right(nodemask_t
*dstp
,
211 const nodemask_t
*srcp
, int n
, int nbits
)
213 bitmap_shift_right(dstp
->bits
, srcp
->bits
, n
, nbits
);
216 #define nodes_shift_left(dst, src, n) \
217 __nodes_shift_left(&(dst), &(src), (n), MAX_NUMNODES)
218 static inline void __nodes_shift_left(nodemask_t
*dstp
,
219 const nodemask_t
*srcp
, int n
, int nbits
)
221 bitmap_shift_left(dstp
->bits
, srcp
->bits
, n
, nbits
);
224 /* FIXME: better would be to fix all architectures to never return
225 > MAX_NUMNODES, then the silly min_ts could be dropped. */
227 #define first_node(src) __first_node(&(src))
228 static inline int __first_node(const nodemask_t
*srcp
)
230 return min_t(int, MAX_NUMNODES
, find_first_bit(srcp
->bits
, MAX_NUMNODES
));
233 #define next_node(n, src) __next_node((n), &(src))
234 static inline int __next_node(int n
, const nodemask_t
*srcp
)
236 return min_t(int,MAX_NUMNODES
,find_next_bit(srcp
->bits
, MAX_NUMNODES
, n
+1));
239 #define nodemask_of_node(node) \
241 typeof(_unused_nodemask_arg_) m; \
242 if (sizeof(m) == sizeof(unsigned long)) { \
243 m.bits[0] = 1UL<<(node); \
246 node_set((node), m); \
251 #define first_unset_node(mask) __first_unset_node(&(mask))
252 static inline int __first_unset_node(const nodemask_t
*maskp
)
254 return min_t(int,MAX_NUMNODES
,
255 find_first_zero_bit(maskp
->bits
, MAX_NUMNODES
));
258 #define NODE_MASK_LAST_WORD BITMAP_LAST_WORD_MASK(MAX_NUMNODES)
260 #if MAX_NUMNODES <= BITS_PER_LONG
262 #define NODE_MASK_ALL \
264 [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD \
269 #define NODE_MASK_ALL \
271 [0 ... BITS_TO_LONGS(MAX_NUMNODES)-2] = ~0UL, \
272 [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD \
277 #define NODE_MASK_NONE \
279 [0 ... BITS_TO_LONGS(MAX_NUMNODES)-1] = 0UL \
282 #define nodes_addr(src) ((src).bits)
284 #define nodemask_scnprintf(buf, len, src) \
285 __nodemask_scnprintf((buf), (len), &(src), MAX_NUMNODES)
286 static inline int __nodemask_scnprintf(char *buf
, int len
,
287 const nodemask_t
*srcp
, int nbits
)
289 return bitmap_scnprintf(buf
, len
, srcp
->bits
, nbits
);
292 #define nodemask_parse(ubuf, ulen, dst) \
293 __nodemask_parse((ubuf), (ulen), &(dst), MAX_NUMNODES)
294 static inline int __nodemask_parse(const char __user
*buf
, int len
,
295 nodemask_t
*dstp
, int nbits
)
297 return bitmap_parse(buf
, len
, dstp
->bits
, nbits
);
300 #define nodelist_scnprintf(buf, len, src) \
301 __nodelist_scnprintf((buf), (len), &(src), MAX_NUMNODES)
302 static inline int __nodelist_scnprintf(char *buf
, int len
,
303 const nodemask_t
*srcp
, int nbits
)
305 return bitmap_scnlistprintf(buf
, len
, srcp
->bits
, nbits
);
308 #define nodelist_parse(buf, dst) __nodelist_parse((buf), &(dst), MAX_NUMNODES)
309 static inline int __nodelist_parse(const char *buf
, nodemask_t
*dstp
, int nbits
)
311 return bitmap_parselist(buf
, dstp
->bits
, nbits
);
314 #define node_remap(oldbit, old, new) \
315 __node_remap((oldbit), &(old), &(new), MAX_NUMNODES)
316 static inline int __node_remap(int oldbit
,
317 const nodemask_t
*oldp
, const nodemask_t
*newp
, int nbits
)
319 return bitmap_bitremap(oldbit
, oldp
->bits
, newp
->bits
, nbits
);
322 #define nodes_remap(dst, src, old, new) \
323 __nodes_remap(&(dst), &(src), &(old), &(new), MAX_NUMNODES)
324 static inline void __nodes_remap(nodemask_t
*dstp
, const nodemask_t
*srcp
,
325 const nodemask_t
*oldp
, const nodemask_t
*newp
, int nbits
)
327 bitmap_remap(dstp
->bits
, srcp
->bits
, oldp
->bits
, newp
->bits
, nbits
);
331 #define for_each_node_mask(node, mask) \
332 for ((node) = first_node(mask); \
333 (node) < MAX_NUMNODES; \
334 (node) = next_node((node), (mask)))
335 #else /* MAX_NUMNODES == 1 */
336 #define for_each_node_mask(node, mask) \
337 if (!nodes_empty(mask)) \
338 for ((node) = 0; (node) < 1; (node)++)
339 #endif /* MAX_NUMNODES */
342 * The following particular system nodemasks and operations
343 * on them manage all possible and online nodes.
346 extern nodemask_t node_online_map
;
347 extern nodemask_t node_possible_map
;
350 #define num_online_nodes() nodes_weight(node_online_map)
351 #define num_possible_nodes() nodes_weight(node_possible_map)
352 #define node_online(node) node_isset((node), node_online_map)
353 #define node_possible(node) node_isset((node), node_possible_map)
355 #define num_online_nodes() 1
356 #define num_possible_nodes() 1
357 #define node_online(node) ((node) == 0)
358 #define node_possible(node) ((node) == 0)
361 #define any_online_node(mask) \
364 for_each_node_mask(node, (mask)) \
365 if (node_online(node)) \
370 #define node_set_online(node) set_bit((node), node_online_map.bits)
371 #define node_set_offline(node) clear_bit((node), node_online_map.bits)
373 #define for_each_node(node) for_each_node_mask((node), node_possible_map)
374 #define for_each_online_node(node) for_each_node_mask((node), node_online_map)
376 #endif /* __LINUX_NODEMASK_H */