2 * Audio support data for mISDN_dsp.
4 * Copyright 2002/2003 by Andreas Eversberg (jolly@eversberg.eu)
7 * This software may be used and distributed according to the terms
8 * of the GNU General Public License, incorporated herein by reference.
12 #include <linux/delay.h>
13 #include <linux/mISDNif.h>
14 #include <linux/mISDNdsp.h>
18 /* ulaw[unsigned char] -> signed 16-bit */
19 s32 dsp_audio_ulaw_to_s32
[256];
20 /* alaw[unsigned char] -> signed 16-bit */
21 s32 dsp_audio_alaw_to_s32
[256];
23 s32
*dsp_audio_law_to_s32
;
24 EXPORT_SYMBOL(dsp_audio_law_to_s32
);
26 /* signed 16-bit -> law */
27 u8 dsp_audio_s16_to_law
[65536];
28 EXPORT_SYMBOL(dsp_audio_s16_to_law
);
31 u8 dsp_audio_alaw_to_ulaw
[256];
33 u8 dsp_audio_ulaw_to_alaw
[256];
37 /*****************************************************
38 * generate table for conversion of s16 to alaw/ulaw *
39 *****************************************************/
43 static inline unsigned char linear2alaw(short int linear
)
48 static int seg_end
[8] = {
49 0xFF, 0x1FF, 0x3FF, 0x7FF, 0xFFF, 0x1FFF, 0x3FFF, 0x7FFF
54 /* Sign (7th) bit = 1 */
55 mask
= AMI_MASK
| 0x80;
62 /* Convert the scaled magnitude to segment number. */
63 for (seg
= 0; seg
< 8; seg
++) {
64 if (pcm_val
<= seg_end
[seg
])
67 /* Combine the sign, segment, and quantization bits. */
69 ((pcm_val
>> ((seg
) ? (seg
+ 3) : 4)) & 0x0F)) ^ mask
;
73 static inline short int alaw2linear(unsigned char alaw
)
79 i
= ((alaw
& 0x0F) << 4) + 8 /* rounding error */;
80 seg
= (((int) alaw
& 0x70) >> 4);
82 i
= (i
+ 0x100) << (seg
- 1);
83 return (short int) ((alaw
& 0x80) ? i
: -i
);
86 static inline short int ulaw2linear(unsigned char ulaw
)
89 static short etab
[] = {0, 132, 396, 924, 1980, 4092, 8316, 16764};
94 y
= f
* (1 << (e
+ 3));
101 #define BIAS 0x84 /*!< define the add-in bias for 16 bit samples */
103 static unsigned char linear2ulaw(short sample
)
105 static int exp_lut
[256] = {
106 0, 0, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3,
107 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
108 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
109 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
110 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
111 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
112 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
113 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
114 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
115 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
116 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
117 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
118 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
119 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
120 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
121 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7};
122 int sign
, exponent
, mantissa
;
123 unsigned char ulawbyte
;
125 /* Get the sample into sign-magnitude. */
126 sign
= (sample
>> 8) & 0x80; /* set aside the sign */
128 sample
= -sample
; /* get magnitude */
130 /* Convert from 16 bit linear to ulaw. */
131 sample
= sample
+ BIAS
;
132 exponent
= exp_lut
[(sample
>> 7) & 0xFF];
133 mantissa
= (sample
>> (exponent
+ 3)) & 0x0F;
134 ulawbyte
= ~(sign
| (exponent
<< 4) | mantissa
);
139 static int reverse_bits(int i
)
144 for (j
= 0; j
< 8; j
++) {
145 if ((i
& (1 << j
)) != 0)
152 void dsp_audio_generate_law_tables(void)
155 for (i
= 0; i
< 256; i
++)
156 dsp_audio_alaw_to_s32
[i
] = alaw2linear(reverse_bits(i
));
158 for (i
= 0; i
< 256; i
++)
159 dsp_audio_ulaw_to_s32
[i
] = ulaw2linear(reverse_bits(i
));
161 for (i
= 0; i
< 256; i
++) {
162 dsp_audio_alaw_to_ulaw
[i
] =
163 linear2ulaw(dsp_audio_alaw_to_s32
[i
]);
164 dsp_audio_ulaw_to_alaw
[i
] =
165 linear2alaw(dsp_audio_ulaw_to_s32
[i
]);
170 dsp_audio_generate_s2law_table(void)
174 if (dsp_options
& DSP_OPT_ULAW
) {
175 /* generating ulaw-table */
176 for (i
= -32768; i
< 32768; i
++) {
177 dsp_audio_s16_to_law
[i
& 0xffff] =
178 reverse_bits(linear2ulaw(i
));
181 /* generating alaw-table */
182 for (i
= -32768; i
< 32768; i
++) {
183 dsp_audio_s16_to_law
[i
& 0xffff] =
184 reverse_bits(linear2alaw(i
));
191 * the seven bit sample is the number of every second alaw-sample ordered by
192 * aplitude. 0x00 is negative, 0x7f is positive amplitude.
194 u8 dsp_audio_seven2law
[128];
195 u8 dsp_audio_law2seven
[256];
197 /********************************************************************
198 * generate table for conversion law from/to 7-bit alaw-like sample *
199 ********************************************************************/
202 dsp_audio_generate_seven(void)
208 /* generate alaw table, sorted by the linear value */
209 for (i
= 0; i
< 256; i
++) {
211 for (k
= 0; k
< 256; k
++) {
212 if (dsp_audio_alaw_to_s32
[k
]
213 < dsp_audio_alaw_to_s32
[i
]) {
220 /* generate tabels */
221 for (i
= 0; i
< 256; i
++) {
222 /* spl is the source: the law-sample (converted to alaw) */
224 if (dsp_options
& DSP_OPT_ULAW
)
225 spl
= dsp_audio_ulaw_to_alaw
[i
];
226 /* find the 7-bit-sample */
227 for (j
= 0; j
< 256; j
++) {
228 if (sorted_alaw
[j
] == spl
)
231 /* write 7-bit audio value */
232 dsp_audio_law2seven
[i
] = j
>> 1;
234 for (i
= 0; i
< 128; i
++) {
235 spl
= sorted_alaw
[i
<< 1];
236 if (dsp_options
& DSP_OPT_ULAW
)
237 spl
= dsp_audio_alaw_to_ulaw
[spl
];
238 dsp_audio_seven2law
[i
] = spl
;
243 /* mix 2*law -> law */
244 u8 dsp_audio_mix_law
[65536];
246 /******************************************************
247 * generate mix table to mix two law samples into one *
248 ******************************************************/
251 dsp_audio_generate_mix_table(void)
260 sample
= dsp_audio_law_to_s32
[i
];
261 sample
+= dsp_audio_law_to_s32
[j
];
266 dsp_audio_mix_law
[(i
<<8)|j
] =
267 dsp_audio_s16_to_law
[sample
& 0xffff];
275 /*************************************
276 * generate different volume changes *
277 *************************************/
279 static u8 dsp_audio_reduce8
[256];
280 static u8 dsp_audio_reduce7
[256];
281 static u8 dsp_audio_reduce6
[256];
282 static u8 dsp_audio_reduce5
[256];
283 static u8 dsp_audio_reduce4
[256];
284 static u8 dsp_audio_reduce3
[256];
285 static u8 dsp_audio_reduce2
[256];
286 static u8 dsp_audio_reduce1
[256];
287 static u8 dsp_audio_increase1
[256];
288 static u8 dsp_audio_increase2
[256];
289 static u8 dsp_audio_increase3
[256];
290 static u8 dsp_audio_increase4
[256];
291 static u8 dsp_audio_increase5
[256];
292 static u8 dsp_audio_increase6
[256];
293 static u8 dsp_audio_increase7
[256];
294 static u8 dsp_audio_increase8
[256];
296 static u8
*dsp_audio_volume_change
[16] = {
316 dsp_audio_generate_volume_changes(void)
320 int num
[] = { 110, 125, 150, 175, 200, 300, 400, 500 };
321 int denum
[] = { 100, 100, 100, 100, 100, 100, 100, 100 };
325 dsp_audio_reduce8
[i
] = dsp_audio_s16_to_law
[
326 (dsp_audio_law_to_s32
[i
] * denum
[7] / num
[7]) & 0xffff];
327 dsp_audio_reduce7
[i
] = dsp_audio_s16_to_law
[
328 (dsp_audio_law_to_s32
[i
] * denum
[6] / num
[6]) & 0xffff];
329 dsp_audio_reduce6
[i
] = dsp_audio_s16_to_law
[
330 (dsp_audio_law_to_s32
[i
] * denum
[5] / num
[5]) & 0xffff];
331 dsp_audio_reduce5
[i
] = dsp_audio_s16_to_law
[
332 (dsp_audio_law_to_s32
[i
] * denum
[4] / num
[4]) & 0xffff];
333 dsp_audio_reduce4
[i
] = dsp_audio_s16_to_law
[
334 (dsp_audio_law_to_s32
[i
] * denum
[3] / num
[3]) & 0xffff];
335 dsp_audio_reduce3
[i
] = dsp_audio_s16_to_law
[
336 (dsp_audio_law_to_s32
[i
] * denum
[2] / num
[2]) & 0xffff];
337 dsp_audio_reduce2
[i
] = dsp_audio_s16_to_law
[
338 (dsp_audio_law_to_s32
[i
] * denum
[1] / num
[1]) & 0xffff];
339 dsp_audio_reduce1
[i
] = dsp_audio_s16_to_law
[
340 (dsp_audio_law_to_s32
[i
] * denum
[0] / num
[0]) & 0xffff];
341 sample
= dsp_audio_law_to_s32
[i
] * num
[0] / denum
[0];
344 else if (sample
> 32767)
346 dsp_audio_increase1
[i
] = dsp_audio_s16_to_law
[sample
& 0xffff];
347 sample
= dsp_audio_law_to_s32
[i
] * num
[1] / denum
[1];
350 else if (sample
> 32767)
352 dsp_audio_increase2
[i
] = dsp_audio_s16_to_law
[sample
& 0xffff];
353 sample
= dsp_audio_law_to_s32
[i
] * num
[2] / denum
[2];
356 else if (sample
> 32767)
358 dsp_audio_increase3
[i
] = dsp_audio_s16_to_law
[sample
& 0xffff];
359 sample
= dsp_audio_law_to_s32
[i
] * num
[3] / denum
[3];
362 else if (sample
> 32767)
364 dsp_audio_increase4
[i
] = dsp_audio_s16_to_law
[sample
& 0xffff];
365 sample
= dsp_audio_law_to_s32
[i
] * num
[4] / denum
[4];
368 else if (sample
> 32767)
370 dsp_audio_increase5
[i
] = dsp_audio_s16_to_law
[sample
& 0xffff];
371 sample
= dsp_audio_law_to_s32
[i
] * num
[5] / denum
[5];
374 else if (sample
> 32767)
376 dsp_audio_increase6
[i
] = dsp_audio_s16_to_law
[sample
& 0xffff];
377 sample
= dsp_audio_law_to_s32
[i
] * num
[6] / denum
[6];
380 else if (sample
> 32767)
382 dsp_audio_increase7
[i
] = dsp_audio_s16_to_law
[sample
& 0xffff];
383 sample
= dsp_audio_law_to_s32
[i
] * num
[7] / denum
[7];
386 else if (sample
> 32767)
388 dsp_audio_increase8
[i
] = dsp_audio_s16_to_law
[sample
& 0xffff];
395 /**************************************
396 * change the volume of the given skb *
397 **************************************/
399 /* this is a helper function for changing volume of skb. the range may be
400 * -8 to 8, which is a shift to the power of 2. 0 == no volume, 3 == volume*8
403 dsp_change_volume(struct sk_buff
*skb
, int volume
)
413 /* get correct conversion table */
423 volume_change
= dsp_audio_volume_change
[shift
];
429 *p
= volume_change
[*p
];